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The Megahit Movies

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by Richard Stefanik




  THE MEGAHIT MOVIES

  Richard Michaels Stefanik

  Copyright © 2004 by Richard Michaels Stefanik All Rights Reserved. Published by

  RMS Productions Company 9299 Tower Side Drive #435

  Fairfax, VA 20031 All Rights Reserved.

  No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission of

  RMS Productions Company.

  Library of Congress Catalog Card Number: Available from the Publisher.

  ISBN 1-882373-04-9

  Printed in the United States of America DEDICATED

  to

  K. C. CRAIG

  whose

  unconditional love

  enabled me to write

  The Megahit Movies

  ACKNOWLEDGMENTS The analysis of the films in The Megahit Movies book is based on the versions of the movies distributed on videocassettes and DVDs. The primary purpose of this book is to serve as an educational research resource for students of popular films, for teaching, and scholarship. These commentaries are published in compliance with the “fair use” doctrine, Section 107, of the U.S. Copyright Law.

  BATMAN: Copyright 1989 Warner Brothers, Inc.

  BRUCE ALMIGHTY: Copyright 2003 Universal Studios.

  EMPIRE STRIKES BACK: Copyright 1980 and 1995 Lucasfilm, Ltd. E.T. THE EXTRA-TERRESTRIAL: Copyright 1982 Universal City Studios. FINDING NEMO: Copyright 2003 Disney/Pixar.

  FORREST GUMP: Copyright 1995 Paramount Pictures.

  GHOSTBUSTERS: Copyright 1984 Columbia Pictures Industries, Inc. HARRY POTTER: THE SORCERER’S STONE: Copyright 2001 Warner Bros. HARRY POTTER: CHAMBER OF SECRETS: Copyright 2002 Warner Bros. HOME ALONE: Copyright 1990 Twentieth-Century Fox.

  INDEPENDENCE DAY: Copyright 1996 Twentieth-Century Fox.

  JAWS: Copyright 1997 Universal Home Video.

  JURASSIC PARK: Copyright 1994 MCA Home Video.

  LION KING: Copyright The Walt Disney Company.

  LORD OF THE RINGS: RETURN OF THE KING: Copyright 2004 New Line. LORD OF THE RINGS: THE TWO TOWERS: Copyright 2003 New Line. LORD OF THE RINGS: FELLOWSHIP OF THE RING: Copyright 2001 New Line. MEN IN BLACK: Copyright 1997 Columbia Pictures Industries, Inc. MONSTERS, INC.: Copyright 2001 Disney/Pixar.

  PIRATES OF THE CARIBBEAN: Copyright 2003 Disney.

  RAIDERS OF THE LOST ARK: Copyright 1981 Lucasfilm, Ltd.

  SHREK: Copyright 2001 Dreamworks LLC.

  SHREK 2: Copyright 2004 Dreamworks LLC.

  SPIDER-MAN: Copyright 2002 Columbia Pictures Industries, Inc. SPIDER-MAN 2: Copyright 2004 Columbia Pictures Industries, Inc. STAR WARS: Copyright 1977 Twentieth-Century Fox, 1995 Lucasfilm, Ltd. STAR WARS: ATTACK OF THE CLONES: Copyright 2002 Lucasfilm, Ltd. STAR WARS: RETURN OF JEDI: Copyright 1995 Lucasfilm, Ltd. THE GRINCH: Copyright 2000 by Universal Studios.

  THE MATRIX RELOADED: Copyright 2003 Warner Home Video THE PASSION OFTHE CHRIST: Copyright 2004 Icon Pictures.

  THE PHANTOM MENACE: Copyright 1999 Lucasfilm, Ltd.

  THE SIXTH SENSE: Copyright 2000 Spyglass Entertainment Group. THE WIZARD OF OZ: Copyright 1939 Lowe’s, Inc., Renewed 1966 MGM, Inc. TITANIC: Copyright 1998 Paramount Pictures.

  TABLE OF CONTENTS

  Foreword by Chris Lockhart

  Executive Story Editor, International Creative Artists (ICM) 11 Introduction 15

  The Fundamental Question 17

  Story Design for Creating Popular Hollywood Movies 17

  Popular Hollywood Movies 23

  The Megahit Movies 25

  U.S. Domestic Box-Office Grosses 25

  Worldwide Box-Office Grosses 26

  WGA Screenwriting Awards 27

  Film Critics Best Movies 28

  Sundance Film Festival 29

  The Academy Awards 30

  Megahit Movies Redux 31

  Writing for an Audience 41 Genres segment the mass market audience 43

  High Concepts & Loglines 47 How to hook the reader with one sentence 49 The Unique Object & The Main Characters 55

  The Unique Object 57

  The Protagonist 58

  The Antagonist 61

  The Love Interest 64

  The Climax Scene of the Movie 67

  The final battle between the Protagonist and the Antagonist 69

  for possession of both the Unique Object and the Love Interest

  Plotting for Audience Emotional Responses 75

  The psychology of the audience 77

  Understanding audience empathy and enmity 77

  Character Development : Maintaining Audience Involvement Personal Objectives 87

  Character Motivation 91

  Decisions: Hard Choices 95

  Relationships: Lovers & Friends 99

  Codes of Behavior 104

  Transformations 109

  Personalities 113

  Supporting Characters 117

  Subgoals & Plot Twists: Creating Unpredictability 123

  The Story Objective 125

  Concrete Objects 128

  Personal Values 130

  Subgoals & Subtasks 132

  Strategies & Plans 134

  Conflicts: Creating Excitement 137

  Obstacles 139

  Jeopardy 141

  Self-Conflicts 145

  Enemies 148

  Relatives 151

  Friends 154

  Lovers 157

  Physical Objects 160

  Natural World 163

  Supernatural World 166

  Plots: Designing the Emotional Roller Coaster Ride 169

  Plot & Story 171

  Events & Actions 173

  The Inciting Event 175

  Subplots 178

  Plot Arena 180

  Plot Twists 183

  Plot Organization 187

  Plot Outline Worksheet 190

  Emotional Plotting 192

  Emotional Plotting Graph 194

  Story: What’s It All About? 195

  Human Values 197

  Virtues & Vices 198

  Community Ideals 200

  Basic Story Design 201

  A-Story & B-Story 204

  Story Climax & Plot Climax 206

  Scenes: Creating Those Special Moments 211

  Scene Actions 216

  Point of Attack 217

  Crisis, Confrontation, Climax, and Resolution 217

  A Model Scene 218

  Establishing Scenes 219

  Transition Scenes 222

  Opening Scenes 225

  Introduction of the Protagonist 229

  Introduction of the Antagonist 233

  Climax Scenes 236

  Resolution Scenes 237

  The Essential Scene Elements 241

  Emotions: Making the Audience Feel 243

  Emotion & Story 245

  Emotion Words 247

  Theories of Emotion 251

  The Cognitive Theory 252

  Intensity of Emotions 253

  Reactions to Events 253

  Reactions to Actions 255

  Reactions to Objects 257

  Dialogue & Emotion 258

  Humor: Release the Tension and Make Them Laugh 261

  Emotion & Humor 263

  Theories of Humor 265

  Humorous Dialogue 275

  Humorous Situations 278

  Humorous Characters 280

  Humor in the Megahit Movies 287

  Sequences: Designing a Series of Scenes 307

  Entertaining the Audience 309

  Visual Material 310

  Excitement 314

  Surprise 315

  Suspense 316

  The Chase 317

&n
bsp; Ticking Clocks 320

  Using Props 322

  Exposition 325

  Themes: Creating Universal Appeal 329

  Mythic Structures 331

  Megahit Movie Themes 332

  Scene-by-Scene Analysis of a Popular Movie

  The Wizard of Oz 339 Story Structures in Megahit Movies

  Chicago 371

  Shrek & Shrek 2 375

  Spider-Man & Spider-Man2 388

  Pirates of the Caribbean 416

  Finding Nemo 425

  Monsters, Inc. 428

  Bruce Almighty 434

  The Matrix Trilogy 441

  The Passion of the Christ 447

  Harry Potter and The Sorcerer’s Stone 448

  Harry Potter and The Prisoner of Azkaban 456

  The Lord of the Rings Trilogy 458

  Screenwriting & Movie Magazines 489

  Recommended Screenwriting Books 490

  The Megahit Movies Hollywood Story Design Workshop™ 493

  The Megahit Movies Website 502

  Richard Michaels Stefanik

  The Megahit Movies Hollywood Story Design Workshop™ The Megahit Movies book is a revised and updated version of a previous work on story structure, Structures of Fantasy, which analyzed dramatic and comic elements found in commercially successful movies.

  Structures of Fantasy has been selected by the Writers Guild of America (WGA) Mentors Program for the Recommended Screenwriting Books list (www.wga.org/mentors/mentorbooks.html), and it is described as “one of the best books on story structure.”

  Richard Michaels Stefanik is the Writer-Director-Producer of the movie, Henry Dodd, which was released by RMS Productions Company in 2004. He consults with new writers to develop their original stories into high concept screenplays. He was a Screenwriting Fellow at the American Film Institute, where he wrote, directed, and produced a dramatic movie, “Michael & Christina.” Richard then worked at several Hollywood studios, including Paramount Pictures and Walt Disney Productions. He received M.A. degrees in Philosophy from the University of California, Berkeley and Georgetown University, then studied Philosophy and Mathematics at Oxford University.

  Richard has taught Story Design and Screenwriting Seminars in cities throughout the world, including London, Copenhagen, Los Angeles, San Francisco, Orlando, Las Vegas, New York, and Hollywood. He is a Honorary Board Member of WriteMovies.com. He taught a class, “Making Megahit Movies,” at UCLA Extension in 2001. He conducted classes on “Story Structures in Megahit Movies” at the Las Vegas Screenwriters Conference in 2001, 2002, and 2003. Richard also conducted screenwriting seminars in Los Angeles at the 2002, 2003, and 2004 Screenwriting Expos sponsored by Creative Screenwriting magazine. He has taught online classes for Scr(i)pt Magazine.

  In 2003, he lectured on comedy and story design to the British Society of Comedy Writers in London. The French translation of The Megahit Movies book was published by Editions Dixit in Paris in 2003, retitled as “Les Clés Des Plus Grands Succès Cinématographiques”

  Richard conducts monthly online chats about popular movie story structures at www.WritersChannel.net. During 2004 he gave Story Design seminars at the Script Magazine PitchXchange in New York, and at the Sherwood Oaks Experimental College in Hollywood.

  Christopher Lockhart

  Executive Story Editor

  International Creative Management (ICM) Beverly Hills, California

  As the Executive Story Editor at International Creative Management (ICM), I have read tens of thousands of scripts and have learned many things about the craft and business of screenwriting. However, the one lesson that I am reminded of on a daily basis is that writing a great screenplay is very difficult. Many scripts that I encounter are written by professional screenwriters but some are written by struggling scribes hoping to breakthrough. Regardless of the writer’s credentials, the basic fact does not change: writing a great screenplay is very difficult. There can be many definitions of what “great” is, but primarily, a great screenplay is one that creates an emotional experience for its audience. By the time the read is finished, the audience (story analyst, agent, manager, producer, actor, director, costume designer) has been moved into feeling a certain way as intended by the writer.

  It should be noted that screenplays are not movies. Screenplays are simply blueprints for movies. A movie has many additional elements to “move” the audience: a winning performance by a favorite actor, smart editing, a swelling musical score, for instance. By the very nature of its medium, a screenplay is more limited and can only use the influence of its story, characters and structure to move its audience, but when it is done with greatness, the results are undeniably powerful. Despite all the high tech trimmings of a Hollywood movie, the emotional core is its screenplay.

  When a reader starts a screenplay, he begins with a certain amount of equanimity, but the screenplay should move the reader, for example, to happiness or anger or horror or sadness or anxiousness. If the reader is unmoved by the end of the screenplay, the writer has failed. Most reading experiences result in apathy. Writers will often complain that the reader didn’t “get it.” But it is not the reader’s job to “get it.” It is the writer’s job to “give it.” Often, what moves the writer simply doesn’t move anyone else. It is similar to telling a joke that no one – but the teller – finds funny. The joke, however, is a quick venture, and its failure is often humorous in of itself and forgotten moments later. But a screenplay takes months of hard work to complete and, perhaps, months of effort to query the marketplace in the hopes of a read. And when (or if) that is achieved, someone gives two hours of his day to sit down and read the script. With this kind of investment, a writer must strive for a story with broad appeal. He cannot be as cavalier as that jokester. Unfortunately, if the screenplay fails to move the reader, the hard work will be easily dismissed and forgotten.

  Richard Michaels Stefanik has studied movies that have achieved great success at the box-office. He calls them MEGAHIT MOVIES. In this book, he explores the commonalities of these screenplays. He examines the dramatic elements that move an audience, seducing them to return again and again to see the film – which is how a movie gains its megahit status. Writers often scoff at megahit movies. Backlash against Titanic, for instance, is common. “Where is the artistic integrity in that screenplay?” asks the indignant scribe. The art of screenwriting is in the ability to move the audience. Since Hollywood movies are huge investments, stories need to move the biggest audience possible. The talent lies in crafting a screenplay that can move millions of people by finding the universalities within a unique story. There are identifiable narrative elements within the screenplay for Titanic that brought audiences back to see it again and again. Some screenplays have the power to move reader after reader – straight on up to the executive with the clout to greenlight it. Other screenplays can hardly budge a part-time story analyst. These two examples are the difference between writing a screenplay and keeping a diary. This is not to suggest that the story that fails to move the Hollywood reader isn’t worthy to be told. On the contrary, it may be a very worthy story. However, it may need to be told in another medium all together, like a novel. When a movie has the ability to attract crowds over and over – to the tune of a billion dollars worldwide – the story works.

  Many new writers fall in love with the movies and sit down to write a screenplay without realizing there is craft involved. For instance, an audience cries at a particular scene because careful mechanics have been layered throughout the story to elicit that response at the appropriate time. It doesn’t just simply happen. Why does an audience root for the hero? How does a writer weave a story in a way that creates tension, forcing the reader to stay with it through the end? And, most importantly, how does the writer create a story that audiences really care about? Writers must understand the dramatic craft and THE MEGAHIT MOVIES, which, in turn, could help them create a great screenplay that ensures the reader an emotional experience. It is a long, arduous journ
ey from the first draft of a screenplay to opening weekend at the local multiplex. As a creative executive, I read each new script with the hope of finding a story that will move me and instill me with a sense of passion I clearly didn’t possess at the beginning. It is a difficult challenge for the writer, but within these pages are the tools to empower the scribe on this journey to writing a great screenplay.

  May all your screenplays be megahit movies. Christopher Lockhart, Executive Story Editor International Creative Management (ICM) Beverly Hills, California

  July 15, 2003

  INTRODUCTION

  The Fundamental Question Story Design

  for

  Creating Popular Hollywood Movies THE FUNDAMENTAL QUESTION

  Hollywood has produced thousands of feature films, but only a few have received megahit status and generated more than $250 million in North American box office receipts. What is it about these films that made them so successful?

  Story Design for Creating Popular Hollywood Movies This book is designed to show a screenwriter how to create an original script that has the potential of becoming a popular Hollywood movie. Screenwriters reading this book should want to create commercially successful movies.

  We start our story development process with a discussion with what it means to be a Popular Hollywood Movie. Popularity is defined by different measures: U.S. Domestic Box-Office Grosses, Worldwide Box-Office Grosses, Academy Awards, and WGA Screenwriting Awards. Every film critic also has his own choice for “The Best Movie of the Year,” as do the filmmakers who attend the Sundance Film Festival and the IFP Independent Spirit Awards.

  A writer should be certain about which type of popularity he wants to achieve. From the start of the screenwriting process, the writer should understand that he is writing for a specific audience. This is made clear when we discuss genres and the standard categories of scripts as classified by Hollywood producers and agents. Genres segment the audience into groups of people who enjoy different types of stories. The total potential audience is partitioned into market segments.

  Some of the questions that a screenwriter should answer are: Why do I want to write a screenplay?

  Do I want to create a financially successful

  or a critically acclaimed screenplay?

  Who is my intended audience?

  The first thing that a writer should create is the concept of the story. Will it be a high concept story? Next, he should create a logline for the movie: a single sentence description of the main character and the goal that the character is trying to achieve. Examples of high concepts and loglines will illustrate these notions.

 

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