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Hell's Gate-ARC

Page 41

by David Weber


  "I wasn't criticizing Voice Kinlafia," chan Tesh said mildly. "If I'd been in Company-Captain Halifu's position, I'd probably have made exactly the same decision. It's just unfortunate that Halifu didn't have another Voice to take up the slack. We had to get within forty miles of his fort before my Flicker could reach him."

  Arthag nodded with what might have been the slightest possible trace of reassurance, and chan Tesh hid a grimly amused smile. He didn't doubt for a moment that at least some of the rear-area wonders were going to criticize Halifu for allowing his precious Voice to accompany the rescue force to the wrong side of this universe's entry portal. But, as he'd just said, chan Tesh felt the Uromathian officer had made exactly the right decision. And at least Halifu had two good Flickers of his own. They might not be Voices, but they were capable of teleporting—or "Flicking"—relatively small objects, like dispatch cases, for distances of up to thirty or forty miles. Some Flickers had managed as much as fifty miles, and they were prized by Sharonian military organizations. They might not have the reach or the flexibility of Voices, but they were a damned good substitute over their effective ranges, and there were often decided advantages to transmitting physical messages.

  Junior-Armsman Tairsal chan Synarch, chan Tesh's senior Flicker, had managed to get word to Halifu less than twenty-four hours ago, and Petty Armsman Bantha, Halifu's senior Flicker, had relayed that information to Arthag, in turn. Since chan Tesh and his column had crossed over into this universe, Traygan and Kinlafia had been in close communication, homing chan Tesh unerringly in on Arthag's position and bringing the company-captain fully up to date on everything Arthag's scouts had discovered.

  "I'm sorry it took us as long to get here as it did, Platoon-Captain," chan Tesh said after a moment. "The last twenty-five miles to your entry portal were a copperplated bitch. Much worse than I'd anticipated, to be honest."

  "I know. I've come to the conclusion that the sun simply isn't allowed to shine in that universe," Arthag replied, and chan Tesh snorted. Whether the Arpathian was right about that, or not, there was no getting around the fact that what appeared to be every creek, stream, rivulet, river, and puddle in New Uromath was well over its banks, which hadn't done a thing for his column's progress.

  "At least I had plenty of time to scout the enemy position," Arthag continued. Once again, it could have been a complaint, since the peremptory order for Arthag to stand fast until chan Tesh arrived with his reinforcements had precluded any immediate action on Arthag's part. But it was apparent to chan Tesh that Arthag was sincerely relieved to see the column. The Arpathian's comment about the opportunity to scout the enemy was also well taken, and chan Tesh nodded in forceful agreement.

  "Yes. I'm looking forward to seeing your sketches myself."

  "Of course, Sir."

  Arthag made a signal to one of his troopers, and chan Tesh watched the man in question—a tallish, but not huge, Farnalian with the two red pips of a petty-armsman—respond. It was a pity Arthag hadn't had a Flicker of his own. He'd been able to receive dispatches from Halifu, but he hadn't been able to send his own notes back. Now the petty-armsman marched over, saluted, and produced a leather dispatch case.

  "Petty Armsman Loumas, Sir," Arthag said. "He's my Plotter."

  "Ah." chan Tesh nodded in understanding. Plotters were highly valued in the military. Unlike Mappers, they could provide only limited information on terrain, or what lay under the surface of the ground, but—also unlike Mappers—they were sensitive to the presence and location of living creatures. Like Mappers, they were range-limited, and usually to much shorter ranges than a Mapper. Indeed, it was the rare Plotter who could reach beyond four or five miles. But they were still extremely useful as scouts, since it was impossible for any sentry or picket within their range to conceal himself from them.

  "Loumas took our scouts right up to the portal," Arthag continued, opening the dispatch case and removing a carefully executed sketch map. "Chief-Armsman chan Hathas sketched the actual maps. He's out with the advance picket, keeping an eye on them, at the moment."

  He handed the map across to chan Tesh, who unfolded it quickly. Darkness had finished falling while he and Arthag were talking, and there was insufficient light to make out details. He started to walk across to one of the campfires, but Loumas produced a bull's-eye lantern and opened the slide, letting its light fall across the map.

  "Thank you, Petty Armsman," chan Tesh said courteously, then bent his full attention to the sketch.

  "You didn't pick up any sentries on our side of the portal, Petty Armsman?" the company-captain continued as he studied the map.

  "No, Sir," Loumas replied. "Picked up quite a few deer, and even a couple of bears, but couldn't find hide nor hair of anyone else. Proper idiots they are, if you don't mind my saying so."

  "I don't mind at all, Petty Armsman," chan Tesh said, glancing up from the sketch map. "As long as we all remember that these people can obviously do things we can't. It's possible they have some way of keeping an eye on things that we've never heard of. Maybe they didn't need sentries."

  "Yes, Sir," Loumas said just a tiny bit stiffly. Then he grimaced. "Sorry, Company-Captain. It's just seeing what these bastards did, knowing where they are—"

  He broke off with a shake of his head, and chan Tesh nodded. Not necessarily in agreement, but in understanding. He'd already seen exactly the same reaction in the men of his own column. The news that a civilian survey crew had been cut down like animals would have been bad enough under any circumstances. The fact that Shaylar Nargra-Kolmayr had been caught in the middle of it, and that Darcel Kinlafia hadn't been able to pick up even a whisper of her Voice since, made it much, much worse. His men wanted payback, and, to be completely honest, so did chan Tesh.

  The company-captain returned his attention to the sketch and shook his head mentally as he absorbed the details.

  Maybe I was just a bit hasty there, he thought as he studied the drawing. If this sketch is as accurate as I think it is, then Loumas damned well has a point about what these people use for brains!

  "You say your chief-armsman made the sketch?" he asked Arthag, never looking up from the map.

  "Yes, Sir." Something about Arthag's voice made chan Tesh look up. The Arpathian acting platoon-captain was actually grinning, and chan Tesh raised one eyebrow.

  "Chief-Armsman chan Hathas is a much better sketcher than I am, Sir. When Loumas and his scouting party got back and described what they'd seen, I decided I needed to take a look for myself. I did, but I didn't feel my own artistic abilities could do justice to it, so I got the Chief-Armsman to do the job. As nearly as I can tell you from my own observation, he got the details just about perfect."

  "Vothan," chan Tesh muttered. "Maybe they really are all idiots."

  Whoever was in command on the other side clearly wasn't very well versed in portal tactics. To be fair, portals—even relatively small ones like the one on the map in chan Tesh's hands—were always difficult to defend. The bizarre physics involved made that inevitable. On the other hand, there were intelligent ways to go about defending one, and then there was . . . this.

  The chief-armsman had sketched the portal from both aspects, which the combination of the portal's relatively small size and the other side's failure to picket this side had made much simpler for him to do. And from the sketch, it appeared that the opposing commander was either terminally overconfident or else incredibly stupid.

  Unless, chan Tesh conscientiously reminded himself, he really does have some kind of god weapon over there.

  Which, given the fireballs and lightning bolts he'd already used on the Chalgyn Consortium crew, certainly wasn't impossible. But still . . .

  The enemy had thrown up fieldworks—palisades, with what were obviously firing loopholes, protected with shallow earthen berms—to cover both aspects of his side of the portal. Because the portal itself separated them, he'd been forced to dig in two totally separate forces which were hopelessly out of visual conta
ct and support range of one another, despite the fact that they were less than a hundred yards "apart." That much chan Tesh could readily understand, since every portal defender faced the same problem.

  But the earthworks themselves puzzled him. They looked like something left over from the days of muzzleloading muskets and smoothbore cannon, he thought, except that they seemed a bit flimsy even for that. He didn't see a single bunker, and it was obvious from chan Hathas' sketch that there were no dugouts, either. In fact, chan Tesh didn't see any overhead cover.

  "These ramparts of theirs don't look very . . . substantial," he commented. "You got a good enough look to confirm the berms are really that shallow?"

  "Yes, Sir." Arthag shrugged. "I'm not sure, but I think Voice Kinlafia may have come up with an explanation for why everything over there looks so insubstantial."

  "Indeed?" chan Tesh looked up from the sketch once more, turning his attention to the one man in civilian clothing.

  He hadn't ignored Kinlafia up to this point out of discourtesy, but rather because the Voice looked so bad. His face was tightly clenched around a mixture of anguish, fury, and gnawing impatience which chan Tesh needed no Talent to recognize. Kinlafia's eyes were like burnt holes in his face, and chan Tesh wondered if the man's jaw muscles had truly relaxed even once since the rest of his crew was butchered. chan Tesh had no desire to intrude upon the man's obvious pain, but if Kinlafia had a theory to help explain what chan Tesh was seeing in this sketch, he wanted to hear it.

  "You have a theory, Voice Kinlafia?" he asked courteously, and Kinlafia nodded. It was a jerky, almost convulsive nod, and his expression was taut as he waved back towards the fallen timber chan Tesh hadn't actually seen yet.

  "I'm not sure what they use for 'artillery,' Company-Captain," he said, "but whatever it is, it isn't anything like ours. I know Voice Traygan has relayed Whiffer Parcanthi's and Tracer Hilovar's reports about the odd residues they've picked up to you. We still don't have any sort of explanation for what could have created them, but during the time Voice Nargra-Kolmayr—" his voice went flat and dead for a moment as he used Shaylar Nargra-Kolmayr's formal title, chan Tesh noted "—and I were linked, I Saw their heavy weapons in action. They have a lot of blast effect, and the . . . 'lightning bolts,' for want of a better word, they throw seem to affect targets in a remarkably deep zone. But neither of them seems to have very much in the way of penetrative effect."

  "No?" chan Tesh cocked his head, one eyebrow raised, and Kinlafia shrugged.

  "They seem to rely entirely on the direct effect of the heat or lightning they generate. The 'fireballs,' in particular have a pronounced blast effect, but I think it's actually secondary. And they seem to . . . detonate the instant they encounter any sort of target or resistance, even if it's only a tree limb or a screen of brush."

  "Obviously, none of us—" Arthag's micrometric nod indicated the troopers of his platoon "—actually saw the battle, Company-Captain. But after examining the damage patterns out there, I'd have to say I think Voice Kinlafia's onto something. There's no sign anywhere of the sort of punch-through effect you'd get from our own artillery. And no shell splinters or shrapnel, either. Their artillery seems to be spectacular as hell, and it's certainly devastating to anyone actually caught in what Voice Kinlafia calls its 'zone of effect,' but that zone is smaller than we originally thought, and I don't believe their 'guns' are going to be able to punch through very much in the way of serious cover."

  "So you and the Voice think the reason their fortifications seem so . . . spindly is that their own weapons wouldn't be able to penetrate them and they've assumed that since theirs wouldn't, ours can't?"

  "Something along those lines, Sir," Kinlafia said, and surprised chan Tesh with a tight smile. "I've noticed that people—whether they're military or civilians—tend to think in terms of the things they 'know' are true. It's called relying on experience, and in general, it's a pretty good idea, I suppose. But in this case, no one has any experience. Not really."

  "A very good—and valid—point, Voice Kinlafia," chan Tesh said, impressed by the other man's ability to think when he was so obviously on fire with grief and fury. The company-captain nodded respectfully to the Voice, then turned back to Arthag.

  "These here," he said, tapping the sketch with his forefinger. "These are those tube things—the artillery—Voice Kinlafia's just been describing?"

  "Yes, Sir," Arthag agreed, and chan Tesh nodded.

  There were, he conceded, a dismayingly large number of the odd artillery pieces. Some of them were also clearly larger than others, which to chan Tesh's mind suggested that they were probably more powerful and longer ranged. From the way they were positioned, he suspected they'd been emplaced to sweep the relatively flat ground on the far side of the portal with fire. Given their demonstrated potency, even without the secondary fragmentation effect of Sharonian artillery, that probably made sense. But why in the gods' names had they put them right on top of the portal that way? And with no better cover than they had?

  "I think they're going to have a little problem here, Platoon-Captain Arthag," chan Tesh said after a few seconds. He looked up with a thin smile. "I've brought along a mortar company."

  Arthag's eyes narrowed. Kinlafia's, on the other hand, began to glitter with fierce satisfaction, and chan Tesh nodded.

  "There's a spot right here, Sir," Arthag said, indicating a point on the sketch map. "There's a nice little ravine on our side of the portal, deep enough to give cover to a standing man. It doesn't have a direct line of sight to the portal, but I think it would do just fine for mortars."

  "Good." chan Tesh gave the map another look, then folded up.

  "I believe you said something about supper, Platoon-Captain," he observed. "We're going to need to rest the horses for at least several hours, and I don't mind admitting that I could use a little sleep myself. Let's go find that food, and while I eat, I'd like to talk with your Whiffer and Tracer and Voice Kinlafia."

  "Of course, Sir. Right this way."

  * * *

  Once the animals had been picketed for the night, chan Tesh's weary men devoured the supper Arthag's troopers had held ready for them, then fell into their sleeping bags, dead to the world within minutes. chan Tesh would desperately have liked to join them, but he had other duties to discharge first. So he sat propped against a tree at Arthag's campfire, finishing his second bowl of stew, and listened quietly to the reports from Arthag, Kinlafia, Parcanthi, and Hilovar.

  It wasn't a pretty story. chan Tesh had already heard Kinlafia's report of the initial attack, relayed by Rokam Traygan, but it was different hearing it directly from Kinlafia himself. As the Chalgyn Consortium Voice made himself recount every detail of the horrendous attack, chan Tesh could literally taste the man's anguish and hatred. He wanted to reassure Kinlafia that they would do everything in their power to track down any survivors, but the chances of there being any survivors didn't sound good. None of these men—himself included, he admitted—really hoped to find anyone alive, but they were determined to try.

  And failing that, Balkar chan Tesh reflected grimly, I want the opportunity to exact some serious vengeance.

  The company-captain was Ternathian by birth and rearing, but his family hadn't always been. In fact, his father had immigrated to Ternathia with his own parents as a youth. Emigrated, in fact, from Shurkhal. chan Tesh didn't normally think of himself as Shurkhali, but he'd just discovered, over the last five days, that the blood of his father's people still ran in his veins. If Shaylar Nargra-Kolmayr had died in that blood-stained clearing over there, there wasn't a hell deep enough for the enemy to hide in.

  Watch yourself, Balkar! he chastised himself dutifully. You're not really some Shurkhali nomad out stalking another clan for vengeance. You're also an imperial Army officer, with a responsibility not just to the Authority, but to His Imperial Majesty, as well. Neither of them need a hotheaded, out-of-control junior officer at the other end of the multiverse committing them to al
l-out war with another trans-universal civilization!

  All of which was true enough, but didn't change a thing about the way he felt. Or about his determination to seek punishment for the individual responsible for this debacle. He was honest enough to admit that he would prefer to squeeze the life out of the bastard himself, with his own bare hands, but he'd settle for having the butcher's own rulers, whoever the hell they were, hang him for the murderer he was. And Balkar chan Tesh was grimly certain that punishment exactly like that would be one of Sharona's demands whenever diplomatic relations were finally established.

  "The one thing that really worries me," he said at length, having absorbed everything as well as his weary mind was able to, "is how close they may be to reinforcements of their own. We have no idea how far this fortified swamp portal of theirs is from their own next entry portal. Or of how long a transit chain they may be dangling from."

  "You don't think they could be native to that universe?" Kinlafia asked, twitching his head in the general direction of the swamp portal.

  "I suppose it's remotely possible," chan Tesh replied. "I think it's extremely unlikely, though. That's an exploration camp over there, Voice Kinlafia. They—"

 

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