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Star Wars: Dark Nest I: Joiner King

Page 56

by Denning, Troy


  Jaina and Zekk waited until the tappers had vanished, then crossed the cloud canyon and carefully accelerated into the same vortex. The wind grabbed them immediately, and it felt as if they’d been fired out of a turbolaser. Their heads slammed back against their seats, the cloud car began to groan and tremble, and the world beyond their canopy became a blur of crimson vapor and stabbing lightning. Jaina let go of the control stick, lest she forget herself and tear the wings of their craft by attempting to steer.

  An hour later, Jaina and Zekk sensed the tappers’ presences drifting past to one side and realized they had made it across the Change Zone. Still keeping her hand off the stick, Jaina pushed the throttles to full. The cloud car shot forward screaming and bucking; then the vapor outside faded from crimson to rosy, and the ride grew suddenly smooth.

  Jaina eased off the throttles until the cloud car’s repulsor drive finally fell silent, then began to circle through the rosy fog at minimum speed.

  “Well, that was—”

  “—fun,” Zekk agreed. “Let’s never do it again.”

  Once their stomachs had settled, Jaina brought the cloud car around and they crept back through the pink fog, unable to see a hundred meters beyond their noses, still using the presences of the tappers to guide them. It felt like they had overshot the thieves by a considerable distance, but it was impossible to say whether that distance was a hundred kilometers or a thousand. The Force did not have a scale.

  After a quarter hour, they began to suffer the illusion that they were simply floating in the cloud, that they were not moving at all. But the instruments still showed their velocity at more than a hundred kilometers per standard hour, and it felt as if they were closing rapidly on their quarry.

  Jaina wondered where they were.

  Zekk said, “The gyrocomputer calculates our position as three-seven-point-eight-three north, two-seven-seven-point-eight-eight-six longitude, one-six-nine deep.”

  “Is that in—”

  “Yes,” Zekk answered. They were about a thousand kilometers into the Dead Eye, a vast region of still air and dense fog that had existed in Bespin’s atmosphere at least since the planet’s discovery.

  “Great. Only nineteen thousand kilometers to the other side,” Jaina complained. “Do the charts show—”

  “Nothing,” Zekk said. “Not even a marker buoy.”

  “Blast!” This, they said together.

  Still, it felt like they were catching up to the tappers quickly. There had to be something out there.

  “Maybe they’ve just stopped to—”

  “No,” Jaina said. “That gas was already—”

  “Right,” Zekk agreed. “They’ve got to—”

  “And soon.”

  The stolen Tibanna gas had already been spin-sealed, so the tappers had to get it into carbonite quickly or see it lose most of its commercial value. And charts or no charts, that meant there was a facility somewhere in the Dead Eye. Jaina eased back on the throttles some more. It felt as if they were right on top of the thieves, and in this fog—

  The corroded tower-tanks of an ancient refinery emerged from the pink haze ahead, and Jaina barely had time to flip the cloud car up on edge and bank away. Zekk, who was just as surprised but a lot less busy, had a moment to glance down through the open roof of a ruined habitation deck. The rest of the station remained hidden in the fog beneath, showing just enough ghostly corners and curves to suggest the lower decks had not fallen off … yet.

  Focusing on the presences of the three Tibanna tappers, Jaina carefully spiraled down around the central tower complex while Zekk looked for ambushes. Much of the outer skin had long since rusted away, exposing a metal substructure caked and pitted with corrosion. Finally, the ruins of the loading deck came into view. Crooked arms of pink fog reached up through missing sections of flooring, and the docking berths were so primitive that they were serviced by loading ramps instead of lift pads.

  A berth close to a missing section of floor held the conical tug Jaina and Zekk had been chasing. The vehicle was standing on three struts, with the boarding ramp lowered. The two siphoning balloons lay on the deck behind the tug, empty and flattened. There was no sign of the crew.

  Jaina and Zekk circled once, then landed near the empty siphoning balloons. At once, they felt a rhythmic quiver—the station’s repulsorlift generator was straining.

  The hair rose on the back of Jaina’s neck. “We need to make this fast.”

  Zekk had already popped the canopy and was leaping out onto the deck. Jaina unbuckled her crash webbing and followed him over to the tug, her lightsaber held at the ready but not ignited. The repulsorlift generator was in even worse condition than she had thought. The quiver was cycling up to a periodic shudder, and the shudder lasted a little longer and grew a little stronger every time it came.

  Jaina and Zekk did not like the sound of that. It seemed odd that it should fail now, after so many centuries of keeping this station afloat. But perhaps power was being diverted to the carbonite freezing system—since that was clearly what the tappers were using this place for.

  When they reached the tug, it grew apparent they would need to rethink that theory. They could feel the tappers inside the vessel, listless, far too content, almost unconscious. While Jaina stayed outside, Zekk ascended the ramp to investigate, and she received through their shared mind a complete perception of what he was finding.

  The ramp opened onto an engineering deck, which—judging by the debris and nesting rags strewn about the floor—also doubled as crew quarters. It felt like the tappers themselves were on the flight deck, one level above. The air was filled with a cloying odor that Jaina and Zekk both recognized all too well, and the floor was piled high with waxy balls containing a dark, muddy liquid filled with stringy clots.

  “Black membrosia?” Zekk asked.

  There was only one way to be certain, but Zekk had no intention of tasting the stuff. After a brush with the dark side as a teenager, he held himself to a strict standard of restraint, and he never engaged in anything that even hinted of corruption or immorality.

  So, after a last check to make sure nothing was creeping up on them out of the fog, Jaina ascended the boarding ramp. She picked up one of the balls and plunged her thumb through the wax, then withdrew it and licked the black syrup. It was much more cloying than the light membrosia of their own nest, with a rancid aftertaste that made her want to scrape her tongue … at least until her vision blurred and she was overcome by a feeling of chemical euphoria.

  “Whoa. Definitely membrosia.” Jaina had to brace herself against a wall, and she and Zekk were filled with a longing to rejoin their nest in the Colony. “Strong stuff.”

  Jaina could feel how much Zekk wanted to experience another taste—even through her mind—but the dark membrosia was almost narcotic in its potency, and now was hardly the time to have her senses dulled. She pinched the thumb hole shut and set the ball aside, intending to retrieve it on the way out.

  “Bad idea.”

  Zekk used the Force to return the ball to the pile with the others. He could be such a zealot sometimes.

  The image of a vast chamber filled with waxes of stringy black membrosia came to Jaina’s mind, and she recalled where black membrosia came from.

  The Dark Nest had survived.

  “And we need to know—”

  “Right.” Jaina led the way up the ladder to the flight deck. “What Dark Nest membrosia is doing here.”

  “Yes—”

  “And what it has to do with Tibanna tapping.”

  Zekk sighed. Sometimes he missed finishing his own sentences.

  On the flight deck, Jaina and Zekk found three Verpine slumped at their flight stations in a membrosia-induced stupor. The floor surrounding all three tappers was littered with empty waxes, and their long necks were flopped on their thoraxes or over their shoulders at angles unnatural even for insects. The long fingers and limbs of all three were fitfully jerking, as though in a dream, and
when the pilot managed to turn his head to look toward them, tiny sparkles of gold light appeared deep inside his bulbous eyes.

  “Won’t get any answers here for a while,” Jaina said.

  “Right,” Zekk said. “But they didn’t unload those siphoning balloons themselves.”

  Jaina and Zekk left the tug and returned to the siphoning balloons, then followed a new transfer hose over to a section of missing deck. The line descended through the hole and disappeared into the fog, angling down toward the top of the unipod—where the carbonite freezing facilities were usually located.

  Jaina and Zekk looked at each other, silently debating whether it would be better to slide along the hose or work their way down through the central hub of the station … and that was when the repulsorlift generator finally stopped shuddering.

  They felt their stomachs rise and hoped that they were just reacting to the sudden stillness—that the sudden silence was not the bad sign they feared.

  Then the blue glow of a large repulsor drive flared to life below.

  “Rodders!” Jaina cursed.

  The blue glow of the departing vessel swung around, briefly silhouetting the hazy lance of the station’s unipod, then quickly receded into the fog.

  “They shut the generator down!” Zekk said.

  Jaina and Zekk turned to race to their cloud car, then remembered the tappers and started for the tug instead.

  Their knees buckled as the deck suddenly lurched upward beneath them; then a strut collapsed beneath the tug, and it tumbled across the platform. Jaina and Zekk were too confused to react—until they noticed that they were also starting to slide.

  The station was tipping.

  Jaina spun back toward their cloud car and found it sliding across the deck, rocking up on its struts and about to tumble over. She thrust an arm out, holding Zekk with her other hand, and used the Force to pluck the vehicle up and bring it over. She caught hold of the cockpit and started to pull herself inside, then realized Zekk was still a deadweight in her other hand.

  He was staring toward a missing section of deck, holding his arm out. But his Force grasp was empty, and Jaina could feel how angry he was with himself for missing the tug.

  “Get over it!” She pulled herself into the cloud car’s cockpit, dragging him after her. “They’re Tibanna tappers. They’re not worth dying for!”

  THE OLD REPUBLIC

  (5,000–33 YEARS BEFORE STAR WARS: A NEW HOPE)

  Long—long—ago in a galaxy far, far away … some twenty-five thousand years before Luke Skywalker destroyed the first Death Star at the Battle of Yavin in Star Wars: A New Hope … a large number of star systems and species in the center of the galaxy came together to form the Galactic Republic, governed by a Chancellor and a Senate from the capital city-world of Coruscant. As the Republic expanded via the hyperspace lanes, it absorbed new member worlds from newly discovered star systems; it also expanded its military to deal with the hostile civilizations, slavers, pirates, and gangster-species such as the slug-like Hutts that were encountered in the outward exploration. But the most vital defenders of the Republic were the Jedi Knights. Originally a reclusive order dedicated to studying the mysteries of the life energy known as the Force, the Jedi became the Republic’s guardians, charged by the Senate with keeping the peace—with wise words if possible; with lightsabers if not.

  But the Jedi weren’t the only Force-users in the galaxy. An ancient civil war had pitted those Jedi who used the Force selflessly against those who allowed themselves to be ruled by their ambitions—which the Jedi warned led to the dark side of the Force. Defeated in that long-ago war, the dark siders fled beyond the galactic frontier, where they built a civilization of their own: the Sith Empire.

  The first great conflict between the Republic and the Sith Empire occurred when two hyperspace explorers stumbled on the Sith worlds, giving the Sith Lord Naga Sadow and his dark side warriors a direct invasion route into the Republic’s central worlds. This war resulted in the first destruction of the Sith Empire—but it was hardly the last. For the next four thousand years, skirmishes between the Republic and Sith grew into wars, with the scales always tilting toward one or the other, and peace never lasting. The galaxy was a place of almost constant strife: Sith armies against Republic armies; Force-using Sith Lords against Jedi Masters and Jedi Knights; and the dreaded nomadic mercenaries called Mandalorians bringing muscle and firepower wherever they stood to gain.

  Then, a thousand years before A New Hope and the Battle of Yavin, the Jedi defeated the Sith at the Battle of Ruusan, decimating the so-called Brotherhood of Darkness that was the heart of the Sith Empire—and most of its power.

  One Sith Lord survived—Darth Bane—and his vision for the Sith differed from that of his predecessors. He instituted a new doctrine: No longer would the followers of the dark side build empires or amass great armies of Force-users. There would be only two Sith at a time: a Master and an apprentice. From that time on, the Sith remained in hiding, biding their time and plotting their revenge, while the rest of the galaxy enjoyed an unprecedented era of peace, so long and strong that the Republic eventually dismantled its standing armies.

  But while the Republic seemed strong, its institutions had begun to rot. Greedy corporations sought profits above all else and a corrupt Senate did nothing to stop them, until the corporations reduced many planets to raw materials for factories and entire species became subjects for exploitation. Individual Jedi continued to defend the Republic’s citizens and obey the will of the Force, but the Jedi Order to which they answered grew increasingly out of touch. And a new Sith mastermind, Darth Sidious, at last saw a way to restore Sith domination over the galaxy and its inhabitants, and quietly worked to set in motion the revenge of the Sith …

  If you’re a reader new to the Old Republic era, here are three great starting points:

  • The Old Republic: Deceived, by Paul S. Kemp: Kemp tells the tale of the Republic’s betrayal by the Sith Empire, and features Darth Malgus, an intriguing, complicated villain.

  • Knight Errant, by John Jackson Miller: Alone in Sith territory, the headstrong Jedi Kerra Holt seeks to thwart the designs of an eccentric clan of fearsome, powerful, and bizarre Sith Lords.

  • Darth Bane: Path of Destruction, by Drew Karpyshyn: A portrait of one of the most famous Sith Lords, from his horrifying childhood to an adulthood spent in the implacable pursuit of vengeance.

  Read on for an excerpt from a Star Wars novel set in the Old Republic era.

  1

  Dessel was lost in the suffering of his job, barely even aware of his surroundings. His arms ached from the endless pounding of the hydraulic jack. Small bits of rock skipped off the cavern wall as he bored through, ricocheting off his protective goggles and stinging his exposed face and hands. Clouds of atomized dust filled the air, obscuring his vision, and the screeching whine of the jack filled the cavern, drowning out all other sounds as it burrowed centimeter by agonizing centimeter into the thick vein of cortosis woven into the rock before him.

  Impervious to both heat and energy, cortosis was prized in the construction of armor and shielding by both commercial and military interests, especially with the galaxy at war. Highly resistant to blaster bolts, cortosis alloys supposedly could withstand even the blade of a lightsaber. Unfortunately, the very properties that made it so valuable also made it extremely difficult to mine. Plasma torches were virtually useless; it would take days to burn away even a small section of cortosis-laced rock. The only effective way to mine it was through the brute force of hydraulic jacks pounding relentlessly away at a vein, chipping the cortosis free bit by bit.

  Cortosis was one of the hardest materials in the galaxy. The force of the pounding quickly wore down the head of a jack, blunting it until it became almost useless. The dust clogged the hydraulic pistons, making them jam. Mining cortosis was hard on the equipment … and even harder on the miners.

  Des had been hammering away for nearly six standard hours. Th
e jack weighed more than thirty kilos, and the strain of keeping it raised and pressed against the rock face was taking its toll. His arms were trembling from the exertion. His lungs were gasping for air and choking on the clouds of fine mineral dust thrown up from the jack’s head. Even his teeth hurt: the rattling vibration felt as if it were shaking them loose from his gums.

  But the miners on Apatros were paid based on how much cortosis they brought back. If he quit now, another miner would jump in and start working the vein, taking a share of the profits. Des didn’t like to share.

  The whine of the jack’s motor took on a higher pitch, becoming a keening wail Des was all too familiar with. At twenty thousand rpm, the motor sucked in dust like a thirsty bantha sucking up water after a long desert crossing. The only way to combat it was by regular cleaning and servicing, and the Outer Rim Oreworks Company preferred to buy cheap equipment and replace it, rather than sinking credits into maintenance. Des knew exactly what was going to happen next—and a second later, it did. The motor blew.

  The hydraulics seized with a horrible crunch, and a cloud of black smoke spit out the rear of the jack. Cursing ORO and its corporate policies, Des released his cramped finger from the trigger and tossed the spent piece of equipment to the floor.

  “Move aside, kid,” a voice said.

  Gerd, one of the other miners, stepped up and tried to shoulder Des out of the way so he could work the vein with his own jack. Gerd had been working the mines for nearly twenty standard years, and it had turned his body into a mass of hard, knotted muscle. But Des had been working the mines for ten years himself, ever since he was a teenager, and he was just as solid as the older man—and a little bigger. He didn’t budge.

 

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