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Serpents Rising (Eve of Redemption Book 3)

Page 59

by Joe Jackson


  Garrivokt Solimant, the Great Herdmaster – king of the realm of Zaphatar, this harmauth is the sole surviving son of Baphomet. Rules a realm populated primarily by the mighty harmauths, lending his army greater strength than its size would indicate.

  Arku Chinchala, the Black Reaver – king of the realm of Si’Dorra, this half-erestram king is reputed to be the cousin of Celigus Chinchala. A vicious king with few allies, he has invaded Citaria once before, unsuccessfully.

  Arlerase Chinchala, the White Prince – king of the realm of Arlerase, the youngest and weakest of the kings is undoubtedly the son of Celigus Chinchala. Though weak in terms of station and military strength, Arlerase controls considerable trade of food and goods, making him an economic power amongst his peers.

  The Races of Mehr’Durillia: These are the many races of the world of Mehr’Durillia, also called the Underworld. They are arranged here in order of their relative social station, as viewed by the demon kings, from least to greatest.

  Syrinthis: also called syrinthian in both singular and plural, these are the snake-folk of Mehr’Durillia. They are primarily found in the realm of Sekassus the Calculating, and serve him without question. They are about the same size as a skinny human, and live for about the same amount of time as humans do.

  Valirasi: considered repulsive by many, these humanoid vulture-like creatures are viewed as vicious, bestial, and stupid. They are actually very cunning but also volatile. They are usually between six and seven feet tall and have broad wingspans, and can live for a little over a hundred years.

  Succubus/Incubus: these demons of temptation are normally mostly human in appearance despite the way the other races of Mehr’Durillia look. They are not known to have a defined lifespan, but are typically quite beautiful and serve the many kings.

  Mallasti: also called hyena-demons, these humanoid hyena creatures are known to be powerful sorcerers. They are typically between six and seven feet tall, but are very dense, heavy creatures. They can live for almost 4500 years.

  Elestram: also called jackal demons, these humanoid jackal creatures have an affinity for wizardry and stealth, and are incredibly intelligent. They stand between six and a half and seven and a half feet tall, are lanky and not as heavy as a mallasti, and may also live for nearly 4500 years.

  Erestram: also called wolf demons, these folk stand nearly ten feet tall in most cases. They are very physically imposing and powerful, and have a natural resistance to magic of both the arcane and divine varieties. An erestram may live for as long as 4500 years.

  Sylinth: the partially humanoid cobra-men of Mehr’Durillia are about fifteen feet in length from snout to tail, and are considered vicious and cunning. They live primarily in the realm of Sorelizar as servants of Sekassus the Calculating. A sylinth may live for as many as 5000 years.

  Harmauth: also called ram demons, these great humanoid creatures stand at or over ten feet tall when fully extended. They are the most physically powerful of all the races on Mehr’Durillia, and generally serve as bodyguards or generals for the kings. A harmauth may live for as many as 5000 years.

  Table of Contents

  Chapter I – Unmasked

  Chapter II – Alternatives

  Chapter III – The War At Home

  Chapter IV – Intelligence

  Chapter V – Preparations

  Chapter VI – Apprehension

  Chapter VII – The City of Black Glass

  Chapter VIII – The Reluctant Prince

  Chapter IX – Complications

  Chapter X – Moskarre

  Chapter XI – Lessons Learned

  Chapter XII – Into the Birthplace

  Chapter XIII – Uldriana’s Trust

  Chapter XIV – Dancing Shadows

  Chapter XV – Den of Cobras

  Chapter XVI – Run Like Hell

  Chapter XVII – The Weeping Woodlands

  Chapter XVIII – Full Circle

  Chapter XIX – Sanctuary

  Chapter XX – Settlements

  Chapter XXI – The Price of Success

  Chapter XXII – Communion

  Chapter XXIII – Vengeance

  Chapter XXIV – Safeguards

  Chapter XXV – Unrest

  Appendix A: The Many Unique Races of Citaria

  Appendix B: The Merged Citarian-Koryonite Pantheons

  Appendix C: Geography and History

  Appendix D: The Kings and Races of Mehr’Durillia

 

 

 


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