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Ares Express dru-2

Page 44

by Ian McDonald


  “I think I’ll walk this one, thank you. But hey!” she shouted as the fans swivelled into lift configuration and the little blimp began to turn. “Tell them I’m all right, will you?”

  The taut little woman saluted.

  “We will. By the way, in case you were wondering, we did win.”

  “That’s all right then,” Sweetness called up as the door irised shut, the fans threw dust around her and the airship lifted, turned, dipped its nose to the east and sailed away.

  Five hundred paces later, she found the bean. It was balanced on the starboard rail. No natural force could have balanced it there, the fusion wind from Harx’s devastation would have carried it away had it been there for any time. Sweetness bent down, studied the dull, white little eating bean. She frowned at the incongruity, then remembered where she had seen such a pulse before. She pocketed it and hiked on up the line, knowing what she would find next.

  The skinny wooden spill was stabbed like a vodun charm into the dirt between the sleepers. Sweetness knelt, slowly pulled it out by its green tip. It was, she remembered, meant to be pulled slowly, gingerly, with forethought.

  “Boy of Two Dusts,” she read. Glancing up, she saw the next stick thrust into the dirt three sleepers up. “Golden Thumb-ring.” She kept it in her hand with Boy of Two Dusts. Within a minute’s walk she had a fistful of slim sticks. Half a kilometre upline was a signal relay from which came an unseasonable smell of spring verdure. Suspecting what she would find there, Sweetness walked resolutely up to it.

  “I thought it might be you.”

  The greenperson sat back on the relay, knees pulled up to chest, forearms resting lightly on them. A loose canvas jellaba covered its body and hid its face within a deep cowl but the slim-fingered, pale green hands confirmed what the smell of growing suggested. Sweetness dropped the bundle of fate sticks at its scaley feet.

  “Story over, then.”

  “It is. You are no longer afforded the protection of the universal narrative conventions. You are not the darling of the universe any more.”

  Funny way the universe had of showing it, Sweetness thought. She said, “Not even a little after bit? A coda?”

  The green person shrugged.

  “It reminds me of someone when you do that,” Sweetness said.

  “Nice denouement, I must say,” the greenperson said, ignoring her bait. “End with a bang. Always good.”

  “Cost Catherine of Tharsis. My family’s one and only asset, and I blew it up.”

  The green person cocked its head to one side, a darting, reptilian motion Sweetness could not read.

  “I think you’ll find that, despite the mess you’ve managed to spread across this and neighbouring universes, what passes for the government in this one is not ungrateful,” it said. It looked up from the folds of its cowl, shot a hand from the long, loose sleeve. The face was slit-eyed, scaled. Sweetness thought she saw a forked tongue flicker. The long fingers had stretched into hooks, the knuckles swollen to painful knobs, the nails drawn into tight black claws. Sweetness took the hand. It felt like napped velvet.

  “Well, that’ll be goodbye then,” the green person said. “I’ll not get up if you don’t mind, I’m finding standing increasingly uncomfortable as I change. We’ll not meet again in this lifetime. Goodbye, it was a good story, I enjoyed you: see you in the next one.”

  They shook hands briefly. Then the lizard-hands scooped up the bundle of fortune-telling sticks and snapped it smartly in half.

  “You’re free now. I give you your fate back. What happens from now on is entirely in your own hands. Your story has ended, your tale has just begun.”

  “Thank God for that,” Sweetness Engineer 12th said, and began to walk. Like flies in the heat-haze, she thought she could see objects far down the track, swimming in the treacherous silver. Resolution and certainty increased with every step she took closer. People, trainpeople, and behind them, that rippling square of black must be the jettisoned tender. But what was that in the deeper haze beyond? A thing like a city, all spires and towers and campaniles. Mirage. Illusion. It could all be lies and magnifications. Should have taken that ride, traingirl. Story’s over, if your pride gets you into trouble now, you’ve only yourself to get you out of it. No different from everyone else then. That should be sufficient. Sweetness jogged forward, trying to penetrate the shimmering. A city, yes, but a narrow one. A linear city? She stopped, laughed out loud, beat her hands off her thighs in realisation. Not a city at all; a factory train. A big smelly minging dirty factory. Now she could see the tell-tale parallel plumes of steam from the separators. They had all come for her. They were all here. All her people. She glanced back, as everyone must. Of course there was no figure squatting by the signal relay, but did she see a scurry of green dart to cover behind a sleeper?

  Free to be mundane again.

  Sweetness Octave Glorious Honey-Bun Asiim Engineer 12th smiled, shouldered her pack and ran along the line through the green hills of Mars, into the silver shimmer where her people were waiting.

  About the Author

  Ian McDonald is the author of many science fiction novels, including Desolation Road; King of Morning, Queen of Day; Out on Blue Six; Chaga; Kirinya; River of Gods; and Brasyl. He has won the Philip K. Dick Award, the Theodore Sturgeon Award, and the BSFA Award, been nominated for a Nebula Award and a World Fantasy Award, and has several nominations for both the Hugo Award and the Arthur C. Clarke Award. The Washington Post called him “one of the best SF novelists of our time.” He lives in Belfast, Northern Ireland.

  Prise for

  DESOLATION ROAD

  by

  Ian McDonald

  Voted BEST NOVEL OF 1988 BY A NEW AUTHOR

  by Locus readers

  “This is the kind of novel I long to find yet seldom do—extraordinary and more than that!”

  —Philip José Farmer

  “Desolation Road is wild, original, exuberant, profound, moving, magical, hilarious, fantastic, fabulous…. It is also good science fiction.”

  —Don C. Thompson, Denver Post

  “Most exciting and promising debut since Ray Bradbury’s…. Here’s a first novel brimming with colorful writing, poetic imagination, and outrageous events recounted in a persuasively matter-of-fact manner…. Hugely readable.”

  —Shaun Usher, Daily Mail

  “…destined to be a classic… perhaps a work of true genius. Desolation Road will drift along timelessly, undoubtedly outliving its creator—though may he live long and prosper—and occupying its own special place by the dust-blown literary highways traveled by countless generations of future readers.”

  —Peter Crowther

  “A spectacular first novel. A lively wit leavens the dense complexity of this epic tale. From the Greatest Snooker Player the Universe Has Ever Known to a mysteriously transported Glenn Miller (father of the Martian swing craze) and the technoevangelist Inspiration Cadillac, the characters are madly memorable, the most extraordinary mix of human and not-quite human since Cordwainer Smith’s tales of Norstrilia.”

  —Faren Miller, Locus

  “McDonald is a truly original stylist, somewhat reminiscent of Jack Vance, yet still somehow unique. This is a dangerous trick for a writer to attempt, because if he fails the book will be unreadable. McDonald pulls it off, and his prose sings…. The author tells a real story populated by real characters. Desolation Road and its inhabitants will haunt you…. Poetic, moving, and unforgettable. It deserves to be a classic.”

  —Janice M. Eisen, Aboriginal SF

  “The quality of the writing is superb…. Most of the truly gigantic cast are memorable and distinct. There is enough invention in this one novel to fuel sixty thousand trilogies…. This is a strange book and its strangeness makes it memorable. Unpack your sense of wonder and buy a ticket to Desolation Road. You won’t regret it.”

  —William King

  “…not since Walter Miller’s master work A Canticle for Leibowitz have I been so pro
foundly affected by a writer’s breadth of vision and prescience…. I have seen the future and it is Desolation Road.”

  —Alan Crump, GM

  Other Pyr® Titles by Ian McDonald

  Brasyl

  Cyberabad Days

  The Dervish House

  Desolation Road

  River of Gods

  Copyright

  Published 2010 by Pyr®, an imprint of Prometheus Books

  Ares Express. Copyright © 2010 by Ian McDonald. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, digital, electronic, mechanical, photocopying, recording, or otherwise, or conveyed via the Internet or a Web site without prior written permission of the publisher, except in the case of brief quotations embodied in critical articles and reviews.

  Cover illustration © Stephan Martiniere

  Inquiries should be addressed to

  Pyr

  59 John Glenn Drive

  Amherst, New York 14228–2119

  VOICE: 716–691–0133

  FAX: 716–691–0137

  WWW.PYRSF.COM

  14 13 12 11 10 5 4 3 2 1

  Library of Congress Cataloging-in-Publication Data

  McDonald, Ian, 1960–

  Ares Express / by Ian McDonald.

  p. cm.

  Originally published: London : Earthlight, an imprint of Simon & Schuster UK Ltd., a Viacom Company, 2001.

  ISBN 978–1–61614–197–4 (pbk.)

  ISBN 978–1–61614–345–9 (ebook)

  1. Mars (Planet)—Fiction. I. Title.

  PR6063.C38A89 2010

  823’.914—dc22

  2009050115

  Printed in the United States

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