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The Shield of Weeping Ghosts

Page 1

by James P. Davis




  Shadows of the children …

  still playing in the walls …

  A small flight of steps descended into the shadows, and he made his way down slowly, searching for any sign of the spirits at the edge of his light. At the bottom, the last step gave way beneath his boot and he stumbled. The sound of stone grating against stone followed him as he fell. His staff clattered away from him as he struck the floor, causing the shadows on the wall to dance as its light spun and bounced.

  Pushing himself up, he reached for the staff and stopped.

  At the light’s edge stood the translucent form of a little girl, perhaps no older than seven or eight. Her dress was stained and torn, her dark hair blowing in some unfelt wind as she watched him with eyes as bright as new-minted silver coins. The grinding sound of stone stopped, and he glanced over his shoulder to see a new wall blocking the path behind him.

  Flickering shadows brought his eyes back to the staff. The little girl was gone and the light from the staff was swiftly fading, leaving him alone and lost in the dark.

  There is no shelter here.

  THE CITADELS

  Neversfall

  Ed Gentry

  Obsidian Ridge

  Jess Lebow

  The Shield of Weeping Ghosts

  James P. Davis

  Sentinelspire

  Mark Sehestedt

  THE SHIELD OF WEEPING GHOSTS

  The Citadels

  ©2008 Wizards of the Coast LLC.

  All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental.

  This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC.

  Published by Wizards of the Coast LLC. Hasbro SA, represented by Hasbro Europe, Stockley Park, UB11 1AZ. UK.

  FORGOTTEN REALMS, Wizards of the Coast, D&D, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries.

  All Wizards of the Coast characters and their distinctive likenesses are property of Wizards of the Coast LLC.

  Cover art by: David Seidman

  eISBN: 978-0-7869-6379-9

  640-A2813000-001-EN

  For customer service, contact:

  U.S., Canada, Asia Pacific, & Latin America: Wizards of the Coast LLC, P.O. Box 707, Renton, WA 98057-0707, +1-800-324-6496, www.wizards.com/customerservice

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  Visit our websites at www.wizards.com

  www.DungeonsandDragons.com

  v3.1

  dedication

  For my family.

  acknowledgments

  I would like to thank George Krashos, Eric L. Boyd, and Steven Schend for their astounding wealth of Realms knowledge and excellent advice. Thanks to Ed Greenwood for the creation of the Realms and a big thanks to my wonderful editor, Erin Evans.

  Contents

  Cover

  Other Books in the Series

  Title Page

  Copyright

  Dedication

  Acknowledgments

  Map

  Epigraph

  Prologue

  Chapter One

  Chapter Two

  Chapter Three

  Chapter Four

  Chapter Five

  Chapter Six

  Chapter Seven

  Chapter Eight

  Chapter Nine

  Chapter Ten

  Chapter Eleven

  Chapter Twelve

  Chapter Thirteen

  Chapter Fourteen

  Chapter Fifteen

  Chapter Sixteen

  Chapter Seventeen

  Chapter Eighteen

  Chapter Nineteen

  Chapter Twenty

  Chapter Twenty-one

  Chapter Twenty-two

  Chapter Twenty-three

  Chapter Twenty-four

  Chapter Twenty-five

  Chapter Twenty-six

  About the Author

  I had a dream, which was not all a dream.

  The bright sun was extinguished, and the stars

  Did wander darkling in the eternal space,

  Rayless, pathless, and the icy earth

  Swung blind and blackening in the moonless air;

  Morn came and went—and came, and brought no day,

  And men forgot their passions in the dread

  Of this their desolation; and all hearts

  Were chilled into a selfish prayer for light.…

  —Lord Byron (1788–1824)

  prologue

  -946 DR

  The Kingdom of Ashanath

  Winter winds moaned across the plain as the children trudged along the well-worn road. Broken spears and abandoned siege engines jutted from the white field, a dead forest of sticks and bones. Small, bare feet pressed shallow prints into the frozen mud. Hollow, haunted eyes stared at the path ahead, rolling as thirst and hunger gnawed at empty stomachs. Chains rattled at their wrists, manacles digging into their tender flesh and dragging little trails alongside their footprints, as the children pushed on toward Shandaular.

  The old road had been quiet for several tendays, disturbed only by bold scavengers and the first snows of winter. The children had no one to call out to, no caravan or even brigand to witness their journey. The oldest of them was thirteen, her long dark hair once well-kept and smooth, now tangled and dirty. The youngest was almost seven, and she was the first to spot the high walls ahead, the pale light of dawn rising behind them. She lifted a trembling hand and sobbed quietly as they came into view.

  She pulled at the chains, running faster than the others despite her size. The other children wheezed through lips a bruised shade of blue as they struggled to keep up. Seeing the tall gates and small figures patrolling the city’s perimeter, the youngest girl glanced nervously over her shoulder. Somewhere beyond the western horizon, in deep shadows that stabbed her with fear, she imagined their pursuers gaining with each passing breath. As if sensing her anxiety, her six companions picked up their pace as they shambled ever quicker through the new fallen snow.

  Soldiers’ voices called out from the walls, breaking the grim silence of the field beyond the city gates. Startled carrion birds took wing, disturbed by the sudden activity and voicing their displeasure as they left their rotting meals. The gates swung open slowly, pushing drifts of snow ahead of them as several soldiers ran out to meet the children with blankets in hand.

  The youngest tried to smile, her face stiff and aching, tracks of frosted tears cracking on her cheeks. She could see the horror in the soldiers’ eyes, hear their whispered oaths to merciful gods. The soldiers wrapped a blanket around the youngest girl’s shoulders, and spoke soothing words in her ear as they lifted her in their strong arms. The chains stretched taut, connecting her to the other children, and more soldiers were summoned to carry the strangers she had traveled so far with.

  She looked back over the man’s shoulder. The western horizon shimmered with darkness as if a black sun heralded an unnatural dawn to mirror the east. The monsters hid in the dying night, beneath fading stars. The chains began to squirm on her skin. Soothing voices died away, overtaken by a sibilant whispering that tingled painfully in her mind.

  She shivered as the pain grew and tears welled in her eyes. The gates loomed hig
h, their shadow falling over the children who began to shake and weep in unison. One cried out, falling from his rescuer’s arms, dragging the others low as the chains pulled tight. The chains glittered, tiny runes etched on the links flaring to life, matching those burned into skin, on the napes of their necks and down their spines.

  Waves of rolling heat flowed from the chains and melted the snow. The soldiers fell back, mouths agape as the first fallen boy convulsed, his eyes blazing with sudden light. The young girl swooned, eyes fixed on the west, imagining the cruel standard that chased them: the dead tree stripped of leaves on a crimson field. A warm breeze caressed her skin as power erupted around her.

  Wood splintered and stone shattered, flames poured outward destroying all that they touched. The children sat unharmed at the epicenter, dazed as the magic forced upon them spoke itself. Plumes of smoke rose into the predawn sky, charred forms crashed back down to earth, steaming in the snow as the children stood on aching legs. The chains, writhing and whispering, pulled them beyond the gates and into Shandaular.

  The snow blackened and hissed like acid poured on the ground as they passed. More soldiers came, but they fell back screaming as the aura of magic touched them. Others shouted orders, and some blew horns, notes of alarm echoing across the city.

  The young girl fell under a shadow and looked up at the tall northwest tower of the fortress within the wall. Her breath came quickly and she did not understand what was happening. The skin of her arms crawled as if something moved beneath her flesh. She led the others on, recognizing the northwest tower somehow, unsure of her memory. Small faces pressed through the children’s skin. Little horns and needle-fangs responded to the call of magic in the chains; clawed hands pushed for escape.

  Blurry figures ran screaming from small homes, following the shouts of soldiers. Smoke drifted through the streets. The flames spread despite all attempts to quell them. Soldiers ran to the broken outer wall as the sound of beating drums thundered from the west.

  The young girl tried to walk faster, fearful of the dread army that followed. She scratched at her arms, digging deep and sobbing as chaos erupted in the city streets. The northwest tower looked down upon her and her shambling companions as they neared the main gates. She stared at the massive entrance, closed and unusually quiet.

  The other children shuddered to a stop, the whispering chains growing louder.

  More explosions and spiraling coils of smoke heralded the clash of the attacking army and Shandaular’s defenders. Arrows clattered on cobblestone streets, raining from the sky, carrying pitch and flames.

  The old wood of the castle gates bore the symbol of a stylized archway within the shape of a tall shield. The young girl struggled to understand, memory trying to assert itself past the pain that rippled through her body. She had returned here, though nothing remained of why she had been taken away. One of the boys fell to his knees, roaring in a voice that was not his own. She reached out, skin boiling, her fingers brushing against the gate as she recalled its name.

  “The … Shield!” she croaked, her throat raw as power surged through the chains and used her voice to scream.

  The Shield stood as mute witness to the fall of Shandaular.

  Flames rose so high that they appeared to burn the sky. Crowds of frightened people ran toward the city’s center as a single mass, screaming and clutching at one another. Prayers drifted on the air alongside ash and smoke. And children, bound in chains, shattered the fortress gates with foul magic, demons bursting through their skin as they marched into the silent courtyard.

  Mostly empty halls awaited them. Ice grew in the old cracks, frost spreading from corridor to corridor. Torches still burned, but only weakly, their light lessened in the odd gloom of the citadel’s towers. Breezes stirred strange mists into streams that flowed outward from the northwest tower.

  The children came first, their dazed eyes burning with smoke and the madness of pain. Their chains scraped along the stones of tall steps, their hands spreading shadows and corruption. Whispers and screams surrounded them; tears and blood stained the floors.

  A powerful explosion rocked the city, shaking the outer walls and filling them with cracks. The invaders rode forward on horseback, slaughtering and razing as a tornado of flashing lights and smoke merged with the sky, rising from the city’s center.

  A man entered the gates, soldiers in his wake. Clad in armor, he stared with piercing blue eyes upon the fortress and its tall towers. The coat of arms on his cloak bore the crimson field and barren tree of Narfell, the conquering empire. Lips set in a cruel smile, he ascended the blackened steps and glanced once, casually, upon the ruin he had created.

  History was carved into the stone walls by their battle, memory written in cracks, the encroaching ice, and the moaning shadows left in the children’s footsteps. Blood soaked into the cold stones, swallowed by something that shouldn’t have existed. The Shield did not recognize the passage of time, unable to comprehend the nuances between one moment and the next. The difference between what was and what is, it would never know—but because of one moment, one curse of fate, the Shield remembered.

  They came at dawn to break the wall, by Seven were they led.

  To frozen walls and to weary core, Seven cross’d the plain,

  To gates of Shandaular, of fallen kingdom, Seven came.

  Shattered souls, bound in chains, by Nentyarch’s crown, the Seven came

  The army charged with chilling song, the Seven at their head,

  By flame and fiend the path was forged, the end of Shandaular.

  In tears did they drown; Seven they were, weeping, to the Shield.

  Within the walls, inside the halls; to break the bones, to shake the stones

  Of the Shield and steal its Breath.

  Of the Shield and steal its Breath.

  —excerpt from the Firedawn Cycle, canto X

  chapter one

  Nightal 1, 1376 DR, Year of the Bent Blade

  At night, the deep blue waters of Lake Ashane became a black mirror of stars and clouds. Sheets of thin ice floated here and there, cracking against the hull of the two-masted felucca as it sailed toward the western shore. The winter wind cut like a knife through all but the thickest cloaks, chilling bones and creating a crust of frost on the serpentlike bowsprit.

  A scent of smoke drifted on the air, carried from bonfires still burning in the villages and cities of Rashemen. The fires burned once every year to mark the singing of the realm’s memory, the Firedawn Cycle. The air hummed with the ancient tune, though the passengers of the ship were miles away from the solemn festivals and the voices of the wychlaren.

  In fur cloaks, long swords, and thick hide armor, the Rashemi warriors sat stoically in the cold. Berserkers of the Ice Wolf Lodge, they emulated their totem spirit and would show nary a shiver to complain of any discomfort. Some manned sails and rigging, pacing the deck and warily eyeing the icy waters. In the stern sat their ethran, one of the wychlaren, for whom they would lay down their lives and obey to the strictest measure.

  These warriors, thirty or so, sitting to starboard and port of the ship, were the heart of Rashemen. The wychlaren were its spirit.

  The ethran sat high in the stern, her painted mask covered in symbols of magic, brown hair flowing in the wind. Only her eyes were visible through the mask, and they shone like steel. She had spoken only once since they’d begun their journey and this to the helmsman to inquire as to the length of their voyage. Satisfied with his answer, she had been silent ever since, casting not one glance at the bow or the figure huddled in the curve behind the bowsprit.

  No one looked at him. Instead they watched the waves and smelled the lake’s scent frozen in the winter breeze. A few whispered quiet prayers and bit their thumbs, entreating the spirits of the lake to allow them safe passage, despite their ungrateful cargo. Faith was easy to come by in the world of the Rashemi; survival was another matter entirely. Each knew their prayer did not fall on deaf ears, but that in tu
rn those who heard them were under no obligation to protect them. Swords were close at hand, armor was fitted tight, and eyes remained alert for any sign of movement.

  Through his own mask Bastun watched and listened, observing how strange and foreign his own people had become to him. Behind the bowsprit, he sat in their presence yet so far away from them in mind and spirit he wondered if all his years had happened someplace else, some other country. Bastun’s escorts to the lands beyond Rashemen were as full of rumors about him as if he’d become a myth, one of Rashemen’s great beasts of legend. Absently, he traced the dark mask that covered his face, so similar to Thaena’s and yet garnering a pale reflection of the respect an ethran was afforded. From forehead to jawline it covered his features, carved of a light but durable wood and inlaid with silver whorls and tiny designs resembling thorny vines. It marked him as a vremyonni, the title of all male wizards who chose to remain in Rashemen.

  Enchantments in the mask enhanced his hearing, enough that he could detect the faintest intake of breath or the quietest whisper among the warriors. He observed them intently, for when he’d been younger he desired to become one of them. Tales abounded of the berserkers’ strength and ferocity. The wychlaren, too, were venerated in songs and epic poems, their magic forging the realm of Rashemen from the ashes of an ancient war. In all of the vaunted tales and stories, the vremyonni were a footnote—a wise sage here, a forged blade there, and rarely a name to remember or speak of. There would be no tale of Bastun to tell around a campfire on a cold night.

  Children had no need to hear stories of treason or murderers.

  Leaning forward, Bastun regarded the staff across his lap, feeling the old wood and leather wrappings on its grip. Though spells and incantations had no true master, no real signatures, being forces of the Weave bound only by the will of the caster, Bastun swore he could sense the presence of his teacher in the grain and the knots.

 

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