The True Enemy Revealed
Page 64
Randel Tericius
Level 44 Swordsman – ex-Guard Sub-Leader of the lower city of Telrain – male – mid-shoulder length black hair in a ponytail, green eyes, clean shaven, sharp cheek bones, angular face, 6’2”.
Rani Lamkin
Level 38 Swordswoman – sub-skill – Rogue – ex-Royal Investigator – brown shoulder-length hair, hazel eyes, unremarkable face (girl next door) and stands 5’7”. Brown leathers and a charcoal gray cloak.
Priests of Light
Hugon Walt
Level 50 Reverent Priest of Light - old man – bald head, blue eyes, plump frame, friendly personality
Yasmina Silvarn
Level 50 Radiant Mage of Light – old woman – long silver hair, dark-almond eyes, olive skin, handsome older woman. Wields a two-handed staff.
Nard Fulrin
Level 50 Battle Priest of Light – old man – bald hair, dark-brown eyes, brown skin, very old. Wields and Ahlspiess spear and wears heavy armor.
Ger Luzanus
Level 50 Battle Priest of Light – old man – stringy white-hair, beady dark-brown eyes, leathery skin, 5’6”. Pompous asshole.
Gee Achronis
Level 50 Radiant Mage of Light – mid-forties woman – long-blonde hair, cold blue eyes, severe face with high cheekbones, 5’7”. Evil bitch on the council of light. Has cleansing spell used against her to get her compliance to save the Telrain townsfolks.
Mihel Alfonce
Level 50 Reverent Priest of Light (neutral councilor) – mid-forties old man – full-head of short-gray hair, dark-brown eyes, dark tanned skin, gray soul patch tuff on his chin, scruffy day-old stubble and stood 5’10”. Aggressive when fighting for what is right.
Natalie Pilner
Level 30 Priestess – female – white blonde short hair, amber brown eyes.
Marie Nundra
Level 30 Priestess – female – dirty-blonde short hair, dark-brown eyes.
Toran Dirk
Level 33 Combat Priest – male – bald headed, brown skin, muscular but over weight.
Narri Lane
Level 32 Priest – male – white long hair in ponytail, thin beard, clear face. Healing the refugees and training.
Sean Ander
Level 32 Combat Priest (journeyman) – male – brown short hair, clean shaven, overweight. Healing the refugees and training.
Lonna Mawl
Level 34 Light Mage – female – long brown hair in ponytail, olive skin, staff
Alex Quaiel
Level 42 Battle Priest (Advance) – male – spiky black hair, clean cut, blue eyes, and olive skin. Early-twenties.
Dread Pack (1250 members)
Apoxsee Neoauspex
Guild Leader – male – Flame Shield Mage - level 42 (dropped to level 33 during fight with Star – lost x levels at graveyard) – dressed like Detonado from the Devil May Cry 3 series. White-blonde spikey hair, pale-blue eyes, clean shaven, red padded-leather overcoat, bare chested, too tight brown leather pants and black boots with an oversized two-handed bastard sword.
Amron Bungholio
Level 34, Rogue Nightmare start
Fellblade Panzerfaust
Level 33, Warrior Nightmare start
Shuuk D’Poke (Adam)
Level 32, Warrior Nightmare start
Kit Kat
Level 32, Rogue Advance start
Cadwell Jake
Level 32, Rogue Advance start
Khul Kusmar
Level 32, Rogue Advance start
PokeU Pettman (Dave)
Level 32, Rogue Nightmare start
Lurge Mario
Level 32, Rogue Nightmare start
Arthur Marcelino
Level 22, Rogue Advance Start, Barn Darom scene,
Rasmussen Jestes
Level 26, Warrior Normal start, Barn Darom scene,
Tigner BaneForU
Level 16, Rogue Normal start, Barn Darom scene,
Sea Orcs’ Bosses
Wutgarek Bonecrusher
Level 50 - Elite War Leader - male
Orc Elite Warriors
Level 40 - 50
Orc Elite Shamans
Level 47 - Water and Air
Orc Elite Mages
Level 45 – 47 - Fire
Aussie Guild (Mates)
Dangas Khan
Rassilon Tardis
Uten Syn (unique Nightmare start with Nature Magic)
Krishna Uknuselig
Level 31 - Moon Elf – Warden - male - Guild Leader – close-cropped black hair, dark blue eyes, dark bluish skin, slim build, clean shaven, 5’8”.
Angie Vakker
Level 30 - Moon Elf – Druid - female - GL-girlfriend – silvery hair down to mid-shoulder, hazel eyes, bluish-pale skin, slim build, 5’6”.
Lyeneru Caivyre
Level 32 - Moon Elf – Druid - Angie Vakker’s trainer – female - mane of silvery hair down to her mid-back, green eyes, blue-tinged skin, slim build with large breasts, statuesque face and stance, 5’12”.
Gaelin Caidove
Level 32 - Moon Elf – Warden – Krishna Uknuselig’s trainer – male - short-cropped black hair, clean shaven, blue-tinged skin, muscular broad shoulders, forest green eyes, 6’0” tall.
Midnight Sun Guild (old friends from Chaos Online currently 40 members – mostly family and IRL friends)
Zedic ZStat
Level 31 – Human – Ranger / Healer – (uses a bow and martial arts – iron-knuckles) – male - wavy short-blond hair, full beard, blue eyes, 6’2” sturdy build, animal companions is a Wild Dog (shaggy white fur coat) named ZTop.
Zyndi ZStat
Level 31 – Human – Ranger / Healer – (uses bow and daggers) – female – long dirty-blonde hair, hazel eyes, stacked figure, 5’4”, animal companion is a Lynx (gray fur with black tiger stripes) named Zweety.
Glossary
Add – When additional unplanned mobs unexpectedly join the fight.
Alt – Additional MMORPG characters, usually lower level, to that of the player’s main character.
AOE – Area of Effect damage attack that hits multiple mobs.
Bind – Where an MMORPG character reappears in the game after death.
Boss - A higher level mob with special attacks. Usually positioned at the end of a dungeon or level.
Buff – Temporary boot to a character’s base stats.
Burning Down - Doing maximum, focused damage from the entire team or individual to take out a target quickly.
Camping – When a player or group of players waits by a defeated foes corpse to kill them again and again.
CC – aka crowd control – The ability to temporarily remove a mob from combat.
Class –A specific skill set in MMORPGs with unique attacks and restrictions to armor and weapons.
Crit – Additional damage added to a weapon due to the specific spot attacked or due to attacking from stealth.
Damage Dealer – A character class or profession that solely focuses on damage output in an MMORPG.
Debuff – A negative effect applied to a character in an MMORPG.
DOT - Damage Over Time – An attack that causes a specific level of damage over a short or long period of time.
DPS – The amount of Damage Per Second for a specific weapon or spell.
Drops – Any usable loot that drops or is left on a corpse and is available to collect in an MMORPG.
Dungeon – Special location with unique loot and mobs to kill with a specific beginning and end.
Faction – A group, species or country that your character automatically owes its allegiance to.
Gank - To defeat or kill a less experienced opponent. To slaughter a lower level opponent that wouldn't be able to normally be able to offer up a fair fight. To use shady means to take out another player in an unfair manner.
Garrosh – The current most difficult boss in World of Warcraft.
Griefer – When a player continuously attacks or steals from another player over and o
ver again.
Gank - To defeat or kill a less experienced opponent. To slaughter a lower level opponent that wouldn't be able to normally be able to offer up a fair fight. To use shady means to take out another player in an unfair manner.
Grinding - A method of leveling that has the player killing the same monsters in one area over and over again to level up, instead of doing dungeons or quests.
Guild – aka Clan – When a group of players form a persistent group that shares chats and resources.
Healer – A class or profession of player that can replace lost Hit Points during a battle.
HOT – Heal Over Time – When a spell continuously heals a player over a specific amount of time.
HP – Hit Points – The amount of heal a character has before dying in an MMORPG.
Instacast – When a spell can be instantaneously cast.
Instance – A dungeon that is only available to the group of players that entered and not shared between groups.
Kill Steal - When a player or group out-damages or kills another player’s or group’s targeted monster.
Kite – A method of staying ahead of a group of monsters to slowly kill them one at a time over a long period of time.
LEET – A hacker’s or experienced player’s terminology for being the best.
Loot – Items that drops from a monster upon death that can be used or sold in an MMORPG.
Lowbies – Lower level characters in an MMORPG.
Main – A player’s high level character that they play extensively.
MIA (Missing In Action) - A military term used to describe people or teammates who are missing in action.
Mongola – Warrior class buff that makes the avatar grow three times in size while increasing strength and HP.
Nano – Chaos Online’s version of mana.
Nerf – When a game’s developers decide a class or profession of characters are overpowered and takes steps to reduce their strengths.
Newbs – A term used to describe when a player is new to a game or genre.
Ninja/Ninja looter – When a player takes loot off of a boss without following the rules of distribution decided ahead of time by the group.
Pick-ups – Additional unknown players added to a group to make up a full team or raid.
PK – Player Killer – A player that focuses on killing other players.
Pops – When a mob respawns back into an area.
Power-Leveling – When a player or group of player focuses their play solely on leveling up their character as quickly as possible usually by using advanced means or techniques.
Primary – A player’s primary character that they play with or a player’s main weapon.
Profession – A specific set of skills assigned to a character in an MMORPG with unique abilities.
PuG – Pick Up Group – A group of random players that come together to complete a goal within an MMORPG.
PVE – Player vs. Environment – A type of game play that focuses a player fighting against the game.
PVP – Player vs. Player – A type of game play that focuses on a player fighting against other players.
Raid – A group of players, usually ten or more, that join together into a group to complete a specific task/quest within an MMORPG.
Real-Time Strategy – A resource / troop building game that features large scale battles.
Red Mage – A class of mage that can use multiple types of magic, armor and melee weapons.
Reroll – When a player deletes their character and starts a new character.
Respawn – When a player or a mob dies and reappears in the game.
Rigmarole - A lengthy and complicated procedure.
RPGer – When a player assumes the role of their character within a game.
Shebang - The entire operation.
Skill Points – Additional attribute points usually given upon leveling that can be used to increase a character’s base abilities of strength, intelligence, stamina, spirit, etc.
Spawn – When a monster or character appears in an MMORPG or location within the game.
Spawn Camping – When a player or group of players continuously kills a player whenever they spawn into the game or a location.
Stats – A character’s strength, spirit, stamina, intelligence, etc.
Tank – A player that focuses on absorbing damage and holding mobs.
Teleport – Moving from one location to another by use of a spell.
Train – When a player or group of players runs from a mob or group of mobs that then kill everyone that they run past.
Twink/Twinking - Refers to a character gaining equipment with the assistance of a higher level character’s help, particularly by giving said low level character higher level equipment that would otherwise be unattainable.
Whompa – A static teleport device that moves players from one city to another in Chaos Online.
Wipe – When a group is killed to the last player.
About the Author
Jason A. Cheek lives currently in Germany due to his current job assignment. He lives with his wife and daughter, along with their two dogs Melow and Monty. Originally from West Palm Beach, Florida.
Interested in martial arts, swords, archery, Dungeon & Dragons, SCA, reading Sci-Fi and Fantasy, Jason became a computer gamer after leaving the Army. Paying his own way through college while working as a waiter, he studied to become an Occupational Therapist assistant.
Teaching himself computers and networking on his own time. Jason changed career paths, becoming a Regional Systems Administrator several years later. During this time, he played many hours of first person shooters and strategy games at LAN parties around the United States or logged into Anarchy Online and World of Warcraft leading his guild in Raids.
Excelling in his career as an Information Technology Specialist, Jason became a Certified Systems Security Engineer, furthering his knowledge by learning new technology whenever possible. Interested in extreme sports and traveling, Jason found a job that allowed him to travel around the world. During this time he taught himself German and some Polish.
Always interested in writing, Jason began his first novel called Flight, Book One of The Last Paladin Series, in 2013 and self-published the following year in 2014.
Connect with Jason Cheek
Please visit Amazon to discover other books by Jason Cheek.
The Last Paladin Series
Book One - Flight
Book Two - Destiny
Book Three - (In progress)
The World Series
Book One – First Login
Book Two – Mixing It Up
Book Three – You’re Going Down
Book Four – Helping A Friend
Book Five – The True Enemy Revealed
Book Six - In progress
Connect with Jason Cheek
Friend me on Facebook: https://www.facebook.com/pages/Jason-A-Cheek/1415815985327666
Follow me on Twitter: https://twitter.com/JasonACheek
Email me at: JasonACheek@gmail.com
Favorite my Goodreads author page: https://www.goodreads.com/author/show/7799118.Jason_Cheek
Connect on LinkedIn: https://www.linkedin.com/profile/view?id=124165564
Visit my website and blog: http://www.thecheekyfellow.com/
Post Credit Scene
Julie intently sat forward in her chair as she hammered away at her keyboard. By now, the forums were abuzz with the edited video she’d concocted after being forced out of the game. It showed the Revenant’s guild leader destroying the capital of the Kingdom of Kader and what happened to the Chaos Storm alliance that dared to stand against the Necromancer’s undead hordes. The spliced together video streams showing her guildmates being slaughtered as they bravely fought to protect King Isolde, before switching to her people being repeatedly spawn camped at the graveyards for their valiant effort.
It was a level of sophistry that would keep the majority of the gaming community
arguing over the truth for months, if not years. Julie knew from experience that people generally believed the version of the truth that they saw first. After that, it was human nature to latch on to what you thought was the truth, regardless of the contradictory information that came out after the fact. It was a tactic that news agencies used around the world.