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The Complete Malazan Book of the Fallen

Page 68

by Steven Erikson


  Magi

  Herald

  Soldier

  Spinner

  Mason

  Virgin

  High House Light

  King

  Queen

  Champion

  Priest

  Captain

  Soldier

  Seamstress

  Builder

  Maiden

  High House Dark

  King

  Queen

  Knight (Son of Darkness)

  Magi

  Captain

  Soldier

  Weaver

  Mason

  Wife

  High House Shadow

  King (Shadowthrone/Ammanas)

  Queen

  Assassin (the Rope/Cotillion)

  Magi

  Hound

  Unaligned

  Oponn (the Jesters of Chance)

  Obilisk (Burn)

  Crown

  Sceptre

  Orb

  Throne

  Bonecaster: a shaman of the T’lan Imass

  Chance: a sword dedicated to Oponn

  D’ivers: a higher order of shape-shifting

  Dragnipur: a sword used by Anomander Rake

  Finnest: an object used as a repository of power by a Jaghut

  Otataral: a magic-negating reddish ore mined from the Tanno Hills, Seven Cities

  Soletaken: an order of shape-shifting

  The T’orrud Cabal: the Cabal of Darujhistan

  The Tyrant Kings: the ancient rulers of Darujhistan

  Warrens of Chaos: the miasmic paths between the Warrens

  Place Names

  Apple A Genabackan Free City

  Blackdog Forest On the continent of Genabackis, large boreal forest on shield bedrock, site of major battles between the Malazan Empire and the armies of Caladan Brood and the Crimson Guard during the First Campaigns

  Cloud Forest Home of the Moranth, situated on the northwest coast of Genabackis

  Darujhistan Legendary city on Genabackis, largest and most influential of the Free Cities, situated on the south shore of Lake Azur and peopled mainly by Daru and Gadrobi populations; the only known city to use natural gas as an energy source

  Dhavran A city west of Darujhistan

  Free Cities Mercantile alliance of city-states in northern Genabackis, all but one of which has since been conquered by the Malazan Empire

  Gadrobi Hills Hill range east of Darujhistan, sparsely inhabited at present although once the homeland of the Gadrobi people

  Garalt A Genabackan Free City

  Genabaris Large Malazan-held city on northwest coast of Genabackis and principal debarkation point during the campaigns

  Gerrom A small rural town in Itko Kan

  Graydog A Genabackan city

  Itko Kan Province on the continent of Quon Tali, within the Malazan Empire

  Kan The capital city of Itko Kan

  Laederon Plateau Northern tundra of Genabackis

  Lest City-state to the east of Darujhistan

  Malaz City Island city and home of the founding Emperor of the Malazan Empire

  Malazan Empire An empire originating on Malaz Island off the coast of the Quon Tali continent. The original founder was the Emperor Kellanved and his cohort Dancer, both of whom were assassinated by Laseen, the present Empress. The Empire spans Quon Tali, the subcontinent of Falar, Seven Cities, and the coasts of north Genabackis. Additional forays include the continents of Stratem and Korel

  Meningalle Ocean Genabackan name for Seeker’s Deep

  Mock’s Hold A Keep overlooking Malaz City where the Emperor and Dancer were assassinated

  Moon’s Spawn A floating mountain of black basalt inside which is a city, home of the Son of Darkness and the Tiste Andii

  Moranth Mountains The mountain range encircling Cloud Forest

  Mott A Genabackan city

  Mouse Quarter An ill-fated district in Malaz City

  Nathilog Malazan-held city in northwest Genabackis

  Nisst A Genabackan Free City

  One Eye Cat A Genabackan Free City

  Pale Free City on Genabackis, recently conquered by the Malazan Empire

  Pannion Domin Emerging empire in southeast Genabackis, ruled by the Pannion Seer

  Porule A Genabackan Free City

  Quon Tali Home continent of the Malazan Empire

  Rhivi Plain Central plain, north Genabackis

  Seeker’s Deep Malazan name for Meningalle Ocean

  Setta City on eastern coast of Genabackis

  Tahlyn Mountains Mountain range on north side of Lake Azur

  Tulips A Genabackan Free City

  Unta Capital of the Malazan Empire, on Quon Tali

  Darujhistan and Environs

  Despot’s Barbican: an ancient edifice and remnant of the Age of Tyrants

  Hinter’s Tower: an abandoned sorcerer’s tower in the Noble District

  Jammit’s Worry: the east road

  K’rul’s Belfry/Temple: an abandoned temple in the Noble District

  Phoenix Inn: a popular haunt in the Daru District

  Quip’s Bar: a ramshackle bar in the Lakefront District

  The Estates (the Houses)

  The Old Palace (Majesty Hall): present site of the Council

  Worrytown: the slum outside the wall on Jammit’s Worry

  DEADHOUSE

  GATES

  BOOK TWO OF THE

  MALAZAN BOOK OF THE FALLEN

  STEVEN ERIKSON

  This is a work of fiction. All the characters and events portrayed in this novel are either fictitious or are used fictitiously.

  DEADHOUSE GATES: BOOK TWO OF THE MALAZAN BOOK OF THE FALLEN

  Copyright © 2000 by Steven Erikson

  Originally published in Great Britain by Bantam Press, a division of Transworld Publishers

  All rights reserved, including the right to reproduce this book, or portions thereof, in any form.

  Maps by Neil Gower

  A Tor Book

  Published by Tom Doherty Associates, LLC

  175 Fifth Avenue

  New York, NY 10010

  www.tor-forge.com

  Tor® is a registered trademark of Tom Doherty Associates, LLC.

  Library of Congress Cataloging-in-Publication Data

  Erikson, Steven.

  Deadhouse gates : Steven Erikson.—1st ed.

  p. cm.

  “A Tom Doherty Associates book.”

  ISBN: 978-0-7653-1002-6

  I. Title.

  PS3605.R55D43 2004

  813′.54—dc22

  2004058083

  eISBN 9781429926492

  This novel is dedicated to two gentlemen:

  DAVID THOMAS, JR.,

  who welcomed me to England

  with an introduction to a certain agent, and

  PATRICK WALSH,

  the agent he introduced me to.

  There has been a lot of faith shown over the years,

  and I thank you both.

  Acknowledgments

  With deepest gratitude I acknowledge the following for their support: the staff at Café Rouge, Dorking (keep the coffees coming….); the folks at Psion, whose extraordinary 5 Series was home to this novel’s first draft; Daryl and crew at Café Hosete; and, of course, Simon Taylor and the rest at Transworld. For my family and friends, thank you for your faith and encouragement, without which all that I achieve means little. Thanks also to Stephen and Ross Donaldson for their kind words, James Barclay, Sean Russell, and Ariel. Finally, a big thank-you to those readers who took time to write their comments on various Web sites—writing is a solitary, isolating activity, but you have made it less so.

  Dramatis Personae

  On the Path of the Hand

  Icarium, a mixed-blood Jaghut wanderer

  Mappo, his Trell companion

  Iskaral Pust, a High Priest of Shadow

  Ryllandaras, the White Jackal, a D’ivers

  Messremb, a Soletaken
/>
  Gryllen, a D’ivers

  Mogora, a D’ivers

  The Malazans

  Felisin, youngest daughter of House Paran

  Heboric Light Touch, exiled historian and ex-priest of Fener

  Baudin, companion to Felisin and Heboric

  Fiddler, 9th Squad, Bridgeburners

  Crokus, a visitor from Darujhistan

  Apsalar, 9th Squad, Bridgeburners

  Kalam, a corporal in the 9th Squad, Bridgeburners

  Duiker, Imperial Historian

  Kulp, cadre mage, 7th Army

  Mallick Rel, chief adviser to the High Fist of the Seven Cities

  Sawark, commander of the guard in the Otataral mining camp, Skullcup

  Pella, a soldier stationed at Skullcup

  Pormqual, High Fist of the Seven Cities, in Aren

  Blistig, Commander of Aren Guard

  Topper, Commander of the Claw

  Lull, a captain in the Sialk Marines

  Chenned, a captain in the 7th Army

  Sulmar, a captain in the 7th Army

  List, a corporal in the 7th Army

  Mincer, a sapper

  Cuttle, a sapper

  Gesler, a corporal in the Coastal Guard

  Stormy, a soldier in the Coastal Guard

  Truth, a recruit in the Coastal Guard

  Squint, a bowman

  Pearl, a Claw

  Captain Keneb, a refugee

  Selv, Keneb’s wife

  Minala, Selv’s sister

  Kesen, Keneb and Selv’s first-born son

  Vaneb, Keneb and Selv’s second-born son

  Captain, owner and commander of the trader craft Ragstopper

  Bent, a Wickan cattle-dog

  Roach, a Hengese lapdog

  Wickans

  Coltaine, Fist, 7th Army

  Temul, a young lancer

  Sormo E’nath, a warlock

  Nil, a warlock

  Nether, a warlock

  Bult, a veteran commander and Coltaine’s uncle

  The Red Blades

  Baria Setral (Dosin Pali)

  Mesker Setral, his brother (Dosin Pali)

  Tene Baralta (Ehrlitan)

  Aralt Arpat (Ehrlitan)

  Lostara Yil (Ehrlitan)

  Nobles on the Chain of Dogs (Malazan)

  Nethpara

  Lenestro

  Pullyk Alar

  Tumlit

  Followers of the Apocalypse

  Sha’ik, leader of the rebellion

  Leoman, captain in the Raraku Apocalypse

  Toblakai, a bodyguard and warrior in the Raraku Apocalypse

  Febryl, a mage and elder adviser to Sha’ik

  Korbolo Dom, renegade Fist leading the Odhan army

  Kamist Reloe, High Mage with the Odhan army

  L’oric, a mage with the Raraku Apocalypse

  Bidithal, a mage with the Raraku Apocalypse

  Mebra, a spy in Ehrlitan

  Others

  Salk Elan, a traveler on the seas

  Shan, a Hound of Shadow

  Gear, a Hound of Shadow

  Blind, a Hound of Shadow

  Baran, a Hound of Shadow

  Rood, a Hound of Shadow

  Moby, a familiar

  Hentos Ilm, a T’lan Imass Bonecaster

  Legana Breed, a T’lan Imass

  Olar Ethil, a T’lan Imass Bonecaster

  Kimloc, a Tanno Spiritwalker

  Beneth, a crime lord

  Irp, a small servant

  Rudd, an equally small servant

  Apt, an aptorian demon

  Panek, a child

  Karpolan Demesand, a merchant

  Bula, an innkeeper

  Cotillion, patron god of assassins

  Shadowthrone, Ruler of High House Shadow

  Rellock, a servant

  Prologue

  What see you in the horizon’s bruised smear

  That cannot be blotted out

  By your raised hand?

  THE BRIDGEBURNERS

  TOC THE YOUNGER

  1163rd Year of Burn’s Sleep

  Ninth Year of the Rule of Empress Laseen

  Year of the Cull

  He came shambling into Judgment’s Round from the Avenue of Souls, a misshapen mass of flies. Seething lumps crawled on his body in mindless migration, black and glittering and occasionally falling away in frenzied clumps that exploded into fragmented flight as they struck the cobbles.

  The Thirsting Hour was coming to a close and the priest staggered in its wake, blind, deaf and silent. Honoring his god on this day, the servant of Hood, Lord of Death, had joined his companions in stripping naked and smearing himself in the blood of executed murderers, blood that was stored in giant amphorae lining the walls of the temple’s nave. The brothers had then moved in procession out onto the streets of Unta to greet the god’s sprites, enjoining the mortal dance that marked the Season of Rot’s last day.

  The guards lining the Round parted to let the priest pass, then parted further for the spinning, buzzing cloud that trailed him. The sky over Unta was still more gray than blue, as the flies that had swept at dawn into the capital of the Malazan Empire now rose, slowly winging out over the bay toward the salt marshes and sunken islands beyond the reef. Pestilence came with the Season of Rot, and the Season had come an unprecedented three times in the past ten years.

  The air of the Round still buzzed, was still speckled as if filled with flying grit. Somewhere in the streets beyond a dog yelped like a thing near death but not near enough, and close to the Round’s central fountain the abandoned mule that had collapsed earlier still kicked feebly in the air. Flies had crawled into the beast through every orifice and it was now bloated with gases. The animal, stubborn by its breed, was now over an hour in dying. As the priest staggered sightlessly past, flies rose from the mule in a swift curtain to join those already enshrouding him.

  It was clear to Felisin from where she and the others waited that the priest of Hood was striding directly toward her. His eyes were ten thousand eyes, but she was certain they were all fixed on her. Yet even this growing horror did little to stir the numbness that lay like a smothering blanket over her mind; she was aware of it rising inside but the awareness seemed more a memory of fear than fear now alive within her.

  She barely recalled the first Season of Rot she’d lived through, but had clear memories of the second one. Just under three years ago, she had witnessed this day secure in the family estate, in a solid house with its windows shuttered and cloth-sealed, with the braziers set outside the doors and on the courtyard’s high, broken-glass-rimmed walls billowing the acrid smoke of istaarl leaves. The last day of the Season and its Thirsting Hour had been a time of remote revulsion for her, irritating and inconvenient but nothing more. Then she’d given little thought to the city’s countless beggars and the stray animals bereft of shelter, or even to the poorer residents who were subsequently press-ganged into clean-up crews for days afterward.

  The same city, but a different world.

  Felisin wondered if the guards would make any move toward the priest as he came closer to the Cull’s victims. She and the others in the line were the charges of the Empress now—Laseen’s responsibility—and the priest’s path could be seen as blind and random, the imminent collision one of chance rather than design, although in her bones Felisin knew differently. Would the helmed guards step forward, seek to guide the priest to one side, lead him safely through the Round?

  “I think not,” said the man squatting on her right. His half-closed eyes, buried deep in their sockets, flashed with something that might have been amusement. “Seen you flicking your gaze, guards to priest, priest to guards.”

  The big, silent man on her left slowly rose to his feet, pulling the chain with him. Felisin winced as the shackle yanked at her when the man folded his arms across his bare, scarred chest. He glared at the approaching priest but said nothing.

  “What does he want with me?” Felisin asked in a whispe
r. “What have I done to earn a priest of Hood’s attention?”

  The squatting man rocked back on his heels, tilting his face into the late afternoon sun. “Queen of Dreams, is this self-centered youth I hear from those full, sweet lips? Or just the usual stance of noble blood around which the universe revolves? Answer me, I pray, fickle Queen!”

  Felisin scowled. “I felt better when I thought you asleep—or dead.”

  “Dead men do not squat, lass, they sprawl. Hood’s priest comes not for you but for me.”

  She faced him then, the chain rattling between them. He looked more of a sunken-eyed toad than a man. He was bald, his face webbed in tattooing, minute, black, square-etched symbols hidden within an overall pattern covering skin like a wrinkled scroll. He was naked but for a ragged loincloth, its dye a faded red. Flies crawled all over him; reluctant to leave, they danced on—but not, Felisin realized, to Hood’s bleak orchestration. The tattooed pattern covered the man—the boar’s face overlying his own, the intricate maze of script-threaded, curled fur winding down his arms, covering his exposed thighs and shins, and the detailed hooves etched into the skin of his feet. Felisin had until now been too self-absorbed, too numb with shock to pay any attention to her companions in the chain line: this man was a priest of Fener, the Boar of Summer, and the flies seemed to know it, understand it enough to alter their frenzied motion. She watched with morbid fascination as they gathered at the stumps at the ends of the man’s wrists, the old scar tissue the only place on him unclaimed by Fener, but the paths the sprites took to those stumps touched not a single tattooed line. The flies danced a dance of avoidance—but for all that, they were eager to dance.

  The priest of Fener had been ankle-shackled last in the line. Everyone else had the narrow iron bands fastened around their wrists. His feet were wet with blood and the flies hovered there but did not land. She saw his eyes flick open as the sun’s light was suddenly blocked.

  Hood’s priest had arrived. Chain stirred as the man on Felisin’s left drew back as far as the links allowed. The wall at her back felt hot, the tiles—painted with scenes of imperial pageantry—now slick through the thin weave of her slave tunic. Felisin stared at the fly-shrouded creature standing wordless before the squatting priest of Fener. She could see no exposed flesh, nothing of the man himself—the flies had claimed all of him and beneath them he lived in darkness where even the sun’s heat could not touch him. The cloud around him spread out now and Felisin shrank back as countless cold insect legs touched her legs, crawling swiftly up her thighs—she pulled her tunic’s hem close around her, clamping her legs tight.

 

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