Of Berserkers, Swords and Vampires
Page 20
In Mitch's headphones someone was saying: "In about ten minutes we can expect to reach—"
The voice died away. There was a red dot in the sphere already, and then another, and then a dozen, rising like tiny suns around the bulge of dark nebula. For long seconds the men on the bridge were silent while the berserker advance came into view. Hemphill's scouting patrol must, after all, have been detected, for the berserker fleet was not cruising, but attacking. There was a battlenet of a hundred or more red dots, and now there were two nets, leapfrogging in and out of space like the human lines. And still the red berserkers rose into view, their formations growing, spreading out to englobe and crush a smaller fleet.
"I make it three hundred machines," said a pedantic and somewhat effeminate voice, breaking the silence with cold precision. Once, the mere knowledge that three hundred berserkers existed might have crushed all human hopes. In this place, in this hour, fear itself could frighten no one. The voices in Mitch's headphones began to transact the business of opening a battle. There was nothing yet for him to do but listen and watch.
The six heavy green marks were falling further behind; without hesitation, Karlsen was hurling his entire fleet straight at the enemy center. The foe's strength had been underestimated, but it seemed the berserker command had made a similar error, because the red formations too were being forced to regroup, spread themselves wider.
The distance between fleets was still too great for normal weapons to be effective, but the laboring heavy-weapons ships with their C-plus cannon were now in range, and they could fire through friendly formations almost as easily as not. At their volley Mitch thought he felt space jar around him; it was some secondary effect that the human brain notices, really only wasted energy. Each projectile blasted by explosives to a safe distance from its launching ship, mounted its own C-plus engine, which then accelerated the projectile while it flickered in and out of reality on microtimers. Their leaden masses magnified by velocity, the huge slugs skipped through existence like stones across water, passing like phantoms through the fleet of life, emerging fully into normal space only as they approached their target, traveling then like De Broglie wavicles, their matter churning internally with a phase velocity greater than that of light.
Almost instantly after Mitch had felt the slugs' ghostly passage, one red dot began to expand and thin into a cloud, still tiny in the viewing sphere. Someone gasped. In a few more moments the flagship's own weapons, beams and missiles, went into action. The enemy center stopped, two million miles ahead, but his flanks came on, smoothly as the screw of a vast meat-grinder. threatening englobement of the first line of human ships.
Karlsen did not hesitate, and a great turning point flickered past in a second. The life-fleet hurtled on, deliberately into the trap, straight for the hinge of the jaws.
Space twitched and warped around Mitchell Spain. Every ship in the fleet was firing now. and every enemy answering, and the energies released plucked through his armor like ghostly fingers. Green dots and red vanished from the sphere, but not many of either as yet.
The voices in Mitch's helmet slackened, as events raced into a pattern that shifted too fast for human thought to follow. Now for a time the fight would be computer against computer, faithful slave of life against outlaw, neither caring, neither knowing.
The viewing sphere on the flagship's bridge was shifting ranges almost in a flicker. One swelling red dot was only a million miles away, then half of that, then half again. And now the flagship came into normal space for the final lunge of the attack, firing itself like a bullet at the enemy.
Again the viewer switched to a closer range, and the chosen foe was no longer a red dot, but a great forbidding castle, tilted crazily, black against the stars. Only a hundred miles away, then half of that. The velocity of closure slowed to less than a mile a second. As expected, the enemy was accelerating, trying to get away from what must look to it like a suicide charge. For the last time Mitch checked his chair, his suit, his weapons. Chris, be safe in a cocoon. The berserker swelled in the sphere, gun-flashes showing now around his steel-ribbed belly. A small one, this, maybe only ten times the flagship's bulk. Always a rotten spot to be found, in every one of them, old wounds under their ancient skins. Try to run, you monstrous obscenity, try in vain.
Closer, twisting closer. Now!
Lights all gone, falling in the dark for one endless second— Impact. Mitch's chair shook him, the gentle pads inside his armor battering and bruising him. The expendable ramming prow would be vaporizing, shattering and crumpling, dissipating energy down to a level the battering-ram ship could endure.
When the crashing stopped, noise still remained, a whining, droning symphony of stressed metal and escaping air and gases like sobbing breathing. The great machines were locked together now, half the length of the flagship embedded in the berserker.
A rough ramming, but no one on the bridge was injured. Damage Control reported that the expected air leaks were being controlled. Gunnery reported that it could not yet extend a turret inside the wound. Drive reported ready for a maximum effort. Drive!
The ship twisted in the wound it had made. This could be victory now, tearing the enemy open, sawing his metal bowels out into space. The bridge twisted with the structure of the ship, this warship that was more solid metal than anything else. For a moment Mitch thought he could come close to comprehending the power of the engines men had built.
"No use, Commander. We're wedged in."
The enemy endured. The berserker memory would already be searched, the plans made, the counterattack on the flagship coming, without fear or mercy.
The Ship Commander turned his head to took at Johann Karlsen. It had been foreseen that once a battle reached this melee stage there would be little for a High Commander to do. Even if the flagship itself were not half-buried in an enemy hull, all space nearby was a complete inferno of confused destruction, through which any meaningful communication would be impossible. If Karlsen was helpless now, neither could the berserker computers still link themselves into a single brain.
"Fight your ship, sir," said Karlsen. He leaned forward, gripping the arms of his chair, gazing at the clouded viewing sphere as if trying to make sense of the few flickering lights within it.
The Ship Commander immediately ordered his marines to board.
Mitch saw them out the sally ports. Then, sitting still was worse than any action. "Sir, I request permission to join the boarders." Karlsen seemed not to hear. He disqualified himself, for now, from any use of power; especially to set Mitchell Spain in the forefront of the battle or to hold him back.
The Ship Commander considered. He wanted to keep a Boarding Coordinator on the bridge; but experienced men would be desperately needed in fighting. "Go, then. Do what you can to help defend our sally ports."
This berserker defended itself well with soldier-robots. The marines had hardly gotten away from the embedded hull when the counterattack came, cutting most of them off.
In a narrow zigzag passage leading out to the port near which fighting was heaviest, an armored figure met Mitch. "Captain Spain? I'm Sergeant Broom, acting Defense Commander here. Bridge says you're to take over. It's a little rough. Gunnery can't get a turret working inside the wound. The clankers have all kinds of room to maneuver, and they keep coming at us."
"Let's get out there, then."
The two of them hurried forward, through a passage that became only a warped slit. The flagship was bent here, a strained swordblade forced into a chink of armor.
"Nothing rotten here," said Mitch, climbing at last out of the sally port. There were distant flashes of light, and the sullen glow of hot metal nearby, by which to see braced girders, like tall buildings among which the flagship had jammed itself.
"Eh? No." Broom must be wondering what he was talking about. But the sergeant stuck to business, pointing out to Mitch where he had about a hundred men disposed among the chaos of torn metal and drifting debris. "The clankers don't
use guns. They drift in, sneaking, or charge in a wave, and get us hand-to-hand, if they can. Last wave we lost six men."
Whining gusts of gas came out of the deep caverns, and scattered blobs of liquid, along with flashes of light, and deep shudders through the metal. The damned thing might be dying, or just getting ready to fight; there was no way to tell.
"Any more of the boarding parties get back?" Mitch asked.
"No. Doesn't look good for 'em."
"Port Defense, this is Gunnery," said a cheerful radio voice.
"We're getting the eighty-degree forward turret working."
"Well, then use it!" Mitch rasped back. "We're inside, you can't help hitting something."
A minute later, searchlights moved out from doored recesses in the flagship's hull, and stabbed into the great chaotic cavern.
"Here they come again!" yelled Broom. Hundreds of meters away, beyond the melted stump of the flagship's prow, a line of figures drifted nearer. The searchlights questioned them; they were not suited men. Mitch was opening his mouth to yell at Gunnery when the turret fired, throwing a raveling skein of shellbursts across the advancing rank of machines.
But more ranks were coming. Men were firing in every direction at machines that came clambering, jetting, drifting, in hundreds. Mitch took off from the sally port, moving in diving weightless leaps, touring the outposts, shifting men when the need arose.
"Fall back when you have to!" he ordered, on Command radio.
"Keep them from the sally ports!"
His men were facing no lurching conscription of mechanized pipefitters and moving welders; these devices were built, in one shape or another, to fight.
As he dove between outposts, a thing like a massive chain looped itself to intercept Mitch; he broke it in half with his second shot. A metallic butterfly darted at him on brilliant jets, and away again, and he wasted four shots at it.
He found an outpost abandoned, and started back toward the sally port, radioing ahead: "Broom, how is it there?"
"Hard to tell, Captain. Squad leaders, check in again, squad leaders—"
The flying thing darted back; Mitch sliced it with his laser pistol. As he approached the sally port, weapons were firing all around him. The interior fight was turning into a microcosm of the confused struggle between fleets. He knew that still raged, for the ghostly fingers of heavy weapons still plucked through his armor continually.
"Here they come again—Dog, Easy, Nine-o'clock." Coordinates of an attack straight at the sally port. Mitch found a place to wedge himself, and raised his carbine again. Many of the machines in this wave bore metal shields before them. He fired and reloaded, again and again.
The flagship's one usable turret flamed steadily; and an almost continuous line of explosions marched across the machines' ranks in vacuum-silence, along with a traversing searchlight spot. The automatic cannons of the turret were far heavier than the marines' hand weapons; almost anything the cannon hit dissolved in radii of splinters. But suddenly there were machines on the flagship's hull, attacking the turret from its blind side.
Mitch called out a warning and started in that direction. Then all at once the enemy was around him. Two things caught a nearby man in their crablike claws, trying to tear him apart between them. Mitch fired quickly at the moving figures and hit the man, blowing one leg off.
A moment later one of the crab-machines was knocked away and broken by a hailstorm of shells. The other one beat the armored man to pieces against a jagged girder, and turned to look for its next piece of work.
This machine was armored like a warship. It spotted Mitch and came for him, climbing through drifting rubble, shells and slugs rocking it but not crippling. It gleamed in his suit lights, reaching out bright pincers, as he emptied his carbine at the box where its cybernetics should be.
He drew his pistol and dodged, but like a falling cat it turned at him. It caught him by the left hand and the helmet, metal squealing and crunching. He thrust the laser pistol against what he thought was the brainbox, and held the trigger down. He and the machine were drifting, it could get no leverage for its strength. But it held him, working on his armored hand and helmet.
Its brainbox, the pistol, and the fingers of his right gauntlet, all were glowing hot. Something molten spattered across his faceplate, the glare half-blinding him. The laser burned out, fusing its barrel to the enemy in a radiant weld,
His left gauntlet, still caught, was giving way, being crushed—
—his hand—
Even as the suit's hypos and tourniquet bit him, he got his burned right hand free of the laser's butt and reached the plastic grenades at his belt.
His left arm was going wooden, even before the claw released his mangled hand and fumbled slowly for a fresh grip. The machine was shuddering all over, like an agonized man. Mitch whipped his right arm around to plaster a grenade on the far side of the brainbox. Then with arms and legs he strained against the crushing, groping claws. His suit-servos whined with overload, being overpowered, two seconds, close eyes, three—
The explosion stunned him. He found himself drifting free. Lights were flaring. Somewhere was a sally port; he had to get there and defend it.
His head cleared slowly. He had the feeling that someone was pressing a pair of fingers against his chest. He hoped that was only some reaction from the hand. It was hard to see anything, with his faceplate still half-covered with splashed metal, but at last he spotted the flagship hull. A chunk of something came within reach, and he used it to propel himself toward the sally port, spinning weakly. He dug out a fresh clip of ammunition and then realized his carbine was gone.
The space near the sally port was foggy with shattered mechanism; and there were still men here, firing their weapons out into the great cavern. Mitch recognized Broom's armor in the flaring lights, and got a welcoming wave.
"Captain! They've knocked out the turret, and most of the searchlights. But we've wrecked an awful lot of 'em—how's your arm?"
"Feels like wood. Got a carbine?"
"Say again?"
Broom couldn't hear him. Of course, the damned thing had squeezed his helmet and probably wrecked his radio transmitter. He put his helmet against Broom's and said: "You're in charge. I'm going in. Get back out if I can."
Broom was nodding, guiding him watchfully toward the port. Gun flashes started up around them thick and fast again, but there was nothing he could do about that, with two steady dull fingers pressing into his chest. Lightheaded. Get back out? Who was he fooling? Lucky if he got in without help.
He went into the port, past the interior guard's niches, and through an airlock. A medic took one look and came to help him.
Not dead yet, he thought, aware of people and lights around him. There was still some part of a hand wrapped in bandages on the end of his left arm. He noticed another thing, too; he felt no more ghostly plucking of space-bending weapons. Then he understood that he was being wheeled out of surgery, and that people hurrying by had triumph in their faces. He was still too groggy to frame a coherent question, but words he heard seemed to mean that another ship had joined in the attack on this berserker. That was a good sign, that there were spare ships around.
The stretcher bearers set him down near the bridge, in an area that was being used as a recovery room; there were many wounded strapped down and given breathing tubes against possible failure of gravity or air. Mitch could see signs of battle damage around him. How could that be, this far inside the ship. The sally ports had been held.
There was a long gravitic shudder. "They've disengaged her," said someone nearby.
Mitch passed out for a little while. The next thing he could see was that people were converging on the bridge from all directions. Their faces were happy and wondering, as if some joyful signal had called them. Many of them carried what seemed to Mitch the strangest assortment of burdens: weapons, books, helmets, bandages, trays of food, bottles, even bewildered children, who must have been just rescued from the b
erserker's grip.
Mitch hitched himself up on his right elbow, ignoring the twinges in his bandaged chest and in the blistered fingers of his right hand. Still he could not see the combat chairs of the bridge, for the people moving between.
From all the corridors of the ship the people came, solemnly happy, men and women crowding together in the brightening lights.
An hour or so later, Mitch awoke again to find that a viewing sphere had been set up nearby. The space where the battle had been was a jagged new nebula of gaseous metal, a few little fireplace coals against the ebony folds of the Stone Place.
Someone near Mitch was tiredly, but with animation, telling the story to a recorder:
"—fifteen ships and about eight thousand men lost are our present count. Every one of our ships seemed to be damaged. We estimate ninety—that's nine-zero—berserkers destroyed. Last count was a hundred and seventy-six captured, or wrecking themselves. It's still hard to believe. A day like this . . . we must remember that thirty or more of them escaped, and are as deadly as ever. We will have to go on hunting and fighting them for a long time, but their power as a fleet has been broken. We can hope that capturing this many machines will at last give us some definite lead on their origin. Ah, best of all, some twelve thousand human prisoners have been freed.
"Now, how to explain our success? Those of us not Believers of one kind or another will say victory came because our hulls were newer and stronger, our long-range weapons new and superior, our tactics unexpected by the enemy—and our marines able to defeat anything the berserkers could send against them.
"Above all, history will give credit to High Commander Karlsen, for his decision to attack, at a time when his reconciliation with the Venerians had inspired and united the fleet. The High Commander is here now, visiting the wounded who lie in rows . . . " Karlsen's movements were so slow and tired that Mitch thought he too might be wounded, though no bandages were visible. He shuffled past the ranked stretchers, with a word or nod for each of the wounded. Beside Mitch's pallet he stopped, as if recognition was a shock.