At Large
Page 36
Omens and Portents
Cost: N/ADuration: Passive Constant
The gods send you signs, sometimes subtle, sometimes blatant. Your dreams are occasionally filled with visions, or sometimes sticks will fall in mystical patterns around you. But it’s up to you to decipher them! This skill has no levels.
Transfer Condition
Cost: 10 SanDuration: 1 Turn
This skill lets you put a condition or debuff that’s affecting you on another target. After casting this spell, you have a short amount of time to touch them, boosted by your transfer condition skill. If you succeed, then they gain a condition or debuff of your choice from those currently afflicting you. Note that the duration of the condition or debuff is unchanged. This skill is a spell.
Level 10 Skills
Influence Fate
Cost: 25 ForDuration: 1 Turn
At this level, your foresight extends to the actions of others. You may grant others a brief usage of your own foresight, allowing them to determine the best course of action. This skill is a spell.
Short Vision
Cost: 25 SanDuration: 01-100 minutes
The world is full of omens and portents, but sometimes they aren’t enough. By taxing your sanity, you can send your mind into a trance, seeking out help from your god. They’ll usually oblige by sending you a short vision, related to your question or the situation at hand. It’s rarely straightforward, though skilled Oracles can guide the vision, a bit. The harder the question, the greater the wisdom and skill required. The downside of this spell is that it knocks you out for a random amount of time, basically rendering you unconscious and unable to wake up until the vision is over. This skill is a spell.
NOTE: General skills are self-explanatory, and do not have activation costs or require explanation.
AUTHOR’S NOTE
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