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Soon I Will Be Invincible

Page 29

by Austin Grossman


  Powers: strength, flight, armor

  Source of Powers: armor of extraterrestrial origin

  Notes: former mercenary; possible psychological deterioration

  Laserator—“Professor of Peril”

  Bio: Thwarted in his bid for tenure, a bitter astronomy lecturer turns his talents to evil.

  Powers: energy manipulation, gravity beam

  Source of Powers: focusing/reflecting device

  Notes: subsequently reformed as legitimate scientist

  Nick Napalm—“The Human Flamethrower”

  Bio: A disturbed lawyer manifests a mutant ability to project flame, and finds a new purpose in life.

  Powers: pyrokinetic flame projection, flame shield

  Source of Powers: mutation

  Notes: exhibits delusions of a religious nature; tentative diagnosis of schizophrenia

  The Pharaoh (2)—“Ramses Returned”

  Bio: When a young boy discovers a secret in the woods behind his housing development, he learns his life is connected to that of an ancient sovereign.

  Powers: hand-to-hand weapon (Hammer of Ra), invincibility

  Source of Powers: artifact (provenance unknown)

  Notes: missing, presumed inactive; not to be confused with Pharaoh (1), former Super Squadron member

  Phathom 5—“Secrets of the Deep”

  Bio: A computer designed by a mad genius to further his schemes, develops a mind of its own.

  Powers: weather and tidal prediction, molecular manipulation, limited prescience

  Source of Powers: cybernetic construction

  Notes: supercomputer developed by Doctor Impossible

  Psychic Prime—“Man of the Future”

  Bio: A man of unique talents is drafted by a far-future academy for psychics, only to flunk out and be returned to the present.

  Powers: range of telepathic abilities

  Source of Powers: psychic training academy

  Notes: incipient alcoholic

  Terrapin—“Connection Man”

  Bio: A small-town stoner is gifted with strange abilities.

  Powers: psychoactive projection, pharmacological arsenal

  Source of Powers: unknown

  Notes: exhibits kleptomania; possible supplier of ordnance to larger-scale operators

  A SELECTIVE TIME LINE OF SUPERHUMAN HISTORY

  140,000,000 B.C.

  Baron Ether spends six years in the Cretaceous due to time-traveling accident.

  147 B.C.

  The Champions and Doctor Impossible intervene in Third Punic War.

  A.D. 1674

  Elphin is excluded from mass fairy emigration. 1907 First recorded appearance of Baron Ether.

  1937

  U.S. military begins secret super-soldier testing program.

  1945

  U.S. government founds the Department of Metahuman Affairs.

  1946

  Super Squadron founded—world’s first superteam.

  1948

  The Delinquent Five appear, world’s first supervillain team-up.

  1968

  Mentiac is constructed, escapes into sewer system.

  1979

  Super Squadron announce their retirement.

  1979

  Baron Ether retires, following arrest in the Senate building.

  1984

  Doctor Impossible creates his first Doomsday Device Mark I, the Termination Machine.

  1984

  The Champions are founded by Blackwolf, Damsel, and CoreFire.

  1985

  Galatea, Mister Mystic, Elphin, and Feral join the Champions.

  1986

  Doctor Impossible unleashes Antitron (Doomsday Device Mark II).

  1989

  Blackwolf and Damsel marry.

  1990

  Doctor Impossible concocts the Fungal Menace (Doomsday Device Mark III).

  1992

  Doctor Impossible decants the Gray Goo (Doomsday Device Mark IV).

  1996

  Champions defend Earth in the Titan incident; death of Galatea.

  1997

  The Champions disband.

  1998

  Blackwolf and Damsel file for divorce.

  2004

  Doctor Impossible releases the insidious Meta-Metavirus (Doomsday Device Mark V).

  2004

  Doctor Impossible experiences his twelfth defeat and incarceration.

  2006

  CoreFire disappears.

  ACKNOWLEDGMENTS

  Thanks to Marty Asher, Zachary Wagman, and the team at Pantheon and Vintage.

  I’m indebted to Julie Barer; Jami Bartlett, evil genius; Tina Bennett; Lev Grossman; Talissa Ford; Judith Grossman; Jennifer Jackson; Luke Janklow; Don Korycansky, who really did figure out how to move the Earth; Rowland White. Also thanks to Tom Farber, Bharati Mukherjee, and Jim Shepard for their wonderful fiction workshops. And to Marka Knight, for innumerable corrections and improvements—from nit-picking style points to basic premises of plot and character—and rescuing the entire project on at least two occasions.

  And friends and family for support and encouragement throughout.

  A NOTE ABOUT THE AUTHOR

  Austin Grossman is a video-game design consultant and a doctoral candidate in English Literature at the University of California at Berkeley, where he specializes in Romantic and Victorian literature. He lives in Berkeley.

  This is a work of fiction. Names, characters, places, and incidents either are the product of the author’s imagination or are used fictitiously. Any resemblance to actual persons, living or dead, events, or locales is entirely coincidental.

  Copyright © 2007 by Austin Grossman

  All rights reserved. Published in the United States by Pantheon Books, a division of Random House, Inc., New York, and in Canada by Random House of Canada Limited, Toronto.

  Pantheon Books and colophon are registered trademarks of Random House, Inc.

  Library of Congress Cataloging-in-Publication Data

  Grossman, Austin, [date]

  Soon I will be invincible / Austin Grossman.

  p. cm.

  1. Heroes—Fiction. 2. Good and evil—Fiction. I. Title.

  PS3607.R666S66 2007 813'.6—dc22 2006033296

  www.pantheonbooks.com

  eISBN: 978-0-375-42520-2

  v3.0

 

 

 


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