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Can't Just Stop

Page 31

by Sharon Begley


  compulsions as founded in reality, 76

  “crazy rules” and, 77–85, 84n

  DSM-5 diagnostic criteria for, 79, 85

  DSM-III and, 162–63

  examples of “rules,” 81–83

  hoarding and, 162–63, 180

  as a mental illness, 84

  number of U.S. adults with, 80–81

  online forum for, 77–79

  other disorders mistaken for, 83–84

  sports and, 88

  traits of, 75

  who gets it, 81

  workaholism and, 85–88, 229

  OCD Institute, McLean Hospital, 58, 64–65

  Ohms, Jim, 89

  Olds, James, 273, 274

  Olsen, Steve, 227

  Osborn, Ian, 36n

  panic disorder, 44, 56

  Paradise Lost (Milton), 1, 129

  Parkinsonism and Related Disorders, report on dopamine agonists and compulsive behaviors, 271–72

  Parkinson’s disease, 267–72

  dopamine agonists and compulsive behaviors (gambling, hypersexuality, others), 269–72

  Pasadena Art Museum, 242

  passive-aggression, 75

  Pathology of Mind, The (Maudsley), 154

  Pavlov, Ivan Petrovich, 257, 267

  perfectionism, 28, 28n, 74, 79, 183

  personality disorders, 84–85

  personality types, 74

  compulsive personalities, 78

  Five Factor Model, 74

  Freud’s anal triad, 162

  Peterson, Dale, 141n

  Petry, Nancy, 126, 127

  Pfohl, Bruce, 85

  pharmatronics, 112–16

  Phillipps, Sir Thomas, 223–26

  phobias, 57, 166

  Pinel, Philippe, 84

  Porter, Roy, 3, 5, 279

  Potenza, Marc, 18, 21, 257, 266

  Power Planets (video game), 108

  pramipexole (Mirapex), 270

  Prather, Marla, 241

  Prause, Nicole, 25

  Precise (Kelley), 246

  Proceedings of the National Academy of Sciences, report on brain scans of kidney donors, 231

  protein tyrosine phosphokinase, 258

  Przybylski, Andrew, 133

  Psych Central, 124

  Psychiatric Clinics of North America, on illness anxiety disorder, 57

  Psychiatric Times, Allen essay in, 70

  Psychoanalytic Psychology, McWilliams article on do-gooders, 228–29

  Psychoanalytic Quarterly, Weiner on bibliomania and anxiety, 225

  Psychology of Sport and Exercise, review of excessive exercise studies, 26

  “Psychology of Video Games, The,” 105

  Psychology Today, on dopamine and video games, 102

  pyromania, 18, 21

  Quoidbach, Jordi, 116

  Raab, Gerhard, 266

  Rasmussen, Steven, 75

  Ratey, John, 70

  “Reason, Madness, and the French Revolution” (Porter), 3

  “Recovering Shopaholic” (blog), 217

  Rego, Simon, 23, 59, 61

  Reiss, David, 133

  repetitive and/or ritualized behavior, 35–45, 88–95. See also specific compulsions

  cultural rituals, 91–95

  as eccentricity, 149–50

  OCD sufferers, 31–34, 37–40, 42–44

  Samuel Johnson and, 149–50

  sense of control and, 94, 95

  sports figures and, 88–91

  superstitions and magical rituals, 88–91

  reStart: Internet Addiction Recovery Program, 123

  Reynolds, Frances, 150

  Ricard, Matthieu, 236

  Rivers, Joan, 227–28, 229, 234

  Rodriguez, Carolyn, 20, 198

  Roes, Debbie, 213–15, 217

  Rose, The (DeFeo), 241–43

  Rovio Entertainment, 102

  Running on Empty (Arnold), 7

  Salpêtrière Hospital, 84, 84n, 151, 252

  Sansone, Carol, 228

  Sapolsky, Robert, 71

  Savage, Sir George Henry, 155

  Saving Normal (Frances), 278n

  Saxena, Sanjaya, 179, 180, 182, 201, 256, 262, 263

  Scaramelli, Giovanni Battista, 145

  Schawlow, Arthur, 240

  Schultz, Wolfram, 276

  Schwartz, Jeffrey, 63

  Scientific American, “Pleasure Centers in the Brain,” 273–74

  scrupulosity, 50–54, 93, 148–49

  Segal, Marcy, 239, 240

  selflessness, 229–34

  Sex with Strangers (Eason), 132

  shadow syndromes, 69–73, 80

  Shadow Syndromes (Ratey), 70

  Shanks, Michael, 197

  Sharkrunners (video game), 108

  Sherrill, Martha, 241

  shoplifting (kleptomania), 18, 21, 210, 216, 217–21

  anxiety and, 218, 221

  example, inability to stop, 218–21

  as impulse-control disorder, 218, 221

  motivation for, 221

  treatment, 220–21

  triggers, 221

  shopping compulsion, 7–8, 16, 25, 209–17, 215n. See also compulsive acquiring

  academic studies of, 209–10

  addiction/pleasure-seeking and, 209–11

  anxiety and, 209, 211–16

  Benson’s program for, 215–17

  Benson’s six questions, 215–16

  brain function and, 265–66

  case of, 213–15, 217

  characteristics of shopper, 209

  Compulsive Buying Scale, 209

  dopamine agonists and, 272

  in DSM, 17, 210

  emotions related to, 210, 211, 215, 217

  impulsivity and, 209, 210

  percent of U.S. adults engaging in, 209

  research on, 210

  roots of, 213–17

  stress and, 211

  triggers, 211, 212–13, 217

  Shulman, Terrence, 188, 219, 221

  Shulman Center for Compulsive Theft, Spending, and Hoarding, 188

  Skinner, B. F., 108, 114

  smartphones

  anxiety and, 128, 130–31, 137

  checking, average times per day, 131

  as comfort objects, 131

  compulsively checking, 2, 24

  compulsive need to possess, 8, 10

  existential dread at being cut off from, 132

  FoMO and, 133–37

  intermittent/variable rewards and, 133

  nomophobia, 131

  Smith, Evan, 55–57, 58, 63, 64–65

  social anxiety disorder, 186

  social media, 4, 129, 135. See also smartphones

  Social Psychological and Personality Science, 116

  Somyak, Tom, 37–38

  Sony eReader, 241

  Sparks, Jared, 224

  Stacy, Mark, 269

  Stafford, Tom, 19, 113, 128, 129

  stealing. See shoplifting

  Steketee, Gail, 183, 189, 199–200

  Strangers Drowning (MacFarquhar), 228

  Stroop task, 255

  “Superstition and Ritual in American Baseball” (Gmelch), 89

  superstitions, 88–91, 89n

  Supley, Kyle, 198

  Szymanski, Jeff, 22, 23, 40, 60, 63, 256–57, 267

  Technology Review, 127

  Tetris (video game), 100, 112–13, 114

  texting, 104, 130, 132

  Thayer Hotel, 87

  Thompson, Cynthia, 134

  Tiny Mantis company, 100

  Tissie, Philippe, 159

  To Buy or Not to Buy (Benson), 217

  Tolin, David, 199–200, 262–64

  Tormenting Thoughts and Secret Rituals (Osborn), 36n

  Treatise on Insanity in Its Medical Relations (Hammond), 153

  treatment

  cognitive behavior therapy, 48, 54, 63, 188–91, 221

  correct diagnosis and, 20–21, 33, 220

  drug treatment, 9, 62–63
r />   ERP therapy, 58–65

  for hoarding, 188–91

  nineteenth century and, 157

  OCD and, 33, 48, 54, 58–65

  for shoplifting, 221

  therapists’ lack of knowledge about, 62

  trichotillomania, 10–11, 18

  Trobriand Islanders, 88–89

  Trollope, Anthony, 243, 243n

  Trollope, Frances, 243n

  Tuke, Daniel Hack, 154, 155, 156

  Twain, Mark, 233

  Twitter, 129, 135, 136

  Uitti, Ryan, 269

  University of California, Los Angeles, brain imaging study, 254

  University of Essex, FoMO scale and study, 133–35

  University of Iowa, study of brain anomalies and hoarding, 260–62

  University of Maryland

  Caught in the Net program, 123

  International Center for Media & the Public Agenda, 132

  University of Pittsburgh, Center for On-Line Addiction, 123

  Unplugged (Van Cleave), 111–12

  Van Cleave, Ryan, 111

  van Gogh, Vincent, 242–43, 249

  Vanity Fair, article on video games, 97–98

  Varieties of Religious Experience (James)

  video games, 2, 7, 97–119

  anxiety and, 97–98, 117, 119

  brain’s dopamine system and, 102–3, 105, 107, 108, 119

  “compulsion loop,” 104

  compulsive gaming, 19, 25, 99–104, 111–12

  design, 97–115, 128

  excessive use versus compulsivity, 99

  flow experience and, 101–2

  free-to-play games, 109–10, 112

  “hedonic adaptation” and, 116

  loss aversion and, 109

  mental disorder and, 99–100

  motivation for, 118–19

  online role-playing game, 106, 113–14, 119

  personalities at risk, 117–19

  pharmatronics and, 112–16

  poll on “most addictive,” 114, 114n

  “stickiness” of, 101, 109–10, 111, 115

  variable/intermittent reinforcement and, 103–4, 105, 107, 112, 119

  Zeigarnik Effect, 113

  Virus (Gaiman), 98

  Volle, Emmanuelle, 252

  volunteerism, 228

  washing compulsion, 7, 16, 23, 36, 41, 45, 143, 149, 152, 179

  du Saulle’s patient, 152–53

  OCD sufferer, 37–38

  Waxman, Stephen, 247–48

  “We Are Not Alone,” 237

  Fountain House, 237, 238

  Weck, Florian, 63

  Weiner, Norman, 225

  What Is Mental Illness? (McNally), 70

  whistling, compulsive, 9

  White, John, 90

  Whitney Museum, 241, 242

  Williams, Tennessee, 205

  Wilson, Timothy, 128

  Witzig, Ted, 50, 51, 93–94

  Woodward, John, 144–45

  Words with Friends (video game), 100

  workaholism, 85–88, 229

  World Creativity and Innovation Week, 239

  World of Warcraft (video game), 105–7, 114, 119

  writers/writing compulsion, 1–2, 243–50

  anxiety and, 244

  Dostoyevsky and, 245

  epilepsy and, 247–48

  Flaherty and, 245–46

  history of, 247

  hypergraphia, 245–50

  poet Tina Kelley, 246

  temporal lobes and, 247, 248–49

  van Gogh and, 249

  Zola and, 243–44, 247

  Yesawich, Cara, 233–34

  Young, Kimberly, 123

  YouTube, 129

  Zeigarnik, Bluma, 113

  Zeigarnik Effect, 113

  Zola, Émile, 243–44

  Zuckerberg, Mark, 136

  Zynga, 97, 98, 100, 108

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  Jacket Illustrations by Alex Merto

  Library of Congress Cataloging-in-Publication Data

  Names: Begley, Sharon, 1956- author.

  Title: Can’t just stop : an investigation of compulsions / Sharon Begley.

  Description: New York : Simon & Schuster, 2017.

  Identifiers: LCCN 2016016745 (print) | LCCN 2016029889 (ebook) | ISBN 9781476725826 (hardcover) | ISBN 9781476725840 (ebook)

  Subjects: LCSH: Obsessive-compulsive disorder—Popular works.

  Classification: LCC RC533 .B446 2017 (print) | LCC RC533 (ebook) | DDC 616.85/227—dc23

  LC record available at https://lccn.loc.gov/2016016745

  ISBN 978-1-4767-2582-6

  ISBN 978-1-4767-2584-0 (ebook)

 

 

 


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