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Young Thongor

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by Adrian Cole, Lin Carter




  ALSO BY LIN CARTER

  The Man Who Loved Mars

  The City Outside the World

  Tower at the Edge of Time

  The Quest of Kadji

  Beyond the Gates of Dream

  The Black Star

  TERRA MAGICA

  Kesrick

  Dragonrouge

  Mandricardo

  Callipygia

  WORLD’S END

  The Warrior of World’s End

  The Enchantress of World’s End

  The Immortal of World’s End

  The Barbarian of World’s End

  The Pirate of World’s End

  ZARKON, LORD OF THE UNKNOWN

  The Nemesis of Evil

  Invisible Death

  The Volcano Ogre

  THONGOR

  The Wizard of Lemuria (Thongor and the Wizard of Lemuria)

  Thongor of Lemuria (Thongor and the Dragon City)

  Thongor Against the Gods

  Thongor at the End of Time

  Thongor in the City of Magicians

  Thongor Fights the Pirates of Tarakus

  YOUNG THONGOR

  LIN CARTER

  WITH ADDITIONAL MATERIAL BY ROBERT M. PRICE

  EDITED AND WITH A FOREWORD BY ADRIAN COLE

  DEDICATION

  I am indebted to

  Robert Price and Morgan Holmes

  for their invaluable advice and assistance

  in aiding me to compile this collection.

  —Adrian Cole

  COPYRIGHT INFORMATION

  Copyright © 2012 by Wildside Press, LLC.

  Published by special arrangement with Robert M. Price,

  John Gregory Betancourt, and Lin Carter Properties.

  For more information, contact wildsidebooks.com

  “Diombar’s Song of the Last Battle” first appeared in Dreams from R’lyeh, 1975 (Arkham House). “Black Hawk of Valkarth” first appeared in Fantastic Stories, September 1974; © Ultimate Publishing Company Inc. “The City in the Jewel” first appeared in Fantastic Stories, December 1975; © Ultimate Publishing Company Inc. “Demon of the Snows” first appeared in The Year’s Best Fantasy Stories, Volume 6, 1980, edited by Lin Carter (DAW Books Inc.) “The Creature in the Crypt,” based on a title by Lin Carter, is published in this form for the first time. “Silver Shadows” by Robert M. Price first appeared in Crypt of Cthulhu, no. 99—Lammas 1998. “Mind Lords of Lemuria” by Robert M. Price is an original tale, published here for the first time. “Keeper of the Emerald Flame” first appeared in The Mighty Swordsmen, 1970, edited by Hans Stefan Santesson (Lancer Books Inc.) “Black Moonlight” first appeared in Fantastic Stories, November 1976; © Ultimate Publishing Company Inc. “Thieves of Zangabal” first appeared in The Mighty Barbarians, 1969, edited by Hans Stefan Santesson (Lancer Books Inc.)

  FOREWORD

  It would be difficult to identify the first Barbarian ever to wield a sword and tangle with sorcerers, monsters and other burly ruffians of similar ilk. His fantastic adventures would not necessarily have been recorded anywhere, but would almost certainly have been part of a rich tradition of oral story telling, around campfires, long before cities were conceived and the birth of what we, rather arrogantly, call civilization. The heroic tradition did eventually pass to the written word, creating immortal warriors whose names yet conjure up visions of splendid deeds and valor beyond the call of duty: Gilgamesh, Ulysses, Hercules, Beowulf, Sinbad, Cuchulainn, Viracocha, to name but a few.

  Thongor, Lin Carter’s most notable heroic Barbarian, first saw print in 1965 in The Wizard of Lemuria1 and at once it could be seen that he undoubtedly had his ancestral roots in many of these ageless champions. Lin Carter, who was himself a champion of the heroic fantasy genre and an avid, omnivorous reader of its numerous branches, was more than a little familiar with the archetypal Barbarian. Thongor, however, has two very distinct roots, both of which Carter himself would have been the first to acknowledge.

  These are Conan the Cimmerian, Robert E. Howard’s nonpareil muscle-bound superman of an imaginary history set around 10,000 B.C. and John Carter, Edgar Rice Burroughs’s superlative swordsman of Barsoom, or Mars. They are two entirely different characters, adventuring in very dissimilar worlds, though sharing certain common traits, not least of which is their appetite for action, their fearlessness in the face of impossible odds and the kind of determination to succeed that once built spectacular, world-spanning empires. Lin Carter drew heavily and unashamedly on these two robust fictional heavyweights when he put his own Barbarian together. The result is an unusual fusion, an affectionate tribute to two of the lasting champions of fantastic fiction.

  Thongor himself is “…cast very much in the mold of Conan…”2 apart from the occasional show of somewhat rough-hewn gallantry (as with Conan himself) he could hardly be mistaken for the gentlemanly John Carter, although he behaves and speaks very much like Burroughs’ greatest creation, Tarzan, on occasion. In the tales that comprise Young Thongor, the Cimmerian’s influence is particularly strong, while in the novels that follow on from this collection, John Carter and the characters of his world come more into focus as inspirations for the ensemble of Lemuria.

  This prediluvian continent, while evidently prehistoric and pulsing with appropriate monsters, conjures up regular comparisons with Barsoom, which seems to be even more its blueprint than the Hyborian world of Conan. It is a compliment to Carter’s energy and enthusiasm for his creation that the confusion of two such worlds and potential for anachronism and resulting dissonant clashes never actually materialize. In a bizarre kind of way, Thongor’s saga works and works well.

  As for the Barbarian’s name, Lin Carter chose it quite deliberately and has said, “…‘Thongor’ has grim weight to it, solidity, and the ring of clashing steel. The character is obviously a fighting-man; you can sense that from the sound of his name alone…”3

  And what of Lost Lemuria itself? In some ways it has been the poor relative of Atlantis, down through the ages. Initially it appears to have been a quasi-scientific explanation for there being lemurs in Africa and India, in the form of a geological bridge that spanned the ocean between two continents. The continental drift theory put paid to that, but Madame Blavatsky and her redoubtable Theosophists clung to the belief that Lemuria did actually exist and that it was the home of very curious inhabitants indeed. Lin Carter, much read in such lore, was familiar with all this, of course.

  Rather than utilise the more familiar territory of Atlantis (as found in Howard’s King Kull stories) Carter opted for the lesser-known alternative. Howard referred, albeit briefly, to Lemuria in his ‘prehistory’, which prefaces the Conan saga, The Hyborian Age.4 Carter, who worked with Sprague de Camp on a number of Conan and Kull pastiches, was thoroughly au fait with this material and put it to good use in the Thongor epic. Hence Thongor’s Lemuria still has strong links to the age of dinosaurs and its own history is steeped in conflict with reptile-beings, more saurian than human. Just as King Kull had to deal with lizard men who stubbornly refused to sink down into the swamps of oblivion, so does Lemuria have its Dragon Kings and their spawn. Add to this the half-forgotten technology of a former age, à la Barsoom, together with denizens who could have stepped straight from the dead sea-bottoms of that war-like world, and you have a colorful mix of culture, biology and history.

  Quite apart from the Hyborian/Barsoomian connection, Lin Carter also drew heavily on the pulp tradition for the Thongor saga, a tradition that goes back through many of the writers and magazines that he promoted so ardently and successfully in his work as an editor. And he did not confine himself simply to the heroic elements of pulp, but drew on such diverse sources as H.P. Lovecraft, Lord Dunsany, A. Merritt and Clark Ashton Smit
h, to name but a few. The devout fan of pulp fiction will quickly recognise these elements in the Thongor saga and indeed, part of the fun of reading the work is in checking out the sources! One example from this volume is the story, “The City in the Jewel,” in which Thongor finds himself in an enclosed world more in keeping with Dunsany than Howard, a direct contrast to some of the other stories.

  Magic vies with technology, too. There are crumbling citadels, reeking with old sorceries and demonic powers, juxtapositioned with decadent super-science straight out of Edmond Hamilton or Van Vogt.5 This Lemuria is a potpourri of pulp ingredients, wildly improbable, scornful of boundaries, reminiscent of the old Saturday morning movie serials, with their fabled “cliff-hangers.” Burroughs used this technique to perfection in his own plots, and in Thongor we see the same style at work, so much so in places that one would almost expect Tarzan himself to swing out from the jungle to add weight to Thongor’s cause.

  With the boom in heroic fantasy and sword and sorcery that came in the sixties, Thongor was by no means the only muscular barbarian to batter his way pell-mell through a catalogue of adventures. Conan spearheaded the advance, of course, but there was also Brak the Barbarian, creation of John Jakes, whose world and exploits therein mirrored those of Conan and Thongor and which were no less dynamic. An entire sub-genre sprang up, with an odd preponderance of “K” warriors—Kothar, Kyrik, Kandar, Kavin and Lin Carter’s own Kellory.6 Many of these fitted into a standard set of rules, with villains, monsters and beautiful maidens who were interchangeable and who could have comfortably slipped across from one series to another, like a wandering troupe of actors, taking the stage as and when required.

  Yet the success of this itinerant band of heroes opened the way for other, more ambitious characters, still toiling away within the genre, but thrusting its boundaries ever wider into more imaginative and exotic terrain. Cugel the Clever, Jack Vance’s lovable villain from the revived Dying Earth series, Karl Edward Wagner’s turbulent, passionate Kane saga (Wagner himself wrote a couple of fabulous Howard pastiche novels), Fritz Leiber’s highly polished and amusing Fafhrd and the Grey Mouser stories and Michael Moorcock’s brooding, sombre Elric and Eternal Champion novels—all wonderful examples of the development of the genre. It is a less active genre these days, but it still has its wonders, the most outstanding example of which is surely the superb Nifft the Lean series from Michael Shea.

  Lin Carter first enjoyed success with Thongor, but his zealous enthusiasm could never have been confined to one character and he was soon to produce a whole wave of sagas, each of them no less heavily influenced by writers like Burroughs, Howard, Vance and others. Burroughs very obviously remained the main source of this inspiration, directly or indirectly. The Callisto series is, for some critics, too close to Burroughs and Barsoom for comfort, whereas the Green Star series, with its homage to Amtor (Venus) introduces enough variety to hold its own with Thongor. Another writer that Lin Carter greatly admired and praised was Leigh Brackett, whose own Martian stories were inspired by Barsoom. She created a Mars of her own, an evocative variation on the original theme (as did C. L. Moore with some of her outstanding Northwest Smith yarns) and Lin Carter pastiched their work with his own Mars quartet, although he drew, as always, on several other celebrated sources for his mixture. The first three of this series, The Man Who Loved Mars, The Valley Where Time Stood Still and The City Outside the World, are considered by many to be among his best works.

  Young Thongor brings together for the first time the short stories that Lin Carter wrote about Thongor, published between 1974 and 1980. He had intended to write more Thongor material, referring to “…the first and second volumes of the completed saga, which I plan to call Thongor of Lost Lemuria and Thongor in the Land of Peril…”7 but other projects occupied him up until his death in 1988 so that he never fulfilled that ambition. Like one of his idols, Robert E Howard, Lin Carter left a number of notes and plots among his papers and, perhaps ironically, we have used these to round out this book, which we hope will serve as an appetizer for the rest of the saga.

  During his heyday in the 70s, Thongor featured in a comic book series, albeit a brief 8-issue run,8 and there was even some serious discussion about a film.9 The latter, though, never got made, which may be as well, as sword and sorcery never translated to the big screen very well in those days!

  Robert Price, joint executor of the Lin Carter estate, himself a worthy scribe and editor, has written “Silver Shadows” from a title Lin coined for a Thongor tale he never got around to writing and has written “The Creature in the Crypt” from an abandoned Thonor synopsis. There is an even deeper irony here, for this story was published by Lin Carter as “The Thing in the Crypt,” a Conan yarn and part of the Conan volume,10 although it actually began life as a plot for the Thongor saga! And to round out the collection, Robert Price has written “Mind Lords of Lemuria,” a stirring yarn that captures both Carter’s style and not a little of the mighty Valkarthan’s panache. It also more than hints at the bizarre deep past of Lemuria, linking it to the Mythos cycles in a way that I am certain Lin Carter would heartily have approved of.

  What follows, then, is the beginning, an appetizer for even greater exploits, a feast of heroic fantasy on the grand scale.

  —ADRIAN COLE

  1 The Wizard of Lemuria, first published by Ace Books (NY) 1965, revised and reprinted by Berkeley (NY) as Thongor and the Wizard of Lemuria in 1970.

  2 From Lin Carter’s own introduction to the Thongor stories in Lost Worlds, published by DAW Books (NY) 1980.

  3 Imaginary Worlds, published by Ballantine (NY) 1970

  4 The Hyborian Age was originally published in book form in Skull-Face and Others by Robert E Howard, Arkham House (Sauk City), 1946 and part one was reprinted in Conan, Lancer Books (NY) in 1967, edited by Lin Carter and L. Sprague de Camp.

  5 Edmond Hamilton’s The Star Kings, 1949 and A.E. Van Vogt’s The Book of Ptath, 1953 in Unknown Worlds.

  6 The five Kothar novels (Belmont/Tower, NY, 1969-1970) and four Kyrik novels (Leisure Books, NY, 1975-1976) are from the busy pen of Gardner Fox, Kandar’s only novel (Paperback Library, NY, 1969) from Ken Bulmer, Kavin’s two novels (Lancer, NY, 1969 and 1972) from David Mason and Kellory from Lin Carter himself (Doubleday, NY, 1984).

  7 Imaginary Worlds, published by Ballantine (NY) 1970.

  8 Thongor was the main feature in Marvel’s Creatures on the Loose, issues 22 through 29, March 1973 to May 1974. Issues 22 and 23 saw an adaptation of Thieves of Zangabal, with a script by George Alec Effinger that was true to Carter’s original and with artwork by Val Mayerik. Issues 24 to 29 ran the complete The Wizard of Lemuria, again scripted by Effinger and with excellent art by Vincente Alcazar, who worked at various times on some of the more prestigious Conan comics.

  9 Milton Subotsky, who co-produced with Max Rosenberg movies such as At the Earth’s Core and The Land That Time Forgot, both from the work of Edgar Rice Burroughs, wrote to me for some information about Thongor in the 1970s. This was for a potential Thongor movie he was considering for Amicus Productions, so there were at least some basic plans on the drawing table! Movie rights to the Thongor books were licensed by a different production company in 2001, so hope for a film version lives on.

  10 Conan, published by Lancer (NY) 1967, edited by Lin Carter and Sprague de Camp.

  INTRO TO LEMURIA

  The following originally appeared as part of the introduction to Thongor and the Dragon City, which is now chronologically the third volume in the series about the Valkarthan warrior. A section of it is reprinted here as a fitting opening to Thongor’s saga, setting the stage for the dramatic adventures that unfold.

  LEMURIA

  Half a million years ago the first and most glorious civilization arose on the Lost Continent of Lemuria amidst the blue vastness of the Pacific.

  This was the middle of the Pleistocene epoch, a division of geological time which began circa one million BC and extended to about 25
,000 BC. The continents of Eurasia, Africa and the Ameri cas were very different then. Mammoth and mastodon and sabretooth tiger fought for the mastery of the earth, while tall, stalwart Cro-Magnon man and his hulking, ape-like predecessor, Neanderthal man, fled from the remorseless advance of the towering glaciers. The age of the mighty reptiles was long over: it had ended with the birth of the Cenezoic Era seventy five million years ago.

  But amidst the steaming jungles and fetid swamps and thundering volcanoes of primal Lemuria, the colossal saurians yet lived. They had come close to dominating the earth itself, and they would have trampled the first, small, timid mammals into the quaking slime.

  But the Nineteen Gods Who Watch The World intervened. Seldom does The Unknown One permit the Nineteen Gods to influence the flow of time—only in moments of cosmic peril may they take action on the physical plane. But the future history of the planet trembled in the balance, and the unwritten chronicles of age upon age hovered in the mists of the Might-Have-Been. Thus the Nineteen Gods were permitted to act, and Man arose upon the earth to challenge the might of the Dragon Kings in war.

  It is written in the age-old pages of The Lemurian Chronicles that this war lasted for one thousand years.

  Man triumphed, the Dragons fell, and the Age of Men began. But, from beyond the Universe itself, the dark forces of Chaos and Old Night schemed and plotted against the Lords of Creation. Evil cults of demon-worshippers arose in primal Lemuria: dark druids sworn to the service of Chaos, who subtly undermined the nine young cities of the World’s West. King was pitted against king, and city against city, in ruinous wars. Soon the bright torch of that first civilization would be crushed out, and Man would descend into the red murk of howling savagery…

  DIOMBAR’S SONG OF THE LAST BATTLE

  1.

  With dawn we rode from Nemedis

  in all her pomp and pride.

  The white road thundered beneath our tread

 

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