Dreamer's Cycle Series
Page 142
Speak and Time-Walk; the Dreamer also has the other three gifts—telepathy,
clairvoyance, and psychokinesis; there is only one Dreamer in a generation; they
revere the god Mabon, King of Fire
Dream-Speaking: precognitive dreams; one of the Dreamer’s gifts Druid: a psychokinetic; they are astronomers, scientists, and lead all festivals; they can
Shape-Move, Fire-Weave, and, in partnership with the High King, Storm-Bring;
they revere the goddess Modron, the Great Mother of All
drwys: doors
dwfr: water
dwyvach-breichled: goddess-bracelet; bracelet made of oak used by Druids
eiddew: ivy
Eiddew Mis: cds to April enaid-dal: soul-catcher; lead collars that prevent Y Dawnus from using their gifts
eos: nightingale; the symbol of the Bards
erias: fire
erydd: eagle
Far-Sensing: the telepathic ability to communicate with animals
ffynidwydden: fir tree; sacred to the High Kings
Fire-Weaving: the psychokinetic ability to light fires
gaef: winter
galanas: blood price
galor: mourning, sorrow
goddeau: trees
gorsedd: a gathering (of Bards)
greu: blood
Gwaithdydd: third day of the week
gwarchan: incantation Gwarda: ruler of a commote
gwernan: alder tree; sacred to Gwynedd
Gwernan Mis: alder month; roughly corresponds to late April/early May
gwinydden: vine
Gwinydden: vine month; roughly corresponds to August
Gwlad Yr Haf: the Land of Summer; the Otherworld
gwydd: knowledge gwyn: white
gwynt: wind
Gwyntdydd: fifth day of the week
gwyr: seeker
haf: summer
hebog: hawk; the symbol of the royal house of Gwynedd
helygen: willow
Helygen Mis: willow month; roughly corresponds to January
honneit: spear
Life-Reading: the clairvoyant ability to lay hands on a patient and
determine the nature of
their ailment
llachar: bright
llech: stone
lleihau: to diminish; the time when the moon is waning
lleu: lion
Llundydd: second day of the week
llyfr: book llyn: lake
llys: court
Lord/Lady: ruler of a cantref
mam: mother
march: horse; the symbol of the royal house of Rheged
Master Bard: leader of the Bards, must be a descendent of Llyr
Meirgdydd: fourth day of the week
meirig: guardian
Meriwdydd: seventh day of the week
mis: month
morynion: maiden
mwg-breudduyd: smoke-dream; a method Dreamers can use to induce dreams mynydd: mountain
mynyddoedd: mountains
naid: leap
nemed: shrine, a sacred grove
nerth: strength
neuadd: hall
niam-lann: a jeweled metallic headpiece, worn by ladies of rank
nos: night
ogaf: cave
olau: fair
onnen: ash tree; sacred to the Dewin
Onnen Mis: ash month; roughly corresponds to February
pair: cauldron
pen: head of
Plentyn Prawf: child test; the testing of children, performed by the
Bards, to determine if
they are Y Dawnus
rhyfelwr: warrior
sarn: road
Shape-Moving: the psychokinetic ability to move objects
Storm-Bringing: the psychokinetic ability to control certain weather conditions; only
effective in partnership with the High King
Suldydd: first day of the week
tarbell: a board game, similar to chess
tarw: bull; the symbol of the Druids
tarw-casgliad: the ceremony where Druids invite a dream from
Modron
telyn: harp
teulu: warband
Time-Walking: the ability to see events in the past; one of the Dreamer’s gifts
tir: earth
triskele: the crystal medallion used by Dewin
ty: house
tynge tynghed: the swearing of a destiny
Tynged Mawr: Great Fate; the test to determine a High King
tywyllu: dark; the time when the moon is new ur: daughter of
var: out of
Wind-Riding: the clairvoyant ability of astral projection
Wind-Speaking: the telepathic ability to communicate with other humans
wythnos: week
yned: justice
Y Dawnus: the gifted; a Druid, Bard, Dewin, or Dreamer
ysgawen: elder
Ysgawen Mis: elder month; roughly corresponds to September
ystafell: the Ruler’s chambers
ywen: yew
Ywen Mis: yew month; roughly corresponds to November
CHAPTER ONE
ONE REED
The Island Named Paradise, the Eastern Sea
The Toltec year One Reed, the season of the quetzal—May 455 AD
When night had grown long, and the fires of the village had died, Topiltzin, alone, climbed the high cliffs at the sea’s edge. With warm salt air in his lungs, he knelt and searched the stars before dawn swallowed them. At least the skies had not changed. He had never been certain how far they had traveled through this ocean before reaching the island; but he knew at least that these were the same stars he had studied from the Hill of Shouting when he was young. Through all the years of his exile, Topiltzin had watched this sky. He had carefully tracked the path of the Blue Stars against the horizon. He had marked the days.
He was old—fifty and two years, the same age his father would have been when Topiltzin left for his last rubberball game in the Southland so many years ago in Tollán. Topiltzin’s skin was aged; his beard, long and white-gold; the tangled locks of his hair along the sides were silvered, but his eyes were still a steady, sharp, blue ice as they searched the face of the sea.
Topiltzin heard a rustle, and turning, he discovered Paper Flower had followed him. She was there, suddenly beside him. That was her way, jaguar eyes, silent, a soft wind you did not notice until you felt it lightly brush your skin.
When Topiltzin had died his first death, when the Lord of the Shadow Walkers had slain him, Paper Flower’s had been the first face he had seen from death’s abyss. He was certain death had already tasted his flesh, accepted it, and Topiltzin had nearly slipped away forever—there seemed no reason to remain—but when he looked back one last time, he saw her. She had been dabbing at his blood with a wet cloth, and when she realized he was watching, she gasped, startled. Glancing at her now, Topiltzin remembered that moment so clearly—her face that first time, how it cut against the acid blue of the sky behind her—her sharp features, her raven hair, the small lips, her eyes, quick, tender. In that moment, it had been as though Paper Flower reached across the quiet of death, touched Topiltzin’s heart, gently, softly … and brought him back.
One score years and four had passed, yet she looked this night more beautiful than ever; her jet hair was now silvered in streaks that played in the moonlight. They had grown old here, upon this isle of the sea. They had born children beneath the white sun. They had laughed, they had wept. Life had played itself out in measured breath, and now Paper Flower was a part of him, their flesh one flesh. There was now a little of Topiltzin in the eyes of Paper Flower, and she in his, a warmth, a knowing touch, a tenderness almost like a wound.
Topiltzin turned back to the horizon. It was there, the talisman, the Morning Star. It ran herald of the sun, and Topiltzin knew she had traced its path as carefully as he had. He knew how she had feared this particular dawn for many years. They simply had ne
ver spoken of it. Yet it had come in the night like a thief, and now it was as though the future were kneeling there with them, as though part of what they were had already become memory.
“The Son of the Morning passes through the house of the Raven,” Topiltzin said. “This is the year One Reed.”
She quickly brushed aside silent tears, as though irritated with them. “Is there no way I can touch your heart?” she whispered.
Topiltzin kept his gaze upon the horizon—partly because he did not want to see her tears, he did not want to break. He had broken inside over the past few days many times and now he was determined to be strong and so he kept his gaze on the sea, the face of it, like blue leather, rippled with the rose of dawn. “You own my heart,” he said, quietly.
“And yet you are going to leave.”
“I have no choice in that, Paper Flower.”
“You have choices. Choice is what you gave us that day on the beach when the Lord of the Shadow Walkers came for our souls. It was your gift to us, but also, it was our gift to you. We gave you life, we offered you choice, and now comes the moment you must choose. Choose between us and your ghosts, Topiltzin.”
He sighed, finally turned to her. Paper Flower’s eyes searched his, angry. He touched her cheek, but she pulled back. He could sense her anger, but all he felt in response was sadness, far, a sadness that just watched. “Somewhere,” he said, softly, “love is marked—all we have shared—as love could ever be.”
She shook her head. “No. Not this time. You speak with a silvered tongue, my prince, but there are no words to make this pretty.”
Another tear crossed her cheek. Topiltzin reached to catch it, but Paper Flower angrily brushed his hand aside.
“You want to take my tears? You could. You could take them all if you wished. It is a simple thing to take them. But if you do what you are thinking, Topiltzin, then I shall keep these tears.” She waited for a response and when she didn’t sense it forthcoming, she turned away sharply, slipping over the steep side for the climb down.
“Wait! Paper Flower!”
He reached for her, but she was too quick, and she did not look back. For a time he stared after her, sadly, but then he turned to look again at the sea and forced the sting of sadness away. There was no time for it; there could be no weakness in him now. These many years, Topiltzin had listened to the silence that carried across these waters, but what was more, what he could not turn from—he had also listened to the screams. Perhaps that day on the sand—long ago in the land of Tollán, when he had faced the Shadow Walker—perhaps he had cheated death. Topiltzin had taken these years like a thief, but now it had turned, time had curled about the earth in full circle. The dawn sun would mark the Bundling of Years. It was time to return to Tollán.
Paper Flower crossed the white sand of the beach beneath the cliffs. She had first started toward her hut; but knowing Topiltzin would come later, she decided he should find it empty. He should get used to empty; empty was his choosing now. She had loved him these many years, full and rich and with all her heart, and their sons and daughters, they were like sparkling jewels. She had tried to teach him to forget, but she had failed, and in failing to reach Topiltzin’s heart, it seemed she had failed in everything. Her sadness was as endless as the sky this night.
She made her way to the wide, half-moon beach where the sand glittered as though diamonds might have been tossed. It was one of the most beautiful places she had ever known, and there were memories here—good memories, cherished.
Near a shelf of blue rock that curled fingers against the dark, ancient stone of cliffs, she slid onto one of the ledges and sat back, searching the curl of the waves for an answer, for comfort, for anything they might offer.
He had been a good father, Topiltzin. When his sons, born of thirteen queens, had grown old enough to touch manhood, Topiltzin started to train them. Paper Flower watched as their children first played mock games, wrestling for control of hillocks or groves of coconut trees; and in the beginning, she had smiled. It seemed the games built strength and courage, teaching them well. They laughed as they struggled in mock battles; but as they grew older, Topiltzin’s sons carried shields that were as well crafted as any she had known in Tollán. They fashioned deadly spears and bows that could sink their oiled shafts deep into the trunks of palm trees; and not long after, the laughter—their innocence and youth—started to leave their eyes. More and more the peaceful valleys of the island they had named Paradise filled with the chilling echoes of the Flower-Song, the words the ancient heralds had given war in the Land of the Reeds. Then she knew; she realized what he was planning. Topiltzin was going to return. And he was going to take their sons.
Denver psychologist Kismet Knight, Ph.D., doesn’t believe in the paranormal. She especially doesn’t believe in vampires. That is, until a new client introduces Kismet to the vampire underworld and a drop dead gorgeous, 800-year-old vampire named Devereux. Kismet isn’t buying the vampire story, but can’t explain why she has such odd reactions and feelings whenever Devereux is near. Kismet is soon forced to open her mind to other possibilities, however, when she is visited by two angry bloodsuckers who would like nothing better than to challenge Devereux by hurting Kismet.
To make life just a bit more complicated, one of Kismet’s clients shows up in her office almost completely drained of blood, and Kismet finds herself immersed in an ongoing murder investigation. Enter handsome FBI profiler Alan Stevens who warns her that vampires are very real. And one is a murderer. A murderer who is after her.
In the midst of it all, Kismet realizes she has feelings for both the vampire and the profiler. But though she cares for each of the men, facing the reality that vampires exist is enough of a challenge … for now.
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The legend is as old as time …
The High King is dead. The land is in peril. A child has been born to save his people. But a traitor lurks with evil in his mind and murder in his heart, dogging the footsteps of those who protect the babe who would be king.
But magic is at work, high magic.
Gwydion the Dreamer awakes, screaming, from a prophetic dream of tragedy and loss, a dream peopled by kings of the past. Though he thinks he is not ready, the Shining Ones lay a task upon him: protect young Arthur; and locate Caladfwlch, the lost sword of the last, murdered High King of Kymru.
Dodging assassins to find the woman who holds the key to unlock a horrible secret, and fighting the longings of his own shattered heart, Gwydion sets out upon his odyssey. And finds that fate cannot be fulfilled without sacrificing the life of someone he loves …
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LONG AGO, so THE LEGENDS SAY, THE NECROMANCER VOLNOR invaded the continent of Pelacia. His legions of undead soldiers ravaged the land unchecked, until the three nations united and pushed their evil foes back into the Desert of Malator.
But that was centuries ago, and few people still believe the tale. Other, more worldly matters occupy their time, such as recent attacks by renegade Kobolds. But Elac, an Elf who makes his way as a merchant, is too concerned with his business affairs to become involved in international politics. Until a marauding band of Kobolds attacks Elac’s caravan and he finds himself running for his life.
Befriended by an Elven warrior named Rilen, he travels to Unity, the seat of power on the Pelacian continent. There he is joined by a diverse group of companions, and he sets out on an epic quest to solve the riddle of his heritage and save the land from the growing evil that threatens to engulf it.
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APRIL 2008
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TABLE OF CONTENTS
Part 1
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Part 2
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Part 3
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Part 4
Chapter 20
Chapter 21
Chapter 22
Chapter 23
Chapter 24
Epilogue
Glossary
From the author of
CRIMSON FIRE, NIGHT BIRDS’ REIGN and CRY OF SORROW
BOOK FOUR OF THE DREAMER’S CYCLE
HOLLY TAYLOR
May Earth
Rise
Medallion Press, Inc.
Printed in USA
DEDICATION
To Michelle Velona, who fights her battle with courage, dignity and grace. Thank you for teaching me how to be a friend.
Published 2009 by Medallion Press, Inc.
The MEDALLION PRESS LOGO
is a registered trademark of Medallion Press, Inc.
If you purchased this book without a cover, you should be aware that this book is stolen property. It was reported as “unsold and destroyed” to the publisher, and neither the author nor the publisher has received any payment from this “stripped book.”
Copyright © 2009 by Holly Taylor
Cover Illustration by Arturo Delgado
Interior map by James Tampa
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any electronic or mechanical means, including photocopying, recording, or by any information storage and retrieval system, without written permission of the publisher, except where permitted by law.
Names, characters, places, and incidents are the products of the author’s imagination or are used fictionally. Any resemblance to actual events, locales, or persons, living or dead, is entirely coincidental.