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Star Wars - Uhl Eharl Khoehng

Page 5

by Patricia A. Jackson


  AdaIric Brandl

  Type: Dark Jedi

  DEXTERITY 3D

  Blaster 4D, dodge 6D, lightsaber 9D, melee combat 6D+2, running 4D

  KNOWLEDGE 4D

  Alien species 4D+2, bureaucracy 5D, business 5D, cultures 5D+1, intimidation 6D+2, languages 6D+1, planetary systems 5D, survival 5D, willpower 6D+2

  MECHANICAL 3D

  Astrogation 3D+1, beast riding 4D, communications 5D+1, space transports 3D+2

  PERCEPTION 3D+2

  Command 6D+1, investigation 5D+2, persuasion 6D, search 5D

  STRENGTH 3D

  Brawling 4D, stamina 5D+2

  TECHNICAL 3D

  First aid 5D

  Special Abilities:

  Force Skills: Control 6D, Sense 5D+1, Alter 6D

  Control: Absorb/dissipate energy, accelerate healing, control pain, hibernation trance, resist stun

  Sense: Combat sense, danger sense, life detection, life sense, receptive telepathy, sense Force

  Alter: Injure/kill

  Control and Alter: Inflict pain

  Control and Sense: Farseeing, lightsaber combat, projective telepathy

  Control, Sense, and Alter: Affect mind, control mind, telekinetic kill

  Sense and Alter: Dim other’s senses

  This character is Force-sensitive

  Force Points: 3

  Dark Side Points: 9

  Character Points: 3

  Move: 10

  Equipment: Lightsaber (5D), dark robes

  Capsule: Adalric Brandl is a highly intelligent, self-motivated individual, whose grim obsession with tragedy steins from his career as a tragic actor. Even before his seduction by the dark side, he was a callous, moody man preoccupied with the visage of the next star-crossed character he was meant to play.

  An apathetic murderer, he kills without remorse — this made him an invaluable resource to the Emperor. After faking his death. Brandl retreated to Trulalis, his homeworld. Disillusioned by the genuine tragedy of his life, he was content to remain out of the mainstream and tutor his son, Jaalib, in the finer arts of acting and stage performance. Despite this assumed complacency, Brandl remained a dangerous individual. While his pride and loyalty to the Emperor were partly to blame for his fall from favor, it was these attributes that would bring Brandl back to the Imperial embrace. His acceptance was not without a price. It is rumored that his son, Jaalib, has latent Jedi powers.

  Vialco

  Type: Dark Jedi

  DEXTERITY 3D

  Blaster 3D+2, dodge 4D, lightsaber 6D

  KNOWLEDGE 2D

  Alien species 4D, languages 5D, survival 5D, willpower 5D+1

  MECHANICAL 2D

  Astrogation 3D, space transports 4D, starship shields 3D

  PERCEPTION 4D

  Command 5D+1, investigation 5D, persuasion 5D

  STRENGTH 2D

  Brawling 3D

  TECHNICAL 2D

  Special Abilities:

  Force Skills: Control 4D, Sense 3D+2, Alter 4D

  Control: Absorb/dissipate energy, control pain, resist stun

  Sense: Life detection, life sense, receptive telepathy, sense Force

  Control and Alter: Feed on dark side, force lightning, inflict pain

  Control and Sense: Lightsaber combat, projective telepathy

  Control, Sense, and Alter: Affect mind

  This character is Force-Sensitive.

  Force Points: 2

  Dark Side Points: 7

  Character Points: 5

  Move: 10

  Equipment: Blaster pistol (4D), lightsaber (5D)

  Capsule: Trained under the infamous High Inquisitor Tremayne, Vialco assumed at one time he would be chosen to replace the Jedi Lord, should the need for a replacement ever arise. Doting on his whims and talents, Vialco made every effort to turn or kill any Jedi or latent Jedi he encountered. His favorite hunting techniques include stalking his victims from a distance, haunting their minds and senses with disturbing images.

  Despite his ego and inability to work well under non-Jedl commanders, he entertains a good deal of success and was able to evade the wrath of Tremayne as well as the Emperor.

  Jaalib Brandl

  Type: Young Actor

  DEXTERITY 3D

  Blaster 3D+2, dodge 5D+2, lightsaber 5D, melee combat 5D, melee parry 5D, running 4D+1

  KNOWLEDGE 2D

  Alien species 5D, languages 5D+2, survival 4D, willpower 5D

  MECHANICAL 2D

  Astrogation 2D+2, beast riding 3D, repulsorlift operation 3D, space transports 4D, starship shields 3D

  PERCEPTION 4D

  Persuasion 6D+1, search 5D, sneak 5D

  STRENGTH 2D

  Brawling 3D, climbing/jumping 3D+2, stamina 3D+2

  TECHNICAL 2D

  First aid 3D

  Special Abilities:

  Force Skills: Control 3D, Sense 3D, Alter 1D+1

  Sense: Receptive telepathy, sense Force

  Control and Sense: Lightsaber combat, projective telepathy

  This character is Force-Sensitive.

  Force Points: 2

  Character Points: 6

  Move: 10

  Equipment: Blaster pistol (4D), 300 credits

  Capsule: Despite his age, Jaalib Brandl has exhibited an uncharacteristic genius for tragic theater. Following in the footsteps of his father, Lord Adalric Brandl, himself a renown actor and tragic figure, Jaalib began an early career in stage performance under the tutelage of Otias Atori. After the fall of the Trulalis Stage Company, Jaalib was highly sought after as the lead actor on the Iscerian stage. Despite Jaalib’s youth, directors and performers were awed by the depth of experience and strength that Jaalib could pour repeatedly into every role. And while bested by only the talents of his father, the young actor is considered to be one of the finest tragic figures to grace the stage. After a stirring reproduction of “For the Want of an Empire,” the young actor vanished without a trace.

  Trulalis

  Type: Terrestrial

  Temperature: Temperate

  Atmosphere: Type 1 (breathable)

  Hydrosphere: Moderate

  Gravity: Standard

  Terrain: Forests, grasslands, lakes, mountains and oceans

  Length of Day: 23 standard hours

  Length of Year: 310 local days

  Sapient Species: Human (N)

  Starport: Landing field

  Population: 1 million

  Planet Function: Homeworld, theatrical training/entertainment

  Government: Participatory democracy

  Tech Level: Information (remains largely agricultural and communal)

  Major Exports: Mid technology, entertainers

  Major Imports: None

  Capsule: While the system’s core planets, Issor and Cadezia, have become thriving centers of technology and commerce, Trulalis remains isolated and remote. Sanctioned as a low-tech world, Trulalis is protected by Issori laws forbidding middle or high technology, which is generally shunned by the communal inhabitants. However, the planet is not closely monitored and many infractions go unmentioned.

  In the Republic’s golden age, before the Clone Wars, Trulalis boasted one of the finest schools of liberal arts education. Lavish theater productions, dramatic, tragic performances, and other fine arts made this now rural, backwater world a thriving center of cultural literacy. All that remains now is the theater itself, with a few dusty classrooms, a dilapidated stage, and a few holos advertising faded glory.

  From Star Wars Adventure Journal 8 (11-1995)

  11.6.18.15.14.5-1

 

 

 
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