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Anthology of Speculative Fiction, Volume One

Page 188

by Short Story Anthology


  --LESTER DEL REY

  LEIGH BRACKETT

  Leigh Douglass Brackett (December 7, 1915 – March 18, 1978) was an American author, particularly of science fiction. She was also a screenwriter, known for her work on such films as The Big Sleep (1945), Rio Bravo (1959), The Long Goodbye (1973) and The Empire Strikes Back (1980).

  Leigh Brackett was born December 7, 1915 in Los Angeles, California and grew up there. On December 31, 1946, at age 31, she married Edmond Hamilton in San Gabriel, California, and moved with him to Kinsman, Ohio. She died of cancer in 1978 in Lancaster, California.

  Brackett was first published in her mid-twenties. Her first published science fiction story was "Martian Quest", which appeared in the February 1940 issue of Astounding Science Fiction. Her earliest years as a writer (1940–42) were her most productive in numbers of stories written. Occasional stories have social themes, such as "The Citadel of Lost Ships" (1943), which considers the effects on the native cultures of alien worlds of Earth's expanding trade empire.

  Brackett's first novel, No Good from a Corpse, published in 1944, was a hard-boiled mystery novel in the tradition of Raymond Chandler. This led to her first major screenwriting assignment. At the same time, though, Brackett's science fiction stories were becoming more ambitious. Shadow Over Mars (1944) was her first novel-length science fiction story, and though still somewhat rough-edged, marked the beginning of a new style, strongly influenced by the characterization of the 1940s detective story and film noir.

  In 1946, the same year that Brackett married science fiction author Edmond Hamilton, Planet Stories published the novella "Lorelei of the Red Mist". Brackett only finished the first half before turning it over to Ray Bradbury, so that she could leave to work on The Big Sleep. The story's main character is a thief called Hugh Starke.

  Brackett returned from her break from science-fiction writing, caused by her cinematic endeavors, in 1948. From then on to 1951, she produced a series of science fiction adventure stories that were longer than her previous work. To this period belong such classic representations of her planetary settings as "The Moon that Vanished" and the novel-length Sea-Kings of Mars (1949), later published as The Sword of Rhiannon, a vivid description of Mars before its oceans evaporated.

  With "Queen of the Martian Catacombs" (1949), Brackett created a character that she later returned to, Eric John Stark. Stark, an orphan from Earth, is raised by the semi-sentient aboriginals of Mercury, who are later killed by Earthmen. He is saved from the same fate by a Terran official, who adopts Stark and becomes his mentor. When threatened, however, Stark frequently reverts to the primitive N'Chaka, the "man without a tribe" that he was on Mercury. From 1949 to 1951, Stark (whose name echoes that of the hero in "Lorelei") appeared in three tales, all published in Planet Stories; the aforementioned "Queen", "Enchantress of Venus", and finally "Black Amazon of Mars". With this last story, Brackett's period of writing high adventure ended.

  Brackett's stories thereafter adopted a more elegiac tone. They no longer celebrated the conflicts of frontier worlds, but lamented the passing away of civilizations. The stories now concentrated more upon mood than on plot. The reflective, retrospective nature of these stories is indicated in the titles: "The Last Days of Shandakor"; "Shannach — the Last"; "Last Call from Sector 9G".

  This last story was published in the very last issue (Summer 1955) of Planet Stories, always Brackett's most reliable market for science fiction. With the disappearance of Planet Stories and, later in 1955, of Startling Stories and Thrilling Wonder Stories, the market for Brackett's brand of story dried up, and the first phase of her career as a science fiction author ended. A few other stories trickled out over the next decade, and old stories were revised and published as novels. A new production of this period was one of Brackett's most critically acclaimed science fiction novels, The Long Tomorrow (1955). This novel describes an agrarian, deeply technophobic society that develops after a nuclear war.

  But most of Brackett's writing after 1955 was for the more lucrative film and television markets. In 1963 and 1964, she briefly returned to her old Martian milieu with a pair of stories; "The Road to Sinharat" can be regarded as an affectionate farewell to the world of "Queen of the Martian Catacombs", while the other – with the intentionally ridiculous title of "Purple Priestess of the Mad Moon" – borders on parody. She and her husband shared Guest of Honor duties at the 22nd World Science Fiction Convention in Oakland, California.

  After another hiatus of nearly a decade, Brackett returned to science fiction in the seventies with the publication of The Ginger Star (1974), The Hounds of Skaith (1974), and The Reavers of Skaith (1976), collected as The Book of Skaith in 1976. This trilogy brought Eric John Stark back for adventures upon the extrasolar planet of Skaith (rather than his old haunts of Mars and Venus).

  Often referred to as the Queen of Space Opera, Brackett also wrote planetary romance. Almost all of her planetary romances take place within a common invented universe, the Leigh Brackett Solar System, which contains richly detailed fictional versions of the consensus Mars and Venus of science fiction in the 1930s–1950s. Mars thus appears as a marginally habitable desert world, populated by ancient, decadent, and mostly humanoid races; Venus as a primitive, wet jungle planet, occupied by vigorous, primitive tribes and reptilian monsters. Brackett's Skaith combines elements of Brackett's other worlds with fantasy elements.

  Though the influence of Edgar Rice Burroughs is apparent in Brackett's Mars stories, the differences between their versions of Mars are great. Brackett's Mars is set firmly in a world of interplanetary commerce and competition, and one of the most prominent themes of Brackett's stories is the clash of planetary civilizations; the stories both illustrate and criticize the effects of colonialism on civilizations which are either older or younger than those of the colonizers, and thus they have relevance to this day. Burroughs' heroes set out to remake entire worlds according to their own codes; Brackett's heroes (often antiheroes) are at the mercy of trends and movements far bigger than they are.

  Shortly after Brackett broke into science fiction writing, she also wrote her first screenplays. Hollywood director Howard Hawks was so impressed by her novel No Good from a Corpse that he had his secretary call in "this guy Brackett" to help William Faulkner write the script for The Big Sleep (1946). The film, written by Brackett, William Faulkner, and Jules Furthman, and starring Humphrey Bogart, is considered one of the best movies ever made in the genre. However, after her marriage, Brackett took a long break from screenwriting.

  When she returned to screenwriting in the mid-1950s, she wrote for both TV and movies. Howard Hawks hired her to write or co-write several John Wayne pictures, including Rio Bravo (1959), Hatari! (1962), El Dorado (1966) and Rio Lobo (1970). Because of her background with The Big Sleep, Robert Altman hired her to adapt Raymond Chandler's novel The Long Goodbye for the screen.

  Brackett worked on the screenplay for Star Wars Episode V: The Empire Strikes Back. The movie won the Hugo Award in 1981. This script was a departure for Brackett, since until then, all of her science fiction had been in the form of novels and short stories.

  The exact role which Brackett played in writing the script for Empire is the subject of some dispute. What is agreed on by all is that George Lucas asked Brackett to write the screenplay based on his story outline. It is also known that Brackett wrote a finished first draft which was delivered to Lucas shortly before Brackett's death from cancer on March 18, 1978. Two drafts of a new screenplay were written by Lucas and, following the delivery of the screenplay for Raiders of the Lost Ark, turned over to Lawrence Kasdan for a new approach. Both Brackett and Kasdan (though not Lucas) were given credit for the final script.

  Brackett's screenplay has never been officially or legally published. According to Stephen Haffner, it can be read at one of two locations: the Jack Williamson Special Collections library at Eastern New Mexico University in Portales, New Mexico (but may not be copied or checked out); and the archive
s at Lucasfilm, Ltd. in California.

  A World Is Born, by Leigh Brackett

  The first ripples of blue fire touched Dio's men. Bolts of it fastened on gun-butts, and knuckles. Men screamed and fell. Jill cried out as he tore silver ornaments from her dress.

  Mel Gray flung down his hoe with a sudden tigerish fierceness and stood erect. Tom Ward, working beside him, glanced at Gray's Indianesque profile, the youth of it hardened by war and the hells of the Eros prison blocks.

  A quick flash of satisfaction crossed Ward's dark eyes. Then he grinned and said mockingly.

  "Hell of a place to spend the rest of your life, ain't it?"

  Mel Gray stared with slitted blue eyes down the valley. The huge sun of Mercury seared his naked body. Sweat channeled the dust on his skin. His throat ached with thirst. And the bitter landscape mocked him more than Wade's dark face.

  "The rest of my life," he repeated softly. "The rest of my life!"

  He was twenty-eight.

  Wade spat in the damp black earth. "You ought to be glad--helping the unfortunate, building a haven for the derelict...."

  "Shut up!" Fury rose in Gray, hotter than the boiling springs that ran from the Sunside to water the valleys. He hated Mercury. He hated John Moulton and his daughter Jill, who had conceived this plan of building a new world for the destitute and desperate veterans of the Second Interplanetary War.

  "I've had enough 'unselfish service'," he whispered. "I'm serving myself from now on."

  Escape. That was all he wanted. Escape from these stifling valleys, from the snarl of the wind in the barren crags that towered higher than Everest into airless space. Escape from the surveillance of the twenty guards, the forced companionship of the ninety-nine other veteran-convicts.

  Wade poked at the furrows between the sturdy hybrid tubers. "It ain't possible, kid. Not even for 'Duke' Gray, the 'light-fingered genius who held the Interstellar Police at a standstill for five years'." He laughed. "I read your publicity."

  Gray stroked slow, earth-stained fingers over his sleek cap of yellow hair. "You think so?" he asked softly.

  Dio the Martian came down the furrow, his lean, wiry figure silhouetted against the upper panorama of the valley; the neat rows of vegetables and the green riot of Venusian wheat, dotted with toiling men and their friendly guards.

  Dio's green, narrowed eyes studied Gray's hard face.

  "What's the matter, Gray? Trying to start something?"

  "Suppose I were?" asked Gray silkily. Dio was the unofficial leader of the convict-veterans. There was about his thin body and hatchet face some of the grim determination that had made the Martians cling to their dying world and bring life to it again.

  "You volunteered, like the rest of us," said the Martian. "Haven't you the guts to stick it?"

  "The hell I volunteered! The IPA sent me. And what's it to you?"

  "Only this." Dio's green eyes were slitted and ugly. "You've only been here a month. The rest of us came nearly a year ago--because we wanted to. We've worked like slaves, because we wanted to. In three weeks the crops will be in. The Moulton Project will be self-supporting. Moulton will get his permanent charter, and we'll be on our way.

  "There are ninety-nine of us, Gray, who want the Moulton Project to succeed. We know that that louse Caron of Mars doesn't want it to, since pitchblende was discovered. We don't know whether you're working for him or not, but you're a troublemaker.

  "There isn't to be any trouble, Gray. We're not giving the Interplanetary Prison Authority any excuse to revoke its decision and give Caron of Mars a free hand here. We'll see to anyone who tries it. Understand?"

  * * * * *

  Mel Gray took one slow step forward, but Ward's sharp, "Stow it! A guard," stopped him. The Martian worked back up the furrow. The guard, reassured, strolled back up the valley, squinting at the jagged streak of pale-grey sky that was going black as low clouds formed, only a few hundred feet above the copper cables that ran from cliff to cliff high over their heads.

  "Another storm," growled Ward. "It gets worse as Mercury enters perihelion. Lovely world, ain't it?"

  "Why did you volunteer?" asked Gray, picking up his hoe.

  Ward shrugged. "I had my reasons."

  Gray voiced the question that had troubled him since his transfer. "There were hundreds on the waiting list to replace the man who died. Why did they send me, instead?"

  "Some fool blunder," said Ward carelessly. And then, in the same casual tone, "You mean it, about escaping?"

  Gray stared at him. "What's it to you?"

  Ward moved closer. "I can help you?"

  A stab of mingled hope and wary suspicion transfixed Gray's heart. Ward's dark face grinned briefly into his, with a flash of secretive black eyes, and Gray was conscious of distrust.

  "What do you mean, help me?"

  Dio was working closer, watching them. The first growl of thunder rattled against the cliff faces. It was dark now, the pink flames of the Dark-side aurora visible beyond the valley mouth.

  "I've got--connections," returned Ward cryptically. "Interested?"

  Gray hesitated. There was too much he couldn't understand. Moreover, he was a lone wolf. Had been since the Second Interplanetary War wrenched him from the quiet backwater of his country home an eternity of eight years before and hammered him into hardness--a cynic who trusted nobody and nothing but Mel 'Duke' Gray.

  "If you have connections," he said slowly, "why don't you use 'em yourself?"

  "I got my reasons." Again that secretive grin. "But it's no hide off you, is it? All you want is to get away."

  That was true. It would do no harm to hear what Ward had to say.

  Lightning burst overhead, streaking down to be caught and grounded by the copper cables. The livid flare showed Dio's face, hard with worry and determination. Gray nodded.

  "Tonight, then," whispered Ward. "In the barracks."

  * * * * *

  Out from the cleft where Mel Gray worked, across the flat plain of rock stripped naked by the wind that raved across it, lay the deep valley that sheltered the heart of the Moulton Project.

  Hot springs joined to form a steaming river. Vegetation grew savagely under the huge sun. The air, kept at almost constant temperature by the blanketing effect of the hot springs, was stagnant and heavy.

  But up above, high over the copper cables that crossed every valley where men ventured, the eternal wind of Mercury screamed and snarled between the naked cliffs.

  Three concrete domes crouched on the valley floor, housing barracks, tool-shops, kitchens, store-houses, and executive quarters, connected by underground passages. Beside the smallest dome, joined to it by a heavily barred tunnel, was an insulated hangar, containing the only space ship on Mercury.

  In the small dome, John Moulton leaned back from a pile of reports, took a pinch of Martian snuff, sneezed lustily, and said.

  "Jill, I think we've done it."

  The grey-eyed, black-haired young woman turned from the quartzite window through which she had been watching the gathering storm overhead. The thunder from other valleys reached them as a dim barrage which, at this time of Mercury's year, was never still.

  "I don't know," she said. "It seems that nothing can happen now, and yet.... It's been too easy."

  "Easy!" snorted Moulton. "We've broken our backs fighting these valleys. And our nerves, fighting time. But we've licked 'em!"

  He rose, shaggy grey hair tousled, grey eyes alight.

  "I told the IPA those men weren't criminals. And I was right. They can't deny me the charter now. No matter how much Caron of Mars would like to get his claws on this radium."

  He took Jill by the shoulders and shook her, laughing.

  "Three weeks, girl, that's all. First crops ready for harvest, first pay-ore coming out of the mines. In three weeks my permanent charter will have to be granted, according to agreement, and then....

  "Jill," he added solemnly, "we're seeing the birth of a world."

  "That's w
hat frightens me." Jill glanced upward as the first flare of lightning struck down, followed by a crash of thunder that shook the dome.

  "So much can happen at a birth. I wish the three weeks were over!"

  "Nonsense, girl! What could possibly happen?"

  She looked at the copper cables, burning with the electricity running along them, and thought of the one hundred and twenty-two souls in that narrow Twilight Belt--with the fierce heat of the Sunside before them and the spatial cold of the Shadow side at their backs, fighting against wind and storm and heat to build a world to replace the ones the War had taken from them.

  "So much could happen," she whispered. "An accident, an escape...."

  The inter-dome telescreen buzzed its signal. Jill, caught in a queer mood of premonition, went to it.

  The face of Dio the Martian appeared on the screen, still wet and dirty from the storm-soaked fields, disheveled from his battle across the plain in the chaotic winds.

  "I want to see you, Miss Moulton," he said. "There's something funny I think you ought to know."

  "Of course," said Jill, and met her father's eyes. "I think we'll see, now, which one of us is right."

  * * * * *

  The barracks were quiet, except for the mutter of distant thunder and the heavy breathing of exhausted men. Tom Ward crouched in the darkness by Mel Gray's bunk.

  "You ain't gonna go soft at the last minute, are you?" he whispered. "Because I can't afford to take chances."

  "Don't worry," Gray returned grimly. "What's your proposition?"

  "I can give you the combination to the lock of the hangar passage. All you have to do is get into Moulton's office, where the passage door is, and go to it. The ship's a two-seater. You can get her out of the valley easy."

  Gray's eyes narrowed in the dark. "What's the catch?"

  "There ain't none. I swear it."

  "Look, Ward. I'm no fool. Who's behind this, and why?"

  "That don't make no difference. All you want ... ow!"

 

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