Swords Against Death
Page 21
After a bit the Mouser demanded still more loudly, "Did you send for Fafhrd this morning? Send for him a huge white horse with a gold-studded brown harness?"
This time Sheelba started a little, though he settled himself quickly again and still spoke no word, while of course the space that should have held his face remained blacker even than his draperies.
Dusk deepened. After a much longer bit, the Mouser said in a low, broken voice, "O Sheelba, great magician, grant me a boon or else I shall go mad. Give me back my beloved Ivrian, give me her entire, or else rid me of her altogether, as if she had never been. Do either of those and I will pay any price you set."
In a grating voice like the clank of small boulders moved by a sullen surf, Sheelba said from his doorway, "Will you faithfully serve me as long as you live? Do my every lawful command? On my part, I promise not to call on you more than once a year, or at most twice, nor demand more than three moons out of thirteen of your time. You must swear to me by Fafhrd's bones and your own that, one, you will use any stratagem, no matter how shameful and degrading, to get me the Mask of Death from the Shadowland, and that, two, you will slay any being who seeks to thwart you, whether it be your unknown mother or the Great God himself."
After a still longer pause the Mouser said in a still smaller voice, "I promise."
Sheelba said, "Very well. Keep the horse. Ride it east past Ilthmar, the City of Ghouls, the Sea of Monsters, and the Parched Mountains until you come to the Shadowland. There search out the Blue Flame and from the seat of the throne before it, fetch me the Mask of Death. Or snatch it off Death's face, if he's at home. By the way, in the Shadowland, you will find your Ivrian. In particular, beware a certain Duke Danius, whose garden house you recently purloined, not altogether by chance, and whose death-library I imagine you have discovered and perused. This Danius person fears death more than any creature has ever in history, as recorded or recollected by man, demon, or god, and he is planning a foray into the Shadowland with no less a purpose than to slay Death himself (or herself or itself, for there even my knowledge stops) and destroy all Death's possessions, including the Mask you promised to procure me. Now, do my errand. That is all."
The numb, astounded, yet still unhappy and suspicious Mouser watched the dark doorway for as long as it took the moon to rise and silhouette herself behind the sharply angled branches of a dead seahawk tree, but Sheelba said not another word, nor made a move, while the Mouser could think of not a single sensible question to ask further. So at last he touched his heels against the flanks of the black horse and it instantly turned around, carefully single-footed to Causey Road, and there cantered east.
Meanwhile, at almost exactly the same time, since it is a good day's ride from Lankhmar across the Great Salt Marsh and the Sinking Land to the mountains behind Ilthmar, city of evil reputation, Fafhrd was having the same identical conversation and making exactly the same deal with Ningauble of the Seven Eyes in his vast and mazy cave, except that Ningauble, as was his gossipy wont, talked a thousand words to Sheelba's one, yet in the end said nothing more than Sheelba.
So the two disreputable and mostly unprincipled heroes set out for the Shadowland, the Mouser prudently following the coast road north to Sarheenmar and there cutting inland, Fafhrd recklessly riding straight northwest across the Poisoned Desert. Yet both had good luck and crossed the Parched Mountains on the same day, the Mouser taking the Northern Pass, Fafhrd the Southern.
The heavy overcast, which began at the watershed of the Parched Mountains, thickened, though not a drop of rain or atom of mist fell. The air was cool and moist and, nourished perhaps by underground water of most distant source, thick green grass grew and an open forest of black cedars sprang up. Herds of black antelopes and black reindeer nibbled the endless grass to a lawn, yet there were no herdsmen or human folk at all. The sky grew darker yet, almost a perpetual night, odd low hills topped by congeries of black rock appeared, there were distant fires of many hues, though none blue, and each vanished if you approached it, and you found no ash or other sign of it at its site. So the Mouser and Fafhrd well knew they had entered the Shadowland, death-feared by the merciless Mingols to the north, by the bone-proud, invisible-fleshed ivory Ghouls to the west, to the east by the hairless folk and bald beasts of the shrunken yet diplomatically subtle and long-enduring Empire of Eevamarensee, and to the south by the King of Kings himself, who had a standing rule that instant death be the lot of any person, even his own vizier or most-beloved son or favoritest queen, who so much as whispered the name "Shadowland," let alone discussed the dark area in any wise.
Eventually the Mouser sighted a black pavilion and rode toward it and dismounted from his black horse and parted the silken drapes of the doorway and there behind an ebony table, listlessly sipping white wine from a crystal goblet, in her and his favoritest robe of violet silk, sat his beloved Ivrian, with an ermine wrap about her shoulders.
But her small, slender hands were death blue, the color of slate, and her face of like hue and vacant-eyed. Only her hair was as livingly glossy black as ever, though longer than the Mouser recalled, as were her fingernails.
She stared her eyes, which the Mouser now saw were faintly filmed by grainy white, and parted her black lips and said in monotone, "It delights me beyond my powers of expression to see you, Mouser, ever-beloved, who now have risked even the horrors of the Shadowland for sake of me, yet you are alive and I am dead. Come never again to trouble me, my darlingest love. Enjoy. Enjoy."
And even as the Mouser hurled himself forward toward her, smashing to one side the frail black table, her figure grew somewhat faint and she sank swiftly into the ground as if it were diaphanous, gentle, unfeared quicksand ― though solid turf when the Mouser clawed at it.
Meantime, a few Lankhmar leagues to the south, Fafhrd was suffering exactly the same experience with his dearly-beloved Vlana, slate-faced and slate-handed ― those dear, long, strong fingers ― actress-clad in black tunic and red stockings with dark brown hair agleam, except that before she too sank into the ground, she ended, being a rather rougher woman than Ivrian, by intoning in a voice that was most strange for being a lifeless monotone rather than the spirited accents the words implied, "And now exit fast, you beloved booby, sweetest man in live world or Shadowland. Do Ningauble's idiot job, which will almost certainly be your death, stupid boy, for you've most unwisely promised him. Then gallop like Hell southwest. If you do die by the way and join me in the Shadowland, I'll spit in your face, never speak you a single word, and never once share your black mossy bed. That's what death's like."
As Fafhrd and the Mouser, though leagues apart, simultaneously tore like terrified mice from the two black pavilions, they each sighted to the east a steel-blue flame rising like the longest and gleamingest of stilettos, far higher than any other flame they'd seen in the Shadowland, a most narrow, bright-blue flame deeply stabbing the black overcast. The Mouser saw it a bit to the south, Fafhrd a bit to the north. Each frantically dug heels in his horse and galloped on, their paths slowly converging. At that moment, their interviews with their beloveds huge in their memories, to encounter Death seemed the best thing in the world to them, the most to be desired, whether to kill life's awfulest creature, or by him be killed.
Yet as they galloped along, Fafhrd couldn't help thinking of how Vlana was ten years older than he, and had looked all of that and more in the Shadowland, while the Mouser's mind couldn't avoid touching the topic of Ivrian's basic silliness and snobbery.
Yet they both galloped on willfully, wildly, joyfully, toward the blue flame, which grew ever thicker and brighter, until they saw it came from the huge central chimney of an open-gated, open-doored, low, vast black castle on a low long hill.
They trotted into the palace side by side, the gate and doorway both being wide and neither man recognizing the presence of the other. The black granite wall before them was indented by a wide fireplace in which blue flame shone almost as blindingly as the naked sun and shot its fie
rcest flame up the chimney, to make the flame they had noted from afar. Before the fireplace stood an ebony chair, cushioned with black velvet, and on that most graceful of seats rested a shining black mask, full-faced, with wide-open eyeholes.
The eight iron-shod hooves of the white horse and the black one sounded a dead clank on the black flagstones.
Fafhrd and the Mouser dismounted and moved, respectively, to the north and south sides of the ebony chair, upholstered with black velvet, on which rested the spangled Mask of Death. Perhaps fortunately, at that time Death himself was away, on business or vacation.
At that instant, both Fafhrd and the Mouser realized he was promise-bound by oath to Ningauble and Sheelba, to slay his comrade. The Mouser whicked out Scalpel. Quite as swiftly Fafhrd whipped out Graywand. They stood face to face, ready to kill each other.
At that instant a long, glittering scimitar came down between them, swift as light, and the black glittering Mask of Death was cloven precisely in two, black forehead to black chin.
Then the swift sword of Duke Danius went licking right at Fafhrd. The Northerner barely parried the blow of the mad-eyed aristocrat. The gleaming blade swept back toward the Mouser, who also barely shoved aside the slice.
Both heroes likely would have been slain ― for who in the long run has might to master the insane? ― except that at that instant Death himself returned to his customary abode in his black castle in the Shadowland and with his black hands seized Duke Danius by the neck and strangled him dead within seventeen of Fafhrd's heartbeats and twenty-one of the Mouser's ― and some hundreds of Danius'.
Neither of the two heroes dared look at Death. Before that most remarkable and horrid being was a third finished with Danius, his foolish foe, they snatched up a gleaming half of a black mask each, sprang each on his horse, and galloped side by side like twin lunatics of the frantickest sort, ridden even harder than they rode their powerful white and black horses by that cosmically champion jockey Fear, out of the Shadowland southwest by the straightest path possible.
Lankhmar and her environs, to which they swiftly returned, were no great good to them. Ningauble and Sheelba were both most angry at getting only half a mask apiece, even though it was the mask of the most potent being in all universes known and unknown. The two rather self-centered and somewhat irrational archimages, intent on and vastly enamored of their private war ― though they were undoubtedly the cunningest and wisest sorcerers ever to exist in the World of Nehwon ― were entirely adamant against the very sound four arguments Fafhrd and the Gray Mouser advanced in their self-defense: one, that they had stuck to the magician-set rules by first making certain to get the Mask of Death (or as much as they could of it) out of the Shadowland at whatever personal cost to themselves and diminishment of their self-respect. For, if they had fought each other, as Rule Two required, they would most likely have simultaneously slain each other, and so not even a sliver of a mask get to Sheel or Ning, while who in his sane senses would take on Death as an opponent? ― Danius being a most crushing, present argument here. Two, that half a magical mask is better than none. Three, that each magician having half the mask, both would be forced to quit their stupid war, cooperate in future, and so double their already considerable powers. And, four, that the two sorcerers had neither returned Vlana and Ivrian in their lovely, living flesh to Fafhrd and the Mouser, nor vanished them utterly from time, so that there was no memory of them anywhere, as promised, but only tortured the two heroes ― and likely the two girls also ― by a final horrid encounter. In pets most undignified for great wizards, Ningauble magicked all objects whatsoever out of the home Fafhrd and the Mouser had stolen, while Sheelba burned it to ashes indistinguishable from those of the earlier tenement in which Vlana and Ivrian had perished.
Which was probably all to the good, since the whole idea of the two heroes dwelling in a house behind the Silver Eel ― right in the midst of the graveyard of their great beloveds ― had undoubtedly been most morbid from the start.
Thereafter Sheelba and Ningauble, showing no gratitude whatever, or remorse for their childish revenges, insisted on exacting from the Mouser and Fafhrd the utmost service established by the bargain they had set with the two heroes.
But Fafhrd and the Gray Mouser were never once again haunted by those two admirable and grand girls Ivrian and Vlana, nor even thought of them except with heart-easing and painless gratitude. In fact, within a few days the Mouser began the hottest sort of love affair with a slightly underage and most winsome niece of Karstak Ovartamortes, while Fafhrd took on the identical twin daughters, most beauteous and wealthy and yet on the verge of turning to prostitution for the excitement it promised, of Duke Danius.
What Vlana and Ivrian thought of all this in their eternal dwelling in the Shadowland is entirely their business and that of Death, on whose horrid visage they now could look with no fear whatever.
X: Bazaar of the Bizarre
The strange stars of the World of Nehwon glinted thickly above the black-roofed city of Lankhmar, where swords clink almost as often as coins. For once there was no fog.
In the Plaza of Dark Delights, which lies seven blocks south of the Marsh Gate and extends from the Fountain of Dark Abundance to the Shrine of the Black Virgin, the shop-lights glinted upward no more brightly than the stars glinted down. For there the vendors of drugs and the peddlers of curiosa and the hawkers of assignations light their stalls and crouching places with foxfire, glowworms, and fire-pots with tiny single windows, and they conduct their business almost as silently as the stars conduct theirs.
There are plenty of raucous spots a-glare with torches in nocturnal Lankhmar, but by immemorial tradition soft whispers and a pleasant dimness are the rule in the Plaza of Dark Delights. Philosophers often go there solely to meditate, students to dream, and fanatic-eyed theologians to spin like spiders abstruse new theories of the Devil and of the other dark forces ruling the universe. And if any of these find a little illicit fun by the way, their theories and dreams and theologies and demonologies are undoubtedly the better for it.
Tonight, however, there was a glaring exception to the darkness rule. From a low doorway with a trefoil arch new-struck through an ancient wall, light spilled into the Plaza. Rising above the horizon of the pavement like some monstrous moon a-shine with the ray of a murderous sun, the new doorway dimmed almost to extinction the stars of the other merchants of mystery.
Eerie and unearthly objects for sale spilled out of the doorway a little way with the light, while beside the doorway crouched an avid-faced figure clad in garments never before seen on land or sea ... in the World of Nehwon. He wore a hat like a small red pail, baggy trousers, and outlandish red boots with upturned toes. His eyes were as predatory as a hawk's, but his smile as cynically and lasciviously cajoling as an ancient satyr's.
Now and again he sprang up and pranced about, sweeping and re-sweeping with a rough long broom the flagstones as if to clean path for the entry of some fantastic emperor, and he often paused in his dance to bow low and loutingly, but always with upglancing eyes, to the crowd gathering in the darkness across from the doorway and to swing his hand from them toward the interior of the new shop in a gesture of invitation at once servile and sinister.
No one of the crowd had yet plucked up courage to step forward into the glare and enter the shop, or even inspect the rarities set out so carelessly yet temptingly before it. But the number of fascinated peerers increased momently. There were mutterings of censure at the dazzling new method of merchandising ― the infraction of the Plaza's custom of darkness ― but on the whole the complaints were outweighed by the gasps and murmurings of wonder, admiration and curiosity kindling ever hotter.
The Gray Mouser slipped into the Plaza at the Fountain end as silently as if he had come to slit a throat or spy on the spies of the Overlord. His ratskin moccasins were soundless. His sword Scalpel in its mouseskin sheath did not swish ever so faintly against either his tunic or cloak, both of gray silk curiously co
arse of weave. The glances he shot about him from under his gray silk hood half thrown back were freighted with menace and a freezing sense of superiority.
Inwardly the Mouser was feeling very much like a schoolboy ― a schoolboy in dread of rebuke and a crushing assignment of homework. For in the Mouser's pouch of ratskin was a note scrawled in dark brown squid-ink on silvery fish-skin by Sheelba of the Eyeless Face, inviting the Mouser to be at this spot at this time.
Sheelba was the Mouser's supernatural tutor and ― when the whim struck Sheelba ― guardian, and it never did to ignore his invitations, for Sheelba had eyes to track down the unsociable though he did not carry them between his cheeks and forehead.
But the tasks Sheelba would set the Mouser at times like these were apt to be peculiarly onerous and even noisome ― such as procuring nine white cats with never a black hair among them, or stealing five copies of the same book of magic runes from five widely separated sorcerous libraries or obtaining specimens of the dung of four kings living or dead ― so the Mouser had come early, to get the bad news as soon as possible, and he had come alone, for he certainly did not want his comrade Fafhrd to stand snickering by while Sheelba delivered his little wizardly homilies to a dutiful Mouser ... and perchance thought of extra assignments.
Sheelba's note, invisibly graven somewhere inside the Mouser's skull, read merely, When the star Akul bedizens the Spire of Rhan, be you by the Fountain of Dark Abundance, and the note was signed only with the little featureless oval which is Sheelba's sigil.
The Mouser glided now through the darkness to the Fountain, which was a squat black pillar from the rough rounded top of which a single black drop welled and dripped every twenty elephant's heartbeats.
The Mouser stood beside the Fountain and, extending a bent hand, measured the altitude of the green star Akul. It had still to drop down the sky seven finger widths more before it would touch the needle-point of the slim star-silhouetted distant minaret of Rhan.