The First Book of Lankhmar
Page 52
Beyond the first terrace rose a second uneven flight of steps with areas of menacing shadow pressing upon it from either side. Behind the areas of darkness were a second and third terrace that the silvery light favored. The one on the right—Fafhrd’s side, to call it that, for he stood to the right in the tunnel mouth—was walled and arched with mother-of-pearl, almost as if it were one gigantic shell, and pearly swells rose from its floor like heaped satin pillows. The one on the Mouser’s side, slightly below, was backed by an arras of maroon seaweed that fell in wide scalloped strands and billowed on the floor. From between these twin terraces the flight of irregular steps or ledges continued upward into a third area of darkness.
Shifting shadows and dark wavings and odd gleamings hinted that the three areas of darkness might be occupied; there was no doubt that the three bright terraces were. On the upper terrace on Fafhrd’s side stood a tall and opulently beautiful woman whose golden hair rose in spiral masses like a shell and whose dress of golden fishnet clung to her pale greenish flesh. Her fingers showed greenish webs between them, and on the side of her neck as she turned were faint scorings like a fish’s gills.
On the Mouser’s side was a slimmer yet exquisitely feminine creature whose silver flesh seemed to merge into silver scales on shoulders, back and flanks under her robe of filmy violet and whose short dark hair was split back from her low forehead’s center by a scalloped silver crest a hand’s breadth high. She too showed the faint neck-scorings and finger-webs.
The third figure, standing a-crouch behind the table, was sexlessly scrawny, with an effect of wiry old age, and either gowned or clad closely in jet black. A shock of rope-thick hairs dark red as iron rust covered her head while her gills and finger-webs were starkly apparent.
Each of these women wore a metal mask resembling in form and expression the eaten-away one Fafhrd had found in the muck. That of the first figure was gold; of the second, silver; of the third, green-splotched sea-darkened bronze.
The first two women were still, not as if they were part of a show but as though they were observing one. The scrawny black sea-witch was vibrantly active, although she hardly moved on her black-webbed toes except to shift position abruptly and ever so slightly now and then. She held a short whip in either hand, the webs folded outside her bent knuckles, and with these whips she maintained and directed the swift spinning of a half dozen objects on the polished tabletop. What these objects were it was impossible to say, except that they were roughly oval. Some by their semi-transparency as they spun might have been large rings or saucers, others actual tops by their opacity. They gleamed silver and green and golden, and they spun so swiftly and moved in such swift intersecting orbits as they spun that they seemed to leave gleaming wakes of spin in the misty air behind them. Whenever one would flag in its spinning and its true form begin to blink into visibility, she’d bring it back up to speed again with two or three rapid whip slashes; or should one veer too close to the table’s edge or the golden basin, or threaten to collide with another, she’d redirect its orbit with deft lashings; now and again, with incredible skill, she’d flick one so that it jumped high in the air and then flick it again at landing so that it went on spinning without a break, leaving above it an evanescent loop of silvery air-spin.
These whirring objects made the pulsing moans and whistles the Mouser had heard along the tunnel.
As he watched them now and listened to them, the Gray One became convinced—partly because the silvery curving tubes of spin made him think of the air shaft he’d rope-climbed and the air-tunnel he’d plodded—that these spinning things were a crucial part of the magic that had created and held open the path through the Inner Sea behind them, and that once they should cease whirring then the shaft and tent and tunnel would collapse and the waters of the Inner Sea speed through the rock-tunnel into this grotto.
And indeed the scrawny black sea-witch looked to the Mouser as though she’d been whipping her tops for hours and—more to the point—would be able to keep on whipping them for hours more. She showed no signs of her exertion save the rhythmic rise and fall of her breastless chest and the extra whistle of breath through the mouth-slit of her mask and the gape and close of her gills.
Now she seemed for the first time to see him and Fafhrd, for without leaving off her whipping she thrust her bronze mask toward them, red ropes a-spill across its green-blotched forehead, and glared at them—hungrily, it seemed. Yet she made them no other menace, but after a searching scrutiny jerked back her head twice, to left and to right, as if for a sign that they should go past her. At the same time the green and silver queens beckoned to them languorously.
This woke the Mouser and Fafhrd from their dazed watching, and they complied eagerly enough, though in passing the table the Mouser sniffed wine and paused to take up the two golden goblets, handing one to his comrade. They drained them despite the green hue of the drink, for the stuff smelled right and was fiery sweet yet tart. The black witch took no note of them, but went on whipping her gleaming, mist-waked tops.
As he drank, the Mouser noted that the tabletop was of purple-splotched, creamy marble polished to an exquisite smoothness. He also saw into the golden bowl. It held no store of green wine, but was filled almost to the brim with a crystal fluid that might or might not have been water. On the fluid floated a model, hardly a finger long, of the hull of a black boat. A tiny tube of air seemed to go down from its prow.
But there was no time for closer looking, for Fafhrd was moving on. The Mouser stepped up into his area of shadow to the left as Fafhrd had done to the right…and as he so stepped, there sidled from the shadows before him two bluely pallid men armed each with a pair of wave-edged knives. They were sailors, he judged from their pigtails and shuffling gait, although they were both naked, and they were indisputably dead—by token of their unhealthy color, their carelessness of the thick slime streaking them, the way their bulging eyes showed only whites and the bottom crescent of the irises, and the fact that their hair, ears, and other portions of their anatomies looked somewhat fish-chewed. Behind them waddled a scimitar-wielding dwarf with short spindle legs and monstrous head and gills—a veritable walking embryo. His great saucer eyes too were the upturned ones of a dead thing, which did not make the Mouser feel any easier as he whisked Scalpel and Cat’s Claw out of their sealskin case, for the three converged on him confidently where he stood and rapidly shifted to block his way as he sought to circle behind them.
It was probably just as well that the Mouser had at that moment no attention to spare for his comrade’s predicament. Fafhrd’s area of shadow was black as ink toward the wall, and as the Northerner strode through the margin of it past a ridged and man-sized knob of rock rising from the ledges and between him and the Mouser, there lifted from the further blackness—like eight giant serpents rearing from their lair—the thick, sinuous, crater-studded arms of a monstrous octopus. The sea-beast’s movement must have struck internal sparks, for it simultaneously flashed into a yellow-streaked purplish iridescence, showing Fafhrd its baleful eyes large as plates, its cruel beak big as the prow of an overturned skiff, and the rather unlikely circumstance that the end of each mighty tentacle wrapped powerfully around the hilt of a gleaming broadsword.
Snatching at his own sword and ax, Fafhrd backed away from the be-weaponed squid against the ridged knob of rock. Two of the ridges, being the vertical shell-edges of a mollusk four feet across, instantly closed on the slack of his otterskin tunic, firmly holding him there.
Greatly daunted but determined to live nevertheless, the Northerner swung his sword in a great figure eight, the lower loop of which almost nicked the floor, while the upper loop rose above his head like a tall arching shield. This double-petaled flower of steel baffled the four blades or so with which the octopus first came chopping at him rather cautiously, and as the sea monster drew back his arms for another volley of slashes, Fafhrd’s left arm licked out with his ax and chopped through the nearest tentacle.
 
; His adversary hooted loudly then and struck repeatedly with all his swords, and for a space it looked as though Fafhrd’s universal parry must surely be pierced, but then the ax licked out again from the center of the sword-shield, once, twice, and two more tentacle tips fell and the swords they gripped with them. The octopus drew back then out of reach and sprayed a great mist-cloud of stinking black ink from its tube, under cover of which it might work its will unseen on the pinned Northerner, but even as the blinding mist billowed toward him Fafhrd hurled his ax at the huge central head. And although the black fog hid the ax almost as soon as it left his hand, the heavy weapon must have reached a vital spot, for immediately the octopus hurled its remaining swords about the grotto at random (fortunately striking no one although they made a fine clatter) as its tentacles thrashed in dying convulsions.
Fafhrd drew a small knife, slashed his otterskin tunic down the front and across the shoulders, stepped out of it with a contemptuous wave to the mollusk as if to say, ‘Have it for supper if you will,’ and turned to see how his comrade fared. The Mouser, bleeding greenly from two trivial wounds in ribs and shoulder, had just finished severing the major tendons of his three hideous opponents—this having proved the only way to immobilize them when various mortal wounds had slowed them in no way at all nor caused them to bleed one drop of blood of any color.
He smiled sickishly at Fafhrd and turned with him toward the upper terraces. And now it became clear that the Green and Silver Ones were at least in one respect true queens, for they had not fled the prodigious battles as lesser women might, but abided them and now waited with arms lightly outstretched. Their gold and silver masks could not smile, but their bodies did, and as the two adventurers mounted toward them from the shadow into the light (the Mouser’s little wounds changing from green to red, but Fafhrd’s blue tunic staying pretty inky) it seemed to them that veily finger-webs and light neck-scorings were the highest points of female beauty. The lights faded somewhat on the upper terraces, though not on the lower where the monotonous six-toned music of the tops kept reassuringly on, and the two heroes entered each into that dark lustrous realm where all thoughts of wounds are forgotten and all memories of even the zestiest Lankhmar wine-cellar grow flat, and the Sea, our cruel mother and loving mistress, repays all debts.
A great soundless jar, as of the rock-solid earth moving, recalled the Mouser to his surroundings. Almost simultaneously the whir of one of the tops mounted to a high-pitched whine ending in a tinkly crash. The silver light began to pulse and flicker wildly throughout the grotto. Springing to his feet and looking down the steps, the Mouser saw a memory-etching sight: the rust-topped black sea-witch whipping wildly at her rebellious tops, which leaped and bounded about the table like fierce silver weasels, while through the air around her from all sides but chiefly from the tunnel there converged an arrow-swift flight of flying fish, skates, and ribbon-edged eels, all inky black and with tiny jaws agape.
At that instant Fafhrd seized him by the shoulder and jerked him fully around, pointing up the ledges. A silver lightning flash showed a great cross-beamed, weed-fringed door at the head of the rocky stairs. The Mouser nodded violently—meaning he understood it resembled and must be the door they had yesterday seen from the ribbony cliff summit—and Fafhrd, satisfied his comrade would follow him, dashed toward it up the ledges.
But the Mouser had a different thought and darted in the opposite direction in the face of an ominous wet reeking wind. Returning a dozen lightning-flashes later, he saw the green and silver queens disappearing into round black tunnel mouths in the rock to either side of the terrace and then they were gone.
As he joined Fafhrd in the work of unsettling the crossbars of the great weedy door and drawing its massive rusty bolts, it quivered under a portentous triple knocking as though someone had smote it thrice with a long-skirted cloak of chain mail. Water squirted under it and through the lower third of the central vertical crack. The Mouser looked behind him then, with the thought that they might yet have to seek another avenue of escape…and saw a great white-headed pillar of water jetting more than half the height of the grotto from the mouth of the tunnel connecting with the Inner Sea. Just then the silver cavern-light went out, but almost immediately other light spilled from above. Fafhrd had heaved open half of the great door. Green water foamed about their knees and subsided. They fought their way through, and as the great door slammed behind them under a fresh surge of water, they found themselves sloshing about on a wild beach blown with foam, swimming with surf, and floored chiefly with large flat water-worn oval rocks like giants’ skipping stones. The Mouser, turned shoreward, squinted desperately at the creamy cliff two bowshots away, wondering if they could possibly reach it through the mounting tide and climb it if they did.
But Fafhrd was looking seaward. The Mouser again felt himself shoulder-grabbed, spun around, and this time dragged up a curving ledge of the great tower-rock in the base of which was set the door through which they had just emerged. He stumbled, cutting his knees, but was jerked ruthlessly on. He decided that Fafhrd must have some very good reason for so rudely enjoining haste and thereafter did his best to hurry without assistance at Fafhrd’s heels up the spiraling ramp-like ledge. On the second circling he stole a seaward look, gasped, and increased the speed of his mad dizzy scramble.
The stony beach below was drained and only here and there patched with huge gouts of spume, but roaring toward them from outer ocean was a giant wave that looked almost half as high as the pillar they were mounting—a great white wall of water flecked with green and brown and studded with rocks—a wave such as distant earthquakes send charging across the sea like a massed cavalry of monsters. Behind that wave came a taller one, and behind that a third taller still.
The Mouser and Fafhrd were three gasping circles higher when the stout tower shuddered and shook to the crashing impact of the first giant wave. Simultaneously the landward door at its base burst open from within and the cavern-traveling water from the Inner Sea gushed out creamily to be instantly engulfed. The crest of the wave caught at Fafhrd’s and the Mouser’s ankles without quite tripping them or much slowing their progress. The second and third did likewise, although they had gained another circle before each impact. There was a fourth wave and a fifth, but no higher than the third. The two adventurers reached the stumpy summit and cast themselves down on it, clutching at the still-shaking rock and slewing around to watch the shore—Fafhrd noting the astonishing minor circumstance that the Mouser was gripping between his teeth in the corner of his mouth a small black cigar.
The creamy curtain-wall shuddered at the impact of the first wave and great cracks ran across it. The second wave shattered it, and it fell into the third with an explosion of spray, displacing so much salt water that the return wave almost swamped the tower, its dirty crest tugging at the Mouser’s and Fafhrd’s fingers and licking along their sides. Again the tower shook and rocked beneath them but did not fall, and that was the last of the great waves. Fafhrd and the Mouser circled down the spiraling ledges until they caught up with the declining sea, which still deeply covered the door at the tower’s base. Then they looked landward again, where the mist raised by the catastrophe was dissipating.
A full half mile of the curtain-wall had collapsed from base to crest, its shards vanishing totally beneath the waves, and through that gap the higher waters of the Inner Sea were pouring in a flat sullen tide that was swiftly obliterating the choppy aftermath of the earthquake waves from the Outer Sea.
On this wide river in the sea the Black Treasurer appeared from the mist riding straight toward their refuge rock.
Fafhrd cursed superstitiously. Sorcery working against him he could always accept, but magic operating in his favor he invariably found disturbing.
As the sloop drew near, they dove together into the sea, reached it with a few brisk strokes, scrambled aboard, steered it past the rock, and then lost no time in toweling and dressing their nakedness and preparing hot drink. Soon the
y were looking at each other over steaming mugs of grog. The brandy keg had been broached at last.
‘Now that we’ve changed oceans,’ Fafhrd said, ‘we’ll raise No-Ombrulsk in a day with this west wind.’
The Mouser nodded and then smiled steadily at his comrade for a space. Finally he said, ‘Well, old friend, are you sure that is all you have to say?’
Fafhrd frowned. ‘Well, there’s one thing,’ he replied somewhat uncomfortably after a bit. ‘Tell me, Mouser, did your girl ever take off her mask?’
‘Did yours?’ the Mouser asked back, eyeing him quizzically.
Fafhrd frowned ‘Well, more to the point,’ he said gruffly, ‘did any of it really happen? We lost our swords and duds but we have nothing to show for it.’
The Mouser grinned and took the black cigar from the corner of his mouth and handed it to Fafhrd.
‘This is what I went back for,’ he said, sipping his grog. ‘I thought we needed it to get our ship back, and perhaps we did.’
It was a tiny replica, carved in jet with the Mouser’s teeth marks deeply indenting it near the stern, of the Black Treasurer.
V
The Wrong Branch
It is rumored by the wise-brained rats which burrow the citied earth and by the knowledgeable cats that stalk its shadows and by the sagacious bats that wing its night and by the sapient zats which soar through airless space, slanting their metal wings to winds of light, that those two swordsmen and blood-brothers, Fafhrd and the Gray Mouser, have adventured not only in the World of Nehwon with its great empire of Lankhmar, but also in many other worlds and times and dimensions, arriving at these through certain secret doors far inside the mazy caverns of Ningauble of the Seven Eyes—whose great cave, in this sense, exists simultaneously in many worlds and times. It is a Door, while Ningauble glibly speaks the languages of many worlds and universes, loving the gossip of all times and places.