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When the Devil Dances

Page 9

by John Ringo


  "Right now you're in Sector F, Subsector 1-1-4. That means that you're right at the top of F, on the border with E and four blocks out from the center. Sector A is security, emergency services, administration and a few living quarters, mainly for administration and security. Sectors B through D are living quarters. Although some of C and D are given over to support. Sector F is hospital and environmental support and E through H are generally given over to support including a fusion reactor in H and an extensive hydroponics and waste reprocessing section in G.

  "The main personnel entrance is above Sector A and joins A near the juncture of the other three living sectors. Just outside of it is a large parking garage where most of the vehicles used by the evacuees are parked. On the southwest quadrant, adjacent to Sector D, is the main resupply route. Supplies come in there and are transported down elevators to Sector H.

  "There are primary movement routes running along primary sector junctures—that is, where four sectors converge—and at four points within each sector. Prime Corridors have slide-ways, walkways and cart paths. Secondary movement routes are found at every other subsector juncture point. Secondary Corridors do not have slideways and you have to be careful of carts and vice versa. The small corridors where residences are found also can be used to move around; they are referred to as tertiary corridors. Except in special cases, carts are not permitted in residential corridors.

  "If you get lost," she continued, hitting a command so that a list of icons came up, and pointing to an icon that looked like a computer, "look for this symbol. That's an info-access terminal. You can query one as to your location and how to get to just about anywhere in the Urb. You also can ask for a 'sprite,' which is a Galactic supplied micrite. It's about the size of a fly and glows. It will leave and take the shortest primary route to your destination. Follow it. It will stop if you stop and leave when you reach your destination."

  She gestured to the rest of the icons. "There's other symbols you need to get to know. There's symbols for security, bathrooms, cafeterias and stuff like that. Most of them are sort of self-explanatory, but you need to get familiar with them.

  "You are permitted to leave the Sub-Urb, but it is strongly discouraged and no unauthorized personnel are permitted into the Urb and no military personnel are permitted unless they have written orders or are on hospital status and assigned . . . like you."

  "You' gi' 'is for," Elgars said.

  "Yes, I've given this lecture a few times," Wendy said with a grim smile. "I've been in this fucker since it was just a giant echoing hole." She thought about it for a moment. "That's all you really need to know for now. There's some minimal emergency information you should get familiar with, but it's available on channel 141. I'd recommend watching that fairly religiously for a couple of weeks; there's all sorts of tips to getting around. Any major questions for now?"

  Elgars shook her head and went over to the other locker to get a bra. The locker had a chest of drawers in it and several sets of civilian clothes, mostly blue jeans and dresses. On the right hand side was a shoe rack with one pair of running shoes, two sets of shined combat boots and nine pairs of high heeled shoes, most of them black. The only thing that showed any sign of use was the running shoes.

  "Man," Wendy breathed. "You've got enough clothes for five people down here."

  Elgars made a questioning sound in her throat and Wendy shrugged.

  "There aren't any clothes getting made these days; all the mills make stuff for the Army. So whatever people brought, and most of 'em only brought a suitcase or two, that's what they had to wear." Wendy gestured at her own outfit of a dungaree type shirt and slightly oversized jeans. "They make a few things to keep people dressed and shoes, but none of it is 'fun clothes.' You've got more dresses than I've seen in three years."

  Elgars looked at them then at Wendy. They seemed to be about the same size so the captain gestured. "Yuuuh . . . waaa . . . ?"

  The blonde dimpled prettily and pushed the air off her right ear. "Not now. Maybe some other time if I can borrow something that'd be great."

  Elgars reached into the locker and pulled out one of the dresses. It was a violet wrap, consisting of multiple layers of lace in a variety of shades. She looked at it with distaste for a moment then thrust it at Wendy. "Take."

  "Are you sure?" Wendy asked. The dress was beautiful.

  "Suuurre." Elgars' face worked for a moment as if she was going to spit. "Ah don't lahk purple," she continued in a soft southern accent. There was no trace of a lisp.

  * * *

  Elgars looked around with interest. The corridors were wide—wide enough to slip a car through with difficulty—and high. And they seemed to go on forever. Every fifty meters there was a set of stairs and every hundred meters there was an escalator flanked by an elevator. At each such intersection there was another emergency pack, but unlike the one in her room, most of these were hanging open and empty. The plastic walls changed color, but all were calming pastels. The tones were pleasant, though, not institutional in any way. Occasionally there were walls of what looked like stone but with a smooth look as if it had been extruded or melted.

  Overhead there were regular sprinklers and innumerable pipes with cryptic markings like "PSLA81." At intervals the one of the pipes that was marked with a red and blue pattern would have an extension downward to a double headed ending. Since it was valved and capped, Elgars imagined that it was probably designed to supply emergency water for some purpose.

  The main corridors were open but there were memory-plastic doors on either side, some of them marked and others not. Most of the ones that they passed seemed to be residences although a few were marked with names like "The Cincinnati Room." At intervals in the main corridors there were open doors with control panels on both sides. These were heavier and seemed to be designed to close in the event of an emergency.

  At every set of stairs or escalator was a sign: "Primary evacuation route" with an arrow up, down or pointing into the corridor. Flanking it was another: "Secondary evacuation route" pointing in a different direction. In addition to the emergency signs there were signs with some of the icons that Wendy had pointed out. Elgars was fairly sure she could figure out the bathroom and the cafeteria signs. But what was the one with three things that looked like feathers?

  As Wendy had pointed out, there were regular markings on the walls, a letter followed by three numbers. In their perambulations they had proceeded out of Sector F and into B. It seemed to Elgars that they were taking a very roundabout route; they seemed to be staying in personnel quarters corridors and away from the main thoroughfares.

  Most of the residential corridors were narrow, no more than two persons wide, and showed signs of wear. In one area most of the glow-paint had been damaged, leaving long sections of near total darkness. Wendy didn't stop but Elgars noticed that she seemed to be much more cautious in her movements, slowing as she approached intersections as if to listen for other footsteps, and the few people that they passed seemed to avoid eye-contact.

  "This is the older section," Wendy said quietly as they were headed down a secondary corridor. This one had scorch marks on the walls as if a fire had once raged through the area and the damage was never completely repaired. "I was here when this corridor was as new and shiny as your room. But it's near a maintenance section now and . . . well . . . it's sort of a bad neighborhood. On the other hand, the security pantywaists don't like it much, so I don't think we have to worry about them."

  What they did have to worry about became evident as they came to a residential intersection. In the better sections there was a slight widening of the corridors at the intersection, a water fountain and signs to the significant support facilities in the area. Two of the three corridors leading to this spot had had their glow-paint almost entirely stripped away and the water fountain had been ripped out of the wall and was sitting in a pool of rusty water.

  As Wendy stepped cautiously into the shadows along one wall, there was the rasp of a m
atch and a group of figures emerged from one of the darkened corridors.

  "Well, whatta we got here?" the leader asked, lighting her cigarette. The girl was below normal height and unhealthily skinny. Her face had been badly tattooed with a figure that was probably a spider and her hair was pulled up in patches that had been dyed a variety of colors. She was wearing heavy boots, short shorts and a midriff top. Elgars would have laughed at the combination if it wasn't for the aluminum baseball bat she was swinging in one hand.

  "I think we've got trespassers," giggled another. This one was above average height and heavyset with wide hips and pendulous breasts. The two would have made a comical couple were it not for the weapons in their hands.

  "Whatcha got in the bag, cutey," the leader said as the other three started to spread out.

  "Nothing you want," Wendy replied quietly. "You just go your way and we'll go ours."

  "Oh, I don't think so," the heavier one said, pulling a chain out from behind her back. "I really don't."

  "Do we kill them?" Elgars asked with perfect clarity. She was standing quite still, her weight forward on the balls of her feet and her hands at her side. The question was asked in an absolutely toneless voice.

  "Uh, no," Wendy said. "Security gets all pissy when you do that."

  "Okay," Elgars said and moved. From Wendy's perspective, one moment she was totally still and the next she was practically chest to chest with the leader.

  The captain blocked the swing of the bat with her forearm—she was well inside the arc—and ripped the ring out of the leader's nostril. "That's to get your attention," she said in a deep voice just before she head-butted the leader into the far wall.

  Wendy's hand dipped into the bag and came up holding the Glock, which more or less stopped the other three in their tracks. "Oh, look, there was something you guys could have used. And, lookey, it's got a silencer on it. Which means that when I blow you all over the wall, security won't even hear. Now, why don't you three just take off while my companion finishes playing?" They took one look at the pistol and decided there were corridors that needed their attention. Like, now.

  Wendy winced as Elgars kicked the henchman in a place that is, arguably, more sensitive in women than in men. The chain had disappeared somewhere down a corridor and a knife was already on the floor broken at the tang. The woman was waving one hand in front of her face, fighting to get a word out, when Elgars followed it up with a kick to the side of the head.

  "If you didn't want to play, you shouldn't have brought the ball," the captain said, bouncing on her toes with her hands up at shoulder height, fingers folded and palms out. Again, the voice was decidedly deep and clear.

  "I think you're done here, Annie," Wendy said, stepping over to the leader to check for a pulse. There was a good solid beat, which was nice considering the bang her head had taken. Wendy flipped out a penlight and checked the pupils. The right pupil was a little sluggish but Wendy figured she had a better than fifty/fifty chance of waking up. The henchman was even better off, already starting to groan into consciousness.

  "Damn, you two are luckier than you have any right to be," Wendy said, straightening up. "I'd suggest you run by the infirmary, though." She kicked the leader in the shin. "You've got a pretty good concussion going there.

  "Right," Wendy said, "I think we should get as far from here as possible."

  " 'Ka," Elgars mouthed, lowering her hands. "N'd t' ge' ou' o' D'ge."

  A few turns, a short secondary corridor and they were back in well-maintained corridors as if the encounter had never taken place. These corridors were, for the most part, not crowded. The one exception was an open area where at least four hundred people, mostly older but with a scattering of younger women and children, sat on metal chairs playing board games, talking and sipping drinks. One end of the area was an elaborate playground, like hell's own hamster trail. It was mainly around this centerpiece that the children ran screaming happily.

  Wendy didn't even pause, continuing her unerring navigation towards their eventual goal.

  "We're almost there," she said, taking another up escalator. "This place is laid out really logically. Once you get used to it you can find anything. All the security stuff is up and towards the main entrance which is on the inner corner of A."

  Elgars pointed to a large red box on the wall of the corridor. It was the second one that they had passed. It was marked in a similar manner to the emergency packs in the rooms, but had a large sign "For ER Personnel only." And it apparently hadn't been looted.

  "It's an attack pack," Wendy said. "There is one in each subsector, located at the subsector's 4/4/4 point; that's short for the middle of the subsector. It's got basic rescue and fire gear in case of an emergency. There's some class B breath packs, a trauma kit including foldable stretcher, a defib kit, firefighting gear and an entry kit. They can only be opened by qualified emergency/rescue personnel; there's a palm print scanner on them. I can get one open; I'm in the fire/rescue reserve force. I'm hoping to get on a regular crew soon, if I can pass the Physical Performance Eval."

  Elgars pointed to the sprinklers on the ceiling. "F'r'?"

  "Yeah, they're for fire suppression," Wendy agreed. "And some of the areas that have a lot of computer equipment are Halon fed. But even with them, there's the possibility of a large breakout. And if a big fire breaks out, we're screwed. This thing is like a ship; you have to kill the fire before it kills you. The alternative is going to the surface, and if we wanted to be up there, we wouldn't be stuck down here."

  "Wur ahh . . . are we?" Elgars asked gesturing around. She apparently had decided to ignore the earlier adventure.

  "You mean in the world?" Wendy responded. "They didn't tell you?"

  "Nuu . . ." the captain said. "Ne'er ask . . ."

  "Didn't want to ask the shrinks, huh?" Wendy said, taking another turn. This corridor was less well lit and appeared to be unused. The doors along both sides all showed the red panel of being locked. "We're in the mountains of North Carolina. Does that mean anything to you?"

  "Nuuu . . ." Elgars said with a shrug then frowned. "S . . . saw a m . . . map. A . . . Ash . . ."

  "Not near Asheville," Wendy said with a snort. "It's a long story."

  "Tell."

  Wendy shrugged. "When the Posleen dropped on . . . Fredericksburg," Wendy said with only a slight catch in her voice over the destruction of her hometown, "most of the Sub-Urbs weren't ready for people to move in. But there were nearly two million refugees from Northern Virginia. Some of them could go back but . . . well most of F'Burg was just gone. I mean, between the battleships and the fighting and the Bomb it had been smashed flat. And we were going to have to move out soon because the Posleen were just coming back. And most of the survivors were . . . well . . . not in the greatest shape. . . .

  "Anyway, this was the only Urb that was almost finished on the East Coast. It was the first one started; the local congressional representative had managed to wrangle getting it placed in his district even though it's in a really stupid spot."

  Elgars made another sound and Wendy grimaced.

  "Well, first of all, all the other Urbs are placed near interstates, usually near existing cities. Asheville has two really huge ones and they're both full. But we're near a place called Franklin. It's just a little town in southern North Carolina, a dot on the map. The only reason we're here is because of the congressman; he'd been in Congress for just about forever and was the committee chairman for the procurement process. So this was where the first Sub-Urb went.

  "Supplying us, what little supplies we get, is a real pain because the trucks have to compete with the supplies for the corps that's defending Rabun Gap. And the corps is practically on top of us; their main rear area supply point is Franklin, so at first we had all sorts of trouble. There's a Kipling poem that points out that soldiers aren't 'plaster saints.' Mix a corps of soldiers with an underground city full of women and things got . . . bad for a while. So now they stay out there and
we stay in here and almost everybody's happy."

  She shook her head after a moment. "We're just about the only Sub-Urb that has that problem, too. You see, we're just about the closest Urb to a defense line. I mean, there are a couple of others that are this close and then there was the Rochester Urb . . ." She paused and shuddered.

  "Ba . . . ?" Elgars asked.

  "Yeah," Wendy said quietly. "Worse than F'Burg really. The Posleen got into the Urb and after that there just wasn't anything to do. There's really only one way in and out. The defenders put up a good fight, or so we hear. There . . . weren't any survivors."

  "Urgh . . ."

  "Yeah," Wendy said. "That's why whenever the news mentions fighting around Rabun Gap we sort of tense up. If the Posleen come through there's not much we're going to be able to do."

  Elgars just nodded and kept looking around. Like Wendy, most of the people were poorly dressed. The exception were one or two teenage females who were wearing flashy shorts and midriff tops. The clothing was clearly new, but the style was . . . different from the rest of the inhabitants.

  Wendy noted her glances and frowned. "Corps whores," she whispered.

  "Whuh?"

  Wendy shrugged again. "Everybody finds their niche here. Some of them turn into drones, some of them decide to have some fun running the corridors and acting like they're bad. Others . . . find a party. The soldiers up top are restricted from coming down here; there were just . . . too many problems when they had unrestricted access." She frowned and it was apparent that there was a wealth of stories in that simple sentence. "So after a while the head of security and the corps commander reached an agreement and now the soldiers don't come down here. That doesn't mean we're restricted from leaving. So some of the girls, women too . . . ply a very old trade on the surface."

 

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