Thornhold h-16
Page 13
Well, that is what the "Harpers" would do. Danilo, personally, had other plans. He stooped and kissed the gnome's brown cheek. "Thank you, Alice."
"What for?" She sniffed and scrubbed at her cheek with one hand. "I gave you my report, same as always. You'll pass along the report, same as always. Business as usual."
"I'll pass along the report you gave me," he said, giving the words deliberate emphasis.
Awareness dawned in the gnome's eyes, and a small, grateful smile curved her lips. She cleared her throat and turned aside. She opened a glass-topped table and snatched up a pair of teardrop earrings; silver, set with moonstones and sapphires. They were beautiful, and perfect for Danilo's half-elf partner.
"These are elven, and if I remember aright, the elf festival of Springrite is just around the corner."
He counted out the price and put the gold coins into the gnome's hand. "Arilyn will love them. She may even wear them. You are an excellent saleswoman, Alice," he said, punctuating his remark with another kiss to her cheek, "and an even better friend."
Danilo turned and left, shooing off the suddenly suspicious raven and noting, with great satisfaction, that this time the gnome permitted his heartfelt kiss to remain where he'd left it. And as he went, he sent up a silent prayer to Selune, the goddess of moonlight and the patron of all seekers, that Bronwyn would find her way safely to Thorn-hold, and that there she would find what she had been seeking so long.
Dag Zoreth had heard stories about the vastness and complexity of the underground world, but all of them paled before the reality. The tunnels and caverns beneath the Sword Mountains went on forever, delving far deeper than he had imagined a man could go. Dag Zoreth had never been so far underground. It was oppressive in a way that no fortress dungeon, no matter how dank and fearful, could ever duplicate. Perhaps it was the knowledge that tons of rock and soil loomed overhead, or the constant danger posed by the river that careened through the heart of the mountain.
The river path was wet and treacherous. More than one man had fallen down the steep embankment, to be swept away to his death. They had been forced to slaughter one of the pack mules who'd fallen and broken a leg amid the uneven stones. The noise of the rushing water was nearly deafening, and the only light was the luminous moss that grew in uneven patterns on the tunnel walls.
But Dag had chosen the path for its very hazards. The river's roar would drown out the sounds of the approaching army, and the glowing moss made torchlight unnecessary. It was never easy to surprise dwarves. Taking out their outposts-a reclusive smith and some far-ranging mining parties-would help. One of the miners had yielded up some interesting news. Not willingly, of course. He had died without speaking, despite the Zhentish soldiers' most creative efforts to wrest information from him by torture. The dwarf's spirit had been more accommodating. Grudging even in death, the dwarf had given up, bit by bit, the fact that most of the Stoneshaft clan had gathered to celebrate the wedding of the patriarch's youngest daughter. There would be days of festivity and merriment. Wedding ale, a particularly potent brew, would be abundant.
None of the soldiers believed that this guaranteed an easy time of it. Dwarves were fearsome fighters whose prowess and ferocity only seemed to rise with the level of ale in their bellies. But what the Zhentarim had in their favor was surprise, in the form of access to tunnels that, until recently, no one but the paladins of Thornhold knew existed.
Sir Gareth's information proved accurate, though Dag had taken care to verify it wherever he could. Finally they reached the last tunnel, the one that led to the Stoneshaft clanhold's great hall.
A call for silence and readiness passed down the line, moving swiftly by blow and gesture. Dag watched as the soldiers loosened their weapons and removed extras from the nearly empty packs on the mules. The animals would stay back with the drovers, for they would be useful in the new trade routes that would follow this conquest. When all was ready, Dag nodded to his captain, and the soldiers crept forward.
Excitement, dark and compelling, welled up in Dag's heart. He bad seen battle before, but only from a distance. His superiors at Darkhold deemed him too valuable to risk in close combat. He had earned his position in the war-clerics through his command of strategy and the clerical spells he had developed with Cyric's blessing. This was the first time he would smell the blood and the fear, taste the potent wine of destruction.
He fell into place behind the fighters and began murmuring a low prayer. Into it he poured all his long-repressed anger, his hatred, his desire for blood and power and death.
The evil spell gathered force and power, growing until it felt to Dag like a living thing, a third being born of Cyric's dark power and his own unfathomable yearning. The power reached out and seized the soldiers with unseen hands, swept them along into the vortex of what Dag felt, saw, and summoned. Soon the men were running, thundering down the tunnel with weapons aloft and eyes glittering with bloodthirst.
The dwarves heard and came running out to meet them, as Dag had intended for them to do. They came barreling down their tunnel and into an antechamber, a vast work of art so grimly beautiful it nearly distracted Dag from his terrible devotions.
Almost, but not quite. Dag's voice lifted into a sound like shrieking wind. The spell tore free of his throat and whirled into the chamber.
Power, visible only to his eyes, swept with maelstrom force to engulf and encircle the massive stone statues that ringed the chamber. Instantly the statues began to tremble.
The dwarves paused, startled into temporary inaction by this harbinger of the one thing their kind feared above all others: earthquake.
But the reality of Cyric's wrath was something both less and more terrible. The wondrous statues of long-dead dwarf heroes turned on their descendants. They tilted inward, breaking free of their pedestals with thundering booms, and then crashed into the dwarven throng.
Some of the dwarves were fleet enough of foot and wit to escape back down the tunnel, but dozens were crushed beneath falling stone. The Zhentish soldiers rushed into the swirling cloud of dust.
The sounds of furious battle echoed through the tunnel that led to the great hall. Though the Zhentarim had the strength of numbers and arms and magic, Dag did not count the dwarves out yet, not by any means.
He had reason to know how fiercely people could fight to defend their homes and family. He bad seen his brother Byorn die doing just that, living longer than he should have against odds far greater than any sane man would face. Young Byorn's face rose up before him now, bringing with it a stab of poignant loss. Dag ruthlessly thrust the memory aside.
He began the chant of another dark spell, one that he himself had developed as a Darkhold war-cleric, one that he had taught to the men and women under him. Dream-pursuit, he called it. It slowed the limbs of their opponents, made each motion as languid and heavy as if they were moving through water. The spell duplicated, with precise and deadly effect, the feeling one had in a nightmare of being pursued and unable to run. Only this spell was not a dream, but grim reality.
The spell took effect, turning the dwarves' battle effort into a slow, macabre dance. Dag studied the surviving dwarves for signs of value. When be saw one be thought might do, he limned the prospective slave in faint purple light, which served both to freeze the dwarf in place, and to mark him as beyond limits. His men knew better, even in the grip of the spell-enhanced battle-lust, to thwart Dag's demonstrated will.
Dag found himself enjoying the process of selection. Each dwarf that died by his command was an offering to Cyric, god of strife. But this offering held something more, something so exhilarating that it bordered on blasphemy. Cyric received, but only the offerings Dag Zoreth chose to give. He pointed, and a dwarf lived. A red-bearded female, probably a gem smith judging from her rich ornaments. A beardless child. Another. That one with the hammer uplifted to crush a soldier's skull. A stout female with festive garb and a long gray beard. No, that one was too old to be of lasting value. The purple ligh
t surrounding her vanished, and a Zbent's sword slashed in.
It was over too soon. In the relative silence that followed the slaughter, Dag's heart pounded so hard that he was certain all could hear it. That mattered not. His men would not think less of him for it. His dark pleasure was mirrored on the face of every surviving Zhent.
Dag took a long breath, gathering himself and turning to the next task. "Chain the captives, no more than three together," he instructed. "Drive them to the surface. The wagons are ready?"
"They are, my lord," his captain answered.
Dag nodded. Slavery was outlawed in much of the northlands, and he had deemed it imprudent to march the dwarves overland. Enclosed wagons offered a degree of security. The dwarves would be shipped to the south and sold in the markets where dwarven lives and skills had a price. The money would go to Zhentil Keep, ensuring that there would be little discussion over whether Dag would be permitted to hold what he had conquered.
The task, however pleasurable it might have been, was not yet done. There were tunnels to explore and tunnels to seal. And then, the best of all…
The destruction of Thornhold and the reclamation of Dag Zoreth's birthright.
SIX
When she neared the top of the winding path, Bronwyn slid from her horse and stood, looking up at the fortress her father commanded.
Her father. She had said the words often in the silence of her mind and had even practiced them aloud a time or two on the way to Thornhold.
The trip had been indecently short. Two days' ride was all that had separated her from the truth of her past. Worse, she had long known of this stronghold of the order of paladins, had known exactly where it lay; not far north of Waterdeep, on the sea cliffs, north of Redciffs and the Red Rocks, straight west of Kheldell and south of the Mere of Dead Men. She could have come here any time had she but known what she would find.
Bronwyn took a long, steadying breath and took stock of her surroundings. The fortress was impressive, forbidding. It was built of gray stone, set against and near the top of a hill that swept up high, and then fell in a nearly sheer drop to the sea. She could smell the sea and hear it, too-a distant, restless crashing against an extremely inhospitable and rocky shore. A few sea birds circled overhead, and their poignant cries gave voice to the inexplicable loneliness that swept over her in waves.
It was a strange feeling, no doubt inspired by her bleak surroundings, but still utterly at odds with the coming reunion. Bronwyn shook off the dark mood and studied the fortress itself. A thick wall surrounded the keep in a tall, curving sweep-no corners to obscure the watchmen's vision, no dead areas where arrows could not reach potential invaders. Two tall towers rose high over the wall, each crowned with the blue and white banner of the Knights of Samular. There was no other ornamentation; unlike the small city castles of Waterdeep and the exotic keeps Bronwyn had seen in the southern lands, this one was somber and stolid, build for strength and nothing more. There were no glass-covered windows, no balconies, no ornamental stonework-nothing that would provide a handhold or an entrance for an enemy intent upon escalade. The arrow slits were exceedingly narrow. Crenellations were spaced evenly along the top of the wall and fitted with wooden shutters for extra security.
After several moments of this scrutiny, Bronwyn began to wonder where an observant eye ended and a coward's hesitation began. She gathered up the lead reins of her horse and walked toward the massive wooden gate. There was a smaller door in the gate; this opened to her knock, and an elderly man came out to greet her. It seemed to Bronwyn that he was surprised, probably because she was a young woman traveling alone. She had read that some of the holy orders had little to do with women and thought of them, when they thought of them at all, as weaker beings requiring protection. But she could not fault the old man's manners. In courtly tones, he asked her name and what aid she required.
"I have business with Hronulf of Tyr," she responded politely. "My name I will tell to him alone."
The paladin studied her for a moment, his rheumy eyes intense. Then he nodded. "There is no real evil in you," he said. "You may enter."
Bronwyn bit her lip to keep it from turning up in a wry smile. No real evil. That was a resounding endorsement if ever she'd heard one. Oddly enough, that carefully qualified praise had a familiar ring to it, one that was shadowed by a vaguely remembered emotion. Bronwyn tried to find words to describe that emotion. Quiet despair? No, that was not quite right. It was, however, uncomfortably close to the mark.
She pondered this as she followed the old paladin. He turned her over to another man, also well advanced in years, who led her through the bailey courtyard. Here, at least, was bustling life, and Bronwyn gratefully gave her natural curiosity free rein.
Perhaps a score or more servants, common folks tending the tasks needed by any community, busied themselves in and around the small wood and plaster buildings that were set against the interior wall. Clustered about the bailey- the castle courtyard-were animal pens, a brewery, and a chandler's workshop pungent with the scent of melting tallow and cooling candles. The scent of lye soap was heavy in the air, and a pair of servants, arms bared to the elbows, leaned over large wooden tubs and scrubbed garments up and down rippled washboards. A wheelwright was melding the broken spoke on a cart's wheel, while the anxious merchant stood by offering suggestions. Through another open door, Bronwyn caught sight of a loom bright with the blue and white design of the order.
Oddly enough, there appeared to be no women among the servants. That puzzled Bronwyn. After all, her very existence proved that the Knights of Samular was not a celibate order.
She was tempted to ask her guide about this but upon second consideration decided that he was not the confiding sort. When told to take Bronwyn to the fortress commander, he had responded with folded lips and a curt bow. He had bid her to follow him and then turned away. Not a word had he spoken since, and Bronwyn had seen frowning faces less eloquent than the stiff lines of his back and shoulders. Not the confiding sort at all. She hoped that her father would be more approachable. At this point, though, and for no reason that she could express or explain, Bronwyn felt unwilling to place many coins on that bet.
Her guide led her through the bailey and to one of the towers. They climbed a broad stone staircase. Near the top, her escort stopped before a door fashioned of stout oak planks banded with iron.
"This is Hronulf's chamber. He should be finished with his devotions by now." With that, the paladin turned and left Bronwyn alone in the hall.
This was it. She had waited for this moment for over twenty years-longed for it, worked for it. Suddenly she felt strangely reluctant to proceed. Muttering an imprecation, she lifted a hand and knocked.
Almost at once, the door swung open. A tall man, taller than Bronwyn by at least a head, stood in the portal. Although he was of an age when most men would be accounted elderly, he was still in fine trim, and he stood with the balanced poise of a warrior. Broad shoulders and powerful arms declared his prowess with the sword that hung at his hip, and he wore a tabard of white linen emblazoned in blue with the symbol of Tyr-a balanced scale, set upon the head of an upright warhammer. His hair was thick and iron gray, as were his mustache and neatly trimmed beard. Keen silver-gray eyes peered kindly at her from a ruddy, comely visage that wore its years exceedingly well.
Before Bronwyn could speak, the color drained from the paladin's face. He sagged and grasped the door lintel. Instinctively, Bronwyn reached out to steady him, but he quickly recovered himself, shaking off the moment of shock.
"Forgive me, child. For a moment you reminded me of someone I once knew."
"Who?" she asked. The word spilled out before she had time to consider.
"My wife," he said simply.
My mother, she thought.
The silence stretched between them as the paladin waited courteously for her to state her business. But Bronwyn's facile speech utterly deserted her. Finally the paladin spoke. "Surely, you did not come
to listen to an old man's tales of the past. How may I help you, child?"
Bronwyn took a long breath. "Sir, I came from Waterdeep to speak with you. I have gone over what I wished to say many times in my mind, but that didn't seem to help. I don't know quite how to tell you…"
"Simple words are best," he said. "A straight arrow flies truest."
The words stirred a memory in some distant corner of her mind. She had heard them before, and others like them. "I was raised in Amn as a slave, taken there when I was very young. I do not remember my age, or my village, or even my family's names. All that I carried with me was my given name and a small birthmark on my lower back that looks a bit like a red oak leaf. My name is Bronwyn."
The paladin turned so pale that for a moment Bronwyn thought he might collapse. She gently, but firmly pushed him back into the room and into a chair.
He gazed up at her for a long moment, his expression utterly incomprehensible. It occurred to Bronwyn that he might be testing her, as the guard at the fortress gate had done-the man who had found "no real evil" in her. Bronwyn decided that she could not bear and would not abide another such grudging acceptance.
Her chin came up and her shoulders squared. "I am told that you lost a child of my age, a child who bore a similar name and birthmark. I am told that I am she. If this is so, I will be content to leave this place with the truth; If I have been misinformed, I will seek my family elsewhere. Either way, I ask nothing from you. If you have any doubts about my intent, test me in whatever manner you see fit. Take the truth from my heart in fair exchange, for the truth I ask."