by Aleron Kong
Studded Sprite Gauntlets. Defense +6 (Max defense +7). Weight 2.2 kg. Durability 31/40. Item class: Uncommon. Quality: Superb. Type: Light Armor. Increased climbing +10.
Greaves of the Wood Sprite. Defense +5 (Max defense +9). Type: Light armor. Durability 28/45. Item class: Uncommon. Quality: Superb. Weight: 2.8 kg. Movement speed increased by 10%
Reinforced Sprite Boots. Defense +5 (Max defense +8). Durability 18/35. Item class: Uncommon. Quality: Superb. Weight: 1.8 kg. Type: Light armor. Silence +15
Bonus for entire set of Enhanced Sprite Armor. Defense given by each piece increased by 25%. Special Bonus: 50% less noise made while moving through forest. Special Bonus: +20% Earth Resistance
Weapons
High steel long sword. Damage 13-19 (Max damage 18-24). Durability 33/50. Item class: Uncommon. Quality: Superb. Weight 2.8 kg
Glass dagger. Damage 8-11 (Max damage 15-18). Durability 73/250. Item class: Uncommon. Quality: Superb. Weight 0.5 kg.
Shadow High Steel Dagger. Damage 10-12. Durability 21/25. Item Class: Uncommon. Quality: Above Average. Weight: 0.5 kg. Ignores 10% of target’s defense.
Steel Dagger of Life. Damage 1-2 (Max Damage 8-11). Durability 1/20. Item Class: Uncommon. Quality: Above Average. Weight: 0.6 kg. Bestows +1 life damage upon successful strike (+5 to Death creatures). Charges 5/20.
Recurve bow of the Wood Sprite. Damage 14-19. Durability 35/35. Item class: Rare. Quality: Superb. Weight: 3.8 kg. Traits: + 8 Dexterity. + 5% accuracy. Provides the skill: Focus.
Sprite Arrows of Nature. Quantity 20. Durability 4/4. Item class: Uncommon. Quality: Above Average. Accuracy +1. Damage +1.
Arrow of Dispelling. Will dispel active enchantments on target.
Arrow of Flame. Will do additional 10-12 damage on impact. Chance to cause Burn.
Arrow of Poison. Chance to Poison target, doing additional 2-4 damage for 10 seconds.
Arrow of Freeze. Will do additional 7-9 damage on impact. Chance to cause Freeze.
Arrow of Piercing. Will ignore up to 66% of opponent’s armor.
Arrow of Confusion. Target may attack anyone near, including possibly allies.
Misc
Belt of Strength: Durability 20/20. Item class: Rare. Quality: Superb. Weight 1.1 kg. Traits: Increase Strength by +4.
Necklace of Scry Defense. Will block all but God level scrying spells. You will not be able to be seen by divination, tracking or detection spells. Passive action. Durability 200/200. Item class: Rare. Quality: Superb. Weight 0.4 kg
Bracelet of Health. Durability 10/10. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +40.
Rings
Ring of Hidden Dangers. +25% to trap detection. Passive ability. Durability 15/15. Item class: Uncommon. Quality: Average. Weight 0.1 kg
Ring of Flowing Thought. Durability 25/25. Item class: Rare. Quality: Superb. Weight 0.1 kg. +20% mana regeneration
Minor ring of healing. Will heal 30 health on wearer. Cool down 10 minutes. Can be used twice per day. Durability 8/8. Item class: Common. Quality: Average. Weight: 0.1 kg
Ring of Mana: Durability 9/9. Item class: Uncommon. Quality: Average. Weight: 0.1 kg. Traits: Increase maximum Mana by +20.
Ring of Health: Durability 11/11. Item class: Uncommon. Quality: Above Average. Weight: 0.1 kg. Traits: Increase maximum Health by +30 x 4
Richter’s Skill Rank Bonuses
- Herb Lore:
Novice: Notice low level herbs and be able to pick them. Can detect one useful traits from picked herbs
Initiate: Can detect two traits from picked herbs. Can avoid one negative trait when ingesting
Apprentice: Can detect three traits from picked herbs. Can avoid two negative traits when ingesting
- Pierce the Veil
Novice: Can see hidden traps
Initiate: Can see hidden compartments
- Trade
Novice: Can “smell” a deal
Initiate: 5% better prices, buying and selling
Apprentice: 10% better prices, buying and selling. Can find black markets.
- Portal Construction
Novice: Can travel only between two points on the same ley line.
Initiate: can create portals to allow travel between any two points on the same type of ley line.
Apprenctice: Can create a portal with multiple exit points. This can only be built at a Place of Power. The number of destination points is determined by the number of ley lines present.
Name: Richter
Age: 24
Level: 18, 36%
Health: 430 Mana: 420 Stamina: 210
Strength: 29
Agility: 24
Dexterity: 34
Constitution: 25
Endurance: 21
Intelligence: 35
Wisdom: 21
Charisma: 24
Luck: 15
Abilities:
Limitless
Gift of Tongues
Fast Learner
Bounty of Life
Psi Bond
Skills:
Herb Lore Lvl 39; 22% to next level
Alchemy Lvl 1; 0% to next level
Analyze Lvl 6; 7% to next level
Pierce the Veil Lvl 23; 45% to next level
Stealth Lvl 6; 14% to next level
Traps Lvl 21; 87% to next level
Trap Disarm Lvl 21; 99% to next level
Archery Lvl 10; 24% to next level
Imbue Arrow Lvl 5; 18% to next level
Focus Lvl 3; 78% to next level
Double Shot Lvl 3; 31% to next level,
Drill Shot Lvl 2; 40% to next level
Swordsmanship Lvl 2; 15% to next level
Small Blades Lvl 4; 43% to next level
Unarmed Combat Lvl 1; 10% to next level
Pressure Points Lvl 1; 15% to next level
Light Armor Lvl 8; 18% to next level
Grace in Combat Lvl 5; 38% to next level
Air Magic Lvl 6; 37% to next level
Life Magic Lvl 5; 82% to next level
Earth Magic Lvl 4; 92% to next level
Water Magic Lvl 5; 47% to next level
Dark Magic Lvl 5; 22% to next level
Light Magic Lvl 4; 48% to next level
Fire Magic Lvl 5; 9% to next level
Map Making Lvl MAX
Trade Lvl 14; 86% to next level
War Leader Lvl 2, 43% to next level
Enchantment Lvl 1; 44% to next level
Portal Construction Apprentice
Lore Lvl 1
Marks:
Master of Mist Village
Blood Oath
Resistances:
Air 50%
Earth 20%
Life 50%
Mental 15%
Spiritual 15%
Race: Human (Chaos Seed)
Reputation: Lvl 3 “You seem like someone worthy of my attention.”
Alignment: Neutral
Language: All
Name: Alma
Level: 7, 31%
Health: 170 Mana: 170 Stamina: 170
(Unused level points: 0)
Abilities:
Psi Bond – Lvl 1, points to next level: 1
Psi Blast – Lvl 1, points to next level: 1
Brain Drain – Lvl 4, points to next level: 4
Can use:
Air Magic
Life Magic
Resistances:
Mental: 100%
Air: 50%
Race: Psi Dragonling
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