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Colors of Chaos (Saga of Recluce)

Page 83

by L. E. Modesitt Jr.


  “We lost…and you’re going to claim a victory?” Redark frowned.

  “We didn’t lose. The Black can’t build enough ships to stop us from blocking their traders. If this keeps up, we both lose. So they give up something, and we give up something.”

  “But…most of the trading on Recluce is at Land’s End.” Redark glanced at Kinowin.

  “That will change,” predicted Cerryl. “Besides, do you have a better proposal? We only lost two ships this time. How many will we lose if we don’t agree? And how much will it cost us to keep up a blockade of the Black Isle?”

  Redark shrugged. “I defer to the High Wizard.”

  Cerryl wanted to sigh. Instead, he smiled. “The Guild needs to pick the battles it can win. By reinforcing our mage advisers with lancers in all the major ports we can collect more in tariff coins. That is a battle we can win, and we are winning.”

  “The viscount and the prefect will protest.”

  “Probably,” Cerryl admitted. “We now control Lydiar, most of Hydlen, Sligo, and Spidlar. If we do not have to blockade Recluce or our own coasts against Black traders, we can use those ships to quarantine Ruzor and Worrak. Neither Gallos nor Certis can muster the arms to stand against us now.”

  Redark wiped his forehead. “You…you planned this from the beginning.”

  Cerryl nodded. “I had help from many, but…yes, I did. By controlling the roads and the ports the Guild can unite Candar, at least that part east of the Westhorns. With the use of the screeing glasses, the White highways, and mages in the major ports and trading cities we can bring down any ruler who will not pay his tariffs and trade fairly.”

  “The viscount…”

  “I know,” admitted the High Wizard. “We will deal with him next, but this agreement will free the ships and armsmen to do so.”

  Redark glanced from Cerryl to Kinowin, then back at the parchment before him. “You have dealt with…other rulers before…to the Guild’s advantage. I must defer to that expertise.”

  “Dealing with Certis will be easier than with Recluce,” confirmed Kinowin.

  “Thank you, Overmages.” Cerryl nodded. “Now…let us see Anya’s acolytes.”

  Redark cleared his throat and glanced at Kinowin once more but did not speak.

  “How many of Anya’s young followers are actually left?” asked Kinowin.

  “Aalkiron was on the second ship that was fired by the Black mage’s weapons. That leaves three—Muerchal, Zurchak, and Giustyl.”

  “You’ll see them all at once?” Redark adjusted his chair.

  “Why not? I’d rather we not spend too much time on them.” And you might not have to ash them all that way.

  “You’ll pardon me, High Wizard,” said Kinowin, “if I raise some shields?”

  “They will be reasonable, I am certain,” offered Redark. “How could they not be…ah…given their position?”

  “What is their position?” Kinowin’s voice was smooth.

  “That…they were supportive…of Anya,” admitted Redark.

  “So far, they have not done anything against the Guild,” Cerryl said. “Because of their closeness to Anya, I asked them to appear before the Council.”

  Leyladin had moved her chair back and closer to the wall, next to the side table, as though she wanted to be disassociated from the three Council members.

  Cerryl raised his voice and called, “Send in the mages!”

  The three young mages entered the chamber and stood abreast facing the table, with the bull-necked Muerchal at Cerryl’s left, Zurchak in the middle, and the rail-thin Giustyl edging even farther to the right, as if he wanted to distance himself from the two others.

  “The three of you are here because there is some question of your loyalty to Fairhaven and the Guild.” Cerryl’s voice was mild, almost conversational.

  “After facing that black iron fire in the gulf?” Muerchal squared his broad shoulders, but his green eyes fixed on Redark, not on Cerryl.

  “I did notice that a number of ships turned from the Black vessel long before it could have been a threat,” Cerryl pointed out.

  “Mine did not,” said Giustyl quietly. “We brought back the Black’s message.”

  “What did it say?” asked Muerchal, almost belligerently.

  Cerryl tilted his head. “It was for the Council—a request for terms beneficial to both the Guild and the Black Isle.”

  “Beneficial to you, perhaps, Your Mightiness.” Muerchal’s contempt was not even veiled.

  Once again, Cerryl wanted to sigh. Muerchal was not only stubborn but stupid. “You seem to forget that you stand before the Council, Muerchal.” He kept his voice mild.

  “The Council? Two dodderers and a schemer?”

  Cerryl could sense the chaos rising around Muerchal and raised his own shield, extending them to protect Leyladin as well.

  Whhhsttt! Fire flared around the three Council members and past them toward Leyladin, then subsided.

  Redark shuddered, and sweat had beaded on gaunt Kinowin’s forehead.

  Cerryl glanced at Muerchal as the burly mage began to focus more chaos. Without so much as raising his hand, the High Wizard concentrated, and a line of golden light seared through Muerchal’s shields. The young mage crumpled onto the floor, but before his body even struck the stone it had begun to shiver into fine white ash, so much chaos had Cerryl directed there.

  In the silence, Cerryl studied the sullen Zurchak and the silent Giustyl. “If I were Anya, or Sterol, you would be dead beside Muerchal. I am not either, nor like them.”

  “So you will chain me in cold iron to soothe your conscience?” asked Zurchak ironically. “Your Mightiness?”

  “Darkness, no.” Cerryl laughed. “Did you see what happened? Could you have stood against me?”

  “No…no, ser.”

  “Light, no…” murmured Giustyl in a voice so low as to be almost inaudible.

  “I propose sending you—Zurchak—and a score of lancers to Summerdock. You will watch the traders there, and you will send a report every eight-day. You will tell me what ships have entered the port, what have left, what cargos were loaded, what were unloaded. You will report on anything you think will harm or benefit Fairhaven and the Guild. Several years from now, if you do well, you may be moved somewhere closer to Fairhaven—Ruzor, Worrak, perhaps Tyrhavven.”

  Zurchak’s face remained impassive, but the darkness had vanished from his eyes.

  “I give second chances,” Cerryl said quietly. “I do not give third chances.”

  “Muerchal would be alive now,” added Leyladin from behind the Council, “had he not raised chaos against the High Wizard.”

  Cerryl looked at the thin-faced Giustyl. “You will go to Biehl and do much the same.”

  Giustyl nodded.

  “I do not expect gratitude. I do expect obedience.” Cerryl offered a crooked smile that felt false. “If you attempt to betray the Guild, you will die, and you will never see that death approaching.”

  Kinowin cleared his throat, loudly. “I would not interrupt the High Wizard in most matters, but you two should know something before you leave. Despite walls and guards, three rulers and a score of well-protected traders who schemed against the Guild have vanished into chaos over the past five years. The High Wizard does not make idle statements.” The older overmage smiled. “You should also know that I have never troubled myself to deceive. Nor do I now.”

  Giustyl swallowed. Zurchak’s lips tightened.

  “Are you willing to serve the Guild faithfully and well?” Cerryl asked. “And to build its strength throughout Candar?”

  “Yes, ser.”

  “Yes, Your Mightiness.”

  “You may go.” The High Wizard waited for the two younger mages to leave. The door closed.

  “Will they obey you?” Redark twisted to face Cerryl.

  “Who knows?” Cerryl laughed softly. “They’ll be far enough away that almost anything they do will help the Guild. If it doesn’
t, then we replace them with those who will obey.”

  Redark frowned.

  “What will protect them is the reputation of the Guild. If they betray the Guild and it becomes known…” Cerryl shrugged. “…one way or another they’ll die. Few people trust White mages who stand alone.”

  “Another ruler?”

  “If they leave Candar, fine. If they remain, they die.”

  “You are more cruel than Sterol, Your Mightiness,” observed Redark.

  “Cruel? I think not. I ask members of the Guild to serve faithfully and well. I accept honest mistakes. I punish treachery. Is that cruelty? Or will you and others think it cruel because I will not allow a mage to attempt to betray the Guild a second time? Because I do not play games with intrigue?” Except you have…You just wish you didn’t have to.

  “I think…Cerryl,” Kinowin said gently, “the noble Redark has been so accustomed to…indirection…that he finds your methods somewhat too refreshingly direct. Perhaps he and I should talk.” The older overmage stood. “By your leave?”

  Cerryl rose as well. “I will see you both later.”

  The High Wizard and the healer waited until they were alone.

  “Kinowin is going to explain a few things,” Leyladin said, her eyes twinkling. “Like how you won’t tolerate scheming and bribery and a few other time-accepted practices.”

  “There are only a few mages left who know much of that.” Thank the light!

  “There will be fewer who know such, and more honest mages.”

  “The Guild will see to that,” Cerryl said.

  “No, the Guild will not,” Leyladin replied, repeating her earlier words. “You will. We will.”

  Cerryl knew her words were a promise, a long-delayed affirmation of Myral’s visions and Kinowin’s hopes, and the challenge that would occupy him for as long as he lived. He glanced toward the healer and the deep green eyes that enfolded him.

  As long as we both live. With that thought, Leyladin smiled.

  Cerryl felt her thought and smile, though his eyes traversed the winter lands beyond the White Tower, and the spring to come. So long as we both live.

  Tor Books By L. E. Modesitt, Jr.

  The Corean Chronicles

  Legacies

  Scepters

  Cadmian’s Choice

  Darknesses

  Alector’s Choice

  Soarer’s Choice

  The Spellsong Cycle

  The Soprano Sorceress

  The Spellsong War

  The Shadow Sorceress

  Darksong Rising

  Shadowsinger

  The Saga Of Recluce

  The Magic of Recluce

  The Magic Engineer

  The Death of Chaos

  The Chaos Balance

  Colors of Chaos

  Scion of Cyador

  The Towers of the Sunset

  The Order War

  Fall of Angels

  The White Order

  Magi’i of Cyador

  Wellspring of Chaos

  Ordermaster

  Natural Ordermage

  Mage-Guard of Hamor

  The Ecolitan Matter

  Empire & Ecolitan (comprising The Ecolitan Operation and The Ecologic Secession)

  Ecolitan Prime (comprising The Ecologic Envoy and The Ecolitan Enigma)

  The Forever Hero (comprising Dawn for a Distant Earth, The Silent Warrior, and In Endless Twilight)

  Timegods’ World (comprising The Timegod and Timediver’s Dawn)

  The Ghost Books

  Of Tangible Ghosts

  The Ghost of the Revelator

  Ghost of the White Nights

  The Parafaith War

  Adiamante

  The Octagonal Raven

  The Green Progression

  The Hammer of Darkness

  The Elysium Commission

  Gravity Dreams

  Archform: Beauty

  The Ethos Effect

  Flash

  The Eternity Artifact

  Viewpoints Critical

  This is a work of fiction. All the characters and events portrayed in this book are either products of the author’s imagination or are used fictitiously.

  COLORS OF CHAOS

  Copyright © 1999 by L. E. Modesitt, Jr.

  All rights reserved, including the right to reproduce this book, or portions thereof, in any form.

  Edited by David G. Hartwell

  A Tor Book

  Published by Tom Doherty Associates, LLC

  175 Fifth Avenue

  New York, NY 10010

  www.tor-forge.com

  Tor® is a registered trademark of Tom Doherty Associates, LLC.

  ISBN: 978-0-8125-7093-9

  Library of Congress Catalog Card Number: 97-16431

 

 

 


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