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Always Forever

Page 2

by Mark Chadbourn


  Leaving the Bone Inspector behind, they headed east. They were halted by the inexplicable failures of technology that had been happening randomly since the change came over the world, stranded with their useless car just outside Bristol. After making camp, Church encountered a young girl named Marianne who gave him a cheap locket containing a picture of Princess Diana. Church felt a connection to the bright, optimistic child, not in the least because her name was the same as his dead girlfriend.

  That night Ruth encountered the goddess again, who asked Ruth to look for the missing other half of the nature deity. Ruth fled in terror, but not before the goddess gifted her a familiar in the form of an owl.

  The next day they were forced to rush the now-comatose Marianne to hospital. She had been living for months with a blood clot close to her brain. Before, it had been too dangerous to operate, but now only a touch-and-go op could save her. Not long after she went into the theatre, another technology failure struck and the hospital was plunged into darkness and chaos.

  But then a remarkable thing happened. Somehow Marianne made her way from the operating theatre to cure an entire cancer ward with some power from within her. It manifested as a brilliant white luminescence, like a lightbulb burning itself out. She died immediately afterwards. It was almost as if she had wanted to commit some last act of goodness before moving on. This affected Church deeply. It showed that the change wasn't all bad; miraculous, wonderful things could happen too. He kept her locket as a reminder of that day.

  They followed the lantern south until they came to an inn in the centre of Dartmoor where they planned to stay the night. But as they rested, the terrible, otherworldly Wild Hunt attacked. This shadowy troupe on horseback was led by the goblin-like Erl-King and was accompanied by a pack of devilish hounds. Many people at the inn were slaughtered by the Hunt's cruel weapons. Church fled across Dartmoor on a motorbike to try to draw the Hunt away, while Ruth and Laura drove off in the opposite direction, but Church hadn't gone far before he plunged into one of the abandoned mineshafts that dot the moor.

  Not long after, Ruth and Laura encountered Shavi for the first time, and the three of them embarked on a desperate race across the countryside, with the Hunt in hot pursuit. They escaped only with the coming of the dawn, eventually winding up in Glastonbury.

  Meanwhile, Church found himself imprisoned in a Fomorii den, deep beneath Dartmoor. His cellmate was Ryan Veitch, who had been captured earlier, and soon Tom was brought into the cells too; he had suffered greatly at the hands of the Fomorii since his capture in Salisbury. It wasn't long before Church met Calatin, the Fomorii half-breed and leader of one of the main factions, or tribes, in the Fomorii hierarchy. If you can attribute any human abstract to the Fomorii, it would be Evil, but Calatin was worse than the others, somehow. Perhaps it was just the fact he looked less twisted on the surface, so that whatever lay beneath was amplified. He put Church through appalling torture in search of information, but Church gave nothing away.

  There seemed little hope for them until Niamh appeared in the cells, identifying herself firmly as Church's patron. She helped them to break out into a maze of tunnels with the Fomorii hot on their heels, and finally they made their way out across Dartmoor. Soon after, Church made the shocking discovery that his girlfriend, Marianne, had not committed suicide; she had been murdered. He vowed to find her killer.

  Glastonbury turned out to be the location of another talisman, so Ruth, Laura, and Shavi continued the search. In the grounds of the Chalice Well, they encountered a man of the cloth named James, who doubled up his job with the Christian Church as a member of a secret society called Watchmen. The group had existed for centuries, perhaps millennia, with members drawn from various religious orders, generally operating independently of each other. Their role, I suppose, was as some kind of body to organize a defence against the supernatural powers represented by the Fomorii and the Tuatha De Danann, if they ever decided to return to our world. They were keepers of vital information that could be used in any coming fight, while at the same time overseeing important sites in the landscape, particularly areas where the Blue Fire was strongest; they all characterized that energy as their own religion's spiritual vitality. Perhaps it is.

  James told them of the mysteries surrounding Glastonbury and of how the Grail was hidden beneath the Tor; not in an earthly space, but through some gateway into another place: T'ir n'a n'Og.

  While this was happening, Church, Tom, and Veitch were trekking across Cornwall to Tintagel, the legendary home of King Arthur. There they found the mystical Sword Caledfwlch, but before they could get away, they were trapped on a cliff top by a Fomorii force led by Mollecht, the leader of another tribe. Mollecht was a sorcerer, but his experiments to gain greater power had done something terrible to him. His body had completely disappeared and the only thing preventing his life force from dissipating was a murder of crows constantly flying in a tight, ritual pattern around it. A figure made up of swirling crows must have been frightening enough, but then the crows parted to allow a burst of that awesome power. With no way to turn, Tom dragged the other two over the cliff into the churning sea below.

  On top of Glastonbury Tor, Ruth, Laura, and Shavi were shocked to see Church and the others fall out of the sky, heaving up sea water at the highest point in the surrounding landscape. In a last desperate act, Tom had summoned up all his power and knowledge and moved the three of them along the lines of earth energy between two potent nodes, Tintagel and Glastonbury. It showed the potential of what they all could achieve if they learned to master the Blue Fire, but even Tom said he didn't know if he could repeat the act without the pressure of death at his back.

  Introductions made, they opened the doorway and crossed over to T'ir n'a n'Og, where they recovered the cauldron-the Grail-from a mysterious structure.

  Their next destination was South Wales, where they found the last of the artifacts, the Spear of Lugh. With all four talismans, victory was within their grasp, but they still had to face up to the awful threat of the Wild Hunt. After a terrifying confrontation on a storm-swept night, it was Ruth who saved the day, showing a depth of character she hadn't before exhibited. She plunged the Spear into the chest of the Erl-King, the two of them rolling down a hillside out of sight. There Ruth witnessed an astonishing transformation as the Erl-King became Cernunnos, another nature deity; this was the "other half' for which the triple Goddess had been searching. Like all of the gods, Cernunnos had different aspects, and he had been trapped as the Erl-King by the Wish-Hex, becoming a tool of the Fomorii. He thanked Ruth for freeing him by burning his brand into her hand and promising to aid her if she ever needed him.

  With the Wild Hunt departed, everything was in place for the return of the exiled Tuatha lle Danann and the defeat of the Fomorii. But the next morning, while Laura guarded the talismans, she was attacked by Callow, who had been secretly stalking them since Salisbury. He had thrown in his lot with the Fomorii for the promise of greater power. He took the artifacts, but not before leaving Laura at death's door, one side of her face carved up by his razor.

  After getting her barely adequate hospital treatment, they raced across country in pursuit of Callow and the talismans, eventually ending up in the Lake District. Here Tom revealed himself as an unwitting Fomorii tool, giving the group up to Calatin and Callow. While in the Dartmoor cells, the Fomorii had inserted a Caraprix into his head, one of the small, shape-shifting, symbiotic creatures which all the Fomorii and Tuatha De Danann carry. The Caraprix allowed Tom to continue his normal actions while subtly bending him to the Fomorii will and preventing him from revealing the truth about what had happened to him.

  Escaping capture, Ruth hid in the house of a woman who showed her the potential of the powers promised by the Mother-Maiden-Crone. Ruth led the way in freeing the others from the Fomorii, aided unconsciously by Mollecht, whose desire for supremacy in the Fomorii hierarchy led to conflict amongst the opposing powers. Callow was left behind to pay the price of h
is failure.

  The Brothers and Sisters of Dragons made their way to Melrose in Scotland where they crossed over once again to T'ir n'a n'Og, seeking to save Laura's life and free Tom from the Caraprix. They were aided by Ogma, one of the Tuatha De Danann, at his immense library that contained all the secrets of existence. It was here that Church finally consummated his doomed relationship with Laura.

  With time running out, they returned to our world and set off for Dunvegan Castle on the Isle of Skye, where the ritual to free the Tuatha lle Danann had to take place. Naturally the Fomorii did everything they could to stop them: the Skye bridge was destroyed; the Kyle of Lochalsh was in flames, their dark forces massed on the island. But the companions commandeered a boat to sail to the castle, where Church and Veitch guarded the approach while the others carried out the ritual.

  Church, however, was severely debilitated. The Roisin Dubh gifted him by the spirit of Marianne was actually a mystical Fomorii item called the Kiss of Frost. Its icy power crept into his veins.

  In a grim battle with Calatin, Church was slain, but his sacrifice allowed the completion of the ritual and the missing Tuatha De Danann returned. The Fomorii, sensing potential defeat, fled the scene. Beseeched by Ruth and Tom, Nuada, one of the Golden Ones, allowed the cauldron to be used to bring Church back to life. And so he was reborn, like one of the heroes from legend, with the taint of the Fomorii and the power of the Tuatha De Danann coursing through his veins.

  As before, the victory that was so firmly in their grasp was snatched away. They had achieved everything expected of them, but still the returned Tuatha De Danann refused to help them to drive out the Fomorii, even though the two groups of gods were bitter enemies. The reason: the Fomorii corruption within Church made him a lesser person in their eyes, too tainted to be an ally.

  And then the Brothers and Sisters of Dragons were hit with the bitterest blow of all: since birth they had been manipulated by the Tuatha De Danann to achieve their potential, so they could aid the Golden Ones in just such an eventuality as the one that had transpired. The key to making the five companions true Brothers and Sisters of Dragons, with all the power that entailed, was the firsthand experience of death. And so the Tuatha De Danann had caused Witch to fire at Ruth's uncle, had used an unidentified human agent to murder Lee, Shavi's boyfriend, Laura's mother, and Church's girlfriend, Marianne.

  In all their dealings with the higher powers, the theme was constant manipulation. The Fomorii, too, had directed them like rats through a maze, allowing them to escape from the Dartmoor cells so the other talismans could be recovered; transforming Tom into an instrument to keep track of events; holding Callow in reserve to strike when their defences were lowered. At that moment, the five felt they had badly failed their calling as the champions of the land.

  Devastated, they watched as the Tuatha De Danann rode away, knowing they had made the situation much, much worse: another alien force was loose in the land with little respect for the lives and values of humans. The season had turned; humanity's rule had passed to a higher power.

  At this low point, the fibre of the five Brothers and Sisters of Dragons, and of Tom, their guiding light, came to the fore. Many would have given up in the face of such an overwhelming force, but the companions shouldered their responsibilities well; they decided to fight on. Church vowed to free the spirit of his dead girlfriend, Marianne, and to gain revenge on the Fomorii human agent who had made them all suffer so much. They knew their only option was some kind of guerrilla action, but time was short. The four ancient Celtic festi- vals-Imbolg, Beltane, Lughnasadh, and Samhain-marked periods in the great cycle of existence when the powers behind the gods were at their peak. Lughnasadh lay three months away, and that was the day that would mark the beginning of the end; what would become known as the End of Everything: for the Fomorii had set in motion their scheme to bring back the greatest danger humanity had ever faced, the ultimate urge to entropy. The Celts had characterized it in their myths as the Fomorii leader Balor, the one-eyed god of death, otherwise known as the Heart of Shadows, believed slain at the second battle of Magh Tuireadh when the Tuatha De Danann had driven the Fomorii from the land. But none of these gods ever truly died; they could never be described as truly living.

  Somehow the five had to find a way to combat this tremendous power. Tom led them to a lonely spot on the west coast of Scotland, where they performed a ritual to summon the spirits of long-dead Celts, the original Brothers and Sisters of Dragons. The ghosts gave them guidance, but like all information offered by the dead it was couched in such vague terms it was easy to misinterpret. Yet three vital nuggets shone out: to prevent Balor's rebirth they should travel south to Edinburgh and the Well of Fire; to defeat the Fomorii they needed to find the Luck of the Land; and one of them was a traitor who would betray the rest.

  Armed with this knowledge, they set off for Edinburgh, pausing at a small island in the middle of a loch to make an offering to Cernunnos, a likely ally in their struggle. In strange circumstances, Laura was given the mark of Cer- nunnos-the same one Ruth bore; the reason was never explained.

  Back at the van they made a disturbing discovery: a severed finger was left as a warning to them.

  They broke their journey in Callander. That night Niamh appeared to Church once more, and it was apparent her interest in him was much deeper than he had imagined; love lay there, certainly. All such considerations were driven away by a shocking discovery-Ruth was missing, and in her room was another severed finger: hers.

  Laura had an inexplicable vision of Ruth being taken by an enormous wolf. Yet after a fruitless search, their only option was to continue to Edinburgh-but not before the local police put out an alert for them.

  In Edinburgh, the source of the evil was unmistakable; the Old Town was shrouded in shadows that were almost alive. The Brothers and Sisters of Dragons made their base in the sunlit New Town and set out to investigate the ancient quarter that night. In a pub, they met a rogue member of the security services who suggested everything they had experienced was a great lie, masking the truth of a coup by dark forces in the Establishment. Drugs, psychological manipulation, and disinformation had served to present a picture of supernatural powers so the real social upheaval could continue unhindered. While discounting his story, it touched several deeply held fears that they could no longer trust their perception in any encounter with the gods.

  Leaving the pub, they came face-to-face with the tremendous power the Fomorii had somehow managed to shackle to protect their plans in the Old Town. The Cailleach Bheur, or Blue Hag, was a nightmare out of ancient myths that carried around with it all the force of winter. The companions fled back to the New Town, realizing now the terrible extent of the struggle lying ahead.

  It would be wrong of me to give the impression that this was simply a tale of tremendous forces; human emotions were just as important. Indeed, they set in motion events that would have powerful repercussions. Against the great backdrop, the Brothers and Sisters of Dragons were riven with loves and jealousies, petty dislikes and deceits.

  Of them all, Laura was undoubtedly the most unstable. Her paranoia brought about an argument with Church that drove her to storm off. She attempted to lose herself in hedonism at some seedy nightclub, only to encounter the Cailleach Bheur. Reeling under the influence of some drug or other, she managed to escape only after a discovery that drove her to the edge. A minor wound bled green blood that had a life of its own, destroying the bars on a window so she could flee.

  Desperate, she had no choice but to return to the others. However, her unreliable actions had convinced Veitch that she had something to do with Ruth's disappearance.

  With the strain telling, they made plans to investigate the Well of Fire beneath Arthur's Seat, an extinct volcano overlooking the city. Tom told them it was once a tremendous source of the Blue Fire but over the years had grown dormant. Somehow they had to find a way to reignite the Well so the spiritual energy would spread out across that
part of the land, weakening the grip of the Fomorii.

  Once again they decided to consult the spirits. Shavi visited one of Edinburgh's most haunted locations, where the dead revealed Ruth was still alive, imprisoned beneath the castle where the Fomorii had made their den. Other answers were typically cryptic: the Well of Fire would not be enough to help them defeat the Fomorii. To halt the Cailleach Bheur they would need an extra power, something called the Good Son. There was also a price to pay for the answer-the dead sent the spirit of Shavi's murdered boyfriend, Lee, to haunt him.

  Tom knew exactly who the mysterious Good Son was-the Tuatha De Danann god Maponus, missing for millennia. Tremendously powerful, he was the son of Dagda, the Allfather, yet the Golden Ones always refused to speak of what had happened to him. Tom, however, knew Maponus had been imprisoned at nearby Rosslyn Chapel, a mediaeval sacred site renowned for its Celtic and Masonic iconography.

  Researching this new information at the Central Library, Church and Laura were attacked by whatever had been stalking them since Loch Maree. After a failed attempt to sever Church's finger, it fled before they had a chance to get sight of whatever it was.

  During all this, Ruth was undergoing terrible torture in the secret Fomorii burrow beneath Edinburgh Castle, but while trapped in her cell, a strange thing was happening: her familiar manifested as a voice in her head, teaching her the great secret knowledge that was her heritage. Eventually, Calatin made her suffer the worst torture of all, forcing a large black pearl down her throat.

  Finally it was time for the companions to go their separate ways: Church and Tom to find the Well of Fire, Laura and Shavi to seek out Maponus, and Veitch to launch a desperate attempt to rescue Ruth.

  At Rosslyn Chapel, Shavi and Laura encountered another Watchman. The chapel's carvings pointed to something terrible hidden there, but although Laura was open to the warnings, Shavi appeared under the control of some spell, driving him onwards. The Bone Inspector was also drawn there by what they were attempting. He tried to prevent them, but they locked him outside the chapel so they could continue. While Shavi and the Watchmen dug into a secret chamber beneath the chapel, Laura listened to the Bone Inspector's warning.

 

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