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The Rivan Codex: Ancient Texts of THE BELGARIAD and THE MALLOREON (The Belgariad / The Malloreon)

Page 11

by Eddings, Leigh;Eddings, David


  And the Spirit of UL raised his hand, and behold, the people were all made even as Gorim. And the Spirit of UL spake unto the people in a great voice, saying, ‘Hearken unto the words of thy God. This is he whom ye have called Gorim. He it was who came unto me and by reason of his great holiness prevailed upon me to accept ye as my people, and watch over thee and provide for thee and to be God over thee. And henceforth shall this man be called UL-GO in remembrance of me and in token of his holiness. In him am I well-pleased. Thou shalt do even as he commands thee, and thou shalt go even where he leads. And behold, any who fail to obey him or to follow him will I cut off even as the limb is cut from the tree, and they shall wither and perish and be no more.’

  And he who had been Gorim and was now called UL-GO spake unto the people and commanded them to take up their goods and their cattle and to follow him into the mountains before them.

  And behold, the elders of the people believed him not, nor that the Voice which they had heard had been the Voice of UL, and they spake unto him in great despite, saying, ‘If thou be the servant of the God UL, perform thou a wonder in proof thereof.’

  And UL-GO answered them, saying, ‘Behold thy skin and thy hair. Is this not wonder enough for thee?’

  And they were troubled and went away. And again they came unto him, saying, ‘Lo, the mark upon us is by reason of a pestilence which hath fallen upon us and which thou hast brought unto us from some unclean place. Still see we no wonder in proof of the favor of the God UL.’

  And UL-GO grew weary of them and spake in a great voice, saying, ‘Verily I say unto the people, ye have heard the Voice of the Great God UL. Much have I suffered in thy behalf, and now will I return even unto Prolgu, the holy place. Let him who would follow me do; let him who would not, remain.’ And he spake no more, but turned and went even toward the mountains. And some few of the people took up their goods and their cattle and followed him. But behold, the greater part of the people remained, and they reviled UL-GO and those who followed him, saying, ‘Where is this wonder which proves the favor of UL? We defy the Voice which spake unto us. We will not follow UL-GO, neither will we obey him, and behold, we wither not, neither do we perish.’

  And UL-GO looked upon them with a great sadness and spake unto them for the last time, saying, ‘Verily, ye have besought a wonder from me. Behold, then, the wonder. Even as the Voice of UL hath said are ye witherèd as the limb of the tree which is cut off. In this day have ye perished.’ And he led the few who would follow him up into the mountains even unto Prolgu.

  And the multitude of the people mocked him and then returned they unto their tents and laughed at the folly of those who had followed UL-GO.

  ‘Behold,’ they said, ‘howso are we witherèd, and by what token might we know that we have perished?’ And they laughed at this great folly for the space of a year, and then laughed no more, for behold, their women were barren and bore no more, and the people witherèd as the limb that is cut off, and, in time, they perished and were no more.

  But the people who followed UL-GO came with him unto Prolgu, the holy place, and built there a city, and the Spirit of UL was with them, and they dwelt in peace with all the creatures who had sustained UL-GO.

  And the Peace of UL was with them for a thousand years, and yet another thousand, and they were troubled not. And they deemed that the Peace of UL should abide forever, but it was not so, for lo, the younger Gods quarreled over a stone that one had made, and in their quarrel was the earth broken asunder and the seas did come in. And the earth was maddened by reason of her wounding. And behold, the creatures which had dwelt in peace with the people of UL-GO were maddened also by the wounding of the earth, and rose they up against the fellowship of UL and cast down their cities and slew the people, and few only escaped.

  And these were the years of the troubling. The creatures which had been the friends of the people of UL-GO hunted them and slew them, and the people fled even unto Prolgu, the holy place, there they durst not come for fear of the wrath of UL. And loud were the cries and the lamentations of the people unto UL. And the Spirit of UL was troubled by reason of their sufferings, and behold, he revealed unto them the caves that lay under Prolgu, the holy place, and went the people then into the sacred caves of UL and dwelt there.

  And the people of the other Gods came because their lands had been broken by the war of the Gods, and they took lands and called them by strange names. But held the people of UL to the caverns and galleries beneath the holy place at Prolgu and had no dealings with them. And UL protected his people and hid them from the strangers, and the strangers knew not that the people were there.

  And behold, the unseemly creatures which had broken the peace of UL by reason of their maddening fed upon the flesh of the strangers, and the strangers feared the mountains of UL and shunned them. But the people of UL abode and were safe.

  —The manuscript breaks off here.

  II

  THE HISTORIES

  At Tol Honeth 536827

  NOTE

  Excerpted from A History of the Twelve Kingdoms of the West— Being an account of their past, their development, their geography, their principal commerce and the character of their people. Compiled by the Imperial Historical Society at the command of his Imperial Majesty, Ran Borune XXIII.

  A NOTE ON DATING: By general consensus of the Council of Tol Vordue, the eight kingdoms agreed to make the Alorn mode of dating the standard for trade, commerce, diplomacy and all other dealings among themselves. It was generally agreed that this mode provided a more coherent and continuous numbering system than the Tolnedran mode which numbers the years of a Tolnedran Dynasty or the Arendish mode which starts over again with each new king (a system made trebly confusing by the fact that there have, on occasion, been as many as three self-proclaimed Kings of Arendia), or the Mode of the Ulgos who do not number years at all but name them.

  Thus the Tolnedran year 347 was the Arendish year 5 (or 9, or 3) and was in turn the Ulgo year Marag. The Alorn year 3480 was more to the liking of merchants and traders, since it was a more stable form.

  The reckoning of Alorn years dates back to some mythic event in the Alorn past—apparently some catastrophe which they commemorate—but no reputable scholar has ever been able to obtain verifiable information about the event from Alorn priests or storytellers.

  GENERAL BACKGROUND AND GEOGRAPHY 28

  The western kingdoms comprise a large, rather heavily mountained area lying between the Great Western Sea and the Sea of the East and extending from the tropical jungles south of the Kingdom of Nyissa northward all the way to the polar ice in the northern-most reaches of Cherek, Drasnia and Gar og Nadrak. The area is roughly two thousand leagues29 from north to south and perhaps fifteen hundred leagues from east to west.

  Competent geographers generally agree that the mountains which form the central spine of the continent are one chain running from south to north and dividing at the headwaters of the Aldur River to embrace the high Algarian plains and further to the north the steppes of Drasnia. The contending view that the mountains are two ranges running north to south and intersecting at the headwaters of the Aldur is generally discredited.30

  The western coastline of the continent is a moist, fertile plain extending inland for varying distances ranging from one hundred leagues in Sendaria to three hundred at the widest point in Arendia. The average, however, would be closer to two hundred leagues. From this plain rise quite gradually the western foothills to the mountain range which bisects the continent. Portions of this coastal plain are heavily forested—for example, the great forest in the north of Arendia, the Forest of Vordue in northern Tolnedra, the romantically named Wood of the Dryads in southern Tolnedra and the extensive forests— more properly jungles—in Nyissa.

  To the south the mountains dominate the entire land mass, ranging perhaps thirteen hundred leagues from the eastern coastline of southern Cthol Murgos westward to the headwaters of the river of the Serpent in Nyissa.

&n
bsp; Lying in the mountains of southern Tolnedra is a large, fertile basin roughly one hundred and fifty leagues by forty leagues. This basin is dotted by the ruins of the Marag culture, and is, unfortunately, totally uninhabitable.

  Another interesting feature of the southern mountains is the wasteland of Murgos, a vast arid plain which appears to be a dry lake bed or sea bottom.

  The eastern coast of the continent is significantly less fertile than is the west. The coastlines of Cthol Murgos, Mishrak ac Thull and Gar og Nadrak are rocky and tend to be backed by rolling steppes only sparsely covered by rough grasses. The eastern foothills are but lightly timbered with the exception of the vast forest of Nadrak in the north.

  In the central part of the continent, the mountains divide at the Vale of Aldur and the division between them widens out into the plains of Algaria, a vast grassland five hundred leagues square and watered by the Aldur River which runs for eight hundred leagues north to empty into the Gulf of Cherek through the marshes, known as Aldurfens, at its mouth.

  North of the Algarian plains, the Mrin river runs westward out of the Drasnian hills to join with the River Atun to the west of Boktor.

  Across the Gulf of Cherek from Drasnia lies the Cherek peninsula, hereditary home of the Alorn people. With the exception of a fertile, though hilly, basin south of Val Alorn, the peninsula is largely mountainous, being an extension of the western range which lies to the south of the Gulf of Cherek.

  One distinctive feature of the Gulf of Cherek is the tidal bore between the southern tip of Cherek and the northernmost tip of Sendaria. This narrow place in the straits of Sendaria is known as the Cherek Bore. Currents through the bore are so fierce that only the most experienced navigators will attempt passage.

  Westward, a hundred leagues off the coast lies the Isle of the Winds, a rocky, inhospitable island beaten by endless gales from the vast open ocean beyond and approachable only at the port of Riva. The island is perhaps a hundred leagues wide by three hundred leagues long. It is a tribute to the human spirit that this most inhospitable place in all the world is in fact inhabited, however sparsely.

  THE EMPIRE OF TOLNEDRA

  NOTE TO THE IMPERIAL STUDENT31:

  Since this, your Highness, is likely to be your first exposure to the plain truth about your country, it might be well to explain our motives in presenting what is—at times—so unflattering a picture. Our study of history has proved that he rules best who rules without illusions, and it is the desire of the entire faculty to make your Highness the best ruler possible. In the next several years your Highness will study statecraft, diplomacy, politics, foreign relations and economic theory. As your education proceeds, your Highness will routinely receive copies of all but the most sensitive reports presented to your father, the Emperor. Your Highness will, in the classroom, make Imperial decisions which will then be compared with the actual decisions of the Emperor himself, and extensive critiques will be conducted to evaluate those decisions. It is therefore essential that now, at the very beginning of your studies, you receive the clearest possible understanding of the genuine realities which obtain in Tolnedra as well as in other kingdoms. This survey, which is periodically updated, is designed to provide those realities.

  GEOGRAPHY

  Tolnedra, to state the obvious, is one of the larger of the western kingdoms. Its northern border is formed by the lower reaches of the River Arend and proceeds easterly thence around the southern tip of Ulgoland, then southeasterly along the rim of the western Algarian escarpment at the Vale of Aldur to the by-and-large indistinct frontier with Cthol Murgos in the east. The border then proceeds southward to the lower reaches of the district of the Marags—that area once referred to as Maragor which was assimilated by Tolnedra early in the third millennium. Thence the border runs generally westerly, fronting still on Cthol Murgos to the northeastern tip of Nyissa, then to the lower reaches of the River of the Woods and finally to the shores of the Great Western Sea.

  While it is a commonplace to speak in public pronouncements of the ‘sacred and inviolable borders of Imperial Tolnedra’, it must be understood that any boundary not marked by some natural feature—such as a river—is only an approximation. This is particularly true in mountainous country where lack of human habitation (as well as lack of interest) makes efforts to demarcate precisely a useless pastime.

  At any rate, fully two thirds of Tolnedra is wasteland of rock and ice and gloomy, endless forests sighing in the chill mountain winds.

  The significant portion of Tolnedra is the western third, a fertile coastal plain lying between the River Arend to the north and the River of the Woods to the south. It is upon this plain that Tolnedra in fact exists. Four of the five major cities lie there as well as the bulk of agriculture and commerce. In antiquity, the central portions of this plain were periodically inundated by the vast floods of the Nedrane River. It was the labor of two early dynasties to dike the Nedrane from Tol Honeth to Tol Horb, providing not only the necessary floodcontrol but also that broad waterway that makes Tol Honeth, despite the fact that it lies a hundred leagues inland, one of the major ports of the world.

  In the north, along the Arendish border, lies the forest of Vordue where extensive logging operations provide sufficient hardwood lumber for the fine furnishings of which Tolnedrans are so fond. Softer woods, for construction, are taken from the mountains to the east, but the wood of the Dryads to the south remains inviolate for reasons which will become clear later. While there were extensive mines in the south central mountains around Tol Rane, the deposits of gold, silver, copper, iron and tin have been exploited to the point where the depth of the mines makes the extraction of these useful and ornamental metals both difficult and dangerous.

  Tolnedra’s two seaports of Tol Horb at the mouth of the Nedrane and Tol Vordue at the mouth of the Arend conduct between them a major portion of the world’s commerce. Tol Borune on the south plain is the center of an enormous agricultural empire. Tol Honeth, the Imperial capital, has been justly called ‘the hub of the world’.

  THE PEOPLE

  Tolnedrans are shorter and somewhat darker in complexion than the blond, rangy Alorns of the north. Racially, they are akin to the Arends, the Nyissans and the now-defunct Marags. Thus we observe three broad racial groupings in the twelve kingdoms—Alorns, Angaraks and the southern peoples. The racial background of the Ulgos is, of course, a mystery.32

  Our people, through long habituation and perhaps by native inclination, are the most politically-minded and acquisitive of any people in the twelve kingdoms. Commerce is the very soul and blood of Tolnedra. Because, from time immemorial, we have engaged in trade and bargaining, Tolnedrans instinctively turn to policy in preference to war as a means of gaining our national objectives. As Nedra, in his wisdom, said, ‘Where is the profit in making war on a customer?’ and again, ‘An enemy may be pillaged once, but a customer is an endless resource.’

  Perhaps because of this, Tolnedrans deal a bit sharper than other peoples, and a Tolnedran Emperor must be eternally watchful lest he be misled by the (and let us be honest) greed of his advisors and the merchant barons who habitually be-siege the Imperial Throne with petitions designed almost inevitably to line their own purses.

  Lest this be construed as an unbridled condemnation of our people, let us hasten to point out the innumerable advantages which have accrued to our empire as a result of our single-minded pursuit of profit. Tolnedran society was never fractioned by the existence of clans such as we observe in the Alorn Kingdoms. Adherence to clan is a symptom of a morbid fear of strangers, and Tolnedrans have ever welcomed contact with strangers as an opportunity to open new avenues for commerce. Similarly, we have never been burdened with the institution of serfdom which has blighted the development of Arendia. As a wise Tolnedran noble once said, ‘Far better to pay a man for a job and wish him well than to feed him eternally in idleness.’ Nor are we obsessed with the kind of religious fanaticism which so dominates the lives of the Nyissans, the Angarak
s and the Ulgos. Our Nedra is a tolerant God who is content with a few formalities on ceremonial occasions. The sole exception to this generalization is the monastic community which lies in the western reaches of the area that was once Maragor. These gentle souls devote their lives in poverty and humility to the expiation of our national crime, the destruction of the Marags. While many of our people find the mendicant members of this fraternity an aggravation, it must be pointed out that their continual propitiation of the wronged and sorrowful spirit of the God Mara in all probability averts his vengeance.

  One other anomaly exists in southern Tolnedra. This anomaly is, of course, the Dryads. Like the Ulgos, the Dryads predate the western migration of civilized men into the west. Their numbers have always been very small, and they are seldom seen out of the wood of the Dryads which lies along our southern border. A secretive people, they have managed to remain aloof from the main stream of Tolnedran society. Their sole contribution to our culture perhaps was the marriage of a Dryad princess to a noble of the House of Borune. In exchange for this woman the Dryads extracted a promise from the Borunes that their woods would remain eternally inviolate. This promise was formalized by the Imperial Decree of Ran Borune I, the son of the Dryad woman and the Borune noble and the founder of the FIRST BORUNE DYNASTY. While uncounted generations of timber barons have cursed the decree while eyeing the enormous oaks of the Dryad forest with unconcealed greed, it must be conceded that Tolnedra has benefited tremendously from the unlikely merging of this strange people and one of our noblest houses. The Borune Dynasties have been among the most stable and enlightened in our history, and Borune Emperors seem possessed of uncommon good sense. The common people have a saying, ‘Blessed be the name of Nedra that he has given us the Borunes,’ which perhaps sums it up best.33

 

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