Book Read Free

I Dare

Page 40

by Sharon


  Something furry slapped her cheek. She opened her eyes to slits and encountered a familiar furry face very close to her own.

  "Merlin." Clumsily, she disentangled herself from the chair and clawed her way to her feet. The door leading to the Council Chamber had an ancient mechanical lock on it, which she snapped into place, singing the praises of whichever god or goddess held soundproofing among their honors.

  Door locked, she leaned her back against it, feeling Merlin pressed against her leg. A pleasant breeze informed the room, spiced with the scent of the tripina tree shading the open window. After the draining silver horror of the box, she felt entirely safe and secure here.

  And that, she told herself sternly, is illusion. Look to reality, dramliza!

  Unwillingly she moved from the door; forced herself to approach her former cell, and look within. Empty. That was good. Ren Zel had indeed escaped to safety.

  Which she should do—and that quickly. For surely whoever had set the trap would return to remove it. She attempted a scan; wincing as the din from the Chamber slammed into her abused senses.

  "We must leave," she whispered. "Merlin . . . "

  But the cat was already moving, purposefully, away from the door to the Council Chambers and the misshapen black box, its door gaping open on horror. Anthora turned her face away and followed, averting her eyes as she edged past the body of the guard.

  Merlin set a brutal pace through the service corridors. She was soaked with sweat and shaking badly by the time they gained the door that opened to the outside. At that, the luck had held; they'd met no one else on their escape route.

  The luck changed when they hit the sidewalk.

  "Wait!" She heard a man's voice shout, quite close at hand. "That's her!"

  Anthora ran, the sound of pursuit too close behind; caught a glimpse of gray to her right and slightly ahead.

  Dodging respectable pedestrians, she turned a corner, and heard the roar of a familiar motor.

  "Jeeves!"

  The car accelerated, door rising.

  "There she is!" came the shout from behind. Involuntarily, Anthora glanced over her shoulder, saw her two pursuers round the corner, saw the guns in their hands—and the streak of gray, which was Merlin, launching himself, claws extended into the face of the lead gunman.

  Roaring, Jeeves arrived, Anthora threw herself into the open hatchway. "Merlin! Come quickly!"

  The cat leapt—not for the safe haven, but for the second gunman. He hit the man's shoulder, claws sunk deep.

  "Merlin!" Anthora screamed, acceleration pressing her into the seat. The door began to drop. "No! Jeeves, we cannot leave Merlin!"

  Implacably, the door fell, locked; the car surged forward, braked, back end swinging 'round and they were hurtling forward into the everyday traffic of a Solcintran afternoon, considerably exceeding the public safety speed, leaving her pursuers, and a large gray cat, behind.

  Anthora began to cry.

  "RUN!" HE SHOUTED. "The door is open!"

  Gasping, he fell, his shoulder slamming against the hard floor, his vision a chaos of images, overlain by fiery threads. He concentrated, saw her hit the floor rolling, as a pilot would, gun in hand as she fired and—and lost that image entirely, replaced by a bright-lit room and the unmistakable taste of ship's air. An arm came 'round his shoulders, easing him up; a squeeze bottle was forced into his hand.

  "Drink, " said Priscilla Mendoza. "Electrolytes."

  He managed to get the bottle to his lips, squeezed a healthy mouthful and swallowed with a shudder. He felt the vile stuff hit his stomach, mixing uneasily with dinner and terror.

  "Easy." Priscilla's hand was firm and sisterly on his shoulder; squinting through the haze of golden lines, he made out Nova standing above him; purple eyes holding an emotion he identified as astonishment.

  "Drink again," Priscilla told him. "Then food."

  "And at some point, when you feel it proper," said Nova, "you will tell us what just happened to you."

  "Nova, let be," Shan said sternly, from beyond Ren Zel's vision.

  "Let be? Did he or did he not sit there—frozen and scarcely breathing—for the best part of half-an-hour? Does he have these fits often? I wonder what will go forth, should he have one at the board."

  "Nova . . . " A clear warning note, there.

  Ren Zel finished the stuff in the squeeze bottle, concentrated and set it carefully on the floor. He looked up into Priscilla's face, squinting a little to bring her into focus among all the pulsating golden threads . . .

  "Better?" she asked.

  "There is a device," he said, "that eats dramliz."

  Her face hardened. "There have been several such, throughout history."

  "This one is new," he told her. "It—they caught Anthora."

  "What?" Nova drew nearer. "Anthora is at Jelaza Kazone. Not even she would be so shattered-brained as to—"

  "Wait." He held up a hand, agitated. "Wait, I . . . " He closed his eyes, and memory flowed.

  "The Council—Korval is called to answer—to answer for kinstealing, for murder—and dea'Gauss—dea'Gauss is missing, and he has hidden the dies. They asked her to wait in a Clerk's room and the trap—the trap was there."

  "In a room off the Council Chamber?" That was Shan again, his voice as serious as Ren Zel had ever heard it. "Sister, if the Council itself is hunting us, I doubt the delm's wisdom in returning to Liad."

  "We must," Nova said, but she hardly sounded certain. "At least to orbit—but Anthora is a prisoner!"

  "No, she's not," Priscilla said coolly. "The door was open—you heard him say so."

  "The door opened," he agreed. "But I could not stay with her. I do not know . . . " It came to him that he might use those glowing lines of power to his own ends. He might, in fact, go back to her, stand at her side and work with her to the destruction of their enemies. He—

  "Gently, friend," Shan said, dropping into his range of vision in a veritable burst of gold. "You have done much this hour. Eat first." He held out a sandwich. Ren Zel took it, suddenly ravenous, despite the food he had already eaten, and wolfed it in three bites. A second sandwich appeared and he accorded it the same treatment, then drained the glass of tea that came after.

  He sighed. "I am glad," he murmured, "to find the gridwork so strong here. Inside the box, one could hardly see the threads, and those that could be seen were pale and fragmented."

  There was a pause.

  "You of course," Nova said to Priscilla—or possibly to Shan, "know what he is talking about."

  "Not . . . entirely." Priscilla cleared her throat. "Ren Zel, what threads are these?"

  He blinked up at her, seeing the lines so crowded about her that she fairly shone.

  "Why, the lines," he said, somewhat baffled, for surely she could see them, dramliza that she was? "The lines that tie everything together."

  "Oh," she said softly. "Those lines." She exchanged a glance with her lifemate.

  "Can you see these . . . lines?" demanded Nova.

  "No," Priscilla said, still soft. "No, I can't. But I have it on the authority of those who can that they do indeed exist and perform exactly the function Ren Zel describes."

  "The only difficulty," he said, in an effort to be as clear as possible, and not in any way to complain, "is that they are so plentiful and vibrant here that it is difficult to see beyond them to—to everyday things. I fear that I might put my teacup down on a line and have it smash against the floor . . . "

  "Now that," said Shan, "I can help with." He leaned forward and held up a broad brown finger. "Focus on my finger, if you please—no, not that way—use your outer eyes! Look as nearly as you like, but only at my finger."

  After a brief struggle, he was able to manage it—and felt something click, as if a relay had snapped into place. The lines of power vanished from his awareness and the totality of the captain's office snapped into being.

  He sighed, as did Nova yos'Galan.

  "Dramliza?" she said.r />
  "There was never any doubt," Shan said, rising and reaching a hand down to Ren Zel. "Up you go, Pilot."

  THE CAR FISHTAILED 'round a corner, and fled down an alleyway at a speed that was far from considerate of human sensibilities—even when the human in question was a pilot.

  Anthora had long since stopped crying, and now sat, tense, her hands fisted on her lap. Four times had Jeeves struck out for Jelaza Kazone. Four times, they had been blocked, and nearly surrounded, hounded back into the city.

  "Go to the port," she said quietly.

  "Ms. Anthora, you are Korval's presence on Liad." The robot's voice was shockingly calm as the car careered madly down an alleyway, and swung into another, more narrow, speed, if anything, increasing.

  "If you leave Liad, Korval's claim to its material goods and properties is forfeit."

  "Go to the port," she repeated. "I abandon nothing."

  There was a pause—short for her, long for Jeeves—then a respectful. "Yes, I see. The port."

  Even traveling at speed and with stealth, they arrived at Binjali's barely ahead of their pursuers.

  Anthora had dared one call, and Master Trilla was expecting them. The gate began to open as they came into the approach, and closed after them with a clang. Jeeves gunned the motor, fair flying down the yard to the singleship on its hotpad and the woman in working leathers standing by.

  The door rose, and Anthora leaned forward.

  "Go," she told the robot. "Leave the car."

  "Yes," said Jeeves.

  The control panel went dark as the car rolled to a serene stop. Anthora stepped out onto the tarmac and inclined her head.

  "Master Trilla."

  "Anthora," Binjali's owner said, in her outworld accent. "Ship's ready when you are."

  "Thank you," she said. "Be warned. They are directly behind us."

  Trilla grinned, feral. "We've some surprises, never fear it. Go on, now. Good lift."

  "Safe landing," Anthora returned properly, and entered the ship.

  The ship rose swiftly, breaking a dozen regs in the first six seconds of flight. Grimly, Anthora flew on, ignoring the outraged demands of the Tower, flying by hand, so there was nothing to spill and be captured by Korval's enemy.

  Up, up, very nearly straight up, then a sharp roll, and down, as swiftly as she dared, not quite a scout descent, not quite—but swift enough, as the luck willed it.

  In her screens was the Tree, rapidly growing to enormity. The house screens were active, a blue crackle along the edge of her inner vision. She keyed the short sequence in, sent along the pirate band.

  The blue crackle died, the ship fell through and she slammed on the retros, fighting gravity now—and winning, as the singleship touched nicely down in the center Jelaza Kazone's formal public gardens.

  IT HAD BEEN a grand and busy several days of transit; so busy that Hazenthull Explorer had been able to immerse herself in the various learnings of language and custom—and forget for long hours together that the senior was dead. And why.

  But it came at last that Commander Angela-call-me-Liz Lizardi, to whom the troop had been detached for this portion of the venture, had ordered them to ready themselves for departure. Reluctantly, Hazenthull folded away her studies, found Diglon Rifle in the rec hall listening, with four tens other of the merc common troop, to the turtle Sheather tell of his campaign against the Juntavas upon the world called Shaltren.

  Returned to the quarters they kept in common, Diglon set about an efficient and orderly weapons check. Hazenthull undertook the same, and likewise made a review of the plan as they had been allowed to know it.

  It was a simple enough plan, on its surface, but Hazenthull believed that a man who had engineered the theft of three Yxtrang fighter craft from the very fields of the Fourteenth, envisioned a more complex undertaking than she, in her youth and ignorance, could apprehend. Still, it would be a welcome thing to close with an enemy—and the scout's plan, simple or complex, promised action.

  Weapons checked and plan reviewed, Hazenthull hesitated on the edge of her next duty—but it was a duty, and one she had shirked, for reasons she did not care to study too closely.

  Squaring her shoulders, she walked across the room, to where Nelirikk Explorer, Hero and aide to Captain Miri Robertson, sworn to the descendants of Jela's blood, sat over a piece of fancy work.

  He looked up as she came forward, his eyes blue and noncommittal, as befit a Hero. Hazenthull hesitated—which was her weakness—steeled herself and spoke in the explorer's dialect.

  "You asked a question, before, and I gave you no answer. We are on the edge of action and I may find glory upon the morrow. I would tell you, now, between ourselves, why explorers marched with the common troop."

  He used his chin to point at the chair opposite him. "Sit and speak."

  Sit she did. Speak—that was more difficult.

  She mustered discipline, aimed her eyes forward and just over Nelirikk Explorer's right shoulder.

  "We—Gernchik Explorer and Hazenthull Explorer—were assigned to march with the common troop in a disciplinary action following Hazenthull Explorer's field report in which Major Shevnir Quartermaster was named as keeping slack discipline, which had lost for us several interesting and irreplaceable specimens. Gernchik—would have written a different report. I believed that an explorer's duty outranked a major's pride."

  She stopped, then finished it, though the section of wall she had been staring at was starting to blur.

  "The senior died because I am a fool, and not worthy—never worthy—of his teaching."

  Silence followed this, which was oddly comforting, though she would not have hesitated if Nelirikk had ordered her to draw her sidearm and shoot herself through the ear.

  "Your answer is heard," he said, which was the old, familiar explorer's acknowledgment. "Now that your senior has gone to glory's reward, it comes to you, as his junior, to perform your duty as he would have performed it. It is no light charge, for Gernchik was an explorer of the first rank."

  Hazenthull blinked. "He was that," she said hoarsely.

  "Go now," Nelirikk Explorer told her. "There is an hour for rest before Commander Lizardi calls us."

  She did not feel like resting, but Gernchik would not have argued the point. Hazenthull stood, saluted and went over to her bunk, where she stretched out beside her weapons and her pack, and closed her eyes to think.

  "YOU LEFT HIM!" Anthora shouted.

  On days other than this one, her emotion was such that teacups would have trembled against their saucers and wine glasses chimed their cheeks against each other. It was not entirely impossible that a stool might have become spontaneously airborne.

  Today was a day like no other. Anthora stood in the middle of Jelaza Kazone's back kitchen, dirty and draggled; tears of anguish and of fury cutting rivulets of cleanliness down her grimy cheeks, and was reduced to stamping a foot for emphasis.

  "You left Merlin among our enemies and I ordered you to stop!"

  Jeeves' head-ball flickered soft orange lightnings; his wheels rumbled against the floor as he rolled over to put a kettle on for tea.

  "Miss Anthora, you are aware that I have priorities. The highest of those is the protection of the human lives of Clan Korval. I must insure your safety at any cost, no matter how high."

  Anthora scrubbed at her face, widening the muddy streaks. "But you and Merlin are—friends."

  "Old friends," Jeeves agreed. "Merlin was among the first to make me welcome when I came to be yos'Galan's butler." There was a pause, the flickerings in his head-ball increased in rapidity—and all at once ceased.

  "Perhaps it will ease you to learn," the robot said slowly, "that Merlin has undertaken a task in coordination with Jelaza Kazone. In essence it is a guerilla action, which carry a high factor of risk. But Merlin is old and skillful. I have confidence that he will succeed in taking the war to the enemy."

  Anthora closed her eyes. "You say that Merlin goes ahead, to pinpoint ou
r enemy's location so that more . . . concerted action may be brought against them."

  "That is the core of our strategy, yes."

  "We have no army to call upon, Jeeves. Only yourself, and me—and the Tree."

  "Well," said Jeeves, lifting the kettle from its ring and pouring tea into a tall, workmanlike mug, "that's a start—and you must not discount your lifemate, who seems, if you will allow me to say so, a wizard to reckon with."

  She blinked, and fell suddenly still, the way of Ren Zel's walking through hyperspace suddenly and most shockingly clear.

  "Yes," she said, softly. "He is a wizard to reckon with. And so, of course, is the Tree."

  ALONE IN HIS CABIN, Ren Zel staggered and grabbed the wall.

  It came again—a cool, green rippling across his vision, longer this time, deeper, almost displacing the reality of the walls around him. He closed his eyes, and the green resolved into an image of the vast Tree in Korval's garden, seen as if he were looking up into the branches from below.

  Good evening, elder, he heard her voice in his mind's ear. I wish to undertake a journey.

  "Anthora," he whispered, and had the sense that she heard him—though it was impossible that she could, with the Passage in hyperspace and her standing in the free air of her garden. "Anthora, what are you doing?"

  Beloved. Jeeves tells me that Merlin has been sent ahead into the heart of our enemy's territory, to act as our scout and our trojan. I go to his side, to rescue our servant, and to confound our enemy.

  "Our enemy? Who is—" Memory rose and spilled over, flooding him for a moment or a lifetime, and when he at last shook his head free and gasped a deep lungful of air, he knew everything that she knew of the Department of the Interior, of Merlin's probable whereabouts—and dea'Gauss', too.

  Yes, he heard her in his mind's ear, now.

  "No!" Ren Zel yelled, waking echoes from the metal walls, but he was too late.

  The image of the garden and the Tree faded, leaving only gray.

  Clutch Homeworld

 

‹ Prev