The Station Core: A Dungeon Core Epic (Station Cores Book 1)

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The Station Core: A Dungeon Core Epic (Station Cores Book 1) Page 31

by Jonathan Brooks


  Combat Unit Creation

  Biological Mass (Bio Units)

  17170

  Basic Metal (BM Units)

  70374

  Unit Name (Type)

  Bio Units

  Neurological Control Unit

  BM Units

  Blood-thirsty Squirrel (Scout)

  5

  Type-1a

  1

  Lollipop Snake (Stealth Fighter)

  10

  Type-1a

  1

  Jackalope (Speed Striker)

  15

  Type-1a

  1

  Pygmy Wolf (Group Attacker)

  50

  Type-2b

  10

  Greywiener (Speed Striker)

  100

  Type-2b

  10

  Big Yellow Bird (Aerial Attacker)

  125

  Type-2b

  10

  Clawed Badger (Melee Fighter)

  300

  Type-3c

  25

  Ombre Jaguar (Stealth Fighter)

  500

  Type-3c

  25

  Scaly Bear (Melee Fighter)

  1500

  Type-5e

  100

  Quizard (Speed/Melee Fighter)

  2500

  Type-7g

  350

  [27]

  Core Status

  Name:

  Milton Frederick

  Type:

  Station Core Prototype 3-B

  Combat Level:

  7

  Experience:

  7535/12000

  Reactor Type:

  Zero-point Energy

  Reactor Output:

  3%

  Current Statistics/Attributes

  Reactor Power/Strength:

  3

  Processing Power/Intelligence:

  15

  Structural Integrity/Constitution:

  2

  Ingenuity/Wisdom:

  13

  Processing Speed/Agility:

  13

  Communication/Charisma:

  15

  Insight/Luck:

  11

  Sensor Interpretation/Perception:

  7

  [28]

  Drone Assembly Plant

  Name

  Description

  Cost

  (Basic Metal Units)

  Power Requirements

  (% of Reactor Output)

  Repair Ground Drone

  Repairs Ground Drone to full functionality

  100-1000 (87-870 with Ing/Wis stat)

  N/A

  Repair Flying Drone

  Repairs Flying Drone to full functionality

  100-1000 (87-870 with Ing/Wis stat)

  N/A

  Repair Aquatic Drone

  Repairs Aquatic Drone to full functionality

  100-1000 (87-870 with Ing/Wis stat)

  N/A

  Repair Sensor Orb

  Repairs Sensor Orb to full functionality

  10-100 (8-87 with Ing/Wis stat)

  N/A

  Build Ground Drone

  Build a new Ground Drone

  5,000 (4,350 with Ing/Wis stat)

  .02%

  Build Flying Drone

  Build a new Flying Drone

  7,000 (6,090 with Ing/Wis stat)

  .025%

  Build Aquatic Drone

  Build a new Aquatic Drone

  6,000 (5,220 with Ing/Wis stat)

  .025%

  Build Sensor Orb

  Build a new Sensor Orb

  300 (261 with Ing/Wis stat)

  .001%

  [29]

  Core Status

  Name:

  Milton Frederick

  Type:

  Station Core Prototype 3-B

  Combat Level:

  8

  Experience:

  27605/31500

  Reactor Type:

  Zero-point Energy

  Reactor Output:

  7%

  Current Statistics/Attributes

  Reactor Power/Strength:

  8

  Processing Power/Intelligence:

  20

  Structural Integrity/Constitution:

  8

  Ingenuity/Wisdom:

  13

  Processing Speed/Agility:

  13

  Communication/Charisma:

  23

  Insight/Luck:

  11

  Sensor Interpretation/Perception:

  7

  [30]

  Bioconversion Lab -- Research

  Available Bio Units: 4455

  Type

  Description

  Unlock Cost (Bio Units)

  Biological Repair

  Repair a biological specimen to full functionality (Bio Unit costs are varied)

  1000

  Increased Damage Modifier (Lv. 1)

  Increases damage bonuses to created specimens by 5% (Base Basic Metal Unit costs are increased by 10%)

  3000

  Increased Defensive Modifier (Lv. 1)

  Increases defensive bonuses to created specimens by 5% (Base Basic Metal Unit costs are increased by 10%)

  3000

  Increase Spawning Speed (Lv. 1)

  Increases rate specimens are grown by 10%

  2000

  [31]

  Core Status

  Name:

  Milton Frederick

  Type:

  Station Core Prototype 3-B

  Combat Level:

  10

  Experience:

  37650/51000

  Reactor Type:

  Zero-point Energy

  Reactor Output:

  15%

  Current Statistics/Attributes

  Reactor Power/Strength:

  15

  Processing Power/Intelligence:

  40

  Structural Integrity/Constitution:

  14

  Ingenuity/Wisdom:

  30

  Processing Speed/Agility:

  30

  Communication/Charisma:

  43

  Insight/Luck:

  23

  Sensor Interpretation/Perception

  20

  [32]

  Combat Unit Creation

  Biological Mass (Bio Units)

  6490

  Basic Metal (BM Units)

  134982

  Unit Name (Type)

  Bio Units

  Neurological Control Unit

  BM Units

  Blood-thirsty Squirrel (Scout)

  5

  Type-1a

  1

  Lollipop Snake (Stealth Fighter)

  10

  Type-1a

  1

  Miniature Pygmy Wolf (Group Attacker)

  10

  Type-1a

  1

  Jackalope (Speed Striker)

  15

  Type-1a

  1

  Pygmy Wolf (Group Attacker)

  50

  Type-2b

  10

  Greywiener (Speed Striker)

  100

  Type-2b

  10

  Big Yellow Bird (Aerial Attacker)

  125

  Type-2b

  10

  Clawed Badger (Melee Fighter)

  300

  Type-3c

  25

  Ombre Jaguar (Stealth Fighter)

  500

  Type-3c

  25

  Scaly Bear (Melee Fighter)

  1500

  Type-5e

  100

  Quizard (Speed/Melee Fighter)

  2500

  Type-7g

  350

  [33]

  Biological Recombinator -- Research

  Available Bio Units: 24370

  Type

  Description

  Unlock Cost (Bio Units)

  Additional Recombinati
on Points

  Add (5) additional points when performing a recombination

  1000

  Tertiary Recombination

  Use up to (3) different specimens during recombination

  3000

  Quaternary Recombination

  Use up to (4) different specimens during recombination

  10000

  [34]

  Core Status

  Name:

  Milton Frederick

  Type:

  Station Core Prototype 3-B

  Combat Level:

  11

  Experience:

  76370/82500

  Reactor Type:

  Zero-point Energy

  Reactor Output:

  17%

  Current Statistics/Attributes

  Reactor Power/Strength:

  17

  Processing Power/Intelligence:

  40

  Structural Integrity/Constitution:

  16

  Ingenuity/Wisdom:

  31

  Processing Speed/Agility:

  35

  Communication/Charisma:

  44

  Insight/Luck:

  23

  Sensor Interpretation/Perception

  26

  [35]

  Core Status

  Name:

  Milton Frederick

  Type:

  Station Core Prototype 3-B

  Combat Level:

  12

  Experience:

  90260/133500

  Reactor Type:

  Zero-point Energy

  Reactor Output:

  17%

  Current Statistics/Attributes

  Reactor Power/Strength:

  17

  Processing Power/Intelligence:

  40

  Structural Integrity/Constitution:

  16

  Ingenuity/Wisdom:

  42

  Processing Speed/Agility:

  35

  Communication/Charisma:

  50

  Insight/Luck:

  23

  Sensor Interpretation/Perception

  26

  [36] A very large group of units that rely on overwhelming numbers instead of technique or strategy.

  [37]

  Gene Mutation

  Type

  Effect

  Power Usage

  Intelligence Boost +1

  Intelligence +10 for 300 seconds

  20

  Provides a boost to a Combat Units’ Intelligence stat for a limited amount of time.

 

 

 


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