Lore of Sanctum Omnibus
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The Shield of Defence
Control of the Elements (foundation)
Manipulation of the Elements (mastery)
Physical Flight
Invisibility Cloaking
Extension of Life-expectancy (foundation)
Immortality Ritual (mastery)
Creation, Light, heat, sustenance, weaponry … and also thought and emotion
Prophecies
A dark-eyed child will be born among you. She will be the Changeling who will return the Medaillon to the last Vallorin and release him from his tomb. He, in turn, will bring you freedom.
Vannis
There is a darkness coming, but I cannot yet see in what form …
Vannis
A Valleur of half-blood, Valla blood, more powerful than Nemisin, will ascend the Throne after having lain with the Changeling to conceive his heir …
Vannis
The Q’lin’la will disperse and know themselves not. Until the Gathering. And the Gathering will come with the One, ages hence. His the duty to name you true.
Q’lin’la prophecy
One will come who will hear and see. He is the Enchanter.
Q’lin’la prophecy
One such as I will come ages hence; He will be reborn many times with power untold. His the burden which saves or destroys Mother Universe. He will be the One. From the rock of the Ancient World he will travel across time to receive his final legacy.
Nemisin, First Vallorin
Into the black falls the light, into the abyss tumbles life, into the citadel stumbles his soul, and there hope is seared.
From Calvin’s Dark Epic; Kinsail 19th Cycle
The Dragon will enter uninvited, and so will begin the final days.
Anonymous Dome Prophecy
Time’s timekeeper never sleeps
Forever telling the tale
Of twin war gods
Come to their, father
Seeking magic to eliminate
The monsters of worlds
And in the telling
Remind of a taliesman
Fashioned in purest gold
A cavorting little dragon
A key, a truth
A legend, a king
The Mysor of old
Dragons once, hidden now
Old in their palms
A glorious green sword
A beautiful blue sword
The magic that will
Slay the old monsters
Remember eternally an anniversary
A coming of age
Number five and twenty
Time’s timekeeper is awake.
The Forbidden Zone Prophecy penned in Valleur, source unknown
Redemption will come in a form unknown to us and it will be a living sentient thing. And in its maleness will reside a tempest; The One, who shall have power to lead light over dark to overcome it eternal. Beware the passion of such beauty. We shall leave our haven in search of this sentient to bask in the light. Shall we return with it or shall the Dark Dragons follow to annihilate its glow?
Prophecy of Dragonne Queen Riana, 23rd of the title
This is the telling of a time when all may change, for in the window to the future of all races has been seen the coming of a Darkness that has been and will be again, and it will be embodied as a threesome, two indivisible and two indivisible, for a time. Two will inhabit the same skin and be sentient and two will be of identical genesis, and one will be common to each kind. Do not be fooled, all is not lost, for Darkness cannot exist without lamps to triumph over, and if all things are in place new hope will come in the form of the Catalyst, he who is host to another not of the genesis, and that hope will not only release the Darkness, but also the Waiting One.
Runes on a wall, penned by Teighlar of Grinwallin
There is a legend of a Sleeper who will one night awake to claim the sword of previous awakenings. We await.
The final words in the tale of the Enchanter, Ancient of Days
Peace of the soul you may never find, Rayne, or, in finding it, find yourself unable to hold it close for long, but know you will never be alone, even when it seems that way, for your blood will take many forms, now, and far into the future. Some will cause pain and sorrow, while others will give you reason not only to live, but to hope. I speak in riddles, I know, but you will know whereof I speak when the time is right. You will forget now, but many tomorrows past my words will return to you. Trust this, reach out to him, take his hand, for he will make you whole and he will return to you the essence of the other; he whose loss you will know to the end of days.
Mantra’s cryptic words to Rayne, he would become The Enchanter
I had a vision, a little boy listening to his father tell him of the One, Torrullin was his name, the father said, the Immortal who lived long ago and brought hope and joy and peace, and would one day return when he was needed …
Caballa’s words to the Enchanter before the destruction of Torrke
… beware the Pathfinder …
A warning from the Plane
Your salvation lies in the courage to enter that temple of dreams, torn soul. Offer it up, all that you still have hidden in your deepest recesses, and look with an empty vessel into that abyss.
The Ymirian Rosenroth on the Enchanter’s hounding dream
The man stands uncertain before the precipice. He cannot trust, cannot take that leap of faith. It is dark below, black as eternal night, and he is afraid of what lies in those depths. She steps up to him, in the end the only one who truly knows, and takes his hand. His fingers are cold, deadly cold. Grey eyes, blue eyes.
Lowen’s vision, fourteen years after the Enchanter entered that other invisible realm
The Curve creates Three anew
The vacuum of Time to be overflowed
Kingdom thrice will arise
The Force of Myth heralds the Force Real
The Creator is the Link
The Four of the Suns must solve
High King is the One
Regarded as a prophecy of Orb, probably Diluvan
He who enters cannot leave by the same token. When all hope is lost, it will be renewed. When all life has ceased, the seed will sprout anew. In the whorl will appear all that was, is and must be. Balance is restored, and the new way becomes fresh. So it is foreseen as the stars settle into their patterns. So it will be when the dancing suns and dying moons meet, when all lost memory is rediscovered, when from sword and seat form is returned, and a city of light is gifted new light. This is the wording of oracles. When these events are seen, thus will be forthcoming a new journey. This will be the journey of unbalance, for it is known that in all things there are two parts, one the opposite of the other. In the whorl lay entrance and exit, in unbalance there is neither. This door before you, travellers, is but a devised means and may be used only once. Know now the journey is beyond and there is no return through this door. The dragon and the sword will enter together as they must, as is foretold. In the dark is found light, and in the light is found dark, and everywhere will be shadow. Beyond the veil lies the answer and in the answer lies the labyrinth where shadows mark the corners of curves. Lords of all, bring forth the shadows. Balance will fail, unbalance will sunder, and even shadow will have no power. Nothing exists. This is the wording of oracles. Bring forth the shadows.
Carlin of Cèlaver’s translation of the hieroglyphs found on the Avior door on Echolone
A golden hand will grasp cold moonlight of alien light and drag it into history. Hard moonlight will be at hand when violence reigns.
A prophecy repeated by Arli of Pendulim
The apprentice looks up at his master and the master looks down. In that moment are they equal. In their combined hands lay the orbs of creation, achieved together. In the wind and rain of desolation, stones vibrated when dark and fair heads bent to the task, finally equal.
Arli of Pendulim, on a telling about Lord Sorcerer and his Apprentice
There
are two faces to make one whole, one has value, the other has origin.
Arli of Pendulim
At the moment the wish for immortality is greatest comes supreme danger. This wish, combined with something imbued with massive energy, is able to tear the fabric of time. Such is the strength of this desire. Allow it to come to pass without interference and life everywhere will become as nothing. A time tear is exactly so: every breath of the immortal acolyte will draw the breath of every life, until nothing remains. A time rift is a void. Allow it to come to pass with interference and life everywhere will become very precious. A time tear is exactly so: every breath of the immortal acolyte will draw the breath of every life, until everything is. A time rift is existence. But, acolyte, all has a third path. And this is when danger has supremacy. Become the one who does not interfere and be the one who does and in that breath nothing and existence is the very same. To employ this negation, however, requires a soul already immortal and fire of surpassing intent. If not, a time rift will voraciously absorb sentience.
Arli of Pendulim
In the battle of hair and staff, two created souls of man to horse were taken before reward due; the balances require return, in the time of time.
Sabian’s telling of an ancient Centuar prophecy
… the heart heals, the mind soothes, the soul sees the potion of forever … upon an olden orb be the reality portal four in ten … wish for will for an eternal companion, wings of mist …
Broken prophecy
In time beyond measure there lies a great mystery, one no man shall uncover without the synchronisation of heart, mind and soul. Let it be known that time is dependent on these factors, but not so the measurement of it. In much the same way is past, present and future presented, for heart is past, mind is present and soul is future. It is a truth that the heart heals, the mind soothes and the soul sees the potion of forever. Yet this is a mere portion of oneness, even as they are imperative in maintaining wholeness from the outset. In time before, time after and time to come, travel was, is and will be limited by the strength of such synchronisation, although it be granted that travel is able in artificiality, more so in magic, less so in mechanics. Yet, as in most ideals, there is exception; on an olden orb be the reality portal four in ten, but be warned, the way is filled with hazards and many dangers, and no journey should ever be undertaken lightly or without extreme thought. Travel negates time and time negates travel. Listen to the heart, hear the mind and know the soul is at greatest output when wish is will and will is wish. Friend, reader, listener, wish for will seeks an eternal companion, for no sentient should be alone in time unbound and yet therein lays error and trial. No sentient is created exact and same, thus difference is challenge, danger and also greatest gift. The mystery is revealed when hearts beat as one. Oneness lies in the flight of a beating heart, borne aloft only by wings of mist. Safeguard all your futures; flee from the shadows mist brings your way.
Luvan telling
In the fourteenth cycle a golden coin comes. Here is its sanctum. It has greater value than time itself for it is created of sacred space. The internal marriage is the external wedding march.
Danaan Prophecy
Riddle of the Square Pyramid
The Valleur build eternity
No substance in weather
No substance in strife
Blind is our stronghold.
Man dies, a child, maternity
Lightless is the feather
Only the wife
Opens the gates as daylight fold
Other inhabited worlds
Beacon – Pleses – Xen III – Cèlaver – Dinor (or Dinoval) – Pilan – Ceta – Glorium – Yltri – Ymir – Ardosia – Canimer – Marion Central – Fortani – Nera – Lax – Clintor – Scortas – Drinic Homeworld – Kashdar – Mir 4 – Plinta – Mirandas – Trin – Thisseldrum – Blentar – Titania – Luvanor – Tremmen – Merrix – Minea – Lari - Lexus – Lintusillem – Phenu – Sanctuary (Orb) – Mon Unon – Echolone – Akhavar – Avior – Fee – Glare – Excelsior – Entor – Hamon – Menianis – Pendulim – Otis – New Haven – Millwold – Kathin Arne – Danaan
Galaxies
Dantian (Valaris) – Galahan – Timia (Beacon) – Glucano (Tennet/Luvanor) – Neo (Forbidden Zone) – Robinson (Forbidden Zone) – Xactus (Xen III) – Dishnar – Lithia – Ganimidia
Realms
Reaume – Ariann – Lethe – Digilan, the spike
Valleur words
Vannis; Exotic Creation
Tymall; Skilful One
Torrullin; Lifegiver and Destroyer
Dantian; Rift Breaker
Mnullik; Land of Trees
Dante; Artful One
Trebac; kinfire
Margus; Lightless, sunless
Ephnor; Heavenly Music
Valeri; Woman of the Golden
Mysor; Forbidden Zone arachnids
Soltakin; Soul-wraiths
Ardosia; Second Chance
Vicl manna vann; I am able
Arcana; those who came before
Key-ler; key-keeper
Arcana; Secret remedies(Common tongue)
Kar Akan ; All Plentiful
Mantra; Shining Lights
Ke; home and life
Nemis; New Beginning
Torr; life
Nemisin; first, father, First Father
Llin; rain
Lycea; Changeling
Urac; Birdsong (Siric)
Valaris; Land of Skies
Q’lin’la; Feathered Magicians (Q’lin’la)
Tristamil; Warrior Priest
Tennet; encompassing embrace
Krikian; Dream catcher
Caltian; Beast Breacher
Kallanon; Glittering Darkness
Neolone; Time’s Timekeeper
Phorlan; crossroad
Danak; exile
Al; proud
Tannil; Man of Words
Il; clever
Tannisin; man of prophetic words
Tian; breach, entry, door
Fayette; Great Beauty
Tianoman; the door that shines, Shining Being
Curin; willow water
Skyler; Son of the Sky
Tressir; blue wind
Tristan; Holy One
Trezond; catharsis
Teroux; precious
Ali tremmen ke; Hearth and home
Elianas; nemesis
Tarlinn; Brother-in-arms
Valleur; the magic that travels
Lorin; golden kind
Valla; guild of witchdoctors
Danae; guild of dark kind/traitors to Danaan
milart crun eart; from evil I release you
milart tolari eart- from good I release you
crun me pentari; evil will perish
ca torali me srivort; and good will survive
te crellir unmoren; the power is unbound
Efur; prophet
Illianar; Earth.
Gratutin; Fire.
Vosilia; Air.
Linsim; Water.
Trezonadr; catharsis and magnificence
Kilathen; eternity
Festivals and Holidays (Valaris)
National day of Remembrance
National Day of Birth and Registration
A Referendum is often held in conjunction with the Day of Registration
Voting for leaders occurs every sixth year on a specially announced day
Both Solstices and Equinoxes are generally celebrated
New Moon and Full Moon celebrations
New Year and Yuletide
Spring Festival
Harvest Festival
Bards and Tales
Three-Day Moon Prayers
System of Government on Valaris
Valarians have a democratic system of government, and leaders are voted in every sixth year. Each town, city and community has a Mayor and a council. The Mayors elect one individual to run the country - the Electan - and he or she has a ruling
council. The ruling council writes into law new governance or repeals outdated ones. The law is upheld by a force of Lawmen - they go by different names at different times.
Religion
Valaris has a policy of freedom of religion, and the following are the main players of both past and present,
Naturalists
Techno-cult
Followers of the Prophet Monchalar
Followers of the Deity Taranis
Order of Continuity
Various others have come and gone over time, and are footnotes in history, and others will come and go as time progresses.
Valaris Calendar
Valaris follows the moon in marking time and seasons. The calendar is therefore lunar,
Fourteen phases – fourteen months
Ten days dark of moon and twenty-two days light – thirty-four days/month
476 days/year
Months (Valaris)
Snostirl - First month of year; Winter; New Year celebrations; Yuletide
Istelgor - Winter; Bards and Tales Festival
Festwun - Spring; Equinox
Grensceot - Spring; Equinox
Skileiken - Spring
Solsuite - Summer; National day of Registration
Hatubrath - Summer; Solstice at month end
Fainscan - Summer; Three Day Moon Prayers
Cludcast - Summer
Redlef - Autumn
Haerfell - Autumn; Equinox; Harvest Festival
Redbouer - Autumn
Dormire - Winter; National Day of Remembrance
Blizzird - Winter; Solstice; Final month of the year
Equinoxes fall on the Full Moon and Solstices at Dark Moon