INSPIRED

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INSPIRED Page 28

by Marty Cagan


  Sean Ellis test

  Security issues

  Shared services product teams

  Silicon Valley Product Group

  Single target market technique

  Skill-set diversity culture

  Social media products, examples of

  Sonos

  Source of ideas problem

  Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days (Knapp, Zeratsky, and Kowitz)

  Sprints. See Iterations in discovery See Discovery Sprints

  in delivery, See Scrum Sprints

  Stakeholder management product manager responsibilities for

  strategies for successful

  Stakeholders defining

  interest in business viability testing by

  product evangelism by giving great demos to key

  stakeholder-driven products using ideas from

  stakeholder-driven roadmap

  why they are so attracted to roadmaps

  Startup canvas technique description of the

  tackling the biggest risks first using the

  when to use the

  Startups discovery testing in

  finding their product/marketing fit

  founders driving product vision in

  Story map technique

  T

  Target markets opportunity assessment technique to identify

  single target market technique for

  Technical debt

  Technology company culture of

  maturity of

  Technology organizations CTO's six responsibilities to the

  leadership of the

  Technology-powered products consistent product innovation challenge of

  customers as always wanting more and better

  description and examples of

  discovery for hardware products

  Google AdWord

  growth-stage companies scaling to success with

  root causes of failed

  startups finding product/marketing fit

  See also Products; Scaling

  Tesla

  Test automation engineers

  Time to market (TTM)

  Time to money

  Total addressable market (TAM)

  Transformation techniques

  Twitter

  U

  Uber

  University of California, Berkeley

  Urgency culture

  Usability risk

  Usability testing description of

  preparing the test

  qualitative

  recruiting users to test

  summarizing the learning from the

  testing your prototype

  User experience design teams

  User experience (UX) design

  User prototypes

  User researchers

  User Story Mapping: Discover the Whole Story, Build the Right Product (Patton)

  User testing description of

  product demo versus walkthrough versus

  V

  Validated product backlog

  Value risk

  Value testing description of

  qualitatively

  quantitatively

  testing demand

  Value tests using access to demonstrate value

  using money to demonstrate value

  using reputation to demonstrate value

  using time to demonstrate value

  Vision pivot

  Vision. See Product vision

  Visiontype

  Visual design

  VP engineering See also Chief technology officers (CTOs)

  VP product competencies required for the

  description and titles of the

  group product manager (GPM) type of

  W

  Walkthrough

  Waterfall process Agile methods versus

  product development fatal flaws of the

  product development using the

  Wizard of Oz prototype

  Word for Mac (Microsoft)

  Workday

  Workiva

  Y

  YouTube

  Z

  Zeratsky, John

  WILEY END USER LICENSE AGREEMENT

  Go to www.wiley.com/go/eula to access Wiley’s ebook EULA.

 

 

 


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