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The Wheel of Time Companion

Page 83

by Robert Jordan


  wishti—(n.) sign

  witapa—(n.) meal

  wixi—(n.) pot

  worshi—(n.) machine

  wot—(pron. & adj.) that

  woudem—(adj.) loose

  wuseta—(n.) card

  xazzi—(adj.) rough

  xelt—(adj.) sharp

  xentro—(n.) sand

  xeust—(n.) side

  xurzan—(n.) representative

  ya—(suffix) means “my own”

  yaanaho—(n.) competition

  yaati—(adj.) physical

  yabbeth—(adj.) common

  yabedin—(n.) committee

  yak—(conj.) than

  yalait—(n. & adj.) expert

  yalu—(n. & v.) name

  yamar—(n.) edge

  yappa—(adj.) kind

  yasipa—(v.) rest

  yatanel—(n.) story

  yaso—(adj.) cheap

  yazpa—(n. & v.) snow

  ye—(pron.) I (sometimes used as an exclamatory fragment)

  yedcost—(n.) brick

  yeel—(n.) carriage

  yekko—(n.) dust

  yohini—(v.) damage

  youna—(v.) let

  youst—(n.) ice

  yugol—(adj.) broken

  yuntar—(n.) boy

  zafar—(adj.) yellow

  zaffi—(v.) complete

  zahert—(adj.) elastic

  zalabadh—(n.) pipe

  zaleen—(adj.) soft

  zamon—(n.) total darkness

  zanda—(n. & adj.) cold

  zanzi—(adj.) happy

  zara—(n.) a board game played by followers of the Dark One, the pieces of which are live human beings

  zarin—(n.) degree

  zavilat—(n.) will

  zazit—(conj.) though

  zela—(n.) salt

  zeltain—(n.) need

  zemai—(n.) a staple grain, from the Aiel Waste

  zemliat—(n.) parcel

  zemya—(n.) room

  zengar—(adj.) narrow

  zheshi—(n.) argument

  zhoh—(n.) hook

  zhoub—(n.) earth

  zialin—(adj.) certain

  zinik—(n.) stitch

  zintabar—(n.) poison

  zipan—(n.) powder

  zladtar—(n.) market

  zomara—(n.) zombie-like creations of Aginor, used as servants

  zoppen—(adj.) wet

  zurye—(n.) grass

  zyntam—(n.) error

  OLD TONGUE PHRASES

  Al Caldazar!—For the Red Eagle!

  Al Chalidholara Malkier!—For my sweet land Malkier!

  Al dival, al kiserai, al mashi!—For light, glory, and love!

  Al Ellisande—For the Rose of the Sun!

  Bajad drovja—Spawn of a beldam

  Carai an Caldazar! Al Caldazar!—For the honor of the Red Eagle! For the Red Eagle!

  Carai an Ellisande! Al Ellisande!—For the honor of the Rose of the Sun! For the Rose of the Sun!

  Carai an manshimaya Tylin. Carai an manshimaya Nalesean. Carai an manshimaya ayend’an!—Honor of my blade for Tylin. Honor of my blade for Nalesean. Honor of my blade for the fallen!

  Desye gavane cierto cuendar isain carentin—A resolute heart is worth ten arguments. Literally: Ten (arguments) what a resolute heart is worth.

  Devoriska nolvae. Al ciyat dalae.—What was asked is given. The price is paid.

  Deyeniye, dyu ninte concion ca’lyet ye—Majesty, by your summons do I come.

  Dovie’andi se tovya sagain— “It’s time to roll the dice,” the motto of the Band. Literally: The dice themselves to roll it is time.

  Ghiro feal dae’vin lormae; ghiro o’vin gemarisae—Thus is our treaty written; thus is agreement made. Literally: Thus our treaty is written; thus agreement is made.

  Kiserai ti Wansho!—Glory to the Builders!

  Kiserai ti Wansho hei—Always glory to the Builders

  Kodome Calichniye ga ni Aes Sedai hei—Here is always welcome for Aes Sedai.

  Los caba’drin!—Horsemen forward!

  Los Valdar Cuebiyari!—The Heart Guard will advance! Literally: Forward Guard of the Heart (of the Nation)!

  Mia ayende, Aes Sedai! Caballein misain ye! Inde muagdhe Aes Sedai misain ye! Mia ayende!—Release me, Aes Sedai! I am a free man! I am no Aes Sedai meat! Release me! Literally: Me release, Aes Sedai! Free man am I! No meat of Aes Sedai am I! Me release!

  Mia dovienya nesodhin soende—Luck carry me through. Literally: me luck through (this) carry.

  Mordero daghain pas duente cuebiyar!—My heart holds no fear of death! Literally, Death fear none holds my heart!

  Muad’drin tia dar allende caba’drin rhadiem!—Infantry prepare to pass cavalry forward! Literally: Infantry to forward pass cavalry prepare!, or Footmen to forward pass horsemen prepare!

  Nardes vasen’cierto ain; sind vyen loviyagae—Thought is the arrow of time; memories never fade. Literally: Thought the-arrow-of-time is; never fade memories.

  Ninte calichniye no domashita—Literally: Your welcome me warms.

  Nosane iro gavane domorakoshi, Diynen’d’ma’purvene?—Speak we what language, Sounder of the (great) Horn?

  Sa souvraya niende misain ye—I am lost in my own mind. Literally: In my own mind lost am I.

  Sene sovya caba’donde ain dovienya—Luck is a horse to ride like any other. Literally: Like any other/another horse to ride is luck.

  Suravye ninto manshima taishite—Peace favor your sword. Literally: Peace your sword favor.

  Tia avende alantin—Brother to the Trees; Treebrother. Literally: To the trees brother. A formal term for the Ogier.

  Tia mi aven Moridin isainde vadin—The grave is no bar to my call. Literally: To my call the Grave (death) is no bar/barrier.

  Tsingu ma choba—You honor this unworthy one. Literally translates as “honor you give to the unworthy one before you.”

  Tsingu ma choshih, T’ingshen—You honor me, Treebrother. Literally translates as “honor you give to the (humble) one before you.”

  Old Wagonright Road. A road near Tar Valon; if some of Bryne’s troops had gone down it, Gawyn and the Younglings would have attacked them.

  Olver. A Cairhienin orphan adopted by Mat and the Band of the Red Hand. About ten years old, he appeared younger, with very dark hair and dark eyes. Short and pale with a piping voice and a toothy grin, he was not a pretty kid, having a mouth that was much too wide and ears that were far too big for his face. But he had a natural eye for horses, and they were taken with him. Olver was also precociously flirtatious with women, many of whom found his manner to be cute. His father was killed by the Shaido, making him suspicious of all Aiel, and his mother died while they were refugees; he buried her himself, where there were wildflowers growing. He loved to play Snakes and Foxes, especially with Noal.

  Mat first encountered Olver in Maerone; Olver sat on Lord Paers’ horse, and Paers threatened to wring his neck, but Mat dissuaded Paers. Mat asked Edorion to take care of Olver, and find someone who could look after him; he did, but Olver decided that the woman wanted coin more than a seventh child to look after. He followed the Band as they headed south, with Master Burdin feeding him in return for Olver’s help caring for his horses. When Mat discovered that Olver had followed, he gave him two gold crowns; Olver said that he was not a beggar, and Mat told him that he was paying him to be his messenger.

  Olver went with Mat to Salidar and then on to Ebou Dar, where he took up horse racing with a little help from Nalesean. Riselle let Olver go out just before the Aes Sedai went to the Kin’s farm to use the Bowl of the Winds; Mat, Thom, Juilin and the members of the Band stayed to look for him, and were caught in Ebou Dar when the Seanchan arrived. Olver accompanied Mat when he escaped Ebou Dar and joined Luca’s show, and provided important information about how to enter the Tower of Ghenjei for the rescue of Moiraine; he had learned it from Birgitte. About the same time that Mat was rescuing Moiraine, Olver and Talmanes won a game
of Snakes and Foxes. Olver found and opened Verin’s letter to Mat and alerted the Band to the Trolloc invasion of Caemlyn.

  Olver accompanied Faile’s caravan on her mission to return the Horn of Valere to Mat in the Last Battle; they ended up in the Blight. After they returned to Merrilor through subterfuge, posing as a Darkfriend caravan delivering supplies, Aravine betrayed them to the forces of the Shadow, and Faile gave Olver the Horn and told him to get it to Mat. The Trollocs cornered him, and he blew the Horn, summoning the Heroes to fight in the Last Battle. The deceased Noal, who was really Jain Farstrider and a Hero of the Horn, appeared and saved him. Olver and Mat flew to Shayol Ghul on a raken; they were shot down but survived, and Olver blew the Horn there as well. After the Last Battle, Birgitte persuaded Olver to take the Horn and drop it in the ocean so that it and he could not be used by those seeking its benefit.

  Oman Dahar. A nation that arose after the Trolloc Wars.

  Omerna, Abdel. See Abdel Omerna

  Oncala. The granddaughter of Rand and Aviendha, seen in Aviendha’s viewings of the future in Rhuidean. Oncala was an ambitious Maiden of the Spear, although she intended to give up the spear and marry Hehyal. She was very proud of being of the lineage of the Dragon, and resented Andorans being able to claim it as well. She and Hehyal tricked Talana, the Queen of Andor, into joining the battle against the Seanchan.

  Ondin, Daerid. See Daerid Ondin

  One Power. The power drawn from the True Source; women used saidar, the female half of it, and men used saidin, the male half. The vast majority of people were completely unable to learn to channel the One Power. A very small number could be taught to channel, and an even tinier number had the ability inborn. For these few there was no need to be taught; they would touch the True Source and channel the Power whether they wanted to or not, perhaps even without realizing what they were doing. This inborn ability usually manifested itself in late adolescence or early adulthood. If control was not taught, or self-learned, which was extremely difficult, with a success rate of only one in four, death was certain. From the Time of Madness, no man was able to channel the Power without eventually going completely, horribly mad; and then, even if he had learned some control, dying from a wasting sickness that caused the sufferer to rot alive, a sickness arising, as did the madness, from the Dark One’s taint on saidin. For a woman the death that came without control of the Power was less horrible, but it was death just the same. Aes Sedai searched for girls with the inborn ability as much to save their lives as to increase Aes Sedai numbers, and for men with it in order to stop the terrible things they would inevitably do with the Power in their madness.

  One-Hand, Caar. See Caar al Thorin al Toren

  Oneness. The term Lanfear used for “the void” as described by Rand, the process by which he cleared his mind of thought and emotion, giving him an edge in the use of weapons, and a place from which he could draw upon saidin. It was called ko’di in Malkier. See also flame and the void and void, the

  oosquai. A drink made from zemai. It looked like faintly brown-tinged water, tasted almost like it and kicked like a mule.

  Orande, Faolain. See Faolain Orande

  Orander. One of the kings in the gleeman tale “Mara and the Three Foolish Kings.”

  Oratar. A bald member of the Children of the Light who was present when Perrin first met the Whitecloaks in the stedding where Hawkwing’s capital was to be. He later testified about it at Perrin’s trial.

  Orban, Lord. A braggart Hunter of the Horn whom Moiraine and her company encountered at Wayland’s Forge Inn in Remen, Altara. He and his fellow Hunter Gann thought that the Horn of Valere was in the Forest of Shadows. They encountered Gaul and Sarien, killed Sarien and captured Gaul, although they lost several men and were injured in doing so. Orban’s horse was named Lion.

  Ordeith. Old Tongue for “Wormwood”; it was one of the names adopted by Padan Fain.

  Oren Dautry. A Westwood farmer who was Rand and Tam’s nearest neighbor. Lean and tall, he was a shameless borrower. He joined Perrin’s army at Malden.

  Ortis. A gravelly-voiced squadman in the Mayener Winged Guards. Ortis was in his middle years, with one cheek burned and the other having a scar that pulled up the corner of his mouth.

  Osan’gar. 1) The name given to Aginor when he was resurrected by the Dark One and given a stolen male body. He slipped in among the Asha’man under the name Corlan Dashiva to be an assistant to Mazrim Taim, who thought he was only a high-ranking Darkfriend. That did not suit Osan’gar greatly. He wore both the sword and the Dragon. His original purpose there was to keep a close eye on the gathering of men who could channel. His strength level was ++2, close behind Lews Therin and Ishamael. Appearing to be a plain man in his middle years, he often stared at nothing, and appeared to be talking to himself. He laughed to himself sometimes, at nothing. Although he wasn’t skinny, the way he moved—hesitant, creeping, with hands folded at his waist—made him seem so. His hair was dark and lank.

  Osan’gar and Aran’gar met Shaidar Haran and were acting on instructions directly from him. Osan’gar was chosen out to accompany Rand after Dumai’s Wells. He came into the open, after a manner of speaking, in the attempt to kill Rand in Cairhien. He and the Asha’man with him were forced to flee, and Taim was ordered to put the names of the men Rand saw, including Corlan Dashiva, on the list to be hunted down and executed.

  He was killed by Elza Penfell during the fight at Shadar Logoth; she did not know that he was one of the Forsaken. See also Aginor and Corlan Dashiva

  2) In the Old Tongue, osan’gar meant the left-hand dagger in a form of dueling that was popular during the time leading up to the War of Power; both daggers were poisoned, and both participants usually died.

  Osana, Lady. A Domani noblewoman. She was not young, but had a pale beauty and elegance that would last all her life. Osana hunted for men or power, and her trophies were numerous and noteworthy. The “hunts” that took place at her lodge would have raised eyebrows even in the capital. Rodel Ituralde met with nobles under the White Ribbon of truce at that lodge.

  Osana disappeared early in the troubles in Arad Doman and was made one of Graendal’s servants. When Sammael’s gateway sliced the male servant, Rashan, in two, she ran to see to the removal of the carpet.

  Oselle. An Aes Sedai during the Breaking who had long black hair; she helped make the Eye of the World.

  Osendrelle Erinin. One of the two branches of the River Erinin as it split to flow around the island of Tar Valon.

  Osenrein. One of the bridge towns outside of Tar Valon, on the bank of the Osendrelle Erinin.

  Osiellin. A Cairhienin noble House. Its High Seat was Amondrid. See Amondrid and Belevaere Osiellin

  Ospenya, Tamra. See Tamra Ospenya

  Ostrein Bridge. A bridge from Tar Valon leading to the village of Ostrein and the road to the south.

  Otarin. A Hero of the Horn who appeared at Falme. When Rand saw him, he became aware of all Otarin’s names through the Ages, including those he didn’t recognize as names, such as Oscar.

  Outside. The Ogier name for the world beyond the stedding.

  Oval Lecture Hall. A chamber in the White Tower with a wide scrollwork crown running beneath a gently domed blue ceiling painted with white clouds, and rows of polished wooden benches. A dais was at the front of the hall, with doors behind the dais. Tamra addressed the Accepted there to tell them of her bounty on babes born near Tar Valon.

  Owein. One of Alanna’s Warders. He was killed by Whitecloaks in the Two Rivers; they caught him crossing an open field. Alanna felt every arrow that struck him.

  Owl and Oak. The symbol of House Taravin in Andor.

  Owyn. Thom Merrilin’s nephew from eastern Andor, near Aringill, the last of Thom’s blood kin. Owyn could channel. He held off the madness for three years, channeling only when needed and to help his village, although his neighbors said that in the last year he was acting oddly. Red sisters found him; Elaida was involved in some manner. Instead of takin
g him to Tar Valon, they gentled him on the spot. Thom arrived to try to save him, but Owyn had already begun to decline. Left to the untender mercies of his neighbors, he died in 985 NE; his wife followed him into the grave in under a month. Owyn was perhaps the last man to die as a result of the male channeler pogrom, known as the Vileness.

  P

  Paaran Disen. A city that thrived during the Age of Legends and was the seat of the central government, the location of the Hall of Servants. The Gates of Paaran Disen were the site of a victory of Lews Therin over Ishamael during the War of the Shadow.

  Pact of the Griffin. An alliance formed after the Last Battle, seen in Aviendha’s visions of the future in Rhuidean. It was composed of Andor, the Two Rivers, Mayene, Ghealdan and Saldaea; its sign was a creature with the head of a lion, the body of a wolf and hawk wings, with three stars above and three fish below.

  Pact, the. 1) A term used in a greeting by Agelmar in Fal Dara: “here is the watch kept, here is the Pact maintained.” 2) An agreement between the Ogier and Aiel. Among other things, it prohibited the Aiel from fighting inside a stedding and on the way to or from a stedding.

  Padan Fain. A peddler who regularly visited the Two Rivers. A skinny little Lugarder with a big nose and wide ears, he was in fact a Darkfriend. In 995 NE a Fade took Fain to Shayol Ghul, where he met Ba’alzamon and was turned into a hound to find the Dragon Reborn. Fain, sent back out to hunt, stayed in the Two Rivers an entire week that year, which was unusual. He was then taken back to Shayol Ghul, where the information he had gathered was distilled. The next year when he visited the Two Rivers, he was able to determine that the one he was seeking was one of three young men. The following year, he was told to mark those that he had identified, and Trollocs were sent to Emond’s Field.

  After the Trolloc attack, Fain followed Rand and the others to Shadar Logoth, where Mordeth tried to take him; he resisted, becoming a hybrid of the two. Fain then followed Rand as far as Fal Dara, where Fain was caught and put in a dungeon. When Moiraine interviewed him there, she realized how evil he had become. He escaped with the help of Ingtar and a Fade, and stole the dagger from Shadar Logoth and the Horn of Valere. After killing the Fade, he made his way to Toman Head and Falme, where Turak confiscated the Horn of Valere and the dagger.

 

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