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The Malazan Empire

Page 368

by Steven Erikson


  The Tiste Edur studied the bonecaster for a long moment, as the tears ran down his gaunt cheeks. ‘I weep, Monok Ochem, because he cannot.’

  The bonecaster faced Onrack once more. ‘Broken One, there are many things you deserve…but this man is not among them.’ He then turned away.

  Onrack spoke. ‘Monok Ochem, you have travelled far from the mortal you once were, so far as to forget a host of truths, both pleasant and unpleasant. The heart is neither given nor stolen. The heart surrenders.’

  The bonecaster did not turn round. ‘That is a word without power to the T’lan Imass, Onrack the Broken.’

  ‘You are wrong, Monok Ochem. We simply changed the word to make it not only more palatable, but also to empower it. With such eminence that it devoured our souls.’

  ‘We did no such thing,’ the bonecaster replied.

  ‘Onrack’s right,’ Trull Sengar sighed. ‘You did. You called it the Ritual of Tellann.’

  Neither Monok Ochem nor Ibra Gholan spoke.

  The Tiste Edur snorted. ‘And you’ve the nerve to call Onrack broken.’

  There was silence in the chamber then, for some time.

  But Onrack’s gaze remained fixed on Trull Sengar. And he was, if he was anything, a creature capable of supreme patience. To grieve is a gift best shared. As a song is shared.

  Deep in the caves, the drums beat. Glorious echo to the herds whose thundering hoofs celebrate what it is to be alive, to run as one, to roll in life’s rhythm. This is how, in the cadence of our voice, we serve nature’s greatest need.

  Facing nature, we are the balance.

  Ever the balance to chaos.

  Eventually, his patience was rewarded.

  As he knew it would be.

  This ends the fourth tale of

  The Malazan

  Book of the Fallen

  Glossary

  Ascendants

  Anomander Rake: Son of Darkness

  Apsalar: Lady of Thieves

  Beru: Lord of Storms

  Bridgeburners

  Burn: The Sleeping Goddess

  Cotillion: The Rope, Patron of Assassins, High House Shadow

  Dessembrae: Lord of Tears

  Draconus: an Elder God and forger of the sword Dragnipur

  D’rek: The Worm of Autumn

  Fener: the Bereft

  Gedderone: Lady of Spring and Rebirth

  Hood: King of High House Death

  Jhess: Queen of Weaving

  K’rul: an Elder God of the Warrens

  Mael: an Elder God of the Seas

  Mowri: Lady of Beggars, Slaves and Serfs

  Nerruse: Lady of Calm Seas and Fair Winds

  Oponn: Twin Jesters of Chance

  Osserc/Osseric/Osric: Lord of the Sky

  Poliel: Mistress of Pestilence and Disease

  Queen of Dreams: Queen of High House Life

  Shadowthrone: Ammanas, King of High House Shadow

  Sister of Cold Nights: an Elder Goddess

  Soliel: Lady of Health

  The Azath: the Houses

  The Crippled God: The Chained One, Lord of High House of Chains

  The Deragoth: of the First Empire of Dessimbelackis

  The Seven Hounds of Darkness

  The Whirlwind Goddess

  Togg and Fanderay: The Wolves of Winter

  Treach/Trake: The Tiger of Summer and Lord of War

  The Gods of the Teblor (The Seven Faces in the Rock)

  Urugal the Woven

  ’Siballe the Unfound

  Beroke Soft Voice

  Kahlb the Silent Hunter

  Thenik the Shattered

  Halad the Giant

  Imroth the Cruel

  Elder Peoples

  Tiste Andii: Children of Darkness

  Tiste Edur: Children of Shadow

  Tiste Liosan: Children of Light

  T’lan Imass

  Eres/Eres’al

  Trell

  Jaghut

  Forkrul Assail

  K’Chain Che’Malle

  The Eleint

  The Barghast

  The Thelomen Toblakai

  The Teblor

  The Warrens

  Kurald Galain: The Elder Warren of Darkness

  Kurald Emurlahn: The Elder Warren of Shadow, the Shattered Warren

  Kurald Thyrllan: The Elder Warren of Light

  Omtose Phellack: The Elder Jaghut Warren of Ice

  Tellann: The Elder Imass Warren of Fire

  Starvald Demelain: The Eleint Warren

  Thyr: The Path of Light

  Denul: The Path of Healing

  Hood’s Path: The Path of Death

  Serc: The Path of the Sky

  Meanas: The Path of Shadow and Illusion

  D’riss: The Path of the Earth

  Ruse: The Path of the Sea

  Rashan: The Path of Darkness

  Mockra: The Path of the Mind

  Telas: The Path of Fire

  The Deck of Dragons

  High House Life

  King

  Queen (Queen of Dreams)

  Champion

  Priest

  Herald

  Soldier

  Weaver

  High House Death

  King (Hood)

  Queen

  Knight (once Dassem Ultor, now Baudin)

  Magi

  Herald

  Soldier

  Spinner

  Mason

  Virgin

  High House Light

  King

  Queen

  Champion (Osseric)

  Priest

  Captain

  Soldier

  Seamstress

  Builder

  Maiden

  High House Dark

  King

  Queen

  Knight (Anomander Rake)

  Magi

  Captain

  Soldier

  Weaver

  Mason

  Wife

  High House Shadow

  King (Shadowthrone/Ammanas)

  Queen

  Assassin (The Rope/Cotillion)

  Magi

  Hound

  High House of Chains

  The King in Chains

  The Consort (Poliel?)

  Reaver (Kallor?)

  Knight (Toblakai)

  The Seven of the Dead Fires (The Unbound)

  Cripple

  Leper

  Fool

  Unaligned

  Oponn

  Obelisk (Burn)

  Crown

  Sceptre

  Orb

  Throne

  Chain

  Master of the Deck (Ganoes Paran)

  Places in House of Chains

  SEVEN CITIES

  Aren: a Holy City

  Balahn: a small village north of Aren

  Ehrlitan: a Holy City north of Raraku

  Erougimon: a tel north of Aren

  G’danisban: a city east of Raraku

  Jhag Odhan: the wastes west of Seven Cities

  Lato Revae: a city west of Raraku

  Sarpachiya: a city west of Raraku

  Thalas River: west of Raraku

  The Oasis: Holy Desert Raraku

  The Whirlwind Warren

  Vathar Crossing: site of battle on Chain of Dogs

  Y’Ghatan: self-styled First Holy City

  GENABACKIS

  Culvern: a town

  Genabaris: a city

  Laederon Plateau

  Malybridge: a town

  Malyn Sea

  Malyntaeas: a city

  Ninsano Moat: a town

  Silver Lake

  Tanys: a town

  Drift Avalii: an island southwest of the continent of Quon Tali

  The Nascent: a flooded world

  MIDNIGHT TIDES

  BOOK FIVE OF THE

  MALAZAN BOOK OF THE FALLEN

  STEVEN ERIKSON

  This is a work of fiction. All the characters and events portrayed in
this novel are either fictitious or are used fictitiously.

  MIDNIGHT TIDES: A TALE OF THE MALAZAN BOOK OF THE FALLEN

  Copyright © 2004 by Steven Erikson

  Originally published in Great Britain in 2004 by Bantam Press, a division of Transworld Publishers.

  All rights reserved, including the right to reproduce this book, or portions thereof, in any form.

  Maps by Neil Gower

  A Tor Book

  Published by Tom Doherty Associates, LLC

  175 Fifth Avenue

  New York, NY 10010

  www.tor.com

  Tor® is a registered trademark of Tom Doherty Associates, LLC.

  Library of Congress Cataloging-in-Publication Data

  Erikson, Steven.

  Midnight tides: a tale of the Malazan book of the fallen / Steven Erikson.—1st U.S. ed.

  p. cm.

  “A Tom Doherty Associates Book.”

  ISBN: 978-0-765-31651-6

  I. Title.

  PR9199.4.E745M53 2006

  823'.92—dc22

  2006050937

  eISBN 9781429926935

  TO CHRISTOPHER POROZNY

  Acknowledgements

  Deepest appreciation to the old crew, Rick, Chris and Mark, for the advance comments on this novel. And to Courtney, Cam and David Keck for their friendship. Thanks as always to Clare and Bowen, to Simon Taylor and his compatriots at Transworld; to Steve Donaldson, Ross and Perry; Peter and Nicky Crowther, Patrick Walsh and Howard Morhaim. And to the staff at Tony’s Bar Italia for this, the second novel fuelled by their coffee.

  Dramatis Personae

  The Tiste Edur

  Tomad Sengar, patriarch of the Sengar Bloodline

  Uruth, matriarch of the Sengar Bloodline

  Fear Sengar, Eldest Son, Weapons Master of the Tribes

  Trull Sengar, Second Son

  Binadas Sengar, Third Son

  Rhulad Sengar, Fourth and Youngest Son

  Mayen, Fear’s Betrothed

  Hannan Mosag, Warlock King of the Six Tribes Confederacy

  Theradas Buhn, Eldest Son of the Buhn Bloodline

  Midik Buhn, Second Son

  Badar, an unblooded

  Rethal, a warrior

  Canarth, a warrior

  Choram Irard, an unblooded

  Kholb Harat, an unblooded

  Matra Brith, an unblooded

  Letherii Slaves Among the Tiste Edur

  Udinaas

  Feather Witch

  Hulad

  Virrick

  The Letherii

  IN THE PALACE

  Ezgara Diskanar, King of Letheras

  Janall, Queen of Letheras

  Quillas Diskanar, Prince and Heir

  Unnutal Hebaz, Preda (Commander) of Letherii army

  Brys Beddict, Finadd (Captain) and King’s Champion, youngest of the Beddict brothers

  Moroch Nevath, a Finadd bodyguard to Prince Quillas Diskanar

  Kuru Qan, Ceda (Sorceror) to the King

  Nisall, the King’s First Concubine

  Turudal Brizad, The Queen’s First Consort

  Nifadas, First Eunuch

  Gerun Eberict, Finadd in the Royal Guard

  Triban Gnol, Chancellor

  Laerdas, a mage in the Prince’s retinue

  IN THE NORTH

  Buruk the Pale, a merchant in the north

  Seren Pedac, Acquitor for Buruk the Pale

  Hull Beddict, Sentinel in the north, eldest among the Beddict brothers

  Nekal Bara, a sorceress

  Arahathan, a mage

  Enedictal, a mage

  Yan Tovis (Twilight), Atri-Preda at Fent Reach

  IN THE CITY OF LETHERAS

  Tehol Beddict, a citizen in the capital, middle among the Beddict brothers

  Hejun, an employee of Tehol

  Rissarh, an employee of Tehol

  Shand, an employee of Tehol

  Chalas, a watchman

  Biri, a merchant

  Huldo, an establishment proprietor

  Bugg, Tehol’s servant

  Ublala Pung, a criminal

  Harlest, a household guard

  Ormly, Champion Rat Catcher

  Rucket, Chief Investigator, Rat Catchers’ Guild

  Bubyrd, Rat Catchers’ Guild

  Glisten, Rat Catchers’ Guild

  Ruby, Rat Catchers’ Guild

  Onyx, Rat Catchers’ Guild

  Scint, Rat Catchers’ Guild

  Kettle, a child

  Shurq Elalle, a thief

  Selush, a Dresser of the Dead

  Padderunt, assistant to Selush

  Urul, chief server in Huldo’s

  Inchers, a citizen

  Hulbat, a citizen

  Turble, a citizen

  Unn, a half-blood indigent

  Delisp, Matron of the Temple Brothel

  Prist, a gardener

  Strong Rall, a cut-throat

  Green Pig, an infamous mage of old

  Others

  Withal, a Meckros weaponsmith

  Rind, a Nacht

  Mape, a Nacht

  Pule, a Nacht

  The One Within

  Silchas Ruin, a Tiste Andii Eleint Soletaken

  Scabandari Bloodeye, a Tiste Edur Eleint Soletaken

  Gothos, a Jaghut

  Rud Elalle, a child

  Iron Bars, a soldier

  Corlo, a mage

  Halfpeck, a soldier

  Ulshun Pral, an Imass

  Midnight Tides

  Prologue

  The First Days of the Sundering of Emurlahn

  The Edur Invasion, the Age of Scabandari Bloodeye

  The Time of the Elder Gods

  From the twisting, smoke-filled clouds, blood rained down. The last of the sky keeps, flame-wreathed and pouring black smoke, had surrendered the sky. Their ragged descent had torn furrows through the ground as they struck and broke apart with thunderous reverberations, scattering red-stained rocks among the heaps of corpses that covered the land from horizon to horizon.

  The great hive cities had been reduced to ash-layered rubble, and the vast towering clouds above each of them that had shot skyward with their destruction—clouds filled with debris and shredded flesh and blood—now swirled in storms of dissipating heat, spreading to fill the sky.

  Amidst the annihilated armies the legions of the conquerors were reassembling on the centre plain, most of which was covered in exquisitely fitted flagstones—where the impact of the sky keeps had not carved deep gouges—although the reassertion of formations was hampered by the countless carcasses of the defeated. And by exhaustion. The legions belonged to two distinct armies, allies in this war, and it was clear that one had fared far better than the other.

  The blood mist sheathed Scabandari’s vast, iron-hued wings as he swept down through the churning clouds, blinking nictitating membranes to clear his ice-blue draconean eyes. Banking in his descent, the dragon tilted his head to survey his victorious children. The grey banners of the Tiste Edur legions wavered fitfully above the gathering warriors, and Scabandari judged that at least eighteen thousand of his shadow-kin remained. For all that, there would be mourning in the tents of the First Landing this night. The day had begun with over two hundred thousand Tiste Edur marching onto the plain. Still…it was enough.

  The Edur had clashed with the east flank of the K’Chain Che’Malle army, prefacing their charge with waves of devastating sorcery. The enemy’s formations had been assembled to face a frontal assault, and they had proved fatally slow to turn to the threat on their flank. Like a dagger, the Edur legions had driven to the army’s heart.

  Below, as he drew closer, Scabandari could see, scattered here and there, the midnight banners of the Tiste Andii. A thousand warriors left, perhaps less. Victory was a more dubious claim for these battered allies. They had engaged the K’ell Hunters, the elite bloodkin armies of the three Matrons. Four hundred thousand Tiste Andii, against sixty thousand Hunters. Additional co
mpanies of both Andii and Edur had assailed the sky keeps, but these had known they were going to their own deaths, and their sacrifices had been pivotal in this day’s victory, for the sky keeps had been prevented from coming to the aid of the armies on the plain below. By themselves, the assaults on the four sky keeps had yielded only marginal effect, despite the Short-Tails being few in number—their ferocity had proved devastating—but sufficient time had been purchased in Tiste blood for Scabandari and his Soletaken draconean ally to close on the floating fortresses, unleashing upon them the warrens of Starvald Demelain, and Kuralds Emurlahn and Galain.

  The dragon swept downward to where a jumbled mountain of K’Chain Che’Malle carcasses marked the last stand of one of the Matrons. Kurald Emurlahn had slaughtered the defenders, and wild shadows still flitted about like wraiths on the slopes. Scabandari spread his wings, buffeting the steamy air, then settled atop the reptilian bodies.

  A moment later he sembled into his Tiste Edur form. Skin the shade of hammered iron, long grey hair unbound, a gaunt, aquiline face with hard, close-set eyes. A broad, downturned mouth that bore no lines of laughter. High, unlined brow, diagonally scarred livid white against the dusky skin. He wore a leather harness bearing his two-handed sword, a brace of long-knives at his hip, and hanging from his shoulders a scaled cape—the hide of a Matron, fresh enough to still glisten with natural oils.

  He stood, a tall figure sheathed in droplets of blood, watching the legions assemble. Edur officers glanced his way, then began directing their troops.

  Scabandari faced northwest then, eyes narrowing on the billowing clouds. A moment later a vast bone-white dragon broke through—if anything, larger than Scabandari himself when veered into draconean form. Also sheathed in blood…and much of it his own, for Silchas Ruin had fought alongside his Andii kin against the K’ell Hunters.

  Scabandari watched his ally approach, stepping back only when the huge dragon settled onto the hilltop and then quickly sembled. A head or more taller than the Tiste Edur Soletaken, yet terribly gaunt, muscles bound like rope beneath smooth, almost translucent skin. Talons from some raptor gleamed in the warrior’s thick, long white hair. The red of his eyes seemed feverish, so brightly did it glow. Silchas Ruin bore wounds: sword-slashes across his body. Most of his upper armour had fallen away, revealing the blue-green of his veins and arteries tracking branching paths beneath the thin, hairless skin of his chest. His legs were slick with blood, as were his arms. The twin scabbards at his hips were empty—he had broken both weapons, despite the weavings of sorcery invested in them. His had been a desperate battle.

 

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