The Witcher Pen & Paper RPG
Page 24
low on coin or don’t have a choice.
Cheap Inn Room
Real cheap inn room still won’t have
a lock, but it probably won’t have a
corpse under the bed or a stash of
fisstech waitin’ for pick-up by the
local thugs.
Average Inn Room
Standard fare, heh. Lock on the
door, pil ow on the bed, and even a
Name
Time
Skill Base
basin for washin’ your face. Proba-
Chroniclers are treated as having
bly won’t find an inn room this good
a Fine Art skill base of 15 and
Critical Wounds
anywhere but a city, though.
Chronicler
Varied
can create tapestries and written
For every critical wound a pa-
manuscripts.
tient has sustained, add to the
Quality Inn Room
Craftsman are treated as having
Quality’s hard to come by in a war,
doctor’s price as follows:
a Crafting or Alchemy skill base
but you can still find it in the South
Craftsman
1d4 Days
• Simple (10 crowns)
of 15, depending on which they
or round the cities that haven’t been
• Difficult (25 crowns)
specialize in.
beseiged. Nice feather bed, fancy
• Complex (50 crowns)
curtains, and a pretty high-quality
Doctor
1 Day
Doctors are treated as having a
Healing Hands skill base of 15.
• Deadly (100 crowns)
lock.
Entertainment
Varied
Bards are treated as having a
High Class Inn Room
Performance skill base of 15.
Won’t find these except in the big
cities and capitals. Real y fancy
Fence
1d4 Days Fences are treated as having a
Business skill base of 15.
Crafting Gear
rooms with silk bedclothes and bot-
tles of wine and such. Never been in
Hirelings are treated as having
For a craftsman to craft from a
one, but I hear it’s like bein’ royalty.
Hireling
Varied
an Athletics skill base of 15 and
diagram for you, you must pay
a Physique skill base of 15.
the cost of the item rather than
Stabling
Investigator
1d6 Days Investigators are treated as hav-
the flat rate of repair.
Ya gotta keep your horse somewhere
ing a Streetwise skill base of 15.
while ya rest for the night. Trust me.
Lawyers are treated as having an
Left my donkey in a field one time
Lawyer
1d6 Days Education skill base of 15 and a
while I got twenty winks in an inn.
Persuasion skill base of 15.
Still haven’t found the thing.
Messengers are treated as having
Paying a Fence
Messenger
Varied
a Wilderness Survival skill base
A fence sel s all the items you
of 15.
give them, but keeps 1/4 of
Average prostitutes are treated
what they sell them for in pay-
Prostitute
Varied
as having a Seduction skill base
of 15.
ment.
98
99
Magic in the World Elven Magic
of the Witcher
In my class on the Coloni-
zation of the North I am of-
ten asked if there is different
magic for elves and humans.
Yes there is, but elvish magic
is very rarely seen these days
“Remember,” she repeated, “magic is Chaos, Art and Science. It is
except in the enclaves of Dol
a curse, a blessing and progress. It all depends on who uses magic,
Blathanna and Brokilon. The
elves taught the Exiles who ar-
how they use it, and to what purpose. And magic is everywhere. All
rived 1000 years after the Con-
around us. Easily accessible.”
junction of the Spheres how to
use what was at that time a
–Andrzej Sapkowski, Blood of Elves
wild magic, but we believe that
they did not teach them elvish
magic. Sources, those who
are born with the ability to
manipulate magic, are more
common among humans
than elves. Many of the elvish
mages were probably lost dur-
Magic is a profoundly dangerous art as young mages, since it is easy to draw and
ing the Aelirenn Rebellion and
no young elves are being born
well as a well-researched and documented reasonably easy to control.
to replace them.
science. Ever since the Conjunction of the
–Brandon of Oxenfurt
Spheres, certain people have been born all The Magical Population
over the globe who are capable of tapping Most of the magical population is born with into magic and bending it to their will to magical potential, but only enough to per-some degree.
form perhaps a single magical feat such as
As any mage will tell you, the fun- oneiromancy and the like. These folk can
damental power that a mage wields is a force learn to use their minimal talent over time
referred to as “Primal Chaos.” It is drawn but are never able to reach beyond it.
from the four elemental planes that encircle
A minuscule fraction of that popu-
the globe. Each plane’s form of chaos has its lation is born with the capability to become
own personality. Earth magic is easily ac- full-fledged mages. These people are sent to
cessible but not a very efficient transmitter magical academies such as Aretuza or Ban
of energy. It requires a lot of work to sum- Ard, where they are taught how to utilize
mon earth magic, but the power it holds is their power before it becomes dangerous to
immense. Air magic is fickle and difficult them and their neighbors.
to control. Accessing it is easy, but grabbing
There is still a third population:
hold of enough of it to cast a spell can be mages refer to those as “sources.” Sources are
difficult, and a certain intuition is required. a special case, born with tremendous, unsta-Fire magic is the most destructive and cha- ble magical potential. Sources must learn at otic of the elements. It is easy to summon an academy or druid circle, or be tutored by
and provides power quickly. Unfortunately, a mage. If they fail to get the proper training, young or inexperience mages often have a more often than not the power drives them
difficult time halting the flow of fire magic mad. They become drooling, sputtering lu-and overload their bodies with dramatic ef- natics plagued by visions and bursting with
fects. Water magic is considered the easiest uncontrolled magic.
to learn and is often the introduction for
100
The Dangers Of Magic
and dangerously ambitious sorceresses. The
“Vigor”
While sources are the most dangerous of side effect, of course, is that most sorceresses
mages, all forms of magic carry a
risk. The are self-serving and only interested in their
Vigor is an intangible meas-
urement of how much cha-
fundamentals of casting spel s, rituals, and own gain.
os you can channel through
the like require a mage to not only draw en-
Young men in the North are sent to
your body at any one time.
ergy from another realm, but to use their the school of Ban Ard, in Kaedwen, where
Exceeding that amont has
own body as a conduit for the spel . This they train in a less rigorous environment.
disastrous results.
can be catastrophic for untrained mages, Students of Ban Ard are allowed to wander
and even veteran mages who are foolish—or the streets of the city, drink, whore, and par-
Shameless
desperate enough—to overexert themselves. take in most other pursuits of young men in
Nordlings
A mage who has drawn too much Kaedwen. However, this lack of discipline
Often times when Nilfgaard-
magic through their body suffers excruciat- and focus tends to result in sorcerers who
ian mages meet Northern
ing pain (and often side effects) as the magic are far less effective than the sorceresses of mages, they are amazed and
bleeds out of them. Earth magic rocks the Aretuza. For many years the two schools
shocked by the shameless
earth around the mage and locks up their have held magical competitions, and unsur-
flaunting and self-serving na-
joints, temporarily immobilizing them. Air prisingly the sorceresses of Aretuza always
ture of their Northern coun-
magic explodes out of the mage, throwing won.
terparts.
them from their feet. Fire magic ignites the
In Nilfgaard, however, the story is
mage into a pyre of colored flame, and wa- very different. In the vast expanse that is
Brandon And The
ter magic begins to freeze the mage, causing now Nilfgaard there used to be a few dif-
Fire Mage
ice crystals to form on skin and clothing. ferent magical academies across the various
I have mentioned before that I
Mixed-element magic blows out unpredict- countries. However, with Nilfgaard’s infa-
do not often keep the company
ably, though one element always comes to mous mistrust of mages, all of these schools
of mages, especialy mages who
the forefront.
were torn down and consolidated into the
specialize in manipulating
School of Gweision Haul, on the Alba near
fire. I believe that the average
the capital.
mage has a poor appraisal of
Training A Mage
Gweision Haul is the largest mag-
his or her control over the ele-
If you’ve been born with enough magic to ical academy on the continent, housing
ments, which are powers great
qualify as a “mage” you must train your over 10,000 students at a time from all over
enough to form the world. I
was once threatened by a fire
skil s, assuming you don’t want to wind up Nilfgaard, both human and elven. Terms at
mage named Criznon of Riv-
a gibbering wreck or a magical time bomb. Gweision Haul are mandatory and anyone
ia when I suggested the elven
Luckily, three institutions exist to tend to the found to have magic is sent there as soon as magic tome he had recovered
young and magical. In the Northern King- they are discovered. Living conditions are
was a fraud. As I continued
doms, the Schools of Ban Ard and Aretuza utilitarian and sparse, often more like a pris-
to talk I could sense him pul-
stand as the primary educators of young on than a school, and the hal s are patrolled
ing flames into himself, but I
mages.
by Nilfgaardian mage hunters. Nilfgaardian
am not one to back down on
Young women gifted with the power mages are not only taught how to control
a matter of scholarship. I con-
are sent to Aretuza on the island of Thanedd. their powers, they are also taught humility.
tinued to question his training,
There they are sequestered away and taught They’re constantly reminded that they serve
abilities, and parentage as
people moved away from me.
the intricacies of magic and casting spel s the Emperor, and their magic is a tool for
Eventualy while waiting for
properly. Aretuza is tough, and many re- the Empire to use as it sees fit.
me to take a breath so that he
strictions are placed on the girls who attend
might shout some appropriate
it. Sorceresses aren’t allowed to leave the
“Ah ha!” he exploded into a
school until they complete their training,
screaming pilar of fire. When
and every girl who enters Aretuza is magi-
you reach for the easiest form
cal y sterilized to keep her from giving birth
of power it’s easy to lose sight of
to unstable magical children. Their isolation
your actual abilities.
and rigorous training creates highly skilled
–Brandon of Oxenfurt
101
Mage Spells
Mages primarily use a style of magic
called spells. Spells are a complex bind-
ing of magic which takes energy from
an elemental source and channel it into
a magical effect which can range from
tremendously complex, such as storms
of fire and tsunamis, to incredibly sim-
ple, such as lighting candles and creat-
ing mist.
Spel s require great skill and con-
centration to perform, and thus only a
small percentage of magic users can cast
them. Magic users can rarely attain this
level of skill and concentration with-
out training at one of the magic schools
around the world. A skilled mage can cast
spel s very quickly and often.
Though casting high-level spel s
is risky, smaller spel s become a daily
part of a mage’s life, from dressing in the
morning to cooking meals.
Spells
Mixed Element
Some of the spel s listed here
Mixed Element
Earth
Air
Fire
Water
are impossible without the
Novice Spells
invocation of at least two ele-
Afan’s Mirror
Cenl y Graig
Adenydd
Aenye
Carys’ Hail
ments. These spel s are consid-
Blinding Dust
Codi Bywyd
Air Pocket
Aine Verseos
Control Water
ered mixed element, meaning
Dispel
Diagnostic Spel
Bronwyn’s Gust
Brand of Fire
Curse of Sedna
that they draw power from
Glamour
Earthen Spike
Freshen Air
Cadfan’s Grasp
Dormyn’s Fog
multiple elements.
Magic Compass
Korath’s Breath
Urien’s Shelter
Magic Flare
Downpour
Mind Man
ipulation
Luthien’s Quil
Static Storm
Raise Flames
Ice Slick
Magic Ranges
Summon Staff
Magic Healing
Telekinesis
Tanio Ilchar
Puro Dwr
Telepathy
Talfryn’s Prison
Zephyr
Wave of Fire
Rhewi
You’ll find that the ranges of
Journeyman Spells
most spel s are very short com-
pared to the greater reach of
Eilhart’s Technique
Elgan’s Theory
Alzur’s Thunder
Demetia’s Crest Surge
Anialwch
crossbows and other ranged
Illusion
Rhwystr Graig
Gwynt Troelli
Flaming Vortex
Merigold’s Hailstorm
weapons. This is because con-
Teleportation
Stammelford’s Earthquake
Suffocate
Seirff Haul
Waves of the Naglfar
taining the power required to
Master Spells
cast a spell at greater ranges is
Mental Command
Polymorphism
Dervish
Fire From the Sky
Part Water
very difficult. Mages in combat
Standing Portal
Transmutation
Lightning Storm
Mirror Effect
Tryferi Gaeaf
tend to be similar to grena-
diers: great power but shorter
range.
102
Novice Spells
Earth Spells
Mixed Element
Magic Compass
Codi Bywyd
For the purposes of magic,
STA Cost: 3
STA Cost: 2
earth is used as a catch-all term
Afan’s Mirror
Effect: Magic Compass allows Effect: Codi Bywyd can grow a
STA Cost: 3
you to instantly determine the di- small plant from seed to maturi-
for both the mineral form of
Effect: Created by the talented rection to a place you have been ty in one turn. This allows you to earth and also natural and liv-Aedirnian mage Afan of Gulet, before. Alternately, the spell tel s grow herbs and alchemical plants, ing things such as plants and
Afan’s mirror creates 1d10 il usory which direction is north.
but not larger plants such as trees.
copies of the caster. These copies Range: Self
Range: 4m
animals.
are intangible, but indistinguisha- Duration: 1d6 Hours
Duration: Immediate
ble from the caster and controlled Defense: None