[Meetings 03] - Dark Heart
Page 9
Another pause followed, then Ursa concluded, "Now break up, keep away from each other, and until then, stay out of trouble."
After some grumbling from the whiny-voiced one, Radisson, the group split up. Kit crouched behind a crate, giving them some time to scatter. Then she dashed outside the tent and glanced around frantically. The others had melted into the crowds and campsites, but she was lucky enough to catch sight of Ursa's broad back and tall shape some distance away.
Racing after him, Kit trailed Ursa for several minutes as he weaved through campsites without speaking to anyone. She had to be sure Ursa was alone. At last, when she was sure, she caught up to him and fell into step.
After thirty paces or so, Ursa finally noticed the little female figure in the green tunic and brown leggings walking alongside him. Nodding curtly in her direction, Ursa quickened his pace. Because of his long legs, Kit had to jog to keep up. After a minute they had reached the far south fringe of the commons, where there was a makeshift stable. Few other people gathered in that area.
Deciding that the risk was minimal, Kit called out his name, a bit breathlessly. "Ursa Il Kinth."
He turned slowly, legs apart, hand on the hilt of a dagger in his belt, to confront this strange girl.
"You must be mistaken," he said warningly. "I don't know you."
"I have no apple to offer you today, but I have something better," Kit bantered with a grin.
Ursa stared at her uneasily, as if recognizing someone he hadn't expected to see. He recovered his composure quickly and let out a bark of laughter. "You!" He reached over and gave Kit a "friendly" cuff on the ears. "Why you've grown up—some anyway!"
"I've grown up a lot," she said, bridling.
He laughed, his eyes appraising her. "So you have," he said. "But what could Gregor Uth Matar's daughter have to interest me?" he asked. His tone was dismissive, though his eyes were friendly.
"Quick-witted help."
"I have all the wits I need. Thank you, young lady!" Ursa drew out the word mockingly.
"You may, indeed, but what about your three companions? Robbery and kidnapping are serious business, and it might do to have someone along with brains as well as fighting skills."
Ursa grabbed her by the arm, all traces of amusement vanished from his face. "My three friends have brains enough not to shout out their plans in a busy campground," he snarled at her, looking over his shoulder to see if anyone had overheard.
He dragged her closer to the roped-off stable, then leaned into her face threateningly. "What do you know?" Ursa demanded, maintaining his rough grip on her.
"Little enough, and that's the truth," she said furiously, trying to shake off his grip and staring back at him in kind. "But I know you'd have to be a fool to turn me down. I've got skill with a sword and I'm no dunce like, like .. . Radisson!"
He glared at her in outraged silence.
"Make me part of the gang," she insisted.
Ursa snorted. "My partners are greedy. They would not look kindly on dividing the pot with one more person, especially—" he ground out the word "—a girl. Forget what you heard. Forget Radisson. And I'll do you the favor of forgetting we had this little chat."
His eyes softened slightly. "Ask me again the next time we meet," said Ursa, stepping back from her. "They say the third time's the charm. Until then, farewell, Kitiara."
Ursa gave a shout. His horse, the same muscular gray that Kit remembered from years earlier, detached itself from a cluster in the roped-off pen, easily leapt over the makeshift fence, and trotted up to the mercenary. Ursa swung smoothly up onto the horse's unsaddled back—just like before—and was gone.
Kit stood for a minute looking after him, rubbing her arm ruefully. Unlike the last time they'd met, she knew where to find Ursa now, and when. Clenching her hands at her sides, she slowly turned back toward the fair, toward the crossroads where she was to meet Gilon.
Chapter 5
Raistlin's Examination
For Caramon, it was a good day. All morning his mother baked batches of sunflower seed muffins, and he helped. Well, sort of. He attached himself to Rosamun, chattering like a monkey, and every time she was through with a mixing spoon or bowl, he licked it clean. His face and little tunic were splotched with batter; there were streaks of the honey-brown stuff in his hair. And when the muffins were done, he helped out by eating twelve or seventeen of them. Caramon wasn't keeping track—he wasn't so good at counting anyway.
After this major effort, his stomach started to feel stuffed.
"Owwwww," he said, rubbing his round belly. "Mother, don't you think going outside and playing might make me feel better?" He grinned at his frail mother, who smiled back sunnily. Rosamun was in the best possible mood.
"Fine, dear, just don't wander too far. I have a little sewing and straightening up to do, and I don't think that would help your stomach at all."
Remembering his vow to look after her, Caramon glanced over his shoulder to make sure his mother was fine before heading out the door. Rosamun was humming to herself as she cleaned up the pots and utensils that were scattered around the kitchen.
Outside, the six-year-old climbed down a rope ladder to the area just below their cottage, where he and Raist sometimes played, within earshot of home. Nobody else was nearby, although the occasional wayfarer could be spotted through the vallenwood trunks on the main road. Stomping around, Caramon kicked away sticks and stones and cleared a space for digging.
He hunted around and found several big sticks that he judged suitable for use as picks and wedges and makeshift shovels. He knew he needed a good supply, because they tended to break.
For about an hour Caramon was thoroughly happy digging for buried treasure (he had been told by his father that treasure could be located, sometimes, in the most unlikely places). After which time the little boy stood, sweat-drenched and covered with scratches and dirt, up to his waist in a hole that was almost two feet deep. He surveyed his work with satisfaction. He hadn't found any treasure, but he was still optimistic.
Just as Caramon was going to resume digging, a horde of little boys his own age, some of whom he knew from school, went running and shouting by on their way to somewhere.
"Where you going?" called Caramon to one he recognized.
"Crab apple war!" replied the boy, a freckled lad of eight, taking the opportunity to stop and catch his breath. "Come on!"
"Yeah! But don't bring that droopy brother of yours!" added another boy, who screeched to a halt, almost bowling the first one over.
Caramon scampered up the rope ladder to check on Rosamun. He found her on the small porch outside the cottage, sitting in a chair next to a pile of clothes, basking in the sun as she hemmed a dress. With a smile on her face, his mother waved him off unconcernedly.
He hurried to catch up with the gang of boys, who had gathered around a little thicket of trees some ten minutes away from Caramon's home. Tiny, firm green crab apples hung from the low-slung branches, and the boys had picked and collected dozens of them in piles on the ground. They stuffed this "ammunition" into their pockets and pouches and backpacks, while carrying as many as possible in each hand.
"There you are Caramon. Hurry up! You be commander of our side," shouted one group of the boys, who had divided up into two armies.
Caramon, who was greatly liked—as opposed to his twin brother—and greatly feared in war games, was chosen over a number of eight -and even ten-year-old candidates. Indeed, the other "general," a hulking ten-year-old named Ranelagh, was two heads taller than Caramon.
Taking up their positions at opposite ends of the crab apple thicket, the two sides rushed each other at the agreed upon signal. Caramon was in the forefront of his army, which numbered about a half-dozen boys, yelling and directing them.
"Willem, you go around that way. Lank, watch your backside. Wolf, take some of those crab apples and get up in that tree."
He led the charges, throwing the little crab apples as quickly and hard as
he could. Caramon had a good arm, and he nimbly dodged the hail of apples that hurtled in his direction. The object was to land as many of the missiles as possible, and then to retreat before being whacked on the shoulder, shins or, worse, noggin. It was not a game for the fainthearted.
The crab apple war went on most of the afternoon. There were occasional defections, when a boy had to quit and go home, and occasional time outs when everyone took a break and sprawled around, taking bites out of the sour fruit. But mostly it was attack, retreat, attack, retreat, attack, retreat, over and over, until the sun was waning.
Caramon had proved himself a worthy and brave tactician. More than the other boys he was dotted with bumps and bruises from well-aimed crab apples, not to mention pieces of pulp and gobs of juice. During the time outs, the commander had sampled a few too many of the crab apples, so his stomach was kind of hurting again.
He and Ranelagh, who had a good-sized, bloody bulge on his forehead owing to one of Caramon's better throws, decided that the war was a draw. They shook hands on a truce.
"It was a good fight. May we do battle again some day," said Caramon with the gravity he imagined a real warrior would feel at the end of a fiercely fought combat. Then he let out a whoop, setting off loud cheers by survivors on both sides.
Realizing that it was almost suppertime, and that he had been gone for a good part of the day, Caramon tried to hurry along toward home, half skipping, half running. He was sore and tired and, in truth, getting a little hungry again. His clothes were torn; shaggy, golden brown hair was plastered against his brow. Dried cookie batter, dirt, crab apple sludge, cuts, scrapes, and purple bruises told the tale of his eventful day.
As Caramon came around a bend within sight of the high vallenwood that bore his home, he heard a distinctly feminine scream for help. He immediately thought of his mother, but the cry came from another direction, near a clump of smaller trees, not from his cottage.
Running over, he saw a girl about his own age, standing and looking up toward the higher reaches of one of the trees. She was cute and dimpled, but her face was marred by tears. Looking up, too, Caramon saw that a small tabby was lodged in the branches near the very top of the tree.
"My kitty!" the girl said, pointing upward for Caramon's benefit. "My kitty is stuck in that tree!"
Caramon looked up again, a frown on his face. He was awfully tired, and the tree looked awfully high.
"It's such a tall tree," the girl continued, turning to give Caramon the full benefit of her pleading expression. "I would climb it myself, except that I can't reach the branches to get started. My kitty's name is Cirque. I'm afraid he's going to be stuck up there forever." She started to wail, then quieted to a few sobs and sniffles. Caramon stood there awkwardly, wanting to comfort her but not knowing what to do.
"You look like a good climber. Do you think you could get him?"
Caramon puffed out his chest a bit, his hunger and tiredness fleeing in the face of her appealing gaze. He looked up at the mewing tabby again. Then the little boy hitched his pants manfully, got a good grip on one of the bottom branches, and began to haul himself upward.
* * * * *
After Kitiara and Gilon had left, the master mage followed Raistlin into the small, spartan annex and bade him sit in one of the chairs. Then Morath summoned a young man, dressed in simple workman's clothes, who took instructions that the master mage not be interrupted for the duration of the morning. The man, evidently some sort of servant, nodded and left, closing the door to the library as he did.
From behind that door, Raist occasionally heard the muffled comings and goings of Morath's students, who availed themselves of the library's resources. Their conversations were whispered. Doubtless they were not anxious to disturb the master mage. Raistlin guessed that most of their studies took place in the rooms that lined the long, winding corridor.
The room Morath and Raistlin occupied was as nondescript as could be—limestone walls, with no windows, color, or decorations. The strategy, even little Raist realized, was to minimize distractions and to focus concentration. Morath interrogated him for several hours, until well past midday. His questions seemed to be, not tricky, but open-ended and philosophical in nature. Perhaps there were no right answers.
In any case Morath appeared every bit as interested in Raist's reaction to the questions as he was in what might be the correct response. The master mage's black eyes bore into the small boy relentlessly. Raistlin, who had gone without lunch, grew increasingly dizzy and hungry, but he fought to stay alert.
"For a mere child, you speak well," Morath said grudgingly at one point, "but let us talk some more about good and evil. A mage must study and understand both. Not only the obvious—the differences—but the similarities, as well. What is the kinship between them? How would you, Raistlin, define evil?"
Any other six-year-old would have been out of his element in such a discussion; certainly Caramon would have scratched his head in bewilderment. But Raist was a solitary boy, physically weak and wary of playmates, and he had spent many hours alone, pondering just such matters. Especially since last year, when he had first observed and learned some rudimentary magic at the Red Moon Fair.
At first the little boy had imagined that he would become a good wizard, battling villains and dread creatures run amok, using his mind and his abilities the same way Caramon so easily mastered athletic and fighting skills. Mages dedicated to neutrality intrigued Raist, though at this point in time he knew little enough about them. Certainly he had thought a lot about evil, as the enemy of good.
"I think it would be a mistake to define evil too precisely or simply," said Raistlin thoughtfully, his voice thin and tired-sounding, despite his best efforts. "But whatever else it is, it is the opposite of good, and so to know it, we must also know good."
"A clever and sensible reply," said the mage tersely. "But tell me this, how would we define it in the absence of good?"
"Well," said Raist with a frown, "there can be no true absence of good, nor of evil really. One cannot exist without the other. They are in a kind of balance, counterpoint, with each other at all times. One might be dominant, the other dormant, but never truly absent."
"Can you think of no example of evil?" asked the master mage.
"No pure example ... except, of course, the gods of darkness," the boy added hastily.
Morath looked satisfied. "Then how do we recognize evil?" he persisted.
"Its disguises are infinite."
"Yet a mage must strive to recognize and identify evil, both in himself and his magic, and as regards others."
"Yes," agreed Raist. "One must study its manifest forms. More than most—" he paused and searched for the proper words "—a mage does learn to recognize evil. One who wears the white robe would identify it as anathema. A black robe would know it as an ally."
"And a red robe?"
"Hmm," said Raistlin, his voice pitifully weary. "I'm not sure. I guess I would say that a red robe ought to know it as part of himself."
For the past several minutes Morath's eyes had narrowed, intrigued. Indeed, the master mage had stopped pacing and taken a seat on the other wooden chair for the first time since the hours of questioning had begun. Now he leaned forward and emitted a short, barking laugh.
"Hah!" Morath exclaimed. "Very clever. Superficial, I should think, but exceedingly clever for a six-year-old boy!"
Raistlin seized on the brief moment of amity to ask for a break. He was eager for Morath's approval, but sensed he did not have it. "Please sir," Raist asked respectfully, "may I have some water and eat my lunch now?"
Immediately Morath's harsh demeanor returned. He stood up briskly and moved away from the table. Then he turned, folded his arms, and glared at the small, hungry boy.
"Mages must be able to devote hours at a time to their studies, whether they're hungry or not," Morath advised. "If you cannot bear up through one day of simple tests, then you are too young, too much of a child, to begin your st
udies."
Raist, sitting there all shrunken up with fatigue and hunger, his little-boy face wan and pinched, his eyes watering, refused to apologize. "If that is your answer," he said petulantly, "then let us proceed. I assume you won't penalize me for the mere asking."
In fact, Morath was a little hungry himself, though he hated to admit it. He usually broke at midday and ate a modest lunch in the company of his favorite students. But he had found himself determined to confound this little boy who had an answer to every question. Even if the answers were sometimes unusual, the master mage had to admit they were well considered. He was as impressed as he was irritated by the boy's gravity and defiance, his self-control and refusal to knuckle under.
"Perhaps this would be a good time to break," Morath relented finally. "I will have a tray brought in to you, supplementing whatever you have carried with you on your trek from Solace. In the meantime, I must leave you alone and go check on my students."
The master mage opened the door into the library and, before leaving, hesitated and turned to Raistlin. "You have ten minutes," he said. "No more."
* * * * *
Raistlin ate his lunch quickly, barely managing to wash it down with the cool, foamy drink brought by the young man in workman's garb, before Morath returned.
The master mage stood in the doorway and harrumphed, then with a gesture indicated that Raistlin should come into the library proper. Following Morath into that vast circular room with its poolbottom light and shelves of books after spending hours in the cramped annex, Raist felt revitalized and excited.
His heart thumped wildly against his rib cage. This wondrous library, so different from anything he had known in Solace—how he longed to read all of these books, to study the ancient arts here! Raistlin gazed at the books as another child might gaze longingly at a plate of sweets.