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This Crooked Way

Page 9

by James Enge


  Liskin blew a final blast on his hillconch and I shouted, “Naeli!” Liskin looked at me in surprise (for this was not part of the rite as he knew it), but he didn't say anything. We rode over a small wooden bridge that arched over a narrow stream and galloped down the road into the lawless woods.

  The Riders began as a guild of gravediggers, and in a way that's what we still are. Our primary duty is to collect the dead bodies that accumulate along the road during the lawless hours. Equally important is to collect “strays”—people travelling, ignorant, on the road or lost in the woods. These we conduct to a place where law prevails. Finally, there are those who go beyond the law by choice: to kill or rob along the road during the lawless hours. These, too, we bring out of the woods. If they don't resist, then all's well. They have, after all, committed no crime, no matter what they have done. If they resist, we bring them anyway; if necessary, we kill them and bring the bodies out.

  That's the one law the Riders carry with them through the lawless hours: bring the bodies out. For every body left in the woods after dark became the subject and sustenance of our enemy, the Boneless One, the Whisperer in the Woods.

  That was why the Four Barons had long ago declared the woods and the road through them to be beyond the law after dark: to prevent people from straying there. Those who didn't fear the Enemy, whom they had never seen, would be held back by fear of their fellow man, whom they knew all too well.

  It had been a good idea, I'd always thought—perhaps the only thing that could have kept Four Castles alive across the centuries. But it was an idea, some were beginning to suspect, that was doomed to failure. Because there are always outsiders who stumble into the woods without suspecting what dwells there. Because many who should know better simply do not do what is best for them. Because there will always be a few who say to themselves, I won't be killed; I will kill. (And if they're right they leave a body in the woods, and if they're wrong they leave a body in the woods. Either way the Enemy, the Boneless One, gets what it needs.) And, finally, because of the Bargainers, who grow more numerous every year.

  The first trap was on the road itself. It looked like a woman in a white dress being dragged off the road by three men with the narrow filed teeth of Bargainers. Glancing over at Liskin, I saw he had drawn his sword and was preparing for a heroic charge. I whacked him across the visor and said, “It's a trap!” He gaped at me in surprise.

  At the sound of my voice the “woman” turned toward us. Her hair and skin were as dark as mine; her nose was as high arched and delicate as my mother's had been. Her voice was ragged with desperation as she cried out, “Help me! Help me! Why won't you help me?”

  I should know better by now, but it got to me. It always got to me. Alev, in contrast, was pretty callous and could even make conversation with the traps until they vanished in (I guess) frustration.

  “Go to hell,” I muttered desperately; it was the best I could do, usually.

  “Help me!” she screamed. “Help me! Why won't you help me?”

  “Shut up,” I muttered. “You're not real.”

  It went on for a while longer until the Enemy gave up and the illusion-bait disappeared. Left behind (because it was real, not illusion) was an immense man-trap—or horse-trap, really, since it was made to catch our horses as we gallopped to the rescue. I dismounted and went forward to move the thing out of the way and break it with my truncheon. Liskin remained on his horse as lookout, which was in accordance with the Rules and (for once) good sense besides.

  “Be careful!” he called to me as I hustled the shattered trap over to the side of the road. “There's sure to be a Bargainer or two nearby in the wood!”

  “You think?” I grunted as I hurled the broken metal into the woods. At that moment I was glaring eye-to-eye with a Bargainer crouching in the brush alongside the road. He made no move toward me, nor I to him, but he smiled at me, showing his teeth filed sharp as needles.

  My irony had been lost on Liskin. “Of course!” he said. “There had to be someone on hand to attack us and haul the bodies into the wood!”

  “I've learned a lot from riding with you, Liskin,” I remarked, backing carefully toward my mount. I could not see any companions to my Bargainer out there. Possibly he was alone. If so, he could be killed and his body hauled out of the woods, which was a good thing, in theory. In practice, it was a little early in the night to start collecting corpses; no god knew how many we would be hauling by the end of the night. It would be extremely bad if we had to stop before dawn and burn some bodies on the road. Also, there was the possibility that the Bargainer I saw was not alone—that he was just another form of bait. I weighed the alternatives, reflected that it was Liskin, not Alev, who was watching my back, and decided to let the Bargainer go.

  He apparently made a similar decision about me. At least, he made no move against us as I remounted and we rode away.

  “We'll have to tell the pair riding east from Caroc tonight about this,” Liskin said, after a while.

  “Right.”

  Still later he asked, “How did you know it was a trap?”

  “The woman was my sister.”

  He thought about this for a while, and then just had to say, “But she could have been travelling east from Caroc—”

  “Naeli's been dead for six years or more,” I told him. “She was lost in the woods.”

  Liskin was silent for a long time. Finally he said, “I'm sorry.” (That's what you're supposed to say, isn't it? It's one of the Rules.)

  “Her own damn fault,” I replied, to get him to shut up. It worked. But it didn't work with Naeli. Nothing ever worked with her.

  Naeli's last child, a girl, had been born two months after the death of the father. (He'd been a miner and was killed in a cave-in.) At that time she was living with her husband's stepparents, but about a month after the birth they began wondering aloud how she was going to help pay the expenses of the household. She took the hint, as only Naeli could, and stormed out of there. She stormed all the way from Rendel's to Caroc—not so easy, seeing that she had three boys and an infant girl to tend to—and moved in with me.

  At the time I was a journeyman jeweller, working for a crafty old half-Coranian named Besk. I was doing well enough to support my sister's family. And, although there was only one kind of work for women that paid a decent wage, Naeli helped out where she could. She worked a plot of ground behind the house, selling some of her produce, feeding the rest to us. (She referred to us collectively as the Enemy and pretended to mourn each individual vegetable. She would cry out absurd names she had invented for each tomato-root, then shout, “But no! Their suffering is on their heads! They were born like vegetables, let them die like vegetables! Let their piths be accursed and their names be forgotten!” And the children would laugh, scandalized, and even I would grin. Except for the people she cared about, Naeli took nothing in the world seriously, including the Enemy.)

  Naeli was half crazy, anything but a rule-keeper. She was a good mother, though. She taught her children how to read, both Coranian and Castellan, and the two oldest sons were apprenticed out—one to a blacksmith, the other to a carpenter. It wasn't easy to achieve this: sons were supposed to follow the trade of their fathers; that was the first law of the Guilds. But Naeli was tireless in her petitioning, bribing when she could afford to; she insisted that none of her sons would go to the mines to die like their father (in a cave-in) or his father (withered away by some illness breathed in deep under the earth). And she had her way: her youngest son, Thend, we agreed would be Besk's apprentice, or mine, when the time came.

  So she took care of her sons and loved them. But it was her daughter, Fasra, who truly held her heart. She doted on the girl, spoiled her, labored long hours at the petty labor permitted to women so that Fasra could have a dowry. And her affection was not misplaced: Fasra was a lovely child, with silver-pale hair, clear brown skin, and two black lightning bolts dwelling permanently in her storm-dark eyes. She was clever and eng
aging, too; everybody was fond of her.

  But it was clear, from the moment she took to her own feet, that Fasra had a will of iron, which she was not inclined to have anyone temper. And Naeli could rarely bring herself to discipline the girl (at once the last remnant of her husband and the radiant mirror of her own youth) as she should have, so matters grew worse. Fasra, at first merely strong-willed, grew contrary; “no” meant yes to her, and “yes” meant I won't.

  One day, when Fasra was around seven years old, she was invited on a picnic with some of her friends; they were going to pick wildberries in the woods. The mothers of the children were to accompany them, but Naeli could not go. It was market day and she had a load of vegetables ready to sell. So she told Fasra she couldn't go. Fasra disagreed, and finally Fasra had her way. Naeli committed her to the care of one of the other mothers in attendance, a friend of hers, one of the thousand and one people she knew in Four Castles.

  The children went on their picnic. The forest is a strange and beautiful place during the day, but still forbidding in comparison to the ordered life of town and castle. During the morning the children stayed close to their protectors, terrified by the approach of the smallest chipmunk. But, as the day approached noon, the terror receded; the children wandered farther through the green woods and golden clearings, seeking out skeneberries and clusterfruit and the three types of mushroom they had been taught were good to eat.

  As noon gave way to afternoon Fasra found herself with less in her basket than most. It wasn't because she wasn't clever or hadn't been taught. But she was moody and contrary. She looked for berries in the shade and mushrooms in the sunlight. It took her much of the day to learn that things grew where they grew, and not where she thought they should.

  She explained her theory to her custodian, Naeli's friend, as they sat down for lunch. The berries, she said, were like bright little suns; they could warm up the woods when it was too cool. The mushrooms were chilly and gray, like clouds; they would be pleasant in the hot sun-drenched clearings.

  Naeli's friend applauded the ingenuity of this idea, then asked how many berries and mushrooms Fasra had actually collected. Fasra reluctantly showed her basket. Then Naeli's friend showed Fasra her own daughter's basket: it was more than twice as full as Fasra's. Many children had brought in full baskets from the morning's berrying, Naeli's friend explained, perhaps a bit tactlessly, so a change of method seemed in order.

  Fasra's face fell and she turned away. But she wasn't stupid; she could learn a hard lesson when she had to. And she had brought three baskets along, which she was determined to bring home full to Naeli, whom she loved as fiercely as Naeli loved her.

  So she went to work in the afternoon in grim earnest. The nearby clearing had been plucked clean in the morning, so she searched the ones that were farther away. And she filled two baskets with clusterfruit and skeneberries, bringing them proudly back to her custodian.

  It was the third basket that brought disaster. She had resolved to bring back a basket full of cleft-caps, the rarest edible mushroom in our woods. But she started on this too late in the day. That third basket—and her iron will—sealed her fate.

  In midafternoon, the other children began to wander back, with berry-smeared faces and full baskets. They were happy, but tired, and a little frightened by the lengthening shadows. Darkness was rising from the earth; they wanted to go home; their custodians wanted to take them…but Fasra was missing.

  Naeli's friend left her own daughter in someone else's care and ran to the place where Fasra had been last seen. She kept calling out Fasra's name until the girl finally appeared at the edge of a clearing, like a wood-sprite reluctant to leave the forest shadows.

  “Come back,” Naeli's friend said to the proud child. “We're going home.”

  “Not till I'm done. My basket's only half full.”

  Now, if I'd been there, I might have indulged the little girl with a few more moments to pick mushrooms. I might have helped her. I might have bribed her with the contents of my own baskets. And if the child had balked again at coming home I might have said, You are more important to your mother than a basket of mushrooms.

  Or, weary from the long day, tired of the child's imperious manner, frightened by the onset of darkness, I might have done exactly what Naeli's friend did. Which was to shout, “No! Come now!”

  “Just a moment,” Fasra said icily. “I'm not finished.”

  “You're finished when I say you're finished!” Naeli's friend cried. “Darkness is rising! Come home.”

  “Not till I'm done.”

  “We're leaving,” Naeli's friend said, walking toward the girl, who ran back a few steps into the wood.

  “No!” shouted Fasra. “No! No! No!”

  Naeli's friend turned and began to walk away. “Good-bye,” she said, over her shoulder. “I hope you can make your way out of the forest by yourself.”

  There was no answer. After a few steps more she turned and looked back. Fasra had vanished.

  They searched for her, of course. But the day was growing old, and they had other children to take care of, their own children. Finally they returned to Caroc without Fasra, and Naeli's friend brought the terrible news to my house around sunset.

  Naeli came to Besk's shop immediately. She was weeping, but she managed to tell the story as she knew it.

  “Naeli, I'm sorry,” was all I could find to say, as she sobbed. “I loved her, too.”

  “Her name will be mentioned at the next Mysteries,” Besk promised her, his pale brown face etched with grief. He was very fond of Naeli, and Fasra too.

  “What do you mean?” cried Naeli, in fresh alarm. “Aren't you going to help me find her?”

  Besk and I stared at each other in astonishment. Then Besk said firmly, “No. You must mourn her, Naeli. No one can help her now.”

  “White-faced Bargainer,” she cursed him. “Stay here and lick your pennies! My brother will still help me!”

  “Help you do what?” I shouted. “I won't help you commit suicide. It's already getting dark!”

  “She's alone!” Naeli said. “She's never been alone this long. She'll be getting cold. She'll be afraid. And soon it will be dark and they will come for her. The Bargainers. The Enemy. The Whisperer in the Dark. They'll come for her!”

  She stared at us in silence for a few moments as Besk and I refused to meet her eye. The thought of the beloved child dying alone in the dark woods was terrible. But there was nothing we could do. We knew that. We resented Naeli for not knowing it, too.

  “Help me!” she screamed in my face. “Help me! Why won't you help me?” Then she ran from the shop, leaving the door swinging open behind her.

  I turned resolutely back to the work we'd been doing, a commission from the Baron of Caroc which was to be ready the next day. But Besk reached over and grabbed me by the shoulder.

  “Go after her,” he said. “Go now. Hurry, Roble.”

  “No,” I said stubbornly. “She'll come to her senses in a little while.”

  “She's in her senses now,” Besk replied. “But that doesn't mean for her what it does for dull fellows like you and me. She is a great one, an empress or a merchant lady by rights. If she lived in the wide world, she would be one or the other by now, or something better than both. She knows everything you know, how the law is about to be broken in the woods. To you, that means she must not enter there. To her, it means she must. Go, Roble. Run. It may be too late as I stand here talking….”

  Besk was a good man, but he'd never sent me home early in the ten years I'd been working for him. This, more than anything else, struck me with urgency. I dropped my tools and ran out the open door.

  The sun had set, and the narrow lanes of Caroc Town were heavy with shadow. The dark blue radiance left in the evening sky was already dim and fading. As I left the side-lanes for the Road I heard the hillconches ring out like thunder, breaking the law.

  “Naeli!” I shouted as I ran. “Wait! Naeli!”

 
She didn't wait. At the edge of town there were only the black-armored Riders on their black steeds. I could hear the one's voice as I ran up to them, but made no sense of the words. (I realize now what he was saying, of course, having said it so many times myself.)

  The one finished speaking and I asked them, “Have you seen a woman pass this way? I—”

  The Rider who had not spoken drew his truncheon and pointed it at my throat. Neither of them said a word, and I found myself unable to speak either.

  Now I know that the Rider was only threatening to kill me if I tried to enter the woods. But then his gesture seemed full of mystic import. I had never confronted one of these Riders in their dark regalia before, never thought about what they implied. The forest where Fasra had vanished had now taken Naeli, too. But it was their forest, I realized: only they could cross and recross it in the lawless hours. I didn't understand how they dared to do it. But I realized that I couldn't imitate them, that I must not. They had forbidden it. And in that strange moment they seemed to have more power than the Four Barons themselves. After all, the Barons could only say what the law was. The Riders said what it was not, and rode beyond its limits.

  “Will you at least look for her?” I pleaded, when I found my voice again. “Her daughter is there, too, a girl of seven years…lost in the woods.”

  They still did not speak. I suppose they were simply hesitating, wondering whether to explain to me that they could not afford to wander from the Road, that they were powerless and couldn't really help. I suppose they resented me as I had resented Naeli, demanding more than I could give. But I felt none of this. I felt as if I had bowed down in prayer to two statues of the Strange Gods, or asked a favor of a stone wall.

 

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