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The Man-Kzin Wars 10 - The Wunder War

Page 29

by Larry Niven


  "Another thing you overlook," he said: "Many kzin on Wunderland have found they may have better lives as partners with humans than as regimented cannon fodder for the Patriarchy. And for their descendants, the future may be brighter still. Many have been persecuted and humiliated. Many individual kzin died after the surrender. But they have not been murdered wholesale or enslaved, and they know it. A nonconformist kzin will not be dueled to death. There are kzin on this planet who have discovered freedom." Futile, he knew. There was no rational argument that would reach someone so deeply insane.

  "On Wunderland we have been granted a miraculous chance." He had to say it. He strove to put in into terms that might get through. "Perhaps some would say not merely species but Bearded God and Fanged God have made truce here. With the hyperdrive there are stars and worlds enough for all. We have a chance to show that humans and kzinti can share a planet. If they can do that, perhaps they can share a universe. Destroy that experiment here and all hope of that dies with it." Tired and dry-mouthed, he argued back and forth with her hopelessly, and he knew, pointlessly, for some time, bringing it back to the fact that postwar Wunderland was proving some human-kzin cooperation was possible. "There may be a few who have been turned into imitation monkeys by the priests and the secret police, or been bought with monkey gold," she replied. "The Kzin race can purge itself of such perversions. It is the strongest and noblest culture in the galaxy!" She turned her attention to the console and keyed up some holos of the redoubt and its weapons stores, others of rampant Heroes and Kzin spacedreadnaughts in triumphant battle.

  "As for you," she told Cumpston, "you may be useful as a hostage in the early stages. That is just. The humans you work for intended to hold the kzinti of Wunderland hostage... Noble Hero Raargh!" But there was no answer. After a few seconds it became obvious to all that Raargh was gone. Emma stared about wildly. Then she ran to the sleeping kzin. She stared down at it, then called another kzin to waken it. It seemed to have a problem doing so, and while telepaths, computer nirrds, or other lowly ones could be kicked awake by their betters, fighting kzinti were generally wary of touching another such when it was asleep. Finally the other kzin took its shoulders and lifted it. Its head flopped backwards, revealing a broken neck. As its body rolled over, long, raw, gleaming bones arced and clattered on the floor. The skin and flesh of one of its arms was missing. There was not much blood. Cord—the cord that had bound a zianya—had been wound tightly at the shoulder to prevent bleeding. "My Noble Mentor and Stepfather, Raargh who was Sergeant, gave his Word not to harm you humans this day," said Vaemar. "He did not give his Word to remain here. And when his claws are sheathed his feet fall silently and swiftly.

  "It's possible he may go to Arhus." Vaemar added.

  And even now you win a few seconds for him, thought Cumpston. Vaemar was again speaking in the Ultimate Imperative Tense of the Heroes' Tongue, the tense that might be used only by Royalty or, rarely, in a situation where the honor of the Kzin species was at stake, and which, when not employed for the giving of direct orders, lent itself to poetic, circumlocutious constructions. Also, he noticed, Vaemar had caught up the idea of Arhus but he did not tell a direct lie. It took Emma some time to work out what he was saying. Then her fingers stabbed at a control console. There was a sound of doors slamming shut.

  Raargh threw away the remains of the Kzinti arm he had carried to hide his own prosthetic one. The passage which promised to lead toward the surface was blocked by a hemisphere, glowing bluishly with some form of radiation. Raargh did not know it for a Sinclair field but he guessed it was not something to venture into. It would not have been put there to stop the passage if it was impotent. He turned and ran into the dimmest tunnel he could find. At first the ruddy light, replicating a winter's day on the Homeworld he had never seen, was easy enough for silent running and leaping. After a short time, however, the light sources became fewer, and then stopped.

  Raargh ran on. This part of the secret redoubt was unfinished, he saw. Walls were unlined, roughly hewn living rock. Now there were no lights or other installations. Even the natural eyes of the Kzin, superbly adapted to night hunting, could not see in total darkness, and he was grateful now for having lost an eye in combat years before.

  Thanks to his partial Name, his artificial eye was the best available, able to see beyond the spectrum of visible light. It was not perfect, but it was enough to keep him running on. He ran nearly on all fours, both because it was the naturally speediest position for kzin and for fear of beams, Sinclair monomolecular wires and other booby traps. His w'tsai had been taken but he held his prosthetic arm up before him, hoping it would protect his head and chest from Sinclair wire. "These chambers link to the great caves of the Hohe Kalkstein," the human had said. He was possibly headed in the right direction. He thought he was going south, and the surface rivers, he recalled, had flowed on a roughly north-south axis. Air currents at the sensitive tips of his whiskers gave him some ability to differentiate between long passages and blind alleys. His ziirgah sense picked up nothing.

  Something gleamed very dimly in the darkness ahead. In any lesser darkness its ghostly radiance would have been quite invisible. A pile of human bones, presumably those of the slaves who had built this place. They were in fragments, and had plainly been stripped and gnawed by Kzinti fangs. After five years no tissue remained. A few lingering vermiforms wriggled away. There were a few pieces of clothing and oddments but nothing useful. Kzin do not eat carrion, but he was beginning to feel hungry and he turned some of the bare, dry bones over hopefully before he realized what he was doing. The few joints still articulated fell apart. He took a few bones simply to give his jaws something to crunch on. This spot was evidently as far as the builders of the redoubt had reached. Beyond were natural cave formations. He wondered if morlocks or other creatures survived here. Well, if they did, he would find out in due course. He leaped up a muddy slope, ignoring the pains beginning to speak in the old wounds in his legs, and ran on. There was a stream to follow now. Since he could drink and need no longer fear becoming dehydrated at least, he began to mark his passage with urine. At one point he saw a wandering line of footprints in the mud, but they might have been there for millennia.

  He estimated that it was about three hours later (time was becoming difficult to judge) that he found the bones of a kzin. With it was a w'tsai, still as sharp as a w'tsai should be, and a belt containing a couple of sealed infantry emergency ration capsules. Other personal equipment lay about scattered and broken, including the wrappings of ordinary pack rations. That hinted strongly at Morlocks, as did the fact that the skull was fractured as by a blow from above. In any case, he could smell them. The smell of morlocks was unmistakable—even humans with their pathetic mockeries of noses had commented on it—and it had been in his nostrils for some time, along with smells of old fire, old death, and a few tentative smells of new life. It was, he thought—his mind was beginning to run a little strangely now—significant that humans and kzinti smelled odd to each other rather than repulsive. The war might have been even more savage otherwise.

  He made himself wait and listen for a time, arranging the bones more decorously as he did so, but the caves were silent apart from the faintest rustling of insects and the distant sound of water. There had been more life in the great caves of the Hohe Kalkstein when he had campaigned in them. The ration capsules were—just—better than nothing for his hunger, and the w'tsai in his hand felt good. His ziirgah sense picked up something now—hunger and hunting, but not yet very near. He pressed on, the sense gradually growing stronger.

  He heard a well-remembered rustling over his head some time later, the morlock stench signaling their presence as unmistakably as a burning flare. His artificial eye could just distinguish movement in the darkness there. He bounded away from the downward-jutting stalactites back to a large patch where the roof above was relatively clear. He was lucky it was there, but he had been marking the occurrence of such patches for some time. The
morlocks, clinging to the formations, could drop rocks and themselves onto those below, but found it harder to throw rocks or jump accurately a great distance. Like good old days! he thought momentarily. War is the best medicine! before remembering that the good old days often seemed better in memory than when actually being relived, particularly now when he was old, and partly crippled, and with slowed reflexes and tired and alone.

  The first morlock to land before him he impaled on the w'tsai, in a conscious tribute and gesture of thanks to the dead Hero who had just bequeathed it to him.

  Then he leaped into them with fangs, w'tsai, and the claws of both his natural and artificial hands, his battle-scream shaking the air of the chamber.

  Had the morlocks attacked in the numbers that he was used to, they would have overwhelmed him. But they were less than a score, and they seemed less strong than they had been in the old days. Grabbing one with his natural hand and crushing its neck in a single squeeze, it came to him faster than thought that the creature was emaciated. His ziirgah sense picked up primitive emotions of terror and desperation. And HUNGER! He remembered how few living things there seemed to be in the caves compared to the old days. The morlocks, at the top of the food chain, might well be starving. Good! At these odds a warrior need not crave strong foes.

  He kept his natural eye tightly shut to protect it as much as possible. His artificial eye and arm were both invulnerable to bites, and his artificial arm smashed aside the morlocks' puny weapons of rocks. His fangs and claws were still those of Raargh-Sergeant, once Senior Regimental Sergeant. Fourteen he counted, the last falling victim to a disemboweling kick he was sure old Sergeant and the w'tsai's late donor would have approved of. His own wounds, as far as he could tell, were fairly minor. There was so much scar tissue around his neck and shoulders, he thought, that the morlocks would have had a tough time chewing though it.

  He forced himself to eat his fill of the dead morlocks—they were not pleasant eating, but, he told himself, they were carnivores and even warriors of a sort—carved some flesh from the remainder for future needs and pressed on, marking the passage as he went. Sometime later—much later, it seemed—he came upon a part of the wall scarred by flame. There were shattered crystal formations littering the cave floor here, and remains of humans, kzinti and morlocks, some scattered and broken bones, some whole skeletons, some mummies, some of the bones once again very faintly phosphorescent. There were no more live morlocks.

  He fell down a long slope and lost much time finding his way back. In the confusion of stone and with his perception being affected by the dark and silence, he blundered up several blind alleys, each time backtracking with difficulty. He slept for a time, woke, and went on. He began to think his quest was hopeless and that he would soon die in these caves. There was no reason to assume these particular tunnels had any exit. He had lost all sense of time, but with all the back tracking he guessed that several days had passed.

  He began, however, to feel another was traveling with him. Might it be old Sergeant, who had passed his rank to him with his actions and words as he died in the caves somewhere not far from here? He hoped Sergeant felt his old Corporal had not disgraced his judgment or his spirit. Might it be Chuut-Riit, whose last seed was now in his care?

  He began to feel lightheaded. Perhaps the morlock flesh was poisonous. Perhaps it was the combined effects of darkness, silence, battle, and loss of blood. Several times he stumbled, and more than once he banged his head painfully against rock, once nearly breaking his fangs. The feeling of an unseen companion became stronger, but it was an uncertain companion.

  After a time its head appeared to him, floating and swooping out of the darkness, appearing first as a tiny claw-point of light that grew larger until it seemed to engulf his vision and then passed on to dwindle and return. It looked like the hologram of Chuut-Riit. Then it looked like the Fanged God Himself, or was it the Human Bearded God? A kzinrett appeared. His mother? Or Murrur, the kzinrett he had bought after he had received his Name, the mother of his dead son, buried with him under burning debris in the ramscoop raid? It had been the last birthing she could give—fertile young kzinretti like Veena had been for the harems of higher kzintosh than he. She had not had a large vocabulary, but even when she was not in season he had enjoyed her company.

  He was in the glades beyond the Hohe Kalkstein with Vaemar, stalking the gagrumphers. There were flutterbys and the brilliant sun of Ka'ashi's day, with its differently brilliant night, the wheeling Serpent Swarm, the great jewel of Alpha Centauri B, and Proxima like a hunter's red eye. The floating figures became chessmen. Hard stone struck against him, crystal broke and fell tinkling. Gods sowing stars. He began to feel something he had felt a few times before, once in these very caves. He knew now that its name was Fear. Fear of endless darkness and silence, fear of waiting nonexistence, fear of total loss. He tried working out chess problems in his mind, but he knew hunger was growing and that before long it would be an agony driving out all other feeling. Well, he would die decorously.

  He seemed to climb a high path, a great stairway, though the real floor under his feet was broken and uneven. He plunged into a cold stream that nearly covered his head before realization made him struggle clear, choking and spitting. A few more steps and he might have drowned, basely abandoning Vaemar and everything else. The realization and the cold helped bring him back to reality. He groomed his matted wet fur as well as he could, and forced himself to rest for a time, lying still, shivering. The small noises of the stream had a dangerously hypnotic sound to them, and he sang the cadences of Lord Chmeee's Last Battle-Hymn to keep them at bay.

  Later he came to an area from which, it appeared, dead bodies and other remains had recently been removed. The pain in his legs was acute now, and he allowed himself to stop and rest a short time and ate the last of the morlock flesh that he carried, making himself ignore the smell. He knew he was back in the great caverns of the Hohe Kalkstein where he had won rank and Name. He knew also that it would do no good were pain, hunger and exhaustion to rob him of his reason.

  Far ahead both his natural and his artificial eye detected a modification of the darkness. Nose and whiskers also detected changes in the air. There, at the top of a long slope, was a lamp, turned down and dully glowing. When he reached it he found himself back in familiar territory. There were the old mined-out guano beds, stripped by the monkeys to make dung bombs during the war. There was what the humans called the dancing room, the borrlruhm cavern where he had inspected his squad for the last time as Corporal. He moved on into the crepuscular zone, glowing now with the purple of Alpha Centauri B, at this season with the true dawn pursuing close behind it. There was the old habitat module. Its door was closed but there was a key in it, and he sensed it was occupied by humans. He salivated at the thought of the meat within.

  His artificial eye showed him it was surrounded by a fairly thin web of infrared rays and automatic alarms. If he set them off it might not matter, but he avoided them from habit anyway.

  Leonie Rykermann stirred uneasily in their sleeping bag. Five years of peace had not dulled her reflexes that had been honed in decades of guerrilla war. She woke and sat up with a startled cry, Nils Rykermann jerking awake beside her. Bending over them in the dim light was the hunched, crouching bulk of a great kzin, smelling of blood, one eye reflecting violet light, the other a glaring red point, jaws agape, fangs gleaming and dripping.

  "Be not undecorous and calm liver," said Raargh in his best Wunderlander, adding considerately, "No need for manrret to cover teats. Raargh has seen before."

  Chapter 7

  "Raargh!"

  "Yes. Raargh and humans have met here in caves before. Leonie-Manrret dug Raargh out of trap. Raargh push water out of Leonie-Manrret lungs. Kill many morlocks together. Raargh kill more now." "Du Alte Teufel!" She added quickly: "No insult. We greet old companion."

  Nils Rykermann had been slower to waken fully. At the first sight of the kzin he tried to thrash wildly
out of the sleeping bag, then with a fierce effort became still.

  "Raargh!" Leonie shook him, "It's Raargh!"

  Rykermann became calmer. Then he looked the old kzin up and down.

  "You're changed," he said. "You look terrible."

  "Kzin is terrible," Raargh replied. "Will show enemies how terrible soon." He went on: "Came seek Rykermann-human. God benevolent and Rykermann here. Rykermann dress in costume quickly. Leonie Manrett dress too. Is trouble!"

  "How did you get here?" asked Leonie.

  "Through caves, from north."

  "And why?" asked Rykermann.

  "You are tired," said Leonie, "and in pain."

  "I am Hero!" said Raargh indignantly. Then he added: "You know?"

  "Yes. I know. Would bourbon help?"

  "Bourbon always help. Or brandy," He added.

  "There's something there called liqueur brandy," said Rykermann quickly, "You wouldn't like that."

  Rest a moment," said Leonie, as Raargh drank noisily (deciding privately that Rykermann was wrong about the liqueur brandy). "Have some food, then tell us why you have come here."

  They found food for him, not ideal but better than morlock meat. It took some time for Raargh to explain to the humans what had happened to the north and then tell the story of his journey as a Hero should tell it. Alpha Centauri B filled the great mouth of the cave with light, and the true dawn followed it, well before he had finished. He did not know what they knew of Vaemar's lineage and said nothing about it, rather letting them believe by suggestion that Vaemar was his own son. Cumpston, he pointed out, was also a prisoner of the mad manretti and others who planned a kzin uprising.

 

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