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Hand of Fire ss-3

Page 11

by Ed Greenwood


  "No," the maid from Highmoon said flatly, lifting one of the coffers with flasks painted on it. "I'm tending him. Take me to him now or bring him to me."

  The three guards stepped menacingly nearer, and she turned her fierce look on them and asked, "Well? What are you waiting for? Bring me my husband!"

  "We don't take orders from you, fire-witch," Sarlor snapped, drawing his sword slowly and holding it up so she could see the torchlight glimmer along its edge. "You do as Orthil told you to, or-"

  He was suddenly gazing into two eyes that blazed with tiny flames. "Or you'll do what, sir?" Shandril asked softly. "The man who stands between me and my Narm can expect to be ashes in a very short time. If none of you swaggering blades will bring me my Narm, go and get Orthil Voldovan, and I'll see if I can make him more reasonable. Or I could just go do a little wagon-searching of my own, gentle sirs- and any man who tried to stop me wouldn't have to worry about brigands on the morrow… or ever again."

  "Keep back, witch!" Mulgar snarled. The three guards hastily retreated, swords flashing up to menace her, and glanced this way and that for shields-or any handy cover.

  "Sit you here, lass," Arauntar growled. "I'll go fetch Narm or Orthil for you. There's no need for flames or anyone hurt."

  Shandril sighed and sat down on her wagon-perch, seeming suddenly small, young, and very close to tears. "Arauntar, you've no idea how many times I've said that these past few months-and how many folk have refused to listen to me and died." She waved a hand at Sarlor, Tarth, and Mulgar and added, "Don't make me add these three fools to my bone-reckoning. Please."

  Strangely, no one laughed or scoffed. Arauntar merely nodded and strode hastily off into the night. The three guards lowered their swords and stared expressionlessly at Shandril, who sighed again and idly shaped a sword of flame from her fingertips.

  Sarlor eyed it and started to curse softly, but Tarth slapped him to silence. Mulgar deliberately sheathed his own sword, made the downward, spreading gesture of flat, open hands that means "Enough. Let there be peace here between us," and slowly turned around to watch the night again. After a moment, Tarth also turned to take up that watch, but it was a long and wary time ere Sarlor reluctantly took his eyes off the fire-witch.

  He looked swiftly back over his shoulder at her twice, thereafter, but she never moved from where she sat on the wagon-perch, head resting morosely on arms clasped around her knees… like many a young girl he'd seen brooding by firelight.

  "Well?"

  Besmer emitted a little moan and whispered, "Please, Lady, don't… don't toy with me. We must wait here."

  "Besmer," the soft voice in his ear asked calmly, "what did you intend to do to me, when we first met? Rob me… or something more?"

  The thief started to shake. "Uh-I-just rob you, Lady! Truly!"

  "Besmer, you're a terrible liar. What if I'd been ugly, and a man, armored so heavily that your blade couldn't touch me but so trammeled that you could snatch my purse at will? Is stealing coins how you eat?"

  "M-mostly, Lady. That and… jobs for the Master."

  "How much does such work win you, in a tenday?"

  "Sometimes much." She waited, and reluctantly he added, "Sometimes little: a few coppers, a silver falcon."

  A slender hand came around in front of his face. Between its fingers were four gold coins. "I pay well for good guides," his captor said calmly, "if they give me no trouble and offer me no treachery. Remember that." The hand vanished again.

  Besmer swallowed, and-his mind a-whirl-saw many possible treacheries. He also saw vividly the perils the Master of the Shadows could visit upon him for his guiding this night, or being bested by this mysterious woman, or just on a whim…

  "You're thinking of whether you'll survive to spend any coins I give you, after bringing me here," the Lady's soft voice said from behind him. "You're wondering if you can hide those coins and somehow live to spend them-if you can flee Scornubel at all. You're wondering what you can do to me if this damned cord is ever not around your neck. All of these things are as plain as the light of highsun. What I don't know is whether you want to leave Scornubel… or if it's just too much a part of Besmer for you to dare."

  Her words hung in the silence between them.

  He licked his lips, swallowed-so much sweat was pouring down his face that it was dripping off his nose and chin-and whispered, "I don't want to, but now I'll have to or die. I can see that."

  After another silence, he added, in a voice so low she had to almost rest her chin on the back of his neck to hear him, "Will you-take me with you, Lady? I'll do anything…"

  "I don't doubt that," she whispered back. "Think on this before you ask again, Besmer: We're almost certainly being listened to, right now-and where I'm going, death will be well-nigh inevitable. In truth, it might be safer for you to throw yourself onto Bradraskor's mercies."

  There was another silence before he whispered, "Lady, what are you?"

  As if his words had been a cue, the sentinel with the sword stepped back into the passage, said curtly, "Come,".and whirled back into his side-passage again.

  "Lead on, guide," the soft voice said gently in Besmer's ear, and the trembling thief reluctantly stepped into the side-passage.

  They'd gone barely six paces before a sword thrust through Sharantyr again. She regarded the sentinel with — a raised eyebrow, and he put out his other hand to snatch the cords of her stonemaiden and snapped, "From here on, you go to see the Master alone. Leave me your sword-and your dagger, and every other weapon you have."

  Sharantyr's strength held the cords immobile despite his strong tug, keeping the suddenly gargling Besmer alive. She looked straight into the sentinel's stony face and said in exact mimicry of his flat tones, "Let go of my cords-or die."

  For a long moment they stared at each other, strength straining against strength and the thief staggering and clawing for air, trying desperately to turn around. Sharantyr raised one eyebrow, and the sentinel let go of the stone-maiden, stepped back a pace, and growled, "Surrender your weapons now!"

  "I hired this man as a guide," Sharantyr told him calmly, taking her cord from around Besmer's neck and dropping a handful of coins into his hand. Out of habit the thief looked down at them, and she said to him, "I hope those few coins will suffice. If I need a guide again in Scornubel, I know what alley to expect you in."

  Besmer stared at her, clenched his hand around the small mound of gold coins that filled his palm-then turned and ran, rubbing at his throat.

  The sentinel repeated his demand, and Sharantyr turned back to him, lifted her eyebrow again, and said, "You seem slow to grasp the fact that I take no orders from you or from the Master. To borrow again the phrasing you seem to love so much, stand aside-or die."

  The man's face tightened, and he lunged like a trained sword-master, thrusting his blade-through her harmlessly, as before.

  Almost lazily Sharantyr swung the stonemaiden. The sentinel's hand darted up to prevent the cords from being looped around his neck, and both stones struck his head from behind, one on either side.

  Limply he sagged to the floor of the passage. Sharantyr sprang over him and walked on.

  The passage took a sharp bend, where rusty blades thrust out of the wall to transfix her. She walked through them unscathed, shaking her head, and found herself locking gazes with another man, this one a grim, armored giant. He was more than a head taller than she was, though she overtopped many a man, and almost filled the small, square room the passage emptied into. The passage almost filled one wall of the giant's room, and the other three walls were similarly dominated by doors-all of rusting scraps of salvaged armor, nailed to wood beneath. The two to either side were closed, but the one straight ahead, beyond the giant, stood invitingly open, onto a passage that turned right to lamplight in the distance.

  This hulking guard wore an open-faced helm. What Sharantyr could see of his face was a grotesque, fleshy mask of crisscrossing scars.

  She smiled at h
im and said grandly, "You may introduce me: the Lady Tessaril Winter, here to see the Master of the Shadows."

  The response was a slow, sneering introduction of a steel war-axe from behind the giant's back. Sharantyr eyed its wooden haft as he hefted it to the accompaniment of a deep, sinister chuckle, decided she didn't want to have bones broken at every blow, and strode nonchalantly into the room, fluffing out her hair like an exasperated courtier. He frowned at her in puzzlement, then swept his axe up and back for a slaughterhouse swing. Sharantyr launched herself at the floor between and behind his legs in a desperate dive that carried her between his tree trunk legs.

  The passage floor was cold, damp, and hard, and she wallowed on it for far too long, fighting for breath and kicking frantically. His boot-heel helped her, crashing into. her behind with bruising force as he tried to turn.

  The impediment shook his ponderous balance, and the armored giant windmilled with his arms, caught his axe on the doorframe and so avoided falling. He managed to get himself turned around in time to greet one of the stones of Sharantyr's hard-swung maiden with his nose.

  He bellowed with pain as his nose broke-probably for the fourteenth or fifteenth time, by the looks of it-and blood streamed forth. The other stone temporarily blinded him and sent him hopping and howling in pain, clutching at his broken browbone and bruised eye and cheek. The axe clattered to the floor, and Sharantyr booted it as hard as she could, sending it skittering only a few feet. Dazedly the guard tried to reclaim it, snatching twice at flagstones close to it. His second attempt brought his bull-thick neck within easy reach of Sharantyr's cord.

  She garroted him in a single, catlike pounce and held on grimly through the frantic struggles that followed. Thrice he battered her against the passage walls, trying to dislodge this creature clinging to his head and clawing at his eyes as he gulped and choked and sobbed for air that he could not get… ere he crashed to the flagstones and left her to stagger clear of him, wincing.

  She'd loosed her cord the moment he'd started to fall, and he lived still. Sharantyr's own gasps for breath almost drowned out a faint gasp from behind one of the closed doors-but she heard it, looped her cord about its handle in a trice, and hauled it open.

  A slender figure was whirling away from her to flee down a passage beyond; Sharantyr threw her stonemaiden at his ankles and plunged after him. Thus she was in just the right spot, when his running feet faltered and he fell, to punch the lurking spy in the face, grab his head in both hands, and bang it repeatedly on the passage floor.

  The man wore three daggers strapped to him, and at least one of them was smeared with something Sharantyr didn't like the looks of. She claimed them all, sheaths and straps, and was pleased to learn that they had black wooden hilts and leather-wrapped grips, so the magic on her wouldn't force her to just drop them the moment she drew them.

  Wearing her newfound armory on her forearms and inside her left boot, the Knight of Myth Drannor trotted down the passage the spy had been in. She was unsurprised to find that it turned the same way as the visible one the armored giant had been guarding, and ended in a door with a spyhole in it.

  The room beyond was large and cavernous and almost empty. In one corner stood two lamps, flanking a large old wooden desk heaped with parchments and ledgers. A mountain of a man sat behind it, peering and writing. His eyes were pale, thoughtful things, sunk deep like those of a hound above jowls that would have served many a Dales laborer as a meal.

  Sharantyr watched him for a moment, then shifted to look through the spyhole in other directions. A lot of the room- along the wall nearest to her-she couldn't see, but the rest of it seemed empty, so she reached out and calmly opened the door.

  The man looked up and quickly acquired a sharp look of surprise. "Who," he said, reaching even more swiftly for something behind his stacks of papers, "are you?"

  "Why, Belgon, I'm deeply disappointed that you recognize me not! Tessaril Winter, Lady Lord of Eveningstar, at your service."

  The Master of the Shadows scowled. "You're not Tessaril," he snapped, raising the bowgun in his hand until she could — see it clearly. It was aimed right at her face. "Try for the truth again."

  "Tessaril sent me, so I thought using her name might get me to you with minimal bloodshed," the lady ranger replied. "It's worked-more or less-thus far." She glanced about the room, seeing two other doors besides the open one next to the one she was standing in, but no other immediate menaces, and added, "I'd like that tradition to continue, if possible, between us. I've no quarrel with you, Master of the Shadows-though if you fire that toy of yours, things may change on that score rather swiftly."

  Bradraskor lifted one world-weary eyebrow. "So you're here why, exactly?"

  "I'm trying to catch up to two friends of mine-a young couple, he a mage, she a kitchenmaid. Their names are Narm Tamaraith and Shandril Shessair, and Tessaril sent them here to Scornubel to join a caravan under the mastery of Orthil Voldovan. You can't have failed to notice them or learn all of this already; Tess holds you in no small respect."

  The Master of the Shadows did not-quite-smile. "So you seek no more of me than information?"

  "Indeed."

  "Learning things costs me, therefore I sell what I learn."

  "I'm quite prepared to pay the going market rates," his visitor said with a smile, "and reward outrageous overpricing appropriately, too."

  The fat man behind the desk sat back, his chair creaking in protest, but the aim of his bowgun strayed not one fingerwidth from her right eye. "Are you now? That's good to know. So we come to an agreement, and I impart information to you on, say, the current whereabouts, conditions, and pursuits of this Narm and Shandril-then what? Do you attack me? Leave Scornubel forthwith? Call in lurking allies? Seek for yourself what everyone else interested in these two persons seems to be after?"

  "Well, now," the lady who was not Tessaril Winter replied with a twinkle dancing in her eyes, "it begins to seem as if I have information I could sell to you, too."

  Belgon Bradraskor sighed. "I'm not interested in crossing tongues with you just now. I'm busy, and be aware that my time costs coins, too. You've already wasted about as much of it as I'm willing to part with freely." The bowgun lifted warningly, and then returned to its former dead-on aim.

  "Let's trade truths," his lady visitor said calmly. "Simple, utter truth, line for line. I desire to reach Narm and Shandril as swiftly as possible so I can escort and protect them. Now, what can you tell me of where they are, right now?"

  Bradraskor raised an incredulous eyebrow. "Protect them? You? Lady, do you know what spellfire can-"

  "Ah, careful!" the beautiful woman in leather armor said warningly, raising a finger. "You don't want to leave yourself owing me two answers, do you?"

  The Master of the Shadows sighed, sat back, and waved a dismissive hand. "Lady, who are you?"

  "Three answers, I'm afraid," Sharantyr told her finger disappointedly.

  Belgon Bradraskor stared at his visitor-gods, but she was beautiful, too! — leaned forward, and said flatly, "If you promise me you don't intend to harm me or my works or work any magic on me or my goods at all and also tell me who you are, I'll give you safe conduct out of Scornubel, tell you exactly where your Narm and Shandril may be found, and give you a fast horse to catch them on-without delay. I'll even throw in whatever wine and food my men can swiftly find, ere you ride. Deal?"

  "Add to it that you won't harm, detain, or deceive me in any way, and yes, we do," the lady in leathers told him. "Acceptable?"

  "Agreed," Bradraskor told her.

  "Good," she said with a smile. "Put your bowgun down, and I'll quell this slaying spell I've been holding back from you, all this time."

  "What slaying-ne'er mind." The man behind the desk set down his bowgun, lifted both hands and waved them, palms out and open, so she could see that they were empty and where they were, and then said, "I'm going to ring a bell now, and summon here a man who'll fetch you that horse. 'Twill not be la
me or unbroken or of nasty temper, I assure you."

  Sharantyr nodded. "Do so," she replied, "and know that I am Sharantyr by name, a Knight of Myth Drannor and a friend in truth to both Tessaril and to Narm and Shandril."

  "A Knight of-? The defenders of Shadowdale?"

  "The same. To cross me is also to cross Storm Silverhand, the wizard Ehninster-and in this case, the War Wizards of Cormyr, too."

  The Master of the Shadows stared at her for a moment, his face losing all expression, then said briskly, "Well met, then, and the gods smile upon this agreement between us. Know you in turn that Orthil's caravan left this city north along the Trade Way early today, bound for Waterdeep, and should-barring mischance, no word of which has come south to Scornubel from travelers arriving here along the same route-have reached a defensible camping-spot known as Face Crag by now. They should be spending this night there under a torchguard, for the Blackrocks countryside they traverse is wild and known to be a-lurk with brigands, prowling bears, monsters, and the like."

  He got up from the desk, shuffled ponderously around it with a large vellum scroll in his hands, and let it fall and unroll, weighted by a stick its end was stitched around. It revealed a map. The thief-lord strode onto it, and pointed with one slippered foot. "If all goes well, their next camp should be here, where this old mining trail meets the wagon-road, at a place called Orcskull Rise."

  He looked up at her. "You may wish to wait until first light before riding out. You can move much more swiftly than laden wagons and so overtake them in two or three days' hard riding. By day the road is safer for a lone rider. I've no doubt of your courage or battle-skills-but Lady Sharantyr, few women dare to travel these lands alone, and there are good reasons for that. A trip-line, a dozen brigands with crossbows, or as many ores… your beauty and swiftness would not save you."

  Sharantyr smiled. "I must leave as soon as possible, night or day, monsters or none. My thanks for your warning and your gallantry, Master of the Shadows. I'll forget neither when I tell Tessaril what generous aid you've rendered."

 

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