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NIghtbird (Empire of Masks Book 2)

Page 27

by Brock Deskins


  Russel had worked tirelessly over the last few years to revive the airship, and now it had a heart. His greatest creation was finally alive. A broad smile creased his normally emotionless face and his eyes sparkled as brightly as the heart stone.

  Soft blue light erupted from the stone and formed into a ghostly image of the young girl who haunted his dreams. “Russel, you did it! I knew you would,” Ashlea said.

  Russel felt his face heat up, blushing from the excitement directed toward him.

  “Are you ready? Is the airship ready? We have to go!”

  “Go where?” Russel signed.

  “We have to go to Phaer.”

  Russel furrowed his brow, and his hands danced like birds in flight, indicating his anxiousness. “Phaer? Why go to Phaer?”

  Ashlea smiled and laid an ethereal hand on Russel’s shoulder. “Because only you can resurrect the highlords.”

  The End

  FROM THE AUTHOR

  Please take a minute to review this book. http://smarturl.it/nightbird

  I hope you enjoyed this tale and will try my other works. Feel free to look me up on Facebook! You can also check me out on my website http://brockdeskins.com/ where I write serial fiction, free for your enjoyment, and answer questions!

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  PLEASE REVIEW MY BOOKS (Especially if you liked it). Customer reviews are the primary means of enticing others to purchase them. I am dependent upon the sales of my books to earn a living that will allow me to continue writing stories that I hope bring you some measure of entertainment. Thank you for your support.

  The Sorcerer’s Path is an epic fantasy series.

  The Sorcerer’s Ascension: Torn from a life of comfort and luxury, his family destroyed by political intrigues and aspirations, a young boy must quickly grow into a man before the deadly streets of Southport devour him. Follow Azerick through a page-turning adventure that pits him against thieves, thugs, murderers, and men of power that will stop at nothing to achieve their goals.

  Azerick must fight just to survive, but for him survival is not enough. A hunger to avenge the wrongs committed against him burns deep within. But that is not all that lies within the young man. There is a power waiting to be unleashed that may be the key to achieving the justice and security he seeks--if it does not destroy him first.

  The Sorcerer’s Torment: Azerick flees The Academy but quickly falls prey to powerful beings that use his skills and power for their own amusement. What these creatures do not understand is the power of the young sorcerer’s will and the lengths he will go to for vengeance. Despite becoming a prisoner, Azerick finds his first true love, but can he keep it?

  The Sorcerer’s Legacy: Azerick has found himself a home and tries to settle down. He takes on an apprentice and tries to put all the death and desire for vengeance behind him. But when the Rook finds him, Azerick is once again pulled back into Ulric’s schemes. Knowing that all he has worked toward and everyone close to him is in danger as long as these schemes are ongoing; Azerick decides to put an end to it, once and for all.

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  The Sorcerer’s Abyss: Now the master of the Fifth Circle of the abyss, Azerick is challenged by another demon lord for supremacy. Azerick must face this threat as well as his innermost demons, all the while searching for a way to escape his hellish prison.

  Ellyssa fears she is going insane as she plagued by nightmares of her capture and enslavement. Deciding the key to saving herself lies in the total destruction of the object of her fears, she embarks on a crusade to find and kill the slaver, Captain Jake, and eradicate the slave trade.

  Ellyssa’s nightmares and battles spill out onto the streets of North Haven and gains the attention of The Academy. Fearing Azerick’s school is turning out rogue wizards, The Academy decides to hunt down and destroy the rogue and place the school within their control.

  The Sorcerer’s Return: Azerick has come back from the abyss in order to try to unite all the races against the return of the old gods who seek to destroy them and subjugate the few they allow to survive a brutal purging. However, fighting ancient gods may be the least of his troubles as he battles to save a fractured kingdom, a brilliant son traveling a dark path, and the splintered soul of his own humanity.

  The Sorcerer’s Destiny: Brutally purged of his demonic influence, Azerick continues the struggle of uniting the kingdom to face the coming of the Scions, ancient gods banished by the mortal races during the Great Revolution two thousand years ago. The fallen gods’ prison is crumbling, and Azerick is powerless to stop them from breaking free and enacting their cataclysmic vengeance upon the world.

  The humans must ally with the other races in a final battle against impossible odds while their entire world crumbles to the ground and is trod beneath the feet of an unstoppable foe. How can they set aside their distrust of each other when they fear the very person trying to save them?

  Brooklyn Shadows is a modern day vampire tale. Full of action and snarky dialogue, Brooklyn Shadows is an enjoyable read for anyone who enjoys the supernatural underworld and butt-kicking vampires.

  Shrouds of Darkness: Leo Malone has been a vampire for the better part of the twentieth century. Once a prominent Sherriff (vampire cop), he now earns his living as a private eye and occasional bodyguard for anyone that requires some serious protection. Leo is hired by the daughter of a mob accountant who has gone missing.

  The fact that her father is also a werewolf has Leo following a trail of grisly murders that will lead him through a web of intrigue and conspiracy involving his fellow vampires and the local werewolves that make New York their home, all the while trying to keep one particularly determined cop off his back and himself out of jail. Leo is not some pretty-boy vampire that all the girls ogle over, but a hard-eyed, remorseless killing machine who does not take crap from anyone.

  Blood Conspiracy: While dealing with the aftermath of the failed vampire council coup, Leo discovers that the modified Cure has fallen into the hands of a black ops government project designed to create vampiric super soldiers. When the inevitable happens, the off-book Homeland Security operation forcefully enlists Leo to help them resolve the situation. Worse yet, he has to work not only with an antagonistic werewolf named Meat, he is reunited with his hated creator, Lesile.

  Primacy of Darkness: Jack the Ripper, sadistic madman of old London, once thought long dead, has returned to New York in an effort to quench his thirst for blood and mayhem. When the city’s vampire enclave finds itself insufficient to deal with a madman of Jack’s caliber, Vincent, the enclave head, enlists Leo Malone to put the maniac down before he reveals the existence of vampires as he throws the city into the throes of chaos and
terror. Leo soon finds that Jack is not the only monster with which he must contend. A ghost from his past has also seemingly crawled from its grave and seeks to put an end to him and the rest of his kind.

  The Transcended Chronicles is the story of an outlandish young man as he goes from being a troublesome youth to one of the kingdom’s greatest secret agents. Blessed (or cursed) with an amazing ability to both fight and abuse his body with every conceivable vice known to man, Garran Holt is either the kingdom’s greatest hero or its biggest embarrassment.

  The Miscreant: Garran Holt is a troubled young man. Unable to tolerate his self-destructive ways, his mother sells him into indentured servitude as part of a work crew building King Remiel’s new trade road. When mercenaries sent to disrupt the road’s construction attack his work camp, Garran discovers an inner power capable of turning him into a warrior of unparalleled ability. When the leader of his work crew recognizes Garran as being one of the transcended (a fighter able to slip into the swifter currents of time), he is trained as an agent, one of the kingdom’s elite spies. Crude, abrasive, and deeply committed to destroying himself with drugs, alcohol, and debauchery, Garran might be the kingdom’s only hope against falling to The Guild, the powerful trade cartel bent on becoming the true and undisputed power in the land.

  The Agent: The Guild rules the kingdom through their puppet monarch, and Garran must race to save the last living heir to the throne before the powerful syndicate's assassins complete their extermination of anyone who could oppose them. Garran and Prince Adam Altena struggle to find allies in hopes of rescuing Adam's sister, who was forced to marry the usurper in order to prevent even the thought of rebellion, and raise an army capable of defeating The Guild. With The Guild now in control of Anatolia's powerful army as well as their legion of mercenaries, their future is grim. How can a disreputable agent and a deposed prince convince their neighboring rulers to oppose The Guild, an organization that has had them cowed for decades?

  Empire of Masks is an exciting and explosive new series that takes place in the world of Hedon and takes you across the land of Eidolan where ships sail through the skies and men and women wage war with magic, swords, muskets, and cannons.

  Highlords of Phaer: Born a slave, descended of kings, Jareen Velarius just wants to provide the best life he can for his family, but Eidolan is a realm that challenges even the most stalwart of souls. Caught between his masters and those brave or foolish enough to strike against them, Jareen struggles to reconcile his role as a dutiful slave with that of a man who desires to be free. His goal: to return his people to a life stolen by the highlords more than a millennium ago.

  Auberon Victore, sorcerer, alchemist, son of a powerful overlord, and Jareen’s master, creates an alchemic compound he is certain will change the world; he just does not know how. Jareen sees it for the weapon that could break the sorcerers’ iron grasp wrapped around the necks of every lowborn in the empire. It will change the world, but not in the way his master desires.

  Across the Tempest Sea, a mighty storm has raged for a thousand years, keeping a terrible, long-forgotten enemy at bay, an enemy whose cruelty knows no bounds. Only the perpetual storm and their fear of the sorcerer highlords keep the Necrophages from returning to Eidolan and cloaking the empire in death and darkness. But the tempest is waning, and the dissidents’ freedom may well come at the cost of their total destruction.

  Nightbird: The Great Revolution ended the highlords’ tyranny two hundred years ago, but the legacy of that epic war, and that of the principal architects’ descendants, lives on. With the highlords’ death and their taking magic, as it was once known, to their graves, Eidolan fell into a time of darkness and its cities lived in isolation. However, some people, dubbed arcanists, discovered a new form of magic and the airships returned to the skies, rejoining the cities in trade as well as conspiracy, but a new darkness, more dreadful and deadly than any they faced before, is coming.

  Kiera is a fifteen-year-old nightbird, one of many who flit about after dark, stealing whatever they can find in order to survive. She lives on a derelict airship in the poorest part of the city with Wesley, a young man who plies his trade as an “escort” to wealthy older women, and his little brother Russel, an autistic savant who communicates only through sign but who could secretly be the most powerful techno-arcanist the empire has ever known. Deep in debt to the underlord Nimat, Kiera dives into evermore dangerous schemes that put her at the heart of a secret war that could spell the destruction of not just the city, but the very empire.

  Kiera is caught in the center of several factions on the brink of war. When she can no longer tell friend from enemy, there is only one side she can trust—her own.

  Standalone books

  The Portal: A fun and exciting story of some less than popular teenagers that accidentally open a portal to a mystical land during one of their role-playing games. Drew, a dour and anti-establishment teenager, is pulled through and captured by evil creatures lying in wait on the other side. Now it is up to his friends and older brother to rescue him, but who will rescue Drew’s captors from him?

  Amelia (Battle for Ardentia): Amelia is a precocious, ten-year-old girl with a powerful imagination. In her alter-ego guise of a demi-goddess warrior princess, Amelia fights against a powerful demonic sorcerer named Romut and his horde of monsters in a never-ending series of battles to protect the people of her imaginary world. However, the true battle strikes home when Amelia is diagnosed with a brain tumor. Now Amelia must fight not just the evil living in her imagination, but for her very life.

  ABOUT THE AUTHOR

  Brock Deskins was born in a small town located in rural Oregon. At age twenty, he joined the army and served as an M1A1 tank crewman, dental specialist, and computer analyst. While in the military, he became an accomplished traveler, husband, and father of three wonderful children. His military career completed, attended college to brush up on his skills as a computer analyst and gain new skills as a writer. Brock received his degree in computer networking and is now devoting his full time and limited attention span to writing.

  Table of Contents

  PROLOGUE

  CHAPTER 1

  CHAPTER 2

  CHAPTER 3

  CHAPTER 4

  CHAPTER 5

  CHAPTER 6

  CHAPTER 7

  CHAPTER 8

  CHAPTER 9

  CHAPTER 10

  CHAPTER 11

  CHAPTER 12

  CHAPTER 13

  CHAPTER 14

  CHAPTER 15

  CHAPTER 16

  CHAPTER 17

  CHAPTER 18

  CHAPTER 19

  CHAPTER 20

  CHAPTER 21

  CHAPTER 22

  CHAPTER 23

  CHAPTER 24

  CHAPTER 25

  FROM THE AUTHOR

  ABOUT THE AUTHOR

 

 

 


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