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Soul Stealers cvc-2

Page 6

by Andy Remic


  "You found a donkey. Well done," said Kell.

  "The miserable whoresons left her! What a horrible thing to do; they could have at least set her free. Well, she can come with us, carry our provisions. I'm sure I saw a basket somewhere."

  "Well," said Kell, thoughtfully, dumping the blanket on the snow-peppered ground. "I've certainly no objections to taking a donkey with us. It's a long journey, and many a donkey has surely proved its worth during my lifetime." "Good," said Saark, rubbing the donkey's muzzle. "I think this beast has had enough mistreatment for one year."

  "Yes. And I reckon there's good eating on a donkey," said Kell.

  There came a long pause. "So, you'd eat the donkey?" Saark said.

  "Saark, if I was starving lad, I'd eat your very arse cheeks. Now get this stuff in the basket. Did you kill those chickens?"

  Skanda emerged at that moment with five birds tied together by the throat. He handed them to Kell, who took the dead chickens and glanced sideways at Saark. "What?" snapped the swordsman.

  "For shame, Saark. Getting the boy to do a man's job. Your job, in fact. You!"

  "He offered," said Saark, miserably, and returned to the stables to find the basket.

  They moved fast for the rest of the day, only stopping early evening to have a cold meal of dried beef and hard oatcakes. Saark led the donkey, which he'd named Mary – to a rising of Kell's eyebrows, and an unreadable expression. Saark shrugged off the implied criticism, and walked slightly ahead of the group. But on one thing they all agreed. Mary did indeed lighten their load, and the farmhouse had been a store of many provisions, from bread, cheese, a side of ham, dried beef, oats, sugar and salt, and even a little chocolate. Kell found a bottle of unlabelled whiskey, which he stowed deep in the basket. He thought it best not to let Saark know, for the last time Kell drank an excess of whiskey it had ended in a savage brawl, with Saark taking a beating under Kell's mighty fists. But, obviously, Kell had no intentions of drinking any whiskey now. He was off the whiskey. It was for medicinal purposes only, he convinced himself. The sky stretched out, streaked with grey and black. What blue remained was thin, like a bleak watercolour portrait, and just as night began to fall they breached a hill and Kell pointed to a long, low, abandoned building made of black bricks. It had several squat chimneys, and by its overgrown look, gates hanging off hinges, missing bricks and smashed windows, had been empty for a considerable amount of time. "You knew this was here?" said Saark.

  "Aye," nodded Kell. "Camped here a few times. It's an old armoury; rumoured, or so I've heard it told, to have made the finest weapons, helmets and breastplates in Falanor!"

  "Safe?"

  "As safe as anywhere else during the invasion of a wicked enemy army. I'll scout ahead, you wait here with, ahh, Mary."

  Saark watched Kell descend a steep bank of tangled branches smothered in snow. The huge warrior stopped at the bottom, scanning, searching for footprints. Then, wary and with Ilanna drawn, he disappeared from view. He returned a few minutes later and waved them down, and both Saark and Skanda were more than happy to leave the biting chill of the wind behind. Despite new woollen jackets and leather-lined cloaks from the farmhouse, the cold still crept easily through to the depths of their bones. Falanor in winter was not the best place to travel, nor camp.

  They slid down the snowy hill, the donkey's hooves digging in deep, and Saark tied Mary up outside the deserted armoury and ducked through the doorway, closely followed by Skanda.

  Kell stood, hands on hips, looking around. They were in a huge, long, low-ceilinged workshop; benches lined the walls, set out in L-shapes at regular intervals, perhaps fifty in all stretching off into the gloom. Also ranged around the black, fire-damaged walls were curious iron ovens, and other machines with handles and tubes and strange gears, all black iron, many now rusted into solid blocks.

  "Been empty a while," said Saark, whispering, but not realising why he whispered.

  "Aye," nodded Kell. "Come on, it's too cold in this room, but there's lots of side rooms. I think this place has been used by travellers for nearly two decades now. Hopefully, somebody has laid a fire."

  Saark and Skanda followed Kell through the huge chamber, and their eyes wandered to abandoned benches where ancient tools rested on work surfaces. "It's like they left in a hurry," said Saark, eyes following contours of rusted tools. There were hammers and tongs, files and pincers, and other tools in curious shapes Saark had never before seen; but then, he was a swordsman, not an armourer.

  Kell approached one room to the side; the door closed, and he suddenly stopped. He turned and stared at Saark, features hidden in the gloom; then he seemed to win some internal debate, and stepped forward, pushing open the door The black longsword slashed for his throat and Kell swayed back with incredible speed, axe slamming up, the spike at its tip carving a long groove of channelled flesh up the albino soldier's face. His chin and nose disappeared like molten wax in a spray of milk white blood, and he screamed, and Kell brought back his gleaming axe, eyes narrowed, and yelled, "It's a trap! They saw us coming! Be ready!" He stepped forward with a mighty swing, halving the soldier's head, and then turning his back on the small room.

  "They?" said Saark, drawing his slender rapier, and gaped with open flapping mouth as a flood of albino warriors raced through the gloomy old armoury; there were no war cries, no shouts, no screams of battle; only an eerie silence and thudding of boots.

  A soldier fell on Saark and he parried the blow with a clash of steel, batting the ineffectual sword strike aside and drawing his blade across the man's throat. Flesh opened, parted, without blood – like slicing the throat of a corpse, thought Saark sourly – but all other images were slammed from him at the sheer number of soldiers in the armoury. Kell had been right, it was a set-up, a trap; they'd been waiting. Saark parried another blow, slammed his blade back in a shower of sparks, and exchanged several strikes before piercing his blade through the soldier's eye. Beside him, Kell's axe swung, but was hampered by the close confines fighting. He glimpsed the great blades behead an albino in a flail of long hair and gristle, and Saark shifted as the great Ilanna hummed past his own face.

  'Kell!' screamed Saark, his face thunder, and he skipped to the side to give the old man more killing space. He spun low under a warrior's blade, and shoved his own sword up, brutally, into the soldier's groin. The albino screamed and fell, slipping on his own unspooling entrails, and Saark spun to shout at Skanda to run – but the boy had vanished. Good, breathed Saark as he prepared himself. The armoury was full of the enemy, so many he couldn't count them; what had it been? A platoon? Twenty men? Or… Saark paled, even in the gloom. If a company waited, there'd be damn near a hundred soldiers. And even Kell could not battle such odds. There were seven down, now, and outside the sun dipped below the horizon. Darkness flooded the room. Swords gleamed. Boots stamped. The only light was a surreal glow, the sun's dying rays reflected off smashed glass; more soldiers ran at Kell and Saark, and the men defended themselves with skill, sword and axe rising and falling, deflecting blades and cutting into flesh with savage, sodden thumps. More albino warriors fell, and Kell slapped Saark's shoulder and pointed. They backed away across the chamber, only to hear boots thudding outside a short corridor. They were surrounded! Saark tasted fear. At the end of the day Saark was a swordsman, and an incredibly skilled one – once, he had been the King's Sword Champion, and although Saark had fought in battles before, he much preferred the consummate test of skill during one-on-one combat. In war, he hated the randomness, the chaos, the unpredictability; the threat of an axe in the back of the head when you least expected it. No, for Saark the honour and prestige was in single combat – where the victor took the spoils, wine, gold, women. But here, now… this was fast turning into a charnel house. It was out of control.

  The soldiers hung back, wary. Saark could just make out their ghost-white faces in the gloom. He reckoned on about thirty, but that didn't include those coming round behind.

  Thirty! I
f Kell and Saark had been caught on open ground, they would have been slaughtered. Surrounded and butchered like dogs. But the albino soldiers, perhaps knowing the inherent skill of their quarries, had sought subterfuge and covert attack; this had backfired, for close quarters combat meant Saark and Kell could fight a tight battle and not easily be surrounded. "They're coming in," snapped Kell through gritted teeth. His face and beard were covered once more in blood and gore, only this time white, and glistening in what little ambient light remained. Ilanna filled his terrible hands, the edges of the butterfly blades glimmering. "You cover this side, I'll-" but his words were left unfinished, as a blast of blackness, of energy, a series of pulses in concentric circles like the spreading ripples in a lake after heavy impact cannoned through the confines of the armoury, and Kell and Saark were picked up amidst a surging charge of debris, old hammers, bits of battered armour, tools and dirt and even an anvil, and they seemed to hang for a moment before being accelerated in a swirling chaos across the room to hit the wall. Saark felt like his head was turned inside out, his teeth rattled in his skull, strings of bowels ripped out through his arse-hole. Kell groaned, and staggered to his feet with blood pouring from his nose. He lifted Ilanna, teeth grinding as the wall of albinos advanced… and at their core there was a tiny, ragged albino woman, with straggly white hair and bright crimson eyes and a face that was ancient, and lined, and haggard, and Kell knew upon what he looked for this this was an albino shamathe, a dreaded white magicker, and Kell shook his head and knew he had to kill her fast and put her down in an instant for her magick was awesome, potent, a product of earth and fire and blood and raw wild dark energy Ilanna slammed up, blades gleaming, but the second energy impact picked Kell up and pulped him against the wall, where the entire brickwork buckled and collapsed outwards in a shower of rubble and dust and broken beams. The armoury croaked and sagged, walls groaning, and Kell was half-buried under a pile of bricks as the air around him and an unconscious Saark rippled and surged and then was seemingly sucked back into normality like a rubber band returning to its original shape.

  The albino shamathe cackled, and capered forward like a jester, but a tall soldier stepped to the fore, placed a hand on her cavorting shoulder and calmed the witch. "Well done, Lilliath," he spoke, words gentle, and drew a long black blade. "But… I will finish this." Lilliath nodded, hair wild and wavering.

  Jekkron, tall, elegant, a warrior born, loomed over Kell who was groaning, eyelids fluttering. The old soldier had lost his axe amidst bricks and snapped timber joists. He opened his dust-smarting eyes and snarled through bloodied teeth but the albino smiled, and gave a single nod of understanding; his black sword lifted high, then hacked down at Kell's throat.

  CHAPTER 3

  Clockwork Engine

  "So, he has betrayed us?"

  Silence echoed around the Vachine High Engineer Council. The two Watchmakers present squirmed uneasily, for this entire concept was anathema to everything in which they believed, and aspired. "That's impossible."

  "Why impossible? A canker, by definition, should be impossible. We are the Higher Race, the Blessed; we are at the pinnacle of flesh and technological evolution. What then is a canker? A mockery of our genetics, a mockery of our humanity, a mockery of our vachine status. The vachine should be perfect; the cankers remind us we are not. How, then, can it be construed that Graal's betrayal is an impossibility?"

  Another voice. Old. Revered. Serious. "He has served us for a thousand years. You… young vachine do not understand what General Graal has done for us. Without him, and without the work of Kradek-ka, we would never have achieved such an exalted state; we would never have reached our current evolutionary curve, plane, and High Altar. Graal accelerated our species.

  Without him our race would be dead."

  Silence met this statement. Great minds contemplated the implications of their discussion.

  A voice spoke. It was young, nervous, a chattering of sparrows next to the wisdom of the owl. "The clock work is all wrong," said the voice.

  "Meaning?"

  "The algorithms… they tell of the Axeman."

  "What is this Axeman?"

  "The Black Axeman of Drennach."

  Again, another pause. Around the table, some of the elder vachine lit pipes and puffed on smoke laced with the heady narcotic, blood-oil. A silence descended. Several elder vachine exchanged glances.

  "The clockwork engines are never specific, but they speak of a terrible killer, an axeman named Kell – but is he friend or foe? The machines will not say. They just bring up his name again, and again, and again." "We must assume he is the enemy. Every other human to set foot in Silva Valley has had nothing but evil and destruction in their corrupt and festering hearts." "Is that not to be expected?" "Meaning?"

  "We feed on them; they are like cattle to us."

  "Still, we must assume this Black Axeman is evil, a scourge to our kind. But then, we are straying from the real problem here; that of General Graal, and what he is doing with our Army of Iron." Silence greeted this.

  "Has the report come back, yet? From Princess Jaranis?" "There has been no communication; nothing."

  This was considered. Digested. And then one of the Watchmakers stood; in the structure of the vachine religion, only the Patriarch ruled over the Watchmakers, and the Watchmakers were few enough now to make their rank a dying breed – only five of them left. General Graal was Watchmaker; this was the element of their new information which made the High Council so nervous. Nobody wished to sound like a Heretic; nobody wished their clockwork poisoned, their flesh to be torn and twisted forcibly into canker.

  She was called Sa, small of stature, but with flashing, dangerous eyes. To cross Sa was to be exterminated. "We have little evidence," she said, voice smooth, eyes fixing on every member of the Engineer Council in turn. She walked around the outside of the huge oval steel table, and stopped at the head where once, in good health, the Patriarch would have sat; today, as on many days, he was confined to his bed. It was rumoured he coughed up blood-oil, and his days were numbered. "We cannot simply condemn General Graal in his absence; he should be able to defend himself against the diabolical accusations that have taken place over this table. What is happening here?" Her eyes glowed. "We used to be united. Now, we are crumbling. We will adjourn, and no more will be spoken on this matter until Graal returns in the spring after Snowmelt. Is this agreed?" There came a murmur of agreement, and the Engineer Council disbanded, the hundred or so members flooding out into the warren of the Engineer's Palace, and beyond, to Silva Valley. Finally, only Sa and Tagortel, another esteemed vachine Watchmaker, were left. Their eyes met, like old lovers on a secret tryst. "I don't think it will be enough," said Tagor-tel. "I do not trust the old General. And… isn't that why Jaranis was despatched? To keep an eye on proceedings?"

  "The weather is against her." "Convenient. For Graal."

  Sa puckered her lips, brooding. "I, also, have noticed changes in Graal. However, I do not see how one man could be a threat to the High Engineer Episcopate. To the Vachine Civilisation! Even with our obedient Army of Iron under his direct control. What would he do? Turn them against us?" She laughed, a sound of spinning flywheels.

  Tagor-tel shrugged. "I doubt he would have the persuasion. The alshina have served for too long." He thought for a moment. "We need to discover what happened to Jaranis. She had the Warrior Engineers, did she not? Walgrishnacht? He is one of our ultimate soldiers. If anybody will return word, he will." "We will see. But let us assume, for a moment – away from concepts of heresy – that Princess Jaranis has failed. That she and her entourage are dead. What then?" "We can ask…" Tagor-tel paused, and checked the chamber, making sure they were alone. His voice dropped. "Fiddion." "You think he will cooperate?"

  "He has, shall we say, passed us sensitive information before. Graal seems to have some bond with the Harvesters; and the Harvesters play by their own rules. It is worth a try. For whatever reason, Fiddion despises his own kind."r />
  "Do it. Contact Fiddion. Let us see if the Harvesters know what Graal plots."

  Sunlight glimmered between towering storm clouds, rays of weak yellow that cast long, eerie shadows over the forests surrounding Old Skulkra. Graal strode through the camp, trailed by three Harvesters, one hand on his sword hilt, his pale-skinned face unreadable. Albino soldiers moved from his path, and he stopped only once, head turning left, as the snarls from the canker cages set his teeth on edge. Damn them, he thought. Damn their perverse twisted flesh! They reminded him, painfully, of his brother. Dead, now. Murdered, so he later discovered, by the bastard Kell and his bloodbond axe. "I'll see you burn, motherfucker," he muttered as he continued through the camp and reached the edge of the tents where albino soldiers still had campfires burning.

  Several soldiers looked up at his approach, glances subservient, as if waiting for instruction. Graal did not acknowledge their existence. Instead, his eyes were fixed on the three huge black towers which sat on the plain: angular, cubic, squat, their surfaces matt black, their intentions not immediately fathomable.

  "Are we ready?" said Graal.

  "We are ready," hissed one of the Harvesters, sibilantly.

  "Is he here?"

  "He is here, General Graal."

  "Good. It is about time."

  Graal strode out across the plain, and the closer he moved to the Blood Refineries, the larger they seemed: mammoth cubic structures, the black surface of unmarked walls flat, and dull, like scorched iron. Wisps of snow snapped in the air as Graal strode across frozen earth, and as he came near his nose wrinkled. He blinked. The corpses, four thousand in total, stripped of armour and boots, had been laid out in rows before the three Blood Refineries. Graal glanced down, but no flicker of emotion showed across his pale face. He had more important matters on which to worry.

 

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