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Swords in the Mist fagm-3

Page 9

by Fritz Leiber


  On the other side of the bulge the ceiling rose again to more than head-height, but the walls of the tent narrowed in sharply. Soon they were treading along a veritable tunnel in the water, a leaden arch-roofed passageway no wider than the phosphorescently yellow-green path that floored it. The tunnel curved just enough now to left, now to right, so that there was no seeing any long distance ahead. From time to time the Mouser thought he heard faint whistlings and moanings echoing along it. He stepped over a large crab that was backing feebly and saw beside it a dead man's hand emerging from the glowing muck, one shred-fleshed finger pointing the way they were taking.

  Fafhrd half turned his head and muttered gravely, “Mark me, Mouser, there's magic in this somewhere!"

  The Mouser thought he had never in his life heard a less necessary remark. He felt considerably depressed. He had long given up his puerile pleadings with Fafhrd to turn back — he knew there was no way of stopping Fafhrd short of grappling with him, and a tussle that would invariably send them crashing through one of the watery walls of the tunnel was by no means to his liking. Of course, he could always turn back alone. Still…

  With the monotony of the tunnel and of just putting one foot after the other into the clinging muck and withdrawing it with a soft plop, the Mouser found time to become oppressed too with the thought of the weight of the water overhead. It was as though he walked with all the ships of the world on his back. His imagination would picture nothing but the tunnel's instant collapse. He hunched his head into his shoulders, and it was all he could do not to drop to his elbows and knees and then stretch himself face down in the muck with the mere anticipation of the event.

  The sea seemed to grow a little whiter ahead, and the Mouser realized the tunnel was approaching the underreaches of the curtain-wall of creamy rock he and Fafhrd had climbed yesterday. The memory of that climb let his imagination escape at last, perhaps because it fitted with the urge that he and Fafhrd somehow lift themselves out of their present predicament.

  It had been a difficult ascent, although the pale rock had proved hard and reliable, for footholds and ledges had been few, and they had had to rope up and go by way of a branching chimney, often driving pitons into cracks to create a support where none was — but they had had high hopes of finding fresh water and game, too, likely enough, so far west of Ool Hrusp and its hunters. At last they had reached the top, aching and a little blown from their climb and quite ready to throw themselves down and rest while they surveyed the landscape of grassland and stunted trees that they knew to be characteristic of other parts of this most lonely peninsula stretching southwestward between the Inner and Outer Seas.

  Instead they had found… nothing. Worse than nothing, in a way, if that were possible. The longed-for top proved to be the merest edge of rock, three feet wide at the most and narrower some places, while on the other side the rock descended even more precipitously than on the side which they had climbed — indeed it was deeply undercut in large areas — and for an equal or rather somewhat greater distance. From the foot of this dizzying drop a wilderness of waves, foam and rocks extended to the horizon.

  They had found themselves clinging a-straddle to a veritable rock curtain, paper-thin in respect to its height and horizontal extent, between the Inner and what they realized must be the Outer Sea, which had eaten its way across the unexplored peninsula in this region but not yet quite broken through. As far as eye could see in either direction the same situation obtained, though the Mouser fancied he could make out a thickening of the wall in the direction of Ool Hrusp.

  Fafhrd had laughed at the surprise of the thing — gargantuan bellows of mirth that had made the Mouser curse him silently for fear the mere vibrations of his voice might shatter and tumble down the knife-edged saddle on which they perched. Indeed the Mouser had grown so angry with Fafhrd's laughter that he had sprung up and nimbly danced a jig of rage on the rock-ribbon, thinking meanwhile of wise Sheelba's saying: “Know it or not, man treads between twin abysses a tightrope that has neither beginning nor end."

  Having thus expressed their feeling of horrified shock, each in his way, they had surveyed the yeasty sea below more rationally. The amount of surf and the numbers of emergent rocks showed it to be more shallow for some distance out — even likely, Fafhrd had opined, to drain itself at low tide, for his moon-lore told him that tides in this region of the world must at the moment be near high. Of the emergent rocks, one in particular stood out: a thick pillar two bowshots from the curtain wall and as high as a four-story house. The pillar was spiraled by ledges that looked as if they were in part of human cutting, while set in its thicker base and emerging from the foam there appeared an oddly crisscrossed weed-fringed rectangle that looked mightily like a large stout door — though where such a door might lead and who would use it were perplexing questions indeed.

  Then, since there was no answering that question or others, and since there was clearly no fresh water or game to be had from this literal shell of a coast, they had descended back to the Inner Sea and the Black Treasurer, though now each time they had driven a piton it had been with the fear that the whole wall might split and collapse.

  “'Ware rocks!"

  Fafhrd's warning cry pulled the Mouser out of his waking memory-dream — dropped him in a split instant as if it were from the upper reaches of the creamy curtain-wall to a spot almost an equal distance below its sea-gnarled base. Just ahead of him three thick lumpy daggers of rock thrust down inexplicably through the gray watery ceiling of the tunnel. The Mouser shudderingly wove his head past them, as Fafhrd must have, and then looking beyond his comrade he saw more rocky protuberances encroaching on the tunnel from all sides — saw, in fact, as he strode on, that the tunnel was changing from one of water and muck to one roofed, walled and floored with solid rock. The water-born light faded away behind them, but the increasing phosphorescence natural to the animal life of a sea cavern almost compensated for it, boldly outlining their wet stony way and here and there glowing with especial brilliance and variety of color from the bands, portholes, feelers and eye-rings of many a dying fish and crawler.

  The Mouser realized they must be passing far under the curtain-wall he and Fafhrd had climbed yesterday and that the tunnel ahead must be leading under the Outer Sea they had seen tossing with billows. There was no longer that immediate oppressive sense of a crushing weight of ocean overhead or of brushing elbows with magic. Yet the thought that if the tube, tent and tunnel behind them should collapse, then a great gush of solid water would rush into the rock tunnel and engulf them, was in some ways even worse. Back under the water roof he'd had the feeling that even if it should collapse he might reach the surface alive by bold swimming and conceivably drag the cumbered Fafhrd up with him. But here they'd be hopelessly trapped.

  True, the tunnel seemed to be ascending, but not enough or swiftly enough to please the Mouser. Moreover, if it did finally emerge, it would be to that shattering welter of foam they'd peered down at yesterday. Truly, the Mouser found it hard to pick between his druthers, or even to have any druthers at all. His feelings of depression and doom gradually sank to a new and perhaps ultimate nadir, and in a desperate effort to wrench them up he deliberately imagined to himself the zestiest tavern he knew in Lankhmar — a great gray cellar all a-flare with torches, wine streaming and spilling, tankards and coins a-clink, voices braying and roaring, poppy fumes a-twirl, naked girls writhing in lascivious dances….

  “Oh, Mouser…!"

  Fafhrd's deep and feelingful whisper and the Northerner's large hand against his chest halted the Mouser's plodding, but whether it fetched his spirit back below the Outer Sea or simply produced a fantastic alteration in its escapist imagining, the Gray One could not at once be sure.

  They were standing in the entrance to a vast submarine grotto that rose in multiple steps and terraces toward an indefinite ceiling from which cascaded down like silver mist aglow about thrice the strength of moonlight. The grotto reeked of the sea like the
tunnel behind them; it was likewise scattered with expiring fish and eels and small octopuses; mollusks tiny and huge clustered on its walls and corners between weedy draperies and silver-green veils; while its various niches and dark circular doorways and even the stepped and terraced floor seemed shaped in part at least by the action of rushing waters and grinding sand.

  The silver mist did not fall evenly but concentrated itself in swirls and waves of light on three terraces. The first of these was placed centrally and only a level stretch separated it from the tunnel's mouth. Upon this terrace was set a great stone table with weed-fringed sides and mollusk-crusted legs. A great golden basin stood on one end of this table and two golden goblets beside the basin.

  Beyond the first terrace rose a second uneven flight of steps with areas of menacing shadow pressing upon it from either side. Behind the areas of darkness were a second and third terrace that the silvery light favored. The one on the right — Fafhrd's side, to call it that, for he stood to the right in the tunnel mouth — was walled and arched with mother-of-pearl, almost as if it were one gigantic shell, and pearly swells rose from its floor like heaped satin pillows. The one on the Mouser's side, slightly below, was backed by an arras of maroon seaweed that fell in wide scalloped strands and billowed on the floor. From between these twin terraces the flight of irregular steps or ledges continued upward into a third area of darkness.

  Shifting shadows and dark wavings and odd gleamings hinted that the three areas of darkness might be occupied; there was no doubt that the three bright terraces were. On the upper terrace on Fafhrd's side stood a tall and opulently beautiful woman whose golden hair rose in spiral masses like a shell and whose dress of golden fishnet clung to her pale greenish flesh. Her fingers showed greenish webs between them, and on the side of her neck as she turned were faint scorings like a fish's gills.

  On the Mouser's side was a slimmer yet exquisitely feminine creature whose silver flesh seemed to merge into silver scales on shoulders, back and flanks under her robe of filmy violet and whose short dark hair was split back from her low forehead's center by a scalloped silver crest a hand's breadth high. She too showed the faint neck-scorings and finger-webs.

  The third figure, standing a-crouch behind the table, was sexlessly scrawny, with an effect of wiry old age, and either gowned or clad closely in jet black. A shock of rope-thick hairs dark red as iron rust covered her head while her gills and finger-webs were starkly apparent.

  Each of these women wore a metal mask resembling in form and expression the eaten-away one Fafhrd had found in the muck. That of the first figure was gold; of the second, silver; of the third, green-splotched sea-darkened bronze.

  The first two women were still, not as if they were part of a show but as though they were observing one. The scrawny black sea-witch was vibrantly active, although she hardly moved on her black-webbed toes except to shift position abruptly and ever so slightly now and then. She held a short whip in either hand, the webs folded outside her bent knuckles, and with these whips she maintained and directed the swift spinning of a half dozen objects on the polished tabletop. What these objects were it was impossible to say, except that they were roughly oval. Some by their semitransparency as they spun might have been large rings or saucers, others actual tops by their opacity. They gleamed silver and green and golden, and they spun so swiftly and moved in such swift intersecting orbits as they spun that they seemed to leave gleaming wakes of spin in the misty air behind them. Whenever one would flag in its spinning and its true form begin to blink into visibility, she'd bring it back up to speed again with two or three rapid whip slashes; or should one veer too close to the table's edge or the golden basin, or threaten to collide with another, she'd redirect its orbit with deft lashings; now and again, with incredible skill, she'd flick one so that it jumped high in the air and then flick it again at landing so that it went on spinning without a break, leaving above it an evanescent loop of silvery air-spin.

  These whirring objects made the pulsing moans and whistles the Mouser had heard along the tunnel.

  As he watched them now and listened to them, the Gray One became convinced — partly because the silvery curving tubes of spin made him think of the air shaft he'd rope-climbed and the air-tunnel he'd plodded — that these spinning things were a crucial part of the magic that had created and held open the path through the Inner Sea behind them, and that once they should cease whirring then the shaft and tent and tunnel would collapse and the waters of the Inner Sea speed through the rock-tunnel into this grotto.

  And indeed the scrawny black sea-witch looked to the Mouser as though she'd been whipping her tops for hours and — more to the point — would be able to keep on whipping them for hours more. She showed no signs of her exertion save the rhythmic rise and fall of her breastless chest and the extra whistle of breath through the mouth-slit of her mask and the gape and close of her gills.

  Now she seemed for the first time to see him and Fafhrd, for without leaving off her whipping she thrust her bronze mask toward them, red ropes a-spill across its green-blotched forehead, and glared at them — hungrily, it seemed. Yet she made them no other menace, but after a searching scrutiny jerked back her head twice, to left and to right, as if for a sign that they should go past her. At the same time the green and silver queens beckoned to them languorously.

  This woke the Mouser and Fafhrd from their dazed watching, and they complied eagerly enough, though in passing the table the Mouser sniffed wine and paused to take up the two golden goblets, handing one to his comrade. They drained them despite the green hue of the drink, for the stuff smelled right and was fiery sweet yet tart. The black witch took no note of them, but went on whipping her gleaming, mist-waked tops.

  As he drank, the Mouser noted that the tabletop was of purple-splotched, creamy marble polished to an exquisite smoothness. He also saw into the golden bowl. It held no store of green wine, but was filled almost to the brim with a crystal fluid that might or might not have been water. On the fluid floated a model, hardly a finger long, of the hull of a black boat. A tiny tube of air seemed to go down from its prow.

  But there was no time for closer looking, for Fafhrd was moving on. The Mouser stepped up into his area of shadow to the left as Fafhrd had done to the right… and as he so stepped, there sidled from the shadows before him two bluely pallid men armed each with a pair of wave-edged knives. They were sailors, he judged from their pigtails and shuffling gait, although they were both naked, and they were indisputably dead — by token of their unhealthy color, their carelessness of the thick slime streaking them, the way their bulging eyes showed only whites and the bottom crescent of the irises, and the fact that their hair, ears, and other portions of their anatomies looked somewhat fish-chewed. Behind them waddled a scimitar-wielding dwarf with short spindle legs and monstrous head and gills — a veritable walking embryo. His great saucer eyes too were the upturned ones of a dead thing, which did not make the Mouser feel any easier as he whisked Scalpel and Cat's Claw out of their sealskin case, for the three converged on him confidently where he stood and rapidly shifted to block his way as he sought to circle behind them.

  It was probably just as well that the Mouser had at that moment no attention to spare for his comrade's predicament. Fafhrd's area of shadow was black as ink toward the wall, and as the Northerner strode through the margin of it past a ridged and man-sized knob of rock rising from the ledges and between him and the Mouser, there lifted from the further blackness — like eight giant serpents rearing from their lair — the thick, sinuous, crater-studded arms of a monstrous octopus. The sea-beast's movement must have struck internal sparks, for it simultaneously flashed into a yellow-streaked purplish iridescence, showing Fafhrd its baleful eyes large as plates, its cruel beak big as the prow of an overturned skiff, and the rather unlikely circumstance that the end of each mighty tentacle wrapped powerfully around the hilt of a gleaming broadsword.

  Snatching at his own sword and ax, Fafhrd backed awa
y from the be-weaponed squid against the ridged knob of rock. Two of the ridges, being the vertical shell-edges of a mollusk four feet across, instantly closed on the slack of his otterskin tunic, firmly holding him there.

  Greatly daunted but determined to live nevertheless, the Northerner swung his sword in a great figure eight, the lower loop of which almost nicked the floor, while the upper loop rose above his head like a tall arching shield. This double-petaled flower of steel baffled the four blades or so with which the octopus first came chopping at him rather cautiously, and as the sea monster drew back his arms for another volley of slashes, Fafhrd's left arm licked out with his ax and chopped through the nearest tentacle.

  His adversary hooted loudly then and struck repeatedly with all his swords, and for a space it looked as though Fafhrd's universal parry must surely be pierced, but then the ax licked out again from the center of the sword-shield, once, twice, and two more tentacle tips fell and the swords they gripped with them. The octopus drew back then out of reach and sprayed a great mist-cloud of stinking black ink from its tube, under cover of which it might work its will unseen on the pinned Northerner, but even as the blinding mist billowed toward him Fafhrd hurled his ax at the huge central head. And although the black fog hid the ax almost as soon as it left his hand, the heavy weapon must have reached a vital spot, for immediately the octopus hurled its remaining swords about the grotto at random (fortunately striking no one although they made a fine clatter) as its tentacles thrashed in dying convulsions.

  Fafhrd drew a small knife, slashed his otterskin tunic down the front and across the shoulders, stepped out of it with a contemptuous wave to the mollusk as if to say, “Have it for supper if you will,” and turned to see how his comrade fared. The Mouser, bleeding greenly from two trivial wounds in ribs and shoulder, had just finished severing the major tendons of his three hideous opponents — this having proved the only way to immobilize them when various mortal wounds had slowed them in no way at all nor caused them to bleed one drop of blood of any color.

 

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