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To Crush the Moon

Page 25

by Wil McCarthy


  “The treaders won't climb these walls!” Bordi says. “Too steep, too pointy!”

  “I know; we'll have to leave them behind!”

  “Are you insane?” someone asks. But Radmer just looks around at the Dolceti, his expression answering the question for him: No, just desperate.

  “This moment had to come! Sooner or later, we'll have to press forward on foot. The question is, how many people do you want to lose before we try it? Load up your packs, everyone! Food, water, bivvies, nothing else. Oh, and weapons!”

  Well, obviously, Bruno mutters, in a voice even he cannot hear.

  In another three minutes they're all scaling the canyon wall, following Radmer single-file along the uphill slope of jagged basalt layers, like arrowheads sprouting from spearheads sprouting from swords and fallen, leaf-shaped monoliths. The points and edges have been sandblasted dull—no one seems in danger of cutting off a hand or foot—but with even a minor fall the jags are sufficient to snap a human spine, to stave in a skull, to shatter a leg and leave its owner stranded. There could be little doubt that the group would press forward, leaving any such unfortunates to their fate. Except for Bruno and Radmer, of course; they would be rescued at almost any cost. But that was hardly fair, for they were as close to unbreakable as a human body could be made.

  There had, of course, been even ruggeder body forms out in the colonies—trolls and whatnot, shot through with diamond—but they had sacrificed their softness, their sensitivity, their very humanity. And although many such creatures had returned from the stars in the gray days after the Queendom, none had survived even into the Iridium recovery that preceded the Shattering. One by one they'd succumbed to disease, to old age, to the gloom of loneliness, and their genomes had rarely bred true. Even the Olders bore mortal children, yes? When they bore children at all. In the colonies, and indeed in the Queendom itself, the art of reproduction had decoupled itself from any natural biology. And it suffered grievously, when those technical crutches were kicked away.

  Still, nature is clever where the propagation of species is concerned, and a love of breeding can welcome many a wayward subspecies back into the gene pool. Whether by chance or by design, these “humans” of Lune are a clever synthesis of the many human-derived forms Bruno recalls from those days. And they are human, far more than they're centaur or angel or mole. As such they're frail, and he fears this terrible country may be too much for them.

  For that matter, it may be too much for Olders, else Manassa would be more than a half-believed legend. Had only one person truly made it there and back in one piece?

  A message crawls back along the line, shouted from man to man over the howling of restless atmosphere: “We don't dare climb to the top of the ridge. The winds are fiercer up there, and we'd be a prime target for lightning. We'll proceed about two-thirds of the way up the canyon. Move cautiously. Step on the big rocks, not the small ones; they're more stable.”

  Bruno sends his own question up the line: “How much farther do we have to go?”

  A minute later, the reply comes back: “Two full kilometers to climb, across ten horizontal. After that it's downhill into Shanru Basin. But the winds will keep getting worse until we cross the eyewall, twenty kilometers from here!”

  Ah. Well, here's another great surprise, another place Bruno never imagined ending up. The benefit of a long life, yes: a large number of very large surprises. Moving glove-over-glove and boot-over-boot like this, across jagged, icy rocks, they'll be lucky to manage a kilometer an hour. And what sort of shape will they be in when they finally burst through into clear air? What if they have to fight? What if they have to think?

  He supposes at first that the final hours will be the hardest, but then he begins to suspect that nothing could be worse than the battering they're receiving right now. The wind here carries not only dust and grit, but occasional bursts of sharp gravel as well. Dragon or no, Bruno is nearly ripped from the rock face many times by errant gusts. Dragon pups? At other times he's slammed against it, until his skin is raw and his bones are aching inside their carbon-brickmail sheaths. His arm screams where the robot's sword cut it; it has healed, yes, but it will never be the same.

  But the trudge goes on and on and on some more. The sun must be well up into the sky by now, but here beneath the roiling thunderheads it's dark as dawn and gray as a Fatalist ghoul. No more messages are passed. Even thoughts are drowned out by this unending noise.

  When they reach a flat, minimally sheltered area and the line around him begins to break up, Bruno at first worries that they're going to lose somebody. Single file, people! he thinks at them furiously. But then, as the Dolceti get their bivvy rolls out, he understands: they're stopping to rest. Not to eat, certainly not to cook, but to huddle together in a miserable mass. One guard manages to lose his bivvy into the wind, and ends up curled in with Mathy, the surviving Mission Mother.

  Bruno manages to hang on to his own, although its tent top rips as he's climbing in, and finally tears away altogether. It scarcely matters; the freezing rain finds its way in horizontally under the rock shelf, under the tents, and soaks all the bags anyway. Fortunately, the material they're made from seems to retain its heat even when wet. Resting here seems a laughable concept, like falling asleep in a barrel rolling down a jagged slope, but incredibly, Bruno remembers nothing after that frazzled thought.

  Nothing, that is, until the firm hand of Radmer shakes him awake. His eyelashes are partially frozen together, but he forces them apart and sits up. Radmer—looking miserable as a scarecrow, with icicles hanging from the chin strap of his helmet—says something to him which he can't make out. He answers back with something even less coherent. But all around him the Dolceti are packing away their bivvies, and he must do likewise. To stay here would mean certain death.

  Soon they're on the move again, and Bruno can't guess what time of day it is, or how far they've come, or how much longer they have to go. Indeed, his mind can scarcely grasp these concepts at all; the world is reduced to wind and pain, to slow, careful movement between the rocks. When he closes his eyes—and he closes them often now, against the frigid sting of wind and sleet—he still sees rocks. These are his thoughts: rocks, and more rocks, and the occasional step or grasp to carry him from one to the next. Time has no meaning at all.

  Still, there does come a point where he notices they're going downhill. This by itself is not unusual, for the pass snakes up and down many times as it rises through the mountains. But the trend is down now. They've passed the summit, and are on their way down into the Shanru Basin. They have reached the halfway mark. Which only means that the worst is still to come.

  Of the terrible hours after that, Bruno later remembers nothing at all. His first clear memory is of the eyewall, which resembles a tornado, except that it's so large—fifteen kilometers large!—that it appears flat, like a genuine wall. It's so tall that it seems to have no structure at all, no top, no twist or curl. It's just a straight, opaque, heaving wall of flying debris, from dust and fines to sharp rocks the size of his head. Blowing up, more than laterally. Is this the main source of the region's gravel rains?

  He notices another thing as well; the wind has changed somewhere along the way. No longer frigid and damp, it's now warm and very dry. He can no longer blink his eyes; they've dried open in a crust of mucus. When did that happen? In fact, the air grows warmer with every step. The eyewall itself must be as dry and hot as an oven; he can feel the heat radiating off it. From friction? From the sudden compression of unwilling air against the storm's unyielding center? Certainly, the sound of it is louder than anything Bruno has ever experienced. Like an ongoing explosion, the eyewall is a vertical slice of hell. How deep can it be? How long can a human survive all this?

  “Are we going through there?” he shouts to no one. And of course they are. Where else is there? Even staggering like drunks, what other chance or choice have they got?

  Blast.

  And somehow they do get through; B
runo will later remember the experience like a nightmare: in fragments. Smashed against a rock, then clinging desperately to it as he's lifted off his feet! Smashed against the ground, then scrabbling for something, anything, to grab on to as the vast suction takes hold of him. A dizzy airborne moment and then, miraculously, a hard landing on his knees. That's all. He later suspects that he managed to close his eyes, and in fact had them closed the whole time, for the memories are visceral rather than visual.

  In any case he emerges onto a plain of sand, beneath a sky so blue and bright it seems to burn his optic nerves. The sun hangs over the eyewall's far side, illuminating the storm's interior like a vast, spinning paper lantern.

  He staggers forward, becomes aware of a figure ahead of him, a figure behind. He wants to rest, to drink a sip of water and then collapse into a dreamless coma. He doesn't care if he ever awakes. But there's brick-sized debris raining down all around him, so he staggers on a little farther, a little farther. The bedrock beneath his tattered boots gives way to dirt, and then to sand that feels as soft and cool as a wellstone bed.

  Finally he comes to a gathering place, a hollow in the sand where raggedy human beings have accumulated. He throws himself down among them and takes that longed-for sip of water. Another person plops down beside him, and then another. And there must be some part of his brain that remembers thought, remembers mathematics, for he takes in the scene with a glance and says to himself, “Our twenty Dolceti are down to just ten. We've lost six more along the way.”

  It's his last thought for a long, long time.

  chapter twenty-two

  in which a crown of

  empire is retrieved

  Looking over Bruno and the sleeping Dolceti, a newly awakened Radmer feels—if grimly—the same vindication he did upon setting his boots on the beaches of Varna, after a fifty-hour tumble through cold vacuum. Crazy idea, yes, but here they are. Ten bodies poorer than they began, but still operational.

  And there, in the distance, nestled among dunes as high as ten semaphore towers, lie the ruins of Manassa. He sees stone and brick walls jutting up, gray and black and ocher against the sand. More important, he sees the mirror-black sheen of inactive wellstone, alive with glints of green and purple and tarnished silver. It's been a long time since he's seen so much in one place, and it's a good sign indeed; this deadly journey has not been in vain.

  The dunes themselves are light brown in color, with patches of gray-black and khaki, and long, strange smudges of darker brown. They look like nothing so much as a pair of desert camouflage trousers out of some Old Modern war drama. The top of the dune field makes a clean line against the sky, not sinusoidal but irregular, ripply, dotted with shallow crests and peaks. It divides the world in two: brown underneath and achingly blue above.

  By contrast, the first ridgeline of the Blood Mountains is jagged and chaotic with trees, with rocks, with a variety of grays and browns, dark greens and light greens. Behind that sits the eyewall, which reaches away to the north and south, wrapping around the Shanru Basin. A weak tornado, fifteen kilometers wide.

  To the west, the ragged line of the Johnny Wang Uplift is lost in blue-white haze, with the eyewall behind it and evil-looking clouds boiling over the top, racing hard to the north. The ground between here and the Uplift is incredibly flat, broken only by the dune field itself.

  Ah, my precious Lune, Radmer frets. He hasn't seen this place since the Shattering, when the ground fell two hundred meters and the city burst like a melon. Almost no one got out alive. It looks now like a cork jammed too deep in its bottle and then left too long on the shelf, so that the resulting hollow has filled with dust. Disrupting the clean lines of his planette, his would-be masterpiece. If he'd had more time to track down and melt out seismic hotspots, that terrible day might never have come. He'd never had it in him to save the Queendom, but the Iridium Days, at least, might still be going strong if he'd managed the last years of Luna with greater finesse. Tamra had forbidden him from completing the crustal stabilization, yes, but that simply told him he should have begun it earlier. Somehow. He should have paid more attention to the news; he should have anticipated the need.

  Or, alternatively, he could have mustered the resources of the post-Queendom era. With sufficient digging—and he knew where to dig—the worst of the pressure could still have been relieved, gradually and intentionally. Not all in one shot. The Shattering was his fault if it was anyone's. Still, his punishment is fitting: to dwell forever in the ruins. Such is the fate of an immorbid people, as Rodenbeck had warned.

  But Radmer learned long ago not to mope. It doesn't help anything. He turns his mind instead to practical concerns: a fire, upon which a decent breakfast might finally be cooked. He begins gathering up bits of desert driftwood, strangely light and hard in his hands.

  At the edges of the dune field, there are dead and dying trees. Also a few living ones that look recently half-buried, and some dead-and-mostly-buried ones looking as though the sand moved forward and swallowed them a long time ago. Here and there, thick roots and branches jut out of the sand like bones, with a solid, shiny feel that suggests they're already partially fossilized. How long would it take to petrify wood in sands like these?

  But the stuff burns well enough when he lays it in a pit, so he unfolds the little titanium grate he's been carrying all these days, and places some hard biscuits and olives and fatbeans in a tray of water to soften them up for grilling.

  Soon the smells of food are waking up the others, who rub their eyes, make faces at the scum and grit in their mouths.

  “Am I dead?” the young Dolceti, Zuq, asks hopefully. He looks like a man badly hung over and ready to swear off the grape forever. His skin has gone purple-white, but that at least is a reaction to the brightness here; his body is attempting to reflect unwanted heat and UV.

  “Not yet, I'm afraid. But with one of my breakfasts, you may be in luck. How's your condition?”

  “Not good,” Zuq answers, showing off a broken wrist.

  And he's not alone; of the ten Dolceti who've made it this far, nine are sporting some sort of major sprain or fracture. Splinting these becomes the first task of this day, which is already into late afternoon and will see the sun set in another twelve hours.

  “Remember the war,” Radmer tells them solemnly, as Bruno de Towaji stirs, shakes the sand out of his hair, and finally rises. “Injured or not, you're here to fight. You're here to protect this man, Ako'i, while he rummages through yonder ruins.”

  “We know our jobs,” Bordi answers solemnly. “We don't need you to tell us.”

  “Fair enough. But you do need breakfast.”

  He dishes it hot into their waiting bowls, and for those who've lost their bowls along the way he plops it, steaming, into their bare hands. If it burns them, they don't acknowledge it, but rather wolf it down, barely pausing to chew.

  “I've been here before,” Bruno says while the others eat. His eyes are on the distant wellstone jutting up from the sand.

  “In the Iridium Days?” Zuq asks, sounding, as always, like he just barely believes it.

  Bruno snorts. “They weren't called that until they were nearly over, lad. We had no name for that bitter time, when the Earth lay dying, chewed outward from its core by fragments of the murdered Nescog. Still, ‘iridium' is a clever pun; someone back then had an acid sense of humor.”

  “Because it sounds like Eridani?” Radmer asks.

  Bruno coughs out a bitter laugh. “Not at all, lad. Think back to your chemistry lessons; think of a periodic table. Iridium is a member of the precious metals group, one step down from platinum and two down from gold. But it's less shiny than either, and was never a favorite in coins or jewelry. In a value-of-metal sense, the phrase ‘Iridium Days' falls somewhere between ‘Golden Age' and ‘Iron Age.' It's a dark subtle irony for an era of decline.”

  “Well,” says Zuq, “at least they kept a sense of humor.”

  Bruno smiles down at the boy, who still look
s to his eyes like an overgrown toddler. Not only is he short, but like all the “humans” he's got that oversized coconut, those big questioning eyes. “You mightn't say that if you were there.”

  “You did a lot of fighting?”

  “Indeed, though not against an enemy you'd recognize. Oh, there were shooting wars here and there, but for the most part we had shamed ourselves into a kind of sorry truce. Even Doxar Bagelwipe was appalled at the scale of destruction. ‘So fragile after all,' he said on his deathbed. The nerve!”

  “So what did you fight?”

  Bruno waves a hand. “Oh, you know. Gravity. Entropy. I spent a decade as a common laborer in the Bag Corps, trying to rescue as much mass as possible for the neutronium presses. Trying to turn the Earth into a constellation of planettes, so her people might have somewhere to flee to, even if they lacked the means. But they did lack the means, and so did we. Only two planettes were built down there in the gravity well, before the Earth collapsed into rainbows. I have no idea what's become of them since. Uninhabited, presumably, or your people would know of them. Have you heard of a world called Ramadan? Or another called Open Hand?”

  “I haven't,” admits Zuq. Other voices mutter their agreement.

  Bruno sighs. “No, I thought not. Alas. Before that I was involved in a project to revive select portions of the Nescog. Right here in Manassa, for almost a year. Someone had found an old fax machine, complete with network gates, and we snatched it from the hospital system and were trying to contact the last few nodes, before they went down. With that, you see, we could yank people right off the dying planets! But the tide was against us, all efforts in vain. Were there people who considered the situation normal? Even glorious? I never met them. For those who remembered the Queendom, its aftermath was a time of great sadness.”

 

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