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The Sky Is Yours

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by Chandler Klang Smith




  This is a work of fiction. Names, characters, places, and incidents either are the product of the author’s imagination or are used fictitiously. Any resemblance to actual persons, living or dead, events, or locales is entirely coincidental.

  Copyright © 2018 by Chandler Klang Smith.

  All rights reserved.

  Published in the United States by Hogarth, an imprint of the Crown Publishing Group, a division of Penguin Random House LLC, New York.

  crownpublishing.com

  HOGARTH is a trademark of the Random House Group Limited, and the H colophon is a trademark of Penguin Random House LLC.

  Library of Congress Cataloging-in-Publication Data is available upon request.

  ISBN 9780451496263

  Ebook ISBN 9780451496287

  Illustration by Danny Evarts

  Cover design and illustration by Michael Morris

  v5.2_r1

  a

  Contents

  Cover

  Title Page

  Copyright

  Dedication

  Part One: Princess in a Tower

  1. The Fall

  2. Castaway

  3. The Dragons’ Nest

  4. Electricity

  5. Snapdragon

  6. Homecoming

  7. Why We Stay

  8. The Way Out

  9. Begonias

  10. Courting Disaster

  11. Soulmates

  12. Committed

  13. Fairy-Tale Ending

  14. Negative Space

  Part Two: Knight in Shining Armor

  15. The Dead Parents

  16. Urban Legend

  17. Them That Live

  18. Face to the Name

  19. Purveyor of Luxuries

  20. A Calling

  21. Untorchable

  22. Weapon of Choice

  23. Source Unknown

  24. The Fire Readers

  25. No-Man’s-Land

  26. Dragon Prince

  27. Kingdom of the Sky

  Part Three: Siren Beneath the Waves

  28. Magic

  29. Ferryman to the Underworld

  30. Child of Science

  31. Queen of the Night

  32. A Bonesong for Flying Machines

  33. The Ascent

  Acknowledgments

  About the Author

  For Eric Taxier,

  who never stopped believing in the dragons

  PART ONE

  PRINCESS IN A TOWER

  * * *

  Anyone with any sense had already left town.

  —bob dylan

  1

  THE FALL

  This is a story of what it is to be young in a very old world.

  Even before the dragons came, our city was crumbling. It was as though this place was a dream we’d dreamed together, a dream gone to tatters in the morning light. Dull-eyed humans drifted past boarded storefronts, walking all kinds of animals on leashes. Vultures perched on sick trees in the park. A man clad in garbage bags sang his song in the middle of a bleak avenue as a single taxi sputtered past. Young girls dressed as if for the grave in Sunday dresses and secondhand shoes. Couches appeared on the curbs, were joined there by beds and rugs and tables; whole rooms assembled piece by piece, and the shadows of people occupied these rooms. It became the fashion to speak of oneself in the past tense. Wine flowed from dusty casks into dusty glasses. Chaw regained its popularity; dream-candy, some called it, mutant psychotropic moss mashed up with molasses and additives whose names we’d never know. We chewed it up and spat it out. Neon words went dark, leaving orphaned letters behind. Sometimes we heard laughter in our unfinished apartment complexes, though no one else was renting the units on our floor. We lived in a ruin.

  The dragons were old when they were born, or else always had been. In the fall of 301970 AF, they rose out of the waters at Nereid Bay.* The first to see them was a little girl who sat in a clanking basket at the top of the Wonder Wheel. The motor had stalled, and she, the only rider, waited patiently for the firemen to raise their ladder. The sky, gray with thunderheads, hung low as a blanket over the world. Out past where old men with metal detectors prowled the shore, an island breached the sea’s frothy waters. An island with a pair of eyes. She pointed, but no one turned to look.

  There are two dragons, the yellow and the green. One would be an aberration, a hundred would be a proliferation, but two: two is a species, either dying off or just getting started. Two is a threat. Some think they hatched from moon rocks or nuclear waste the government dumped into Nereid Bay, or that the hands of God shaped them from the bountiful putty of our sins. These explanations are as good as any. The fact is, we know little more about them now than that day, fifty years ago, when they rose from the silver waves with dripping wings. Here is what scientists have learned:

  1. The dragons never land.

  2. The dragons never eat.

  3. The dragons never sleep.

  4. Ballistics, rockets, stun guns, paratroopers, lassos, toxic sprays, nets, high-pitched sounds, mass hysteria, and prayer do nothing to deter the dragons.

  5. The dragons will not let us be.

  We cannot name them. We cannot grow accustomed to them. Even those who cannot remember a time before they filled our skies cannot look at them with anything like calm. They are very large and very wild. When they pass overhead, they cast our skyscraper canyons into dusk. Eclipses confuse animals, and the animals of the city are deeply confused. Most of those animals are us.

  Sometimes the dragons quarrel with each other. At those times, they seem like a single creature, a snake biting its tail, the helix of DNA. They twist together in a mass, tooth and eye and claw. At other times, they work together, moving over the city in parallel lines, a destruction patrol. They’ve torched the billboard that said KEEP SHOPPING. They’ve torched the building shaped like a lip-gloss tube. They’ve torched every bridge at least once, and Torchtown, the prison colony in the hardest-hit reaches of the lower city, has been en flambé in one place or another fifty years solid, to the day. Dragon fires start at the roof and work their way down. Often they fizzle out of their own accord. Sometimes they catch and spread. But for the most part, the fires are little love bites on the city’s face, not too big to extinguish but too frequent, too persistent, to ignore. We’ve developed slang for all the different kinds: a sparkler, a smoker, a powder keg, a belch—that’s when the gas tank blows. We make light when we can. It’s not in us to think the worst. Even that little girl said the island winked.

  * * *

  Empire Island is a winking island too, an island full of eyes. We used to watch one another through its windows, to catch glimpses of ourselves in the mirrored windows as we strolled past. Those windows, cracked or hollow, watch us now, slogging through the cinders on the streets. They watch the skies for more bad news.

  It’s late afternoon in the death of summer. The dragons are flying low today, churning the air over Torchtown. A cloud front’s rolling in, gray and muddlesome. High in the vacant blue stretches a thin white line, a crack in the dome over everything: a teenager in a HowFly, trailing out exhaust.

  Duncan Humphrey Ripple V. Heir to the Ripple fortune. The dying city’s final prince, in everything but name: his grandcestors never bothered to pony up for a title. But Ripple’s got princely looks anyhow, even tousle-haired today in a hooded sweatshirt, pinkened from a deep-pore acne scrub. It’s something around the eyes, too long-lashed and dopey for a boy’s. Something dreamy, destined. Late Capitalism’s Royalty, that was the name of his Toob series, printed in bling at the start of each episode. The recappers thought it was all scripted, but nope: Ripple played himself, enacting the most intimate details of his own life, from a
ges six to eighteen, for an omnipresent camera crew he called the Fourth Wall and spoke straight at on occasion during shooting. It was like imaginary friends. They couldn’t talk back or else they’d have to join the actors’ union.

  Then, three months ago, Ripple flunked underschool and his dad had to contribute the place into graduating him. It was then Ripple’s parents decided he didn’t get to be a celebrity anymore. In fact, his whole life changed, and not so much for the better. Ripple was pretty fucking jarred. He doesn’t understand delayed gratification or compromise, he’s never seen the point. He doesn’t want to want; he’s never wanted for anything. It’s not in his nature. He’s been spoiled to perfection. He has foie gras for brains.

  Ripple rubs condensation from the driver’s-side window with his sleeve and squints down at the dragons. The two creatures move in tandem. The green one spews out unending ropes of cursive flame, the yellow one shorter blasts, as if punctuating. Printed in bling. Down there in the streets, the fires seem random—unnatural disasters, crap luck. But from way up here, the fires look like graffiti.

  Ripple cranes his neck, moves his lips to sound out the words. Who do these poon loogies think they are anyway? They can’t even spell. He twists the knob of the HowFly’s stereo. Thrumming bass fills the cabin of the air car. He’ll show them how a man leaves his mark.

  BOOM. BOOM. Wicca wicca whoo. BOOM. BOOM. Wicca wicca whoo.

  Ripple pumps his fist. His knuckles graze the HowFly’s padded roof as his song pounds out of the speakers.

  The name is Ripple—fuck with me, I’ll fuck you up triple

  Any torchy lookin’ twice end up cripple

  Think I don’t own you?—Yo’ girlfriend showed me her nipples

  Nasty-ass slag that she is with her pimples

  Cock pocket, you think I’m just drunk

  Drunk, yeah with power—that’s why they call me the Dunk

  Fuck with me, you end up in the trunk, punk

  This city is mine, that’s one test you can’t flunk

  When the female vocalists come in for the chorus, he sings along.

  Ohh I’ll lick you up and down

  Cuz I’m the Dunk

  Ohh I’ll lick you up and down

  Cuz I’m the Dunk

  Ohh…

  His parents commissioned it from his favorite artist, DJ S-Carggo, almost three years ago for his sixteenth birthday, and he’s never gotten tired of it. Now he pulls up on the throttle. The music is giving him an idea. He toggles the steering, presses the gas. A bag of bacon crisps tips over onto the HowFly’s floor mat; his LookyGlass slides off the dashboard. Ripple ignores it, checks the rearview scope, the pale exhaust streaming in his wake. Nobody can stop him from being famous. He’ll write his own name in the sky.

  Ohh I’ll lick you up and down

  Cuz I’m the Dunk

  Ohh…AAAH!

  Ripple shrieks, still in falsetto. He desperately slaps at the various levers surrounding the steering column as first one pigeon, then another, then a third, splatter against his windscreen: a red, feathery Rorschach blot he can barely see past. He finally flips a switch marked VIB, and the glass rumbles, shaking the bigger chunks loose. Ripple peers through the bloodstained glass, the light in the HowFly strangely rosy now. The left engine gulps and belches black clouds, tail feathers.

  “Rut-row,” Ripple wheezes. The cabin fills with the fumes: it’s a smell somewhere between burnt hair and roast turkey. He paws at the ignition switches, finds the knob, and kicks the left engine off. It blows a prolonged metallic raspberry. The HowFly lists to the right, but stays in the air. Next time he takes this rattletrap up, he’s bringing the manual.

  The HowFly is a recent purchase, an early wedding present from his parents, and maybe a consolation prize of sorts. Ripple is still working out the kinks. One thing for sure: the commercials get it wrong. Since he was a kid, he’s been watching the gleaming images of candy-colored HowFlys zooming up, past the deserted cranes, the sooty streets, the cracked and blackened windows of skyscrapers, and then into a clear blue, oddly dragonless sky. As the ad-world HowFly emits its trail of exhaust in a clean white line, CGI clouds shape a heavenly city around the vehicle, one with intact bridges and a puffy amusement park in the place of Torchtown. The view cuts to a close-up of the windscreen: “Rise above,” whispers a throaty blonde, her head sliding down into the lap of the contented driver, a handsome youth about the age Ripple is now. He’s seen it all a million times on the Toob, enough times to make it seem as real as his own heavily edited life.

  But what the ads don’t say, and what Ripple now knows, is that a HowFly can go only so far in taking him away from it all. There’s nobody up here to come pounding on his door, demanding that he turn down the woofers, but there’s also bug guts on the windscreen and crunched-up Carbon8 cans on the floor and the constant bleeps and whirs of the control system where something’s always flashing EMPTY. And worst of all there’s a notable lack of anybody to blow him; he’s probably even farther from the nearest damsel here than back in his room. It’s a sweet ride, but he’d rather be parking.

  What the commercials also don’t say, but what everyone knows, is that only the very rich even bother with HowFlys anymore. Their slogan—“The Sky Is Yours”—got outdated at least two decades ago, when it became apparent that the dragons actually owned the shit out of the available airspace. Since then the brand has acquired an air of willful disregard, of proprietary eccentricity, as during the celestial registry boom a few years back, when it became chic to buy up the stars. Ripple usually takes his wealth and privilege for granted—he saves the bragging for his fame. But taking off in his HowFly from the mansion’s sixth-floor battlements, his parents below waving goodbye, he felt, for the first time, something suspiciously like family pride. It occurred to him then that everything—the city, the sky—belonged to the rich, not just because they were born powerful but because they’d die before they’d give it up.

  Of course, technically the Ripples don’t stake a claim on the city itself. They live to the north of Empire Island, just out of the danger zone, on a cliff overlooking the city’s trashed splendor. The best views, Ripple learned early on, are from the greatest Heights.

  He pulls up on the throttle again, feels his ears pop as the HowFly zooms above the clouds. When he’s gained altitude, he shifts to HOV and gropes around on the cabin floor, tossing aside empty Voltage bottles, a muscle pump, and a pair of Hotfoot thermal protection sneakers before he finds it: his LookyGlass. He tilts it against the steering column impatiently as the images scroll past: Hooligan, his German apehound, napping on the treadwheel; twelve pictures of doorknobs from the first night he smoked loam with his uncle; an action shot of his friend Kelvin taking a lance to the teeth at the Power Jousting tournament. And then, the Pic, with its box of text over to the side:

  Dear Monsieur & Madame Ripple:

  I hope this won’t seem too forward at this stage of our negotiations, but I’ve taken the liberty of attaching here a pertinent “Skin Pic,” taken by my mother on the occasion of my Legal Endowment to the rights and privileges of my title (18 yrs). I humbly urge you to see the merits of our offer, and to execute the contracts with the due haste I know you know they require.

  At your service always,

  The Baroness Swan Lenore Dahlberg

  She’s a little chunky, there’s no getting around that, and the outfit she chose—black bustier, ruffled half-apron, white knee socks, black patent-leather shoes, feather duster—brings to mind a corseted penguin more than a chambermaid, sexy or otherwise. But she’s half-naked, and the contracts are signed. What choice does he have? Ripple slides a hand down his pants—he still has on his pajama bottoms—and gives himself a tug.

  “Rise above,” he mutters.

  * * *

  Just beyond the splintered skyline of Empire Island, the sprawling outer burghs of Kings and Crookbridge, there lies another place, a land of twisted oaks and wild rabbits and haunted sounds in th
e rafters. Wonland County. The Baroness Swan Lenore Dahlberg, now betrothed to the heir to the Ripple fortune, spent her girlhood here, lying on her shingled roof, blowing the fluffy seeds off dandelions that had grown in the gutters, and snagging her petticoats on nails. Her roof was a ship in a green ocean of treetops. There were no other houses for miles. Sometimes she sat on the chimney and watched the dragons through her spyglass. Their leathery wings, their roiling claws, spoke to her of city lights, glamour, and communion with like souls.

  “They’re flying low today, Cyril,” she would intone, warming an imaginary snifter of brandy in one hand. “Love me while you can.” She’d never seen another child.

  In those days, Swanny lived with her mother in a house of thirty rooms. In wintertime, they warmed the space in phases, followed the rattle of the radiators from parlor to hall. Some rooms stayed locked for insulation. They had two hireds, the dentist and the maid. The dentist was for Swanny, mostly. His job largely consisted of tying long threads to certain of her teeth and then attaching those threads to the manor’s various doors, which he gleefully slammed. Over the years, as her tooth roots gripped deeper, he moved on to pliers. For the longest time, Swanny saw nothing odd about this.

  The maid, Corona, was a sad-eyed muttering woman who called Swanny’s mother “La Diabla” and skinned rabbits in the kitchen. She carried a rolling pin at all times. Swanny had, on more than one occasion, seen her unscrew the handle of this rolling pin and take a hearty swig, but she said nothing to her mother about it. When Swanny took ill, Corona always came to her room to sew and read stories and sometimes to cry about her son, whose incinerated remains she kept in a ceramic cookie jar in her little room under the eaves.

 

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