Warriors [Anthology]
Page 72
Wendrit likes me to read to her. How much of what she hears she is capable of understanding, I have no idea: she is a simple soul, as all her people are. But I love the way she turns her big violet-hued eyes toward me as I read, and sits in total attention.
I read to her of the Gate of Ghosts, telling her of the customs shed there that spectral phantoms guard: “Ten men go out; nine men return.” I read to her of the Stones of Shao, two flat-sided slabs flanking a main highway that on a certain day every ten years would come crashing together, crushing any wayfarers who happened to be passing through just then, and of the bronze Pillars of King Mai, which hold the two stones by an incantation that forbids them ever to move again. I read to her of the Mountain of a Thousand Eyes, the granite face of which is pockmarked with glossy onyx boulders that gleam down upon passersby like stern black eyes. I tell her of the Forest of Cinnamon, and of the Grotto of Dreams, and of the Place of Galloping Clouds. Were such places real, or simply the fantasies of some ancient spinner of tall tales? How would I know, I who spent my childhood and youth at the capital, and have passed the rest of my years here at this remote desert fort, where there is nothing to be seen but sandy yellow soil, and twisted shrubs, and little scuttering scorpions that run before our feet? But the strange places described in The Register of Strange Things Beyond the Ranges have grown more real to me in these latter days than the capital itself, which has become in my mind a mere handful of vague and fragmentary impressions. So I read with conviction, and Wendrit listens in awe, and when I weary of the wonders of the Register, I put it aside and take her hand and lead her to my bed, and caress her soft pale-green skin and kiss the tips of her small round breasts, and so we pass another night.
In those quiet days that followed our foray, I thought often of the man Sergeant had killed. In the days when we fought battles here, I killed without compunction, five, ten, twenty men at a time, not exactly taking pleasure in it, but certainly feeling no guilt. But the killing in those days was done at a decent distance, with rifles or heavy guns, for we still had ammunition then and our rifles and guns were still in good repair. It was necessary now in our forays against the occasional spies who approached the fort to kill with spears or knives, and to kill at close range feels less like a deed of warfare to me and more like murder.
My mind went back easily to those battles of yesteryear: the sound of the sentry’s alarm, the first view of the dark line of enemy troops on the horizon, the rush to gather our weapons and start our vehicles. And out we would race through the portcullis to repel the invaders, rushing to take up our primary defensive formation, then advancing in even ranks that filled the entire gap in the hills, so that when the enemy entered that deadly funnel we could fall upon them and slaughter them. It was the same thing every time. They came; we responded; they perished. How far they must have traveled to meet their dismal deaths in our dreary desert! None of us had any real idea how far away the country of the enemy actually was, but we knew it had to be a great distance to the north and west, just as our own country is a great distance to the south and east. The frontier that our own outpost defends lies on the midpoint between one desert and another. Behind us is the almost infinite terrain of sparse settlements that eventually culminates in the glorious cities of the Empire. Before us are equally interminable wastes that give way, eventually, to the enemy homeland itself. For one nation to attack the other, it must send its armies far across an uncharted and unfriendly nothingness. Which our enemy was willing to do, the gods only knew why, and again and again their armies came, and again and again we destroyed them in the fine frenzy of battle. That was a long time ago. We were not much more than boys then. But finally the marching armies came no more, and the only enemies we had to deal with were those few infrequent spies or perhaps stragglers whom Seeker pinpointed for us, and whom we went out and slew at close range with our knives and spears, looking into their frosty blue eyes as we robbed them of their lives.
* * * *
Seeker is in a bad way. He can go from one day to the next without saying a word. He still heads up to his watchtowers almost every morning, but he returns from his vigils in a black cloak of gloom and moves through our midst in complete silence. We know better than to approach him at such times, because, though he is a man of no great size and strength, he can break out in savage fury sometimes when his depressions are intruded upon. So we let him be; but as the days pass and his mood grows ever darker, we fear some sort of explosion.
One afternoon I saw him speaking with Captain out on the rooftop terrace. It appeared that Captain had initiated the conversation, and that Seeker was answering Captain’s questions with the greatest reluctance, staring down at his boots as he spoke. But then Captain said something that caused Seeker to react with surprising animation, looking up, gesticulating. Captain shook his head. Seeker pounded his fists together. Captain made a gesture of dismissal and walked away.
What they were saying to each other was beyond all guessing. And beyond all asking, too, for if anyone is more opaque than Seeker, it is Captain, and while it is at least possible at certain times to ask Seeker what is on his mind, making such an inquiry of Captain is inconceivable.
In recent days, Seeker has taken to drinking with us after dinner. That is a new thing for him. He has always disliked drinking. He says he despises the stuff we make that we call beer and wine and brandy. That is reasonable enough, because we make our beer from the niggardly sour grain of a weed that grows by the river, and we wrest our thin wine and our rough brandy from the bitter gray fruits of a different weed, and they are pitiful products indeed to anyone who remembers the foaming beers of the capital and the sweet vintages of our finest wine-producing districts. But we have long since exhausted the supplies of such things that we brought with us, and, of course, no replenishments from home ever come, and, since in this somber landscape there is comfort to be had from drinking, we drink what we can make. Not Seeker, no. Not until this week.
Now he drinks, though, showing no sign of pleasure, but often extending his glass for another round. And at last one night when he has come back with his glass more than once, he breaks his long silence.
“They are all gone,” he says, in a voice like the tolling of a cracked bell.
“Who are?” Provisioner asks. “The scorpions? I saw three scorpions only yesterday.” Provisioner is well along in his cups, as usual. His reddened, jowly face creases in a broad toothy smile, as if he has uttered the cleverest of witticisms.
“The enemy,” says Seeker. “The one we killed—he was the last one. There’s nobody left. Do you know how empty I feel, going up to the towers to listen, and hearing nothing? As if I’ve been hollowed out inside. Can you understand what sort of feeling that is? Can you? No, of course you can’t. What would any of you know?” He stares at us in agony. “The silence...the silence ...”
Nobody seems to know how quite to respond to that, so we say nothing. And Seeker helps himself to yet another jigger of brandy, and full measure at that. This is alarming. The sight of Seeker drinking like this is as strange as the sight of a torrential downpour of rain would be.
Engineer, who is probably the calmest and most reasonable of us, says, “Ah, man, can you not be a bit patient? I know you want to do your task. But more of them will come. Sooner or later, there’ll be another, and another after that. Two weeks, three, six, who knows? But they’ll come. You’ve been through spells like this before.”
“No. This is different,” says Seeker sullenly. “But what would you know?”
“Easy,” Engineer says, laying his strong hand across the back of Seeker’s frail wrist. “Go easy, man. What do you mean, ‘this is different’ ?”
Carefully, making a visible effort at self-control, Seeker says, “All the other times when we’ve gone several weeks between incursions, I’ve always felt a low inner hum, a kind of subliminal static, a barely perceptible mental pressure, that tells me there are at least a few enemies out there somewhere, a h
undred miles away, five hundred, a thousand. It’s just a kind of quiet buzz. It doesn’t give me any directionality. But it’s there, and sooner or later the signal becomes stronger, and then I know that a couple of them are getting close to us, and then I get directionality and I can lead us to them, and we go out and kill them. It’s been that way for years, ever since the real battles stopped. But now I don’t get anything. Not a thing. It’s absolutely silent in my head. Which means that either I’ve lost my power entirely, or else there aren’t any enemies left within a thousand miles or more.”
“And which is it that you think is so?”
Seeker scans us all with a haggard look. “That there are no enemies out there anymore. Which means that it is pointless to remain here. We should pack up, go home, make some sort of new lives for ourselves within the Empire itself. And yet we have to stay, in case they come. I must stay, because this is the onlytask that I know how to perform. What sort of new life could I make for myself back there? I never had a life. This is my life. So my choice is to stay here to no purpose, performing a task that does not need to be performed any longer, or to return home to no existence. Do you see my predicament?” He is shivering. He reaches for the brandy, pours yet another drink with a trembling hand, hastily downs it, coughs, shudders, lets his head drop to the tabletop. We can hear him sobbing.
* * * *
That night marks the beginning of the debate among us. Seeker’s breakdown has brought into the open something that has been on my own mind for some weeks now, and which Armorer, Weaponsmaster, Quartermaster, and even dull-witted Sergeant have been pondering also, each in his own very different way.
The fact is unanswerable that the frequency of enemy incursions has lessened greatly in the past two years, and when they do come, every five or six or ten weeks apart, they no longer come in bands of a dozen or so, but in twos or threes. This last man whom Sergeant slew by the three little hills had come alone. Armorer has voiced quite openly his notion that just as our own numbers have dwindled to next to nothing over the years, the enemy confronting us in this desert must have suffered great attrition, too, and like us, has had no reinforcement from the home country, so that only a handful of our foes remain—or, perhaps, as Seeker now believes, none at all. If that is true, says Armorer, who is a wry and practical man, why do we not close up shop and seek some new occupation for ourselves in some happier region of the Empire?
Sergeant, who loves the excitement of warfare, for whom combat is not an ugly necessity but an act of passionate devotion, shares Armorer’s view that we ought to move along. It is not so much that inactivity makes him restless—restlessness is not a word that really applies to a wooden block of a man like Sergeant—but that, like Seeker, he lives only to perform his military function. Seeker’s function is to seek and Sergeant’s function is to kill, and Seeker now feels that he will seek forever here and nevermore find, and Sergeant, in his dim way, believes that for him to stay here any longer would be a waste of his capability. He, too, wants to leave.
As does Weaponsmaster, who has had no weapons other than knives and spears to care for since our ammunition ran out and thus passes his days in a stupefying round of makework, and Quartermaster, who once presided over the material needs of ten thousand men and now, in his grizzled old age, lives the daily mockery of looking after the needs of just eleven. Thus we have four men—Armorer, Sergeant, Weaponsmaster, Quartermaster—fairly well committed to bringing the life of this outpost to an end, and one more, Seeker, who wants both to go and to stay. I am more or less of Seeker’s persuasion here myself, aware that we are living idle and futile lives at the fort but burdened at the same time with a sense of obligation to my profession that leads me to regard an abandonment of the fort as a shameful act. So I sway back and forth. When Armorer speaks, I am inclined to join his faction. But when one of the others advocates remaining here, I drift back in that direction.
Gradually it emerges in our circular nightly discussion that the other four of us are strongly committed to staying. Engineer enjoys his life here: there are always technical challenges for him, a new canal to design, a parapet in need of repair, a harness to mend. He also is driven by a strong sense of duty and believes it is necessary to the welfare of the Empire that we remain here. Stablemaster, less concerned about duty, is fond of his beasts and similarly has no wish to leave. Provisioner, who is rarely given to doubts of any sort, would be content to remain so long as our supply of food and drink remains ample, and that appears to be the case. And Signalman still believes, Seeker’s anguish to the contrary, that the desert beyond the wall is full of patient foes who will swarm through the gap and march against the capital like ravening beasts the moment we relinquish the fort.
Engineer, who is surely the most rational of us, has raised another strong point in favor of staying. We have scarcely any idea of how to get home. Twenty years ago we were brought here in a great convoy, and who among us bothered to take note of the route we traversed? Even those who might have paid attention to it then have forgotten almost every detail of the journey. But we do have a vague general idea of the challenge that confronts us. Between us and the capital lies, first of all, a great span of trackless dry wasteland and then forested districts occupied by autonomous savage tribes. Uncharted and, probably, well-nigh impenetrable tropical jungles are beyond those, and no doubt we would encounter a myriad other hazards. We have no maps of the route. We have no working communications devices. “If we leave here, we might spend the rest of our lives wandering around hopelessly lost in the wilderness,” Engineer says. “At least here we have a home, women, something to eat, and a place to sleep.”
I raise another objection. “You all speak as though this is something we could just put to a vote. ‘Raise hands, all in favor of abandoning the fort.’“
“If we did take a vote,” Armorer says, “We’d have a majority in favor of getting out of here. You, me, Sergeant, Quartermaster, Weaponsmaster, Seeker—that’s six out of eleven, even if Captain votes the other way.”
“No. I’m not so sure I’m with you. I don’t think Seeker is, either. Neither of us has really made up his mind.” We all looked toward Seeker, but Seeker was asleep at the table, lost in winy stupor. “So at best we’re equally divided right now, four for leaving, four for staying, and two undecided. But in any case this place isn’t a democracy and how we vote doesn’t matter. Whether we leave the fort is something for Captain to decide, and Captain alone. And we don’t have any idea what his feelings are.”
“We could ask him,” Armorer suggests.
“Ask my elbow,” Provisioner says, guffawing. “Who wants to ask Captain anything? The man who does will get a riding crop across the face.”
There is general nodding around the table. We all have tasted Captain’s unpredictable ferocity.
Quartermaster says, “If we had a majority in favor of going home, we could all go to him and tell him how we feel. He won’t try to whip us all. For all we know, he might even tell us that he agrees with us.”
“But you don’t have a majority,” Engineer points out.
Quartermaster looks toward me. “Come over to our side, Surveyor. Surely you see there’s more merit in our position than in theirs. That would make it five to four for leaving.”
“And Seeker?” Engineer asks. “When he sobers up, what if he votes the other way? That would make it a tie vote again.”
“We could ask Captain to break the tie, and that would settle the whole thing,” Armorer says.
That brings laughter from us all. Captain is very sensitive to anything that smacks of insubordination. Even the dullest of us can see that he will not react well to hearing that we are trying to determine a serious matter of policy by majority vote.
* * * *
I lie awake for hours that night, replaying our discussion in my mind. There are strong points on both sides. The idea of giving up the fort and going home has great appeal. We are all getting along in years; at best each of
us has ten or fifteen years left to him, and do I want to spend those years doing nothing but hunting water-pigs in the river and toiling over our scrawny crops and rereading the same handful of books? I believe Seeker when he says that the man we killed a few weeks ago was the last of the enemy in our territory.
On the other hand, there is the question of duty. What are we to say when we show up in the capital? Simply announce that by our own authority we have abandoned the outpost to which we have devoted our lives, merely because in our opinion there is no further need for us to stay on at it? Soldiers are not entitled to opinions. Soldiers who are sent to defend a frontier outpost have no option but to defend that outpost until orders to the contrary are received.