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Poltergeist g-2

Page 2

by Kat Richardson


  Once Denise had finished making copies for me, I headed for St. John Hall.

  Pacific Northwest University was founded by fire-breathing Calvinists in 1890. I guess they figured that the visitation of more literal hellfire in 1889, when the downtown core of the city burned to the ground, proved that Seattle needed some salvation through education—since neither temperance nor politics seemed to have had much effect in that direction. Its religiosity didn't take very strong root, however—the school is pretty secular now, and not as large or prestigious as the nearby University of Washington. A lot of people mistake the small campus of PNU for a private high school. Its apparent size is deceptive; quite a few of the large houses nearby are actually school property, in use as dorms, labs, and offices.

  I strode west through the quad, raising flurries of new-fallen leaves before me and a scurry of phantoms in the edges of my vision. Places people frequent tend to build up a layer or two of ghosts and lingering Grey things after a while and the campus of PNU had collected its share. So long as I kept my eyes straight ahead, I could keep the vague, uncanny figure that flowed along beside me in my peripheral vision. If I turned my head, it seemed to vanish, though I knew that was just the treacherous nature of the Grey. I held it at bay for now. The ghost turned and faded through me as I stopped in front of my destination. I shuddered from the rough cold of the phantom's passage.

  St. John Hall was a squat Art Deco building of yellow brick and odd-sized windows. I suppose the intent of the architect was a warm, golden building with glinting windows that filled the interior with light. Time and use had made the building look grubby and half blind where the windows had been covered up inside. I peered at it, letting the chill and the cloudy light of the Grey well up around me. The building didn't look a lot different in the Grey than it did in the normal, except for the usual flickers of history and a bright, hot spot of yellow that seemed to penetrate one of the upper windows like an arrow shaft through a target.

  I was reluctant to step all the way into the Grey and take a clear look at that yellow shaft of energy. Bad enough that I was standing out in public looking at it, without risking going all translucent and slippy myself. I had no idea what anyone else would see if I let myself go through to the deep Grey. I knew what I would see, though: black emptiness and a blazing grid of lines that describes the world in hot colors of energy and potential magic—this was the inexplicably alive thing I could not describe to Mara or anyone else. That gleaming yellow shaft looked like part of the grid and I was willing to bet it ran through room twelve.

  I pushed the Grey back to a controlled flicker and entered St. John Hall. Although there was a small reception desk in the entryway, no one was manning it. I could hear a couple of people talking and giggling nearby, but I didn't disturb them. I just signed the guest ledger and took myself upstairs.

  Room twelve was at the front of the third floor, right across from the stairs. The door labeled 12. was intersected by the hot yellow shaft, as I'd expected. Beside it was another room marked 0-12. The keys in my hand matched the numbers on the doors. The lair of Tuckman's merry band of ghost-makers was hardwired directly to the Grey via that bright piece of the grid. They wouldn't be able to avoid tapping or touching it in some way if they had any psychic or magical ability at all—and it, in its way, would touch them, too. I wondered if the power line had started in that position or if it had been pulled there by the activities of the group. Either could explain the sudden elevation in phenomena, though I didn't think Tuckman would buy that.

  Still, grid or no grid, something had triggered the change, and finding that trigger was what I was being paid for, not proving my client to be an ass. And the intrusion of the grid could be a coincidence. In spite of my unusual knowledge, I couldn't assume the problem was strictly paranormal any more than Tuckman could assume the opposite. People are more likely to do bad things than ghosts are: people have volition and imagination; most ghosts or paranormal constructs have neither.

  I let myself into room twelve and closed the door behind me. The space had been converted into a sitting room complete with bookshelf, end tables, and bric-a-brac. A pillow-strewn sofa sat against the wall that faced the control room mirror and a large round wooden table standing on a flower-figured Oriental rug in the middle of the room. A small brass chandelier hung from the ceiling above the table. The corner nearest the door had a tall white-painted board with Christmas lights sticking out of it in disciplined rows sorted by color. A few wooden chairs stood against the walls. A potted plant and a stuffed toy cat sat on the sill below the window that was transected by the Grey energy shaft.

  Someone had put up a few pictures and posters on the walls. I walked around and studied them. Several were publicity photos or movie posters from the 1930s and 40s. One of the pictures was a modern computer art portrait of a pretty young woman with her hair rolled back in a style from the 1940s. She looked a bit like a blond Loretta Young and had a wistful look as she stared out of the page that had been framed and hung on the wall. Next to it was a ragged photo of a man in the uniform and patches of a World War II pilot—or that's what I guessed the winged patches meant, since the picture looked about right for the era.

  I spotted a few bits of obvious recording and sensing equipment set around the room, but not as much as I'd expected. I got down on my knees and rolled up the edges of the rug. There were several black objects with wires running out of them attached to the bottom of the rug. Some of the wires poked up into the tufting and wound their way around in the design on the top side. Most likely these were part of Tuckman's equipment for creating phenomena. I'd have to get someone more tech-savvy to take a look at them and tell me what they did and how. I didn't want to be in the dark about what Tuckman's team could manifest without aid and what was mere trickery. If the elevated phenomena were the real thing, I would have to prove to Tuckman that they could not be anything else. But, if Tuckman was right about additional faked phenomena, I'd also have to know how the machines could be interfered with—if they could be at all. I laid the rug back down as it had been and sat on the floor.

  With the door closed, I thought I was safe enough to drop my guard and step into the Grey to take a different look around. I got comfortable, closed my eyes, and took a deep breath—this part still weirded me out and I needed to brace myself before full immersion in the Grey.

  Even sitting, I had a moment of vertigo as I pushed across the barrier into the Grey, feeling the sudden burden of exertion and an unusual sensation of weight. I opened my eyes to the cold and the foggy light of the Grey, filled with the shapes and shadows of things long gone hanging in an endless mist-world. I could hear the mutterings of Grey things and the thrum of the grid. Room twelve was still there, dim under the swirl of the Grey and as shadowy as if it were the ghost world, instead. The table in front of me was hung with a drapery of overlapping shapes so various and complicated I couldn't make them out. Among them a few swirls in the fog glowed with red, blue, and green traceries, and a crowd of half-formed human shapes seemed to press toward the table. They were unrecognizable, having no faces or details, only fog creatures that had no gleam of life. They weren't ghosts, but the habit-worn impressions left in the Grey by live people doing the same thing in the same spot over and over.

  A harsh yellow glow emanated from under the table. I looked, then crawled forward, pressing between the chilly shapes. A globe of pale yellow energy pulsed brighter and dimmer in a slow breathing rhythm. The thing was beneath the exact center of the table, about the size of a basketball hovering over the floor. It was difficult to keep in focus as I crept near. I was panting a bit as I worked to hold my equilibrium against the two worlds—normal and paranormal—that pulled on me.

  Closer, the ball of energy wasn't an even glow, but a jumble of gleaming threads like a living scribble made by a giant child. I staggered a little on my hands and knees, tossed off balance by the writhing view. Bits of history, mist-things passing through me, and shifting lay
ers of Grey made me dizzy for a moment and I tumbled forward, getting a shock of ice and fire as my head and shoulder punched into the loose knot of Grey light and energy. I pulled myself back from the cold/hot sensation that had whipped through me and rested on my haunches, unsettled by the eerie feel of the thing in front of me. I wiped at my face, trying to remove the cobwebby sensation of it.

  I peered at the ball of energy, narrowing my concentration further. The mist thinned, leaving more of the grid exposed as I burrowed deeper into the Grey. I could see that gleaming threads spun out of the yellow ball and crawled away over the room, like creepers gone wild across an old brick wall. The room was thick with them; they twisted together, finally, into the energy shaft from the grid that stabbed through the window. Even the mirror wall was scrawled with them, though less thickly than the rest of the room. I turned my head with care, the worlds slipping over each other like half a dozen old black-and-white films projected at the same time on a stained screen, but I couldn't see any reason for the energy vines. They were static, not growing or moving, yet they were throbbing with some imminent coil, producing a nerve-scraping whine.

  I yanked myself back from the Grey, feeling the jerk and twist of the transition throughout my chest and spine. I kept my head down and gulped in air that tasted of dirt and dust until the sensations of nausea and pressure passed. I crawled from beneath the table and got back to my feet, my arms and legs a little shaky as I did so. I hadn't expected to feel so worn out. I checked my watch and thought I'd lost some time, somehow. Working in the Grey is tiring and takes concentration, but this was disproportionate for the duration I'd been in there, even though I wasn't sure how long that was. I'd left Tuckman's office almost an hour earlier and the walk to St. John Hall had taken no more than ten minutes. Time passed oddly in the Grey, but I'd never just lost so much while I was fully immersed in it before. I'd have to ask Mara what was going on, when I had the chance.

  I leaned against the doorframe, getting my equilibrium back and letting my breathing return to normal. I peered through the corner of my eye into the Grey and took one last glance around. The glowing vines, the knotted ball of energy all had the air of something poised, waiting. I disliked it and felt a ripple of disquiet run down my back.

  I left the séance room and went into the observation room. It was even less enlightening. Through the glass, one corner of the main room near the door was a bit obscured, but the rest of the room was in view—only the room itself, however. I could barely see any sign of the Grey from inside the booth—just some of the strongest concentrations of light as dim gleams, nothing of the ghostly shapes or finer energy strands. In the booth, monitors, recorders of various kinds, switches, and black boxes with mysterious acronyms stenciled on the cases were arrayed neatly on or under the counters. There was no sign of wires or other rigging I would have expected, although there were controls for the room lights and for "ambient sound." I would have loved to have a baseline reading of the room, but I didn't dare touch the switches. I'd get it from Tuckman, later.

  I wondered why the Grey was all but invisible from inside the booth and if the double-thick panes of mirrored glass were somehow filtering it out. I'd noticed before that glass sometimes held the Grey at bay, or made it harder to see at least, but this seemed more filtered than usual. I was getting curious about the number of Grey oddities in this set of rooms. In the absence of a greater authority, I was the expert on the scene, but I didn't know enough to guess why things seemed… off.

  I checked and double-checked, but there was nothing more to find. At least not at that moment. I gave it up and headed for my office to go through the files Tuckman had given me. I wanted some idea of their contents before the session on Wednesday.

  CHAPTER 2

  In my tiny office in Pioneer Square, I stretched out in my chair and skimmed through Tuckman's files. I didn't have the time to dig into the details—I just wanted an overview of the project and the people involved in it. File information indicated the group had been working together since January and having remarkable success. There were two layers to the experiment: the official goal of creating and controlling a «poltergeist» through the power of the human mind, which the participants were made aware of; and the deeper goal—which Tuckman kept between himself, his assistant, and Mark Lupoldi—of studying the group's reactions, interactions, and evolution when their increasingly outrageous goals met with success. They had followed the protocols, such as they were, of the Philip experiments conducted by the Canadian group New Horizons in the 1970s. Tuckman's group at PNU jumped past the Canadian experiments' mis-starts and improved upon the techniques a bit with modern technology, mechanical and objective observation and recording, and the help of specialists in illusion and misdirection. An appendix explained the function parameters of the equipment in technical terms I couldn't decipher: leverage, nanometers per second, air resistance, impedance, induction, and so on.

  As in the original experiment, the PNU group had created a deliberately flawed and error-ridden biography, history, and even a portrait of their "ghost," whom they'd named Celia Falwell. Naturally, Celia's was a tragic story. Born in 1920, she had been a student at PNU in 1939 when World War II broke out in Europe. She was then nineteen years old, frivolous, headstrong, and engaged to a «wild» young man named James Baker Jansen—also entirely fictional—who was a civil aviation pilot. Desperate to get in on combat action, «Jimmy» had volunteered and gone to China to join up with Chennault's Flying Tigers—even though a quick check of info on the Internet proved that the American Volunteer Group had included no nonmilitary pilots. He later transferred to the Army Air Corps and moved on to fight the Japanese in the air war over the Pacific.

  Idealistic and romantic, Celia—who had often flown with Jimmy—earned her own civil aviation license and left school altogether in May 1941 to volunteer with the Air Corps Ferrying Command, flying planes from the factories to the training fields and transshipment points. When the Ferrying Command became the WASPs, she stayed on, in spite of Jimmy's objections. Celia never saw Jimmy again. She was killed in 1943 when the B-26 Marauder she was ferrying crashed on landing at MacDill Army Air Base in Tampa, Florida. The notorious «Widowmaker» bomber had claimed another victim, while, ironically, Jimmy—the combat fighter pilot—survived the war unscathed.

  Tuckman's group had committed this story—flaws and all—to memory and concentrated on making Celia a real person in their minds. With the Philip experiments as a guide, the group made Celia the focus of their thoughts and attempted to create the right mental and emotional atmosphere to foster poltergeist phenomena they could attribute to her. They'd been successful from a very early stage—with the help of Mark and special equipment installed in the room. Now they were just trying to see how powerful the unaided phenomena could get. At least that's what they thought.

  I glanced through the participant and staff dossiers—Tuckman had not included one for himself—trying to get an idea of what the group members were like, but they seemed very dry and bland on paper. I thought I might have better luck with the video, so I gathered the files and the disc and hauled them home where I could watch the disc while eating dinner.

  Chaos, my ferret, kept me company while I ate. She clambered around trying to find a way to snatch a mouthful of whatever I had and doing her war dance, hopping and chuckling and waving her bared teeth around, whenever she was thwarted—which was more often than not. She managed to dump my water glass twice and get halfway across the table towing a slice of bread backward by humps and jumps before I gave her something else to do.

  "OK, goofus," I said, scooping her up and touching my nose to hers. "Enough of that. Jar time for you." I'd discovered that she liked to crawl into a large mayonnaise jar I'd tried to put in the recycling bin. Putting the jar on the floor with one of her balls inside was guaranteed to keep her occupied for ten or fifteen minutes—an eternity in ferret terms—as she squirmed about, in and out, trying to catch the ball as the jar turne
d and rolled around the kitchen linoleum. If the ball escaped out the open end, she skittered after it, slipping and hopping across the slick floor until she caught the ball and returned it to the jar, wriggling her way inside and starting the whole show again. I smiled at her antics and finished my dinner while the first séance videos flickered across my TV screen.

  As I watched, occasional Grey blobs streaked through my living room and small objects fell off the bookshelves with or without the assistance of Chaos. I let the things lie and smacked the floaters aside with a mild irritation at the unusual level of activity. I put it down to the fact that since I was paying more attention to the Grey than usual, it was paying more attention to me.

  The first segment on the video was unremarkable. Eight people sat around the table in the séance room I'd seen earlier, chatting and discussing "Celia." They were self-conscious and, except for some false-positives, nothing much happened. By session three, Tuckman's group had managed to make some knocks and the table had rocked a bit from side to side and scooted a short distance across the floor. The lights flickered on the colored light board and the overhead lamp swung. Nothing seemed out of the realm of mechanical fakery or very simple PK and I wondered how much the phenomena had changed since the early sessions. But, as I'd expected, I couldn't see any Grey indicators on the video, so I couldn't tell if they hadn't had any Grey activity or if the recording just hadn't been able to show it. The video wasn't very good quality—hastily copied for me on the secretary's computer from what was obviously not an original master to begin with. I'd have to judge their real ability by tomorrow's session.

  I sighed, shook my head, and reached for the phone. I was going to need some help to understand the room's mechanics. I paged Quinton and waited for him to call me back. He was a renaissance man of technology, though he didn't seem to own a phone or a computer of his own. He could hack, kludge, or wing anything. He'd once installed an alarm system in a vampire's car for me. No matter how bizarre Tuckman's setup turned out to be, I doubted it would ever beat running a panic button into the spare tire well of a classic Camaro that sported two inches of dirt in the trunk.

 

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