Book Read Free

Books of Skyrim

Page 70

by Bethesda Softworks


  The Arcane Enchanter is specifically designed for this task. Merely place an enchanted item in the device and will it to relent. The magic will flow into the mage, imbuing him with the knowledge of how the enchantment is formed. The utter destruction of the enchanted item is the unavoidable consequence of this process.

  Items that already have enchantments cannot be enchanted further, so choose carefully when you enchant a blade or helmet. Before beginning an enchantment, make sure you have a filled soul gem. The enchantment will use this soul as a source of power. Place the item and the soul gem on the Arcane Echanter. Concentrate on the enchantment. The device will meld the two together, enchanting your weapon or armor.

  Armor enchantments are permanent and do not need to be charged or powered. The reasons for this are not known. Some in the College have postulated that the wearer contributes small amounts of his own energy to keep the armor enchanted. Others say it is just the will of Magnus that it works that way. Regardless of the reason, enchanted armor and clothing never wear out.

  Weapon enchantments are a different story. They slowly use up the soul energy in them until they are depleted. The enchantment remains, but a filled soul gem must be used to recharge the weapon. Perhaps it is the destructive nature of the weapon enchantment that makes it deplete. One intriguing theory is that the soul leaks out a little at a time into the victims that the weapon harms. As a novice enchanter, the reason is immaterial.

  At first you will find that your enchantments require a lot of the soul energy. As you become more skilled, you can achieve the same effects with less and less soul energy. So practice your lessons and pay heed to your masters in the magical arts.

  Proper Lock Design and Construction

  by Unknown

  I have encountered many thieves whose sole interest in locks is how to open them and thereby pilfer the protected contents of the room or chest. I have taken it upon myself to devise a system of locks that can defeat such villianous intent.

  The materials used to create a lock are of utmost importance. Shoddy brass or copper will give way to a well placed kick, thereby rendering the lock itself useless. I recommend steel over iron when choosing a material. More robust materials tend to be prohibitively expensive and necessitate the door being made of similar metals. I have been chagrined to stumble across the shattered shell of a wooden chest, it's dwarven lock intact and still locked.

  Once these basics are settled, pay particular attention to the offset of the tumblers. A seven degree offset to the keyhole will allow a torque style key to work smoothly, while at the same time causing numerous headaches for the thief attempting to insert non-torque lockpicks.

  In similar fashion, the springs of the tumblers should be made by different smiths. Each smith will unknowingly create a spring with different tension than his fellow smiths. This variance will also create difficulties for anyone attempting to pick the lock.

  Purloined Shadows

  By Waughin Jarth

  * Chapter One *

  The candle was lit, and the thief was standing there, blinking, caught. She was young, rather dirty, wearing ragged black clothes that were surely quite smart and expensive weeks ago when she had stolen them from one of the city's best tailors. The look of surprise slipped from her face, and she took on a blank expression as she put the gold back on the table.

  "What are you doing here?" the man with the candle asked, stepping from the shadows.

  "That's a stupid question," the girl replied, frowning. "I'm obviously robbing you."

  "Since nothing I have is missing," the man smiled, glancing at the gold on the table. "I would have to say that you're not robbing me. Attempting to rob me perhaps. The question I have is, why? You know who I am, I assume. You didn't just come in through an unlocked door."

  "I've stolen from everyone else. I've taken soul gems from the Mages Guild, I've robbed the treasury of the most secure fortress, I cheated the Archbishop of Julianos... I even pickpocketed the Emperor Pelagius at his coronation. I thought it was your turn."

  "I'm flattered," the man nodded. "Now that your ambition has been thwarted, what will you do? Flee? Perhaps retire?"

  "Teach me," the girl replied, a little grin finding its way unconsciously on her face. "I picked all your locks, I slipped past all your wards... You designed them, you know how difficult that was for someone without training. I didn't come here for six gold pieces. I came here to prove myself. Make me your student."

  The Master of Stealth looked at the little girl burglar. "Your skill is not in need of training. Your planning is adequate, but I can help you with that. What is without hope is your ambition. You are past stealing for your livelihood, now you steal for the pleasure of it, for the challenge. That's a personality trait which is incurable, and will lead you to an early grave."

  "Haven't you ever wanted to steal that which can't be stolen?" the girl asked. "Something that would make your name known forever?"

  The Master did not answer: he only frowned.

  "Clearly I was fooled by your reputation," she shrugged, and opened a window. "I thought you might want a willing accomplice on some great act of thievery which would go down in history. Like you said, my skill at planning is only adequate. I didn't have in mind an escape route, but this will have to do."

  The burglar slipped down the sheer wall, dashed across the shadowy courtyard, and within a few minutes was back at her room in the run-down tavern. The Master was waiting for her there, in the dark.

  "I didn't see you go past me," she gasped.

  "You turned on the street when you heard the owl call," he replied. "The most important tool in the thieves' repertoire is distraction, either planned or improvised. I suppose your lessons have begun."

  "And what is the final test?" the girl smiled.

  When he told her, she could only stare. She had, it seemed, not misunderstood his reputation for daring. Not at all.

  * Chapter Two *

  For the week leading up to the Eighth of Hearthfire, the skies above Rindale were dark and alive as clouds of crows blotted out the sun. Their guttural squawks and groans deafened all. The peasants wisely bolted their doors and windows, praying to survival that most unholy of days.

  On the night of the summoning, the birds fell silent, their black unblinking eyes following the witches' march into the glen. There were no moons to light the way, only the leader's single torch in the gloom. Their white robes appeared as indistinct shapes, like the faintest of ghosts.

  A single tall tree stood in the middle of the clearing, every branch thick with crows, watching the procession without moving. The lead witch placed the torch at the base of the tree, and her seventeen followers formed a circle and began their slow, strange, wailing chant.

  As they sang, the glow of the torch began to change. It did not diminish at all, but its color became more and more grey, so it seemed a pulsating wave of ash had fallen on the witches. Then it grew darker still, so that for a moment, though the fire yet burned, it was darkest night in the forest. The penumbra continued until the torch was burning with a color without a name, emptiness beyond mere blackness. It cast a glow, but it was an unnatural scintillation falling on the witches. Their robes of white became black. The Dunmer among them had eyes of green, and ivory white flesh. The Nords appeared black as coal. The crows watching overhead were as pure white as the witches' cloaks.

  The Daedra Princess Nocturnal stepped out of the pit of uncolor.

  She stood in the center of the circle, the tree of pallid crows her throne, aloof, as the witches continued their chanting, dropping their robes to prostrate themselves naked before their great mistress. Wrapping her night cloak around her, she smiled at their song. It spoke of her mystery, of veiled beauty, of eternal shadows and a divine future when the sun burns no more.

  Nocturnal let her cloak slide from her shoulders and was naked. Her witches did not raise their head from the ground, but continued their hymn of darkness.

  "Now," said the
girl to herself.

  She had been up in the tree all day, dressed in a ridiculous suit of mock crows. It was uncomfortable, but when the witches had arrived, she forgot all her aches, and concentrated on being perfectly still, like the other crows in the tree. It had taken considerable planning and study between her and the Master of Stealth to find the glen, and to learn what to expect in the summoning of Nocturnal.

  Gently, silently, the burglar eased herself down the branches of the tree, coming closer and closer to the Daedra Princess. She let herself break her concentration for just a moment, and wondered where the Master was. He had been confident in the plan. He said that when Nocturnal dropped her cloak, there would be a distraction, and it could be quickly taken in that instant provided the girl was in position at the precise right moment.

  The girl climbed along the lowest of the branches, carefully pushing aside the crows that were, as the Master said, transfixed by the Princess in her naked beauty. The girl was now close enough, if she only reached out her arm, to touch Nocturnal's back.

  The song was rising to a crescendo, and the girl knew that the ceremony would soon be over. Nocturnal would clothe herself before the witches ended the chant, and the chance to take the cloak would be over. The girl gripped the tree branch tightly as her mind raced. Could it be that the Master was not here at all? Was this, was this conceivably the entire test? Was it only to show that it could be done, not to do it?

  The girl was furious. She had done everything perfectly, but the so-called Master of Stealth had proven himself a coward. Perhaps he had taught her a little in the months that it took to plan this, but what was it worth? Only one thing made her smile. On that night when she had stolen into his stronghold, she had kept one single gold piece, and he had never suspected it. It was symbolic, as symbolic as stealing the cloak of Nocturnal in its way, proving that the Master Thief could be robbed.

  The girl was so lost on her mind that she thought she imagined it for a moment when a man's voice yelled out from the darkness, "Mistress!"

  The next words she knew she didn't imagine: "Mistress! A thief! Behind you!"

  The witches raised their heads, and screamed, ruining the sanctity of the ceremony, as they charged forward. The crows awoke and burst from the tree in an explosion of feathers and toad-like cries. Nocturnal herself whirled around, affixing the girl with her black eyes.

  "Who art thee who dares profane?" The Princess hissed, as the pitch shadows flew from her body enveloping the girl in their lethal chill.

  In the last instant before she was swallowed alive by darkness, the girl looked to the ground and saw that the cloak was gone, and she answered, as she understood, "Oh, who am I? I'm the distraction."

  The Rear-Guard

  by Tenace Mourl

  The castle would hold. No matter the forces, the walls of Cascabel Hall would never fail, but that was small consolation for Menegur. He was hungry. In fact, he had never been so hungry. The well in the atrium of the fortress supplied him with enough water to hold there until the Fourth Era, but his stomach reminded Menegur minute to minute that he needed food.

  The wagonload of supplies mocked him. When his army, the forces of the King of Solitude, had left Cascabel Hall, and he had manned the battlements as the rear-guard to protect their retreat, they had left a wagon behind to supply him with enough food for months. It was not until the night after they left that he inspected the larder and found that nothing edible was in the wagon. Trunk after trunk was filled with netch armor from the army's incursion into Morrowind. Apparently his Nord confederates had assumed that the lightly opaque material was hard tack in aspic. If the Dunmer whose caravan had been raided knew about this, they would never be able to stop laughing.

  Menegur thought that his fellow mercenary and kinswoman Aerin would have found this amusing as well. She had spoken with great authority about netch leather, being an expert of sorts on light armor, but she had made a point to mention that it could not be eaten like other leather in occasions of hardship. It was a pity she couldn't be there to enjoy the irony, Menegur thought savagely. She had returned to Morrowind even before the king's army had left, preferring a life as a wanted fugitive to a free existence in the cold of Skyrim.

  All the weeds in the courtyard had been devoured by the rear-guard's sixteenth day manning Cascabel Hall. The entire castle had been scoured: rotten tubers in the mulch pile found and consumed, a dusty bouquet in the countess's bedchamber eaten, almost every rat and insect but the most cunning infesting the castle walls had been tracked down and gobbled up. The castellan's chambers, filled with acrid, inedible law books, had yielded up a couple crumbs of bread. Menegur had even scraped moss from the stones. There was no denying it: he would be dead from starvation before his army returned to break the ranks of the enemies who surrounded the fortress.

  "The worst part," said Menegur, who had taken to talking to himself on only the second day alone in the castle. "Is how close sustenance is."

  A vast arbor of golden apples stretched acre after acre near the castle walls. The sunlight cast a seductive gleam on the fruit, and the cruel wind carried sweet smells into Cascabel to torture him.

  Like most Bosmer, Menegur was an archer. He was a master of long and medium distance fighting, but in close quarters, as he would be if he dared to leave the castle and enter the enemy camp in the arbor, he knew he would not last long. At some point, he knew he would have to try, but he had been dreading the day. It was upon him now.

  Menegur put on the netch armor for the first time, feeling the powdery, almost velvet texture of the rendered leather against his skin. There was also a barely perceptible throb, which he recognized as the remnant nematocysts of the netch's venomous flesh, still tingling months after its death with domesticated poison. The combination made him feel energized. Aerin had described the sensation perfectly, just as she had explained how to defend himself while wearing netch leather armor.

  Under cover of night, Menegur crept out of the back gate of the castle, locking it behind him with a rather cumbersome key. He made for the arbor as quietly as he could, but a passing sentry, coming behind a tree, saw him. Remaining calm, Menegur did as he remembered Aerin had instructed, only moving after the attack had been launched. The sentry's blade glided against the armor and knocked to the left, throwing the young man off balance. That was the trick, as he understood it: you had to be prepared to be hit, and merely move with the blow, allowing the membranous armor to divert the injury away.

  Use your enemy's momentum against him, as Aerin used to say.

  There were several more close encounters in the arbor, but each swing of an ax and each thrust of a sword found purchase elsewhere. With handfuls of apples, Menegur ran the gauntlet back to the castle. He locked the back gate door behind him and fell into an orgy of eating.

  For week after week, the Bosmer stole out to gather his food. The guards began anticipating his raids, but he kept his schedule irregular and always remembered when attacked to wait for the blow, accept it, and then turn. In such a way, he lived and survived his lonely vigil in Cascabel Hall.

  Four months later, as he was preparing for another seizure of apples, Menegur heard a loud clamor at the front gate. Surveying the group from a safe distance on the battlements, he saw the shields of the King of Solitude, his ally the Count of Cascabel, and their enemy the King of Farrun. Evidently, a truce had been called.

  Menegur opened the gates and the combined armies flooded the courtyard. Many of the knights of Farrun sought to shake the hand of the man they had named the Shadow of the Arbor, expressing their admiration at his defensive skills and apologizing good-naturedly for their attempts to slay him. Only doing their job, you know.

  "There's hardly a apple left on the vines," said the King of Solitude.

  "Well, I started on the edges and worked my way in," explained Menegur. "I brought back extra fruit to tempt the rats of out of walls so I could have a little meat as well."

  "We've spent the last se
veral months working out the details of the truce," said the King. "Really quite exhausting. In any rate, the Count will be taking back possession of his castle now, but there is a small detail we need to work out. You're a mercenary, and as such responsible for your own expenses. If you had been a subject of mine, things might be different, but there are certain old rules of law that must be respected."

  Menegur anticipated the strike.

  "The problem is," the King continued. "You've taken a good deal of the Count's crops while here. By any reasonable computation, you've eaten an amount equal to and likely exceeding your mercenary's wages. Obviously, I would not want to penalize you for the excellent job you've done defending the castle in uncomfortable circumstances, but you agree that it's important that we observe the old rules of law, don't you?"

  "Of course," replied Menegur, accepting the blow.

 

‹ Prev