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  A Short Life of Uriel Septim VII

  by Rufus Hayn

  3E 368-389: Strategist and Conciliator

  The early decades of Emperor Uriel's life were marked by aggressive expansion and consolidation of Imperial influence throughout the empire, but especially in the East, in Morrowind and Black Marsh, where the Empire's power was limited, Imperial culture was weak, and native customs and traditions were strong and staunchly opposed to assimilation. During this period Uriel greatly benefitted from the arcane support and shrewd council of his close advisor, the Imperial Battlemage, Jagar Tharn.

  The story of Uriel's marriage to the Princess Caula Voria is a less happy tale. Though she was a beautiful and charming woman, and greatly loved and admired by the people, the Empress was a deeply unpleasant, arrogant, ambitious, grasping woman. She snared Uriel Septim with her feminine wiles, but Uriel Septim thereafter soon regretted his mistake, and was repelled by her. They heartily detested one another, and went out of their ways to hurt one another. Their children were the victims of this unhappy marriage.

  With his agile mind and vaunting ambition, Uriel soon outstripped his master in the balanced skills of threat and diplomacy. Uriel's success in co-opting House Hlaalu as an advance guard of Imperial culture and economic development in Morrowind is a noteworthy example. However, Uriel also grew in pride and self-assurance. Jagar Tharn fed Uriel's pride, and hiding behind the mask of an out-paced former master counselor, Tharn purchased the complete trust that led finally to Uriel's betrayal and imprisonment in Oblivion and Tharn's secret usurpation of the Imperial throne.

  3E 389-399: Betrayed and Imprisoned

  Little is known of Uriel's experience while trapped in Oblivion. He says he remembers nothing but an endless sequence of waking and sleeping nightmares. He says he believed himself to be dreaming, and had no notion of passage of time. Publicly, he long claimed to have no memory of the dreams and nightmares of his imprisonment, but from time to time, during the interviews with the Emperor that form the basis of this biography, he would relate details of nightmares he had, and would describe them as similar to the nightmares he had when he was imprisoned in Oblivion. He seemed not so much unwilling as incapable of describing the experience.

  But it is clear that the experience changed him. In 3E 389 he was a young man, full of pride, energy, and ambition. During the Restoration, after his rescue and return to the throne, he was an old man, grave, patient, and cautious. He also became conservative and pessimistic, where the policies of his early life were markedly bold, even rash. Uriel accounts for this change as a reaction to and revulsion for the early teachings and counsel of Jagar Tharn. However, Uriel's exile in Oblivion also clearly drained and wasted him in body and spirit, though his mind retained the shrewd cunning and flexibility of his youth.

  The story of Tharn's magical impersonation of the emperor, the unmasking of Tharn's imposture by Queen Barenziah, and the roles played by King Eadwyre, Ria Silmane, and her Champion in assembling the Staff of Chaos, defeating the renegade Imperial Battlemage Jagar Tharn, and restoring Uriel to the throne, is treated at length in Stern Gamboge's excellent three-Volume BIOGRAPHY OF BARENZIAH. There is no reason to recount that narrative here. Summarized briefly, Jagar Tharn's neglect and mismanagement of Imperial affairs resulted in a steady decline in the Empire's economic prosperity, allowed many petty lords and kings to challenge the authority of the Empire, and permitted strong local rulers in the East and the West to indulge in open warfare over lands and sovereign rights.

  3E 399-415: Restoration, the Miracle of Peace, and Vvardenfell

  During the Restoration, Uriel Septim turned from the aggressive campaign of military intimidation and diplomatic accommodation of his earlier years, and relied instead on clandestine manipulation of affairs behind the scenes, primarily through the agencies of the various branches of the Blades. A complete assessment of the methods and objectives of this period must wait until after the Emperor's death, when the voluminous diaries archived at his country estate may be opened to the public, and when the Blades no longer need to maintain secrecy to protect the identities of its agents.

  Two signal achievements of this period point to the efficacy of Uriel's subtle policies: the 'Miracle of Peace' (also popularly known as 'The Warp in the West') that transformed the Iliac Bay region from an ruly assortment of warring petty kingdoms into the well-ordered and peaceful modern counties of Hammerfell, Sentinel, Wayrest, and Orsinium, and the colonization of Vvardenfell, presided over by the skillful machinations of King Helseth of Morrowind and Lady Barenziah, the Queen-Mother, which brought Morrowind more closely into the sphere of Imperial influence.

  3E 415-430: The Golden Peace, King Helseth's Court, and the Nine in the East

  Following the 'Miracle of Peace' (best described in Per Vetersen's DAGGERFALL: A MODERN HISTORY), the Empire entered a period of peace and prosperity comparable to the early years of Uriel's reign. With the Imperial Heartland and West solidly integrated into the Empire, Uriel was able to turn his full attention to the East -- to Morrowind.

  Exploiting conflicts at the heart of Morrowind's monolithic Tribunal religion and the long-established Great House system of government, and taking advantage of the terrible threat that the corrupted divine beings at the heart of the Tribunal religion presented to the growing colonies on Vvardenfell, Uriel worked through shadowy agents of the Blades and through the court of King Helseth in Mournhold to shift the center of political power in Morrowind from the Great House councils to Helseth's court, and took advantage of the collapse of the orthodox Tribunal cults to establish the Nine Divines as the dominant faiths in Hlaalu and Vvardenfell Districts.

  Hasphat Anabolis's treatment of the establishment of the Nine in the East in his four-volume LIFE AND TIMES OF THE NEREVARINE is comprehensive; however, he fails to resolve the central mystery of this period -- how much did Uriel know about the prophecies of the Nerevarine, and how did he learn of their significance? The definitive resolution of this and other mysteries must await the future release of the Emperor's private papers, or a relenting of the Blades' strict policies of secrecy concerning their agents.

  Sinderion's Field Journal

  4E 58 Second Seed, Middas

  I've spent a large portion of my life unraveling the mystery of the nirnroot and yet I still feel unfulfilled. The trilling sound this strange herb emits seems to taunt me, to push me even harder to discover its secrets. Even after a generous and indomitable traveler became a field collector in my stead, and provided me with five score of the nirnroot, I was only able to muster what I consider a mediocre alchemical creation at best. This only served to strengthen my hunger and whet my appetite for the solution.

  It wasn't until over fifty years later that the answer to my prayers was carried into my basement workshop at the West Weald Inn. The first thing I heard was the familiar tone - that unmistakable warble unique to the nirnroot. But when I turned around, my heart leapt and a chill ran down my spine. This was indeed a nirnroot, but of a variety the likes of which I have never seen. The herb was awash in a spectacular array of red hues, each leaf seemingly emblazoned with innumerable variations of crimson. I couldn't move - I was completely transfixed. Never in my wildest dreams could I have imagined a species of nirnroot with such a unique property.

  After an awkward silence, I finally managed to stammer out a few questions to the traveler who'd brought me this treasure. He told me his name was Obeth Arnesian, a treasure-seeker from Skyrim. Apparently, he'd been exploring a vast subterranean network of grand caverns called Blackreach and had stumbled across what he dismissed as "a noisy red weed." His expedition was largely unsuccessful and he didn't want to leave the caves empty-handed, so Obeth picked one of the crimson nirnroot to bring home. He said that it took some time, but eventually he was pointed my way and that perhaps I'd pay a fair price for it.

  Before I could gather my wits and ask anything else, Obeth offered to sell me the crimson nirnroot sample, a map showing me
how to find Blackreach and the strange key needed to breach its outer defenses. It took me mere moments to decide. Obeth left Skingrad a thousand septims richer, but I would have easily paid ten times that amount to obtain the sample alone.

  It took a year of planning, but I was able to pack up and sell my workshop and make my way into Skyrim. Before delving headfirst into Blackreach, I knew I needed to set up a new laboratory, but wished to do so in seclusion. After making inquiries at the College of Winterhold, of which I was an honorary member, I was directed to speak to Avrusa Sarethi, a student of botanical alchemy who had a small farm near the city of Riften. By bartering my knowledge of nirnroot cultivation, I was able to secure Sarethi Farm as a launching point for my field research. I kept the knowledge of the crimson nirnroot a secret from Avrusa, but imparted everything else I knew to her in exchange for her hospitality.

  A few months passed, but I was finally ready to enter Blackreach. I used the Runed Lexicon that Obeth had provided and descended into the depths. My goal was to gather enough crimson nirnroot to produce my greatest alchemical creation to date - I was certain it would take at least thirty of them to provide the necessary catalyst.

  This brings me to the present. My initial research seems to indicate that the crimson nirnroot has a similar affinity for moisture as the garden variety, but also maintains some sort of symbiotic relationship with the enormous fungi that inhabits Blackreach. It's my guess that the fungi itself is a source of water, absorbing it from the moist subterranean air like a sponge. This provides the ideal environment for the nirnroot to grow. Unfortunately, the crimson nirnroot appears to have a vastly shortened lifespan, and they are in no way plentiful down here. Gathering thirty of them will be quite the challenge, but hopefully the denizens of Blackreach will allow me to gather my samples unhindered.

  Sithis

  Sithis is the start of the house. Before him was nothing, but the foolish Altmer have names for and revere this nothing. That is because they are lazy slaves. Indeed, from the Sermons, 'stasis asks merely for itself, which is nothing.'

  Sithis sundered the nothing and mutated the parts, fashioning from them a myriad of possibilities. These ideas ebbed and flowed and faded away and this is how it should have been.

  One idea, however, became jealous and did not want to die; like the stasis, he wanted to last. This was the demon Anui-El, who made friends, and they called themselves the Aedra. They enslaved everything that Sithis had made and created realms of everlasting imperfection. Thus are the Aedra the false gods, that is, illusion.

  So Sithis begat Lorkhan and sent him to destroy the universe. Lorkhan! Unstable mutant!

  Lorkhan had found the Aedric weakness. While each rebel was, by their nature, immeasurable, they were, through jealously and vanity, also separate from each other. They were also unwilling to go back to the nothing of before. So while they ruled their false dominions, Lorkhan filled the void with a myriad of new ideas. These ideas were legion. Soon it seemed that Lorkhan had a dominion of his own, with slaves and everlasting imperfections, and he seemed, for all the world, like an Aedra. Thus did he present himself as such to the demon Anui-El and the Eight Givers: as a friend.

  Go unto the Sharmat Dagoth Ur as a friend.

  AE HERMA MORA ALTADOON PADHOME LKHAN AE AI.

  Sixteen Accords of Madness

  Volume VI

  Hircine's Tale

  Ever proud and boastful, Oblivion's Mad Prince stood one fifth day of mid year among the frigid peaks of Skyrim, and beckoned forth Hircine for parlay. The Huntsman God materialized, for this was his day, and the boldness of Sheogorath intrigued him.

  Wry without equal, Sheogorath holds in his realm giggling loons, flamboyant auteurs, and craven mutilators. The Mad Prince will ply profitless bargains and promote senseless bloodshed for nothing more than the joy of another's confusion, tragedy, or rage. So it was that Sheogorath had set a stage on which to play himself as rival to Hircine.

  Without haste, the coy Prince proffered his contest; each Prince was to groom a beast to meet at this place again, three years to the hour, and do fatal battle. Expressionless behind his fearsome countenance, Hircine agreed, and with naught but a dusting of snow in the drift, the Princes were gone to their realms.

  Confident, but knowing Sheogorath for a trickster, Hircine secretly bred an abomination in his hidden realm. An ancient Daedroth he summoned, and imbued it with the foul curse of lycanthropy. Of pitch heart and jagged fang, the unspeakable horror had no peer, even among the great hunters of Hircine's sphere.

  In the third year, on the given day, Hircine returned, where Sheogorath leaned, cross-legged on a stone, whistling with idle patience. The Prince of the Hunt struck his spear to the ground, bringing forth his unnatural, snarling behemoth. Doffing his cap, sly as ever, Sheogorath stood and stepped aside to reveal a tiny, colorful bird perched atop the stone. Demurely it chirped in the bristling gusts, scarcely audible.

  In a twisted, springing heap, the Daedroth was upon the stone, leaving only rubble where the boulder had been. Thinking itself victorious, the monster's bloodied maw curled into a mock grin, when a subdued song drifted in the crisp air. The tiny bird lightly hopped along the snout of the furious Daedroth. Sheogorath looked on, quietly mirthful, as the diminutive creature picked at a bit of detritus caught in scales betwixt the fiery eyes of the larger beast. With howling fury, the were-thing blinded itself trying to pluck away the nuisance. And so it continued for hours, Hircine looking on in shame while his finest beast gradually destroyed itself in pursuit of the seemingly oblivious bird, all the while chirping a mournful tune to the lonesome range.

  Livid, but beaten, Hircine burned the ragged corpse and withdrew to his realm, swearing in forgotten tongues. His curses still hang in those peaks, and no wayfarer tarries for fear of his wrathful aspect in those obscured heights.

  Turning on his heel, Sheogorath beckoned the miniscule songbird to perch atop his shoulder, and strolled down the mountain, making for the warm breezes and vibrant sunsets of the Abecean coast, whistling in tune with the tiniest champion in Tamriel.

  Volume IX

  Vaermina's Tale

  Darius Shano found himself running as fast as he could.

  He had no idea what he was running from or towards, but he didn't care. The desire saturated his mind -- there was nothing in the world except flight. He looked around for landmarks, anything to place himself or to use as a target, but to no avail -- the featureless grasslands through which he was sprinting extended as far as the eye could see. "Just have to keep running", he thought to himself. "I have to run as fast as I can". On and on he ran, with no end in sight or in mind....

  Standing over Darius Shano while he lay quietly in his bed were his mistress, Vaermina the Dreamweaver, and the Madgod Sheogorath. Vaernima looked down with pride at this disciple of hers, and was boastful of her little jewel.

  "Such potential in this one! Through dreams of inspiration, I have nurtured literary talent into fruition, and now he stands in acclaim as an emerging bard and poet! He will gain much favor before I tire of him." Sheogorath, too, gazed at the young Breton artist and saw that he was indeed famous among the other mortals.

  "Hmmm," mused Sheogorath, "but how many are there who hate this mortal whom you have built? It is the hatred of the mortals which confirms greatness, and not their love. Surely you can accomplish this as well?"

  Vaernima's eyes narrowed. "Yes, the mortals are indeed often foolish and petty, and it is true that many of their most bold have been despised. Do not worry, mad one, for I have the power to achieve many forms of greatness with this one, hatred among them."

  "Perhaps, Dreamweaver, it would be amusing to show who has this power? Inspire foolish, arrogant hatred of this mortal for ten years, and then I will do the same. We shall see whose talents are most efficient, free of aid or interference from any of the Daedra."

  At this, she relaxed into confident pleasure. "The Madgod is indeed powerful, but this task is suited to my ski
lls. The mortals are repulsed by madness, but rarely think it worthy of hate. I shall take pleasure in revealing this to you, as I bring the more subtle horrors out of this mortal's subconscious."

  And so, in the 19th year of his life, the dreams Darius Shano had been experiencing began to change. Fear had always been part of the night for him, but now there was something else. A darkness began to creep into his slumber, a darkness that sucked away all feeling and color, leaving only emptiness behind. When this happened, he opened his mouth to scream, but found that the darkness had taken his voice as well. All he had was the terror and the void, and each night they filled him with a new understanding of death. Yet, when he woke, there was no fear, for he had faith that his Lady had a purpose.

 

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