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Game Over (Game of Gods Book 4)

Page 30

by Lana Pecherczyk


  We had all been through a lot, but as I watched Cash smile down at the bundle of new life in his arms, I felt a weight lift from my shoulders. Here was life in its purest form. Simple. Honest. Innocent. This was what it was all about.

  —THE END—

  Thank you for reading this final installation in the Game of Gods series. This is my first series and I hold it close to my heart. If you liked the book, please spare a minute or two to write an honest review on Amazon or Goodreads. Reviews are how other readers make informed buying decisions, and I need your help for that.

  I’m now busy writing the next series. Follow me on social media, or at my website lanapecherczyk.com.

  Thank you so much for taking this journey with me!

  Lana

  Xx

  Amazon Link | Goodreads Link

  ABOUT THE AUTHOR

  OMG! How do you say my name?

  Lana (straight forward enough - Lah-nah) Pecherczyk (this is where it gets tricky - Pe-her-chick).

  I’ve been called Lana Price-check, Lana Pera-chickywack, Lana Pressed-chicken, Lana Pech…that girl! You name it, they said it. It’s Polish, but I’m Australian (I only know the curse words). So if it’s so hard to spell, why on earth would I use this name instead of an easy pen name?

  To put it simply, it belonged to my mother. And she was my dream champion.

  For most of my life, I’ve been good at one thing – art. The world around me saw my work, and said I should do more of it, so I did.

  But when at the age of eight, I said I wanted to write stories, and even though we were poor, my mother came home with a blank notebook and a pencil saying I should follow my dreams, no matter where they take me for they will make me happy. I wasn’t very good at it, but it didn’t matter because I had her support and I liked it.

  She died when I was thirteen, and left her four daughters orphaned. Suddenly, I had lost my dream champion, I was split from my youngest two sisters and had no one to talk to about the challenge of life.

  So, I wrote in secret. I poured my heart out daily to a diary and sometimes imagined that she would listen. At the end of the day, even if she couldn’t hear them, writing kept that dream alive.

  Eventually, after having my own kids (two firecrackers in the guise of little boys) and ignoring my inner voice for too long, I decided to lead by example. How could I teach my kids to follow their dreams if I wasn’t? I became my own dream champion and the rest is history, here I am.

  When I’m not writing the next great action-packed romantic novel, or wrangling the rug rats, or rescuing GI Joe from the jaws of my Kelpie, I fight evil by moonlight, win love by daylight and never run from a real fight.

  Visit my website lanapecherczyk.com or follow me on social media here:

  Facebook | Twitter | Instagram

  Sign up to the newsletter at subscribe.lanapecherczyk.com

  GLOSSARY

  CURSE:

  When a witch casts a hex that cannot be reversed.

  Darklings:

  Beings (either human or Nephilim) who have been infected with a poison similar to Original Sin and have become rabid beasts.

  The Empire:

  The intergalactic group of constellations ruled over by the Queen.

  Familiar:

  A witch who hasn’t advanced to possessing human bodies yet, only animals

  The Game:

  Gods from another planet download their souls into half-human, half-god bodies (Nephilim or demi-gods) and race to see who can make the most positive change in the world, without revealing their abilities to humans before they die. When they die, their souls are returned to their godly bodies and the mysterious laws of the universe govern whether they’ve played the game well and receive a boost in evolution (new powers) or devolve (lose powers).

  Gamekeeper:

  A.k.a. Marc. True name is Egnatius. As the Gamekeeper he is responsible for keeping all Players and Watchers in line. Also known as the God of the In-between.

  Hex:

  When a witch uses her own DNA which has been loaded with a directive to alter the DNA of a victim. A hex can only be transferred by biological means. Usually sliver, blood or other body fluid.

  House, Ursa:

  The constellation where Bruce Urser originates. Also the Constellation where the king came from. This house has been known as a brutal war planet. It’s motto is: Victoria Aut Mors (Victory or Death). The bear is its emblem.

  House, Epsilon:

  Octavia and Pontius are the heads of House Epsilon. Their motto is: Non Loqui Sed Facere (No talk but action.)

  House, Eridanus:

  Led by Thurstan & Cato Eridanus. They have water powers and Cato has been likened to the god Poseidon. Their motto is: Semper Virilis (Always Virile.) Their emblem is flowing water.

  House, Aldebaran:

  The meat heads of the Ludus. Their motto is Citius, Altius, Fortius (Faster, higher, stronger). Their emblem is the bull. Most of this house have super strength.

  House, Corvus:

  Led by the blind healer Lena. Her progeny is Jesop, the alchemist. Their motto is Corvus Oculum Corvi Non Eruit (A crow will not pull out the eye of another crow). Their emblem is the crow. This house is dedicated to healing.

  House, Cetus:

  Mathieson is the head of Cetus. The motto is Scientia Potentia Est (Knowledge is Power). Their emblem is the Kraken. Most members of this house usually are very clever or have a way of knowing how things work.

  House, Draco:

  A little known House. Motto unknown. Leader is Zebedee. Emblem is a dragon. Most of this house has some sort of fire ability.

  House, Lyra:

  Lyra House has the motto: Astra Inclinant Sed Non Obligant (The stars incline us, they do not bind us). Most of Lyra house are Sirens.

  House, Vernalis:

  Leader of this House is Jacine (other wise known as Aphrodite). Their motto is: Amor Vincit Omnia (Love conquers all). Their emblem is two fish entwining.

  In-Between:

  The term used for the void Marc travels through when he teleports to another place. Sometimes time moves differently here and he can emerge having lost hours or days.

  The Ludus:

  The underground education facilities the gods use to educate trainees. It is also neutral territory so the Game isn’t actually played on site

  Nephilim:

  Half-human, half-god body for the sole purpose of inhabitation of a godly soul to play the Game on Earth.

  Player:

  An intergalactic god/Seraphim who has downloaded their soul into a Nephilim body for the purposes of playing the game on Earth. Players have no memory of their life beyond this planet, but they retain the memories of their time on Earth once they have returned to the Empire.

  Star-Map:

  The tattoo like marking present on all Player bodies that points to their godly soul’s point of origin in the cosmos.

  Seraphim:

  An immortal being from the other side of the galaxy.

  Witch:

  An evil, twisted spirit who can possess the body of a human, and pilot the body as they wish until they burn through the host and have to seek out another. Witches can manipulate cosmic energy, including understanding the frequencies the human body works with, making it easy for them to control the human body consciously the way our body works subconsciously. Witches can only possess female bodies.

  Seraphim:

  An immortal humanoid race with god-like abilities from the Empire.

 

 

 
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