The Last Threshold tns-4
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Ambergris had given them a chance, he understood, for if she had not been so powerful in her divine turning, if she had not shattered the center of the undead line with the word of her god, then the five, all fighting furiously now, would surely have been overwhelmed.
As it was, they were barely holding their own, and that standstill became tenuous indeed when Brother Afafrenfere slumped down to the muck, losing his battle against the ghoulish paralysis.
Drizzt came out from behind a tree in a sudden charge.
A ghoul leaped out in front of him, tongue darting wildly, claws raking, but Drizzt had noted it, and the other two, and before the wretched thing got near to hitting him, his scimitars fast descended.
Its head split cleanly in half, the ghoul fell away.
Drizzt bowled through it, threw himself down into a forward roll across the muddy ground and came up in a full sprint, his speed enhanced by his magical anklets, his scimitars working left and right ferociously as he barreled between the other two ghouls, leaving them twisting and torn in his wake.
The armored wight hoisted its greatsword to meet the charge, and worked it deftly to slow the drow’s momentum. This was no simple animated corpse, but the raised remains of one who had been a formidable warrior in life, obviously.
Drizzt didn’t appreciate that in the early encounter, and had to throw himself backward and to the ground to avoid a sudden heavy sweep of that four-foot blade, the air humming with its passage barely a finger’s breadth from his face.
He kept his feet firmly planted as his back touched down to the ground, and every muscle in his frame tightened that he could lift himself right up. He even managed a stab with his left-hand blade before leaping back to avoid the sweeping backhand of the greatsword.
The wight advanced in a rush behind that blade.
Drizzt started out to the right, retreated a step and bent backward, then threw himself back to the left behind the next swing. Then he darted ahead, moving past the turning wight, and struck again, and a third time, as he rushed past.
But the wight was fast in pursuit, pressing Drizzt. It felt no pain. A living opponent would be clutching at its side, where ichor and maggots now poured forth from the deep gouge of Icingdeath.
Drizzt set himself again, anticipating the warrior wight’s next attack, and as the greatsword started moving, so too did Drizzt.
But the muddy ground slipped out under his weight and he stumbled.
Their defensive formation shuddered and seemed to fall apart as the ghoul poison reached deep into Brother Afafrenfere.
He swooned. He would have fallen to the ground all together, but a strong dwarf hand grabbed his shoulder, Ambergris yanking him upright with one arm, sweeping Skullbreaker out before her with the other to keep her own enemies at bay. As if that wasn’t enough to keep the dwarf occupied, she chanted at the same time.
Still, the dwarf’s heroic efforts would not be enough, Effron realized. He waved his hand, sending a swirling line of purplish-black flames past Afafrenfere to burn and drive back the hungry ghouls.
The warlock reached more deeply and powerfully into his repertoire for his next spell, and black tentacles pushed out of the muddy ground and began snapping at the ghouls all along that side of the formation, grabbing and squeezing and burning.
He had to move fast, he knew, for the tentacles would slow them for only a short period of time.
They could not win. Not with the greater undead monstrosities out there in the darkness.
Even as that troubling thought flitted through the warlock’s mind, he noticed a ghoul rise up once more, brought back to an animated state again after Dahlia had apparently destroyed it with her lightning.
A skull lord!
A skull lord lurked nearby, Effron knew, and it would raise its army repeatedly, until attrition slowed the blades and ghoulish poison broke their ranks. He had to find that particular monster and defeat it, and quickly.
But where?
Drizzt knew that he was going to get hit; there was no way to avoid it, and so he had to choose a glancing blow from the greatsword or the wight’s clawing hand. With great agility, the drow set his feet and scrambled forward past the wight, inside the sweep of the sword.
He felt the icy cold claw dig into his shoulder and he threw himself forward and to the side, desperate to disengage quickly.
He got free and out of range just in time to square up against another ghoul, his spinning blades lopping off clawing fingers, then stabbing the creature under the chin and lifting it up and back. The drow fast retracted, and let the destroyed ghoul fall to the ground.
Again, just in time, as Drizzt spun around and parried the sword of the pursuing wight.
Now he was back to even footing, working furiously, trying to get in close and be done with this undead swordsman.
But this fight had already gone on too long, Drizzt feared when he noted the approach of another, the three-skulled, wraith-like monster.
He batted aside the greatsword and leaped forward to stab at the wraith, but behind it and to the side, the skull lord waved its bone staff across before it, the deep blue energy wafting forth like a living serpent, purple and black crackling flames sweeping at the warrior wight and Drizzt.
The drow leaped back and to the side, falling into another roll, and a second tumble beyond that, and sheathing his scimitars as he went.
When he came up again, he had Taulmaril in hand, already leveled, and he let fly, straight and true, the lightning arrow slamming the three-skulled creature squarely in the chest.
It staggered backward, but did not fall, and responded immediately with another, larger wave of necromantic flames, and by calling to its minions, ghoul and wight, and swarming them at the lone drow.
The silver flash of a lightning-infused arrow showed Effron the way.
“Hold fast!” he told the four fighting around him, and to Ambergris, he added, “Be ready, on my call, to reach for the power of your god once more.”
Even as he addressed the dwarf, Ambergris launched an over-the-shoulder smash with her mace that evoked its name, Skullbreaker. A ghoul’s head exploded under the weight of the blow, brain matter and powdered bone flying all around.
“More fun this way,” she said with a laugh, and she swept two others away as they foolishly charged in behind their destroyed comrade.
Effron couldn’t deny the dwarf’s physical exclamation point, but he turned away from the fierce spectacle and enacted his wraith-form dweomer.
“Hold fast!” he told the four again, his voice as thin as his two-dimensional form, and he slid down into the ground and off in the direction of the flash.
He came up from the ground in the crack of an old, rotted tree, surveying the situation at hand. As he’d hoped, Drizzt had encountered the leader of the undead gang, and Effron’s eyes sparkled indeed when he looked upon the skull lord’s bone staff, crackling with necromantic power.
Drizzt rushed all around, diving and rolling, coming around and letting fly, one missile after another. He obviously wanted to take out the skull lord, but the immediate press of ghouls and other minions, including a warrior wight, forced him to blast back those nearest him time and time again.
And ever was he dodging as the three-skulled monster swept forth its staff, weaving sheets of crackling flames chasing Drizzt from spot to spot. Only the drow’s speed and agility kept him ahead of the attacks, and then only barely.
Effron knew he couldn’t keep it up for long.
The warlock slipped out of the tree and became three-dimensional, and immediately launched an insidious attack, whispering to the distant skull lord in the tongue of the nether world, pitting his willpower against that of the undead monstrosity.
The creature turned on him, three skulls hissing in unified protest, and started to wave its staff his way. But Effron stopped it with a command, exerting his will.
“Clear them!” he shouted to Drizzt, and the skilled drow was already using the distract
ion of the skull lord to great advantage.
Effron watched a sizzling arrow blast through the warrior wight, then a second, the missiles boring holes right through the creature, and leaving the jagged edges of the exit wounds glowing with crackling lightning.
A ghoul went flying away, then a second, and the drow swung back and drove another missile, point blank, into the warrior wight, and it staggered backward. Its head exploded under the next point blank shot, and the drow crashed through it, knocking it aside, and fell to one knee, bow leveled and readied immediately, taking a bead on the prime enemy.
“The skulls!” Effron explained.
But the bone staff wave and a ripple of necromantic fire rolled out at the young tiefling. He growled and steeled himself against the onslaught, negative energies biting at him and stinging him profoundly, and tried through chattering teeth to issue the words of his next spell.
The undead creature’s right-most skull exploded in the flash of a silver arrow.
The skull lord staggered and swung back at Drizzt, just in time catch the next arrow in the chest. Still, it managed to send forth another powerful burst.
Effron found the mystic energies of the Feywild, weaving them into a white flame, and used his telepathic connection to the skull lord to insert that fire inside the undead creature’s mind. Immediately the four remaining eye sockets of the now two-headed monstrosity began to glow with that white fire, and rivulets of argent fire streamed from every orifice of those skulls, lifting into the night air and framing the skull lord in a fiery halo.
Which only aided Drizzt’s aim.
Arrows flew at the creature in rapid succession. A second skull exploded, the monster’s crown falling to the swampy ground.
Effron shifted his magical attack, cold starlight lancing down from above to bite at the staggering creature.
“Now, Ambergris!” he managed to yell between assaults. Back at the camp, he heard the dwarf invoke again the name of Dumathoin, and now, with the countervailing force of the skull lord destroyed, to even greater effect. So powerful was the dwarf’s call that several ghouls before her were reduced to dust, and even the wights could not stand in the face of her divine call.
Before Effron, the skull lord crumbled to the muck.
More explosions turned him to see Drizzt fending a group of ravenous ghouls. Only then did Effron truly see the beauty of Drizzt’s dance, for the drow dropped his bow and drew his blades so quickly that Effron could barely follow the movement.
Drizzt leaped forward, double-stabbing the ghoul before him, then tore his blades out to the side, reversed momentum, and brought them scissoring across to decapitate the creature. Hardly slowing, the drow flipped his grip on the hilts and stabbed out to either side with devastating backhanded thrusts, skewering a pair of ghouls simultaneously. He retracted almost as fast as he had stabbed, and back-flipped into a fast retreat, but landed leaning forward and in a sudden rush that brought him in against the wounded ghouls for a devastating finishing barrage.
Hardly slowing, the drow leaped upon the felled warrior wight, blades pounding away, ensuring that it would not rise again.
Seeing the battle ended, the warlock rushed to claim his prizes, lifting the crown in trembling hands. He wouldn’t dare wield it, or wear it, until further study, of course, but he took no such precautions with the staff, eagerly scooping it into his grasp. It was as tall as he, fashioned of three leg bones fused as one, and with a tiny humanoid skull up near its tip. The blue lightning was gone now, but the young warlock easily recovered it, finding a magical communion with the powerful item, and by the time Drizzt joined him, bluish-black flashes had begun anew, flickering from the eyes of the staff’s skull-headed top.
Drizzt looked at him suspiciously.
“Magic is neither good nor evil,” Effron explained in response to that curious expression. “It merely is.”
Drizzt’s expression didn’t shift much, retaining his edge of skepticism, but he said nothing and followed Effron back to the others. The fight there had ended as well, bodies piled before the four companions. Afafrenfere was the worst off, obviously, and Ambergris tended to his wounded shoulder and bloodied hands.
“Well fought,” Drizzt said.
“Better if one of us hadn’t run off,” Dahlia scolded, staring at him, “and another hadn’t followed.”
Drizzt laughed and shook his head, owing no apologies, and even Artemis Entreri chuckled at the absurdity of Dahlia’s remarks.
“Were these enemies directed against us?” Entreri asked. “By Draygo Quick?”
Effron shook his head. “Such roving bands are not uncommon in the marshes around Gloomwrought,” he explained. “Though this one was particularly powerful.” He looked at his new weapon as he spoke, and smiled, feeling the powers contained within the bone staff.
If undead monsters came at them again the next day, he knew, more than a few of them would be fighting on his side.
Chapter 17
THE CHOSEN
Athrogate plopped his hairy feet down on the large pillow before the Bedine serving girl, who immediately began pressing her thumbs into the pressure points on his wide, flat soles.
“Meself, ha! I’m thinkin’ I might be gettin’ used to this life,” he said for the tenth time that day, which meant that he was almost halfway to his average daily usage of the remark. Being guests of a Netherese lord in Shade Enclave was not a difficult job, the dwarf and Jarlaxle had learned. A century before, this region had been a huge and inhospitable desert, but it had not been totally barren. Sparsely inhabited, indeed, but inhabited nonetheless. The Spellplague had changed all that, the great desert of Anauroch, itself a magical construct, had been transformed. And here, the Empire of Netheril had created their principle city on Toril.
For the indigenous people of Anauroch, the nomadic Bedine, the transformation had proved neither fruitful nor favorable, for they were now the servants of the Netherese, particularly in the region immediately around Shade Enclave. Along some of the farther reaches of Anauroch, Bedine tribes held fast to their old desert nomad ways, but these people had not prospered. The tribes held few alliances outside of Anauroch and they were no match for the mighty Empire of Netheril, and thus, many now served that empire as slaves, even as gladiators.
For Jarlaxle and Athrogate, their extended stay in the House of Ulfbinder had been a journey in pleasure and luxury, their every need attended by a horde of servants. For his part, the dwarf had never looked better. His beard had been trimmed just a bit, and the dung tips at the end of his beard braids had been replaced by strings of shining opals. His dirty traveling clothes and armor had been meticulously stitched and cleaned, but he wasn’t wearing it much anyway, preferring the thick and soft robes Lord Parise Ulfbinder had provided.
“It will grow tedious soon enough,” Jarlaxle replied to the dwarf, as he usually did when Athrogate fell into his swoon of luxury. Jarlaxle was, of course, no stranger to the finer things in life. “There is a world of adventure out there,” he added.
“Bah!” Athrogate shot back, and he bit off the expression and winced as the Bedine girl found a particularly sensitive spot on his foot. “Felt pain a hunnerd times,” he said when he caught his breath. “But it ain’t e’er felt so good! Bwahahaha!”
Jarlaxle just laughed and sipped his wine.
“The pleasure’s great, the food’s so fine, don’t ye make the deal, friend, take yer time!” Athrogate half-said, half-sung, ending with another great “Bwahahaha!”
Jarlaxle smiled and lifted his glass to toast the dwarf’s sentiment, but he wasn’t so sure that he agreed. They had been here a long time, months, on a trade mission that shouldn’t have taken more than a couple of tendays at the most. Jarlaxle and Kimmuriel had spoken at length about it in an ongoing conversation, for the psionicist could initiate communication with Jarlaxle from great distances, and undetected even by a Netherese lord, and the two had come to the conclusion that something else was at play here with th
e Netherese, with Parise Ulfbinder and his closest cohorts at least.
But what that something might be was only beginning to shine through. In their last negotiations, Parise had spent a lot of time discussing Menzoberranzan and the customs of drow society in service to the Spider Queen. Jarlaxle had explained that Bregan D’aerthe operated outside of Menzoberranzan, and that much of the proposed trade they could facilitate with Shade Enclave would originate or terminate far from the shadows of the Underdark.
Parise had politely followed that discussion thereafter, but on more than one occasion he had tried to push it back to Menzoberranzan. Jarlaxle was too savvy and clever a negotiating adversary to miss such a facade.
“Know that I’ll be distractin’ ye around that table this day!” Athrogate assured him, and the dwarf winced again at the talented Bedine girl’s next press. “Bwahahaha!”
Jarlaxle waved that thought away. “You stay here today.”
“I’m yer second.”
“Today is a formality and nothing more,” Jarlaxle assured him. “Lord Ulfbinder wishes to introduce me to one of his compatriots who resides in the Shadowfell.”
“Ye’re going into the shadows?” Athrogate said and he sat so quickly that he nearly knocked over the poor Bedine girl.
Jarlaxle laughed and waved for him to settle back. “We will utilize a scrying device,” he explained. “Nothing more.”
“Ah,” Athrogate said, slumping back and nodding an apology to the startled girl. “And ye’re not wantin’ me face in the crystal ball, I see. Fearin’ I’ll embarrass ye, eh? Bwahahaha! Thought that was me job!”
“If so, then know that there is no amount of treasure I could bestow upon you to properly compensate you for your efforts.”
Athrogate thought about that for a few moments then let loose another, “Bwahahaha!”
Jarlaxle sighed.
“Stay here,” he instructed. “And do bathe.”
Athrogate sniffed at his armpit, crinkled his long nose, shrugged, and nodded.