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Emerilia Series Box Set 4

Page 40

by Michael Chatfield


  Deceased.

  Jules

  Human

  Healer. Member of Mikal and Esa’s party. Fought at Boranl-Al’s Citadel.

  Member of the Stone Raiders. Used to be an army medic, E-head without legs IRL. Going out with Esa. Works under Lucy as support; leads the healers of the Stone Raiders.

  Jung Lee

  Human

  Alchemist/potion maker.

  Was possessed by six affinity free spirits and held within the affinity temple in Ashal for centuries.

  Escaped with the help of Party Zero, gained control over the possessing free affinity spirits and joined the Stone Raiders and Party Zero. Wields Jekoni’s vessel in the form of a sword.

  Anna’Kal

  Wolf Beast Kin/Administrator AI24681

  Air mage. Originally a program meant to assist Lo’kal with the running of Emerilia. Anna was uploaded to a Player body and inserted into Emerilia. She became emotionally attached with her charges. When the Beast Kin people were wiped out from Emerilia, she went into cold storage, waiting for her father to awaken her when a chance came to fight Member of the Stone Raiders against the prison they had created.

  and Party Zero. Daughter of Bob.

  Lo'kal

  Jukal

  Scientist, created Emerilia. Awarded the position of the Gray God, maintaining Emerilia, its people and Players. Other names: Bob, Bobby McMahnon, The Balancer, Gray God.

  Kino

  Demon

  On the Ruling Council for Devil’s Crater.

  Kol

  Dwarf

  Dwarven Master Smith. Gurren’s grandfather. Resides in Cliff-Hill. Taught Dave how to Smith. Runs his Smithies. Smithing art: Blind Man’s Touch

  Lady of Air

  Goddess

  Embodiment of the Affinity Air. Known for causing mischief. Her Champions act as spies and information brokers, tilting the balance of Emerilia.

  Lady of Fire

  Goddess

  Created Dragons, Mages Guild and College. Gave gift of ‘knowledge’ to the People of Emerilia. Mother to Deia, Lover of Oson’Mal and best friend with Bob.

  Other Names: Ignil

  Lady of Light

  Goddess

  Sent Players to kill/capture Dragons to make her own Creatures of Power. Created the race known as Angels. Large rivalry with the Dark Lord.

  Lena

  Demon

  On the Ruling Council of Devil’s Crater. Wife to Vrexu.

  Lovan

  Dwarf

  Mithsia Mountain Warclan leader

  Lox

  Dwarf

  Shield bearer. Was the commander of the War Band sent to guide people to Cliff-Hill. Friend of David Grahslagg. Member of the Stone Raiders.

  Suzy Markell

  Human (IRL)

  High Elf (Emerilia)

  Austin Zane’s secretary and best friend. David Grahslagg’s best friend and assistant with running Grahslagg industries. Summoning Mage. Steven’s contractor, member of Party Zero and the Stone Raiders.

  Max

  Dwarf

  Shield bearer, member of Dwarven War Band under Lox’s command, sent to guide people to Cliff-Hill. Friend of David Grahslagg.

  Deceased.

  Meda

  Dwarf/Elf

  Aleph Council member. Deals with the food within Aleph cities and facilities

  Melanie

  Human

  Archmage Alamos’ Wife.

  Melhoun

  Water snake made by the Water Lord.

  Sealed away.

  Mikal

  Human

  Rogue. Jules and Esa’s party member. Member of the Stone Raiders. Friends with Party Zero.

  Oson'Deia

  Elf/Demi God Halfling

  Elven Ranger and Fire Mage. Daughter of Oson’Mal and Lady Fire of the Affinity Pantheon. Resident of Cliff Hill and member of the Stone Raider’s Guild, Leader of Party Zero.

  Other names: Ouluv'Deia

  Penelope

  Human

  Fellox Guild member.

  Pete

  Human

  Geswald’s secretary.

  Queen Farun

  High Elf

  Queen of Raolor.

  Queen Mendari Selhi

  Human

  Queen of Selhi.

  Quino

  Dwarf

  Dwarven Master Smith, lives in Zolu Mountain. Trained the brothers Endur and Edmur. Smithing Art: Internal Cutting.

  Rola

  Dwarf

  Dwarven Master Smith. Smithing Art: Puppeteer. Lives in Aldamire Mountain.

  Sato/Communications Officer Sato

  Human

  Lives in De’qual system.

  Communications Officer, becomes Vice Commander of Deq’ual military forces. Grandfather original settler.

  Emperor Talis

  Human.

  Ruler of the Xeugrera Empire, located in the Ashal Continent.

  Tounk

  Dwarf

  Shield bearer, member of Dwarven War Band under Lox’s command, sent to guide people to Cliff-Hill. Friend of David Grahslagg.

  Deceased.

  Demon Prince Alkao/Alkao Travezar

  Aerial Demon

  Melee fighter. Commander of the Third Demon Horde and leader of Xerzit lands. Oldest of the five remaining Demon Prince’s of Devil’s Crater. Current King of Devil’s Crater

  Dwayne Trebault

  Human

  Melee fighter. Lieutenant in Stone Raiders. Leads and trains the melee fighters in the Stone Raiders.

  Venfik

  Elf

  Lady Air’s advisor.

  Lucy Vernia

  Wood Elf/Human

  Lieutenant in Stone Raiders. Spy master, deals with supporting the Stone Raiders and paperwork.

  Vrexu

  Demon

  One of the seven Demon Princes. General in the Devil’s Crater Army. Married to Lena, the youngest of the five remaining Demon Princes.

  Water Lord

  God

  Embodiment of the Water Affinity. Created the Merpeople and water creatures. Created the Water Serpent Melhoun. Rival to the Lady of Fire.

  Austin Zane

  CEO of Rock Breaker’s Corporation. Engineer specializing in space vehicles. Background in Astro physics. Other names: David Grahslagg

  Wis'Zel

  Wood Elf

  Bard. Works for David Grahslagg, managing his Ceramics factories in Cliff Hill.

  Book 9

  Want a bigger map of Emerilia and the continents? Check out http://theeternalwriter.deviantart.com/

  Character Sheet is located in the back of the book for reference.

  Emerilia

  Of Myths and Legends

  Chapter 1: Welcome to Emerilia

  Dave’s Mirror of Communication activated, receiving a message being broadcasted from Emerilia.

  “All Stone Raiders are to immediately return to Terra. All members of the Terra Alliance are to move into readiness positions, ready for immediate deployment. This is not a drill!” Josh’s voice cut through the silence that had descended over Party Zero as they stopped, looking out over the asteroid and the heavens above.

  “You heard the man!” Deia yelled. All of Party Zero turned and rushed toward the portal to the ice planet, their bodies mere blurs.

  None of them talked as they rushed from the asteroid to the ice planet, and then through Nal to Pandora’s Box through the power facility and into Terra. Bob had taken a separate portal in Pandora’s Box to reach the Datskun.

  Automatons and carts were the only things in the sky. Massive barges carrying troops from across Emerilia were moved to and from the teleport pads. The city streets had quickly been cleared by Shard. The businesses and people of Terra, as well as their visitors, looked in shock as the military units that had been stuck in training or were being called up rushed into Terra.

  No one was allowed in the sky; Shard took over the automatons to move everyone without having any a
ccidents.

  People who had been relaxing in the taverns now rushed through the city in squads, their eyes hard as they moved toward their barracks.

  Party Zero called up their armor. Everyone was in a state of shock with all the movements going on.

  “Party Zero, there is a cart outside waiting for you. Please board it. Steve, I could use your help in organizing the movements of the city.” Shard’s voice came from overhead Party Zero.

  “Linking in,” Steve said as Party Zero moved toward the waiting carts. As soon as they were secured, the carts took off toward Stone Raider towers.

  Dave found Deia’s hand, holding it as they rushed forward.

  ***

  Across Emerilia, the same scene took place. With the interfaces and party chat, information passed at an alarming rate.

  The message was simple and terrifying.

  The portals had opened and creatures from the other planes were now descending. With them were creatures that were part of the Myths and Legends event.

  People checked their weapons. City guard and military units were put on full readiness as the city’s defenses were checked. The horns of the elves were heard across Markolm as the military units within their beautiful towers marched out to the city walls in crisp, orderly lines. Old Alliance agreements were checked over and units were sent to Terra as per the Terra Alliance agreement.

  Tribes checked their defenses and reached out to one another in aid.

  The ground around the dwarven mountains shook with the sound of drumbeats, the dwarven warbands called to service.

  Within those mountains, bellows worked harder as weapons were checked and armor was fitted. Dwarves donned their armor, moving into their warbands and War Clans. Artillery was checked and tested.

  In the north of Opheir, War Clans that had been based out of the Mithsia Mountains, training behind their massive defensive wall, now moved out of the mountains and to preset positions.

  War drums filled the Kufo’tel forest rolling down from the Mithsia Mountains as horns from the Kufo’tel elves called the people back to their city in the forest. Retired and reserve rangers donned their armor and moved to full readiness.

  Several War Clans and supporting Kufo’tel elves gathered themselves together, marching out of the defended land and toward Cliff-Hill.

  Cliff-Hill had grown into a massive city now, larger than even Omal. Their defenses were checked as they manned their walls and watched for danger.

  Bob watched this all, a solemn look on his face as he checked the action logs that showed what the empire had done.

  “Those mother fuckers,” Bob said with a cold voice. “They opened almost all of the portals that hadn’t been discovered and random ones that have to link Emerilia to the other systems containing aggressive species. Twelve races in total, even races that were closed off due to having low numbers or because they unbalanced Emerilia before. They also spammed the damn spawn points. Do they just not care anymore?”

  Bob went through the information and frowned. He typed out a quick message with all that he knew, sending it on to Party Zero, Fire, and Water. He stood up from his chair and headed back toward the portal that connected to Pandora’s Box.

  “I might not be able to do anything on the main stage of Emerilia yet, but I can support them from the rear with what we’re doing in the Nal system and Moonbase,” Bob said, his voice hard and his eyes cold. He would take over the various projects that were ongoing to take some of the pressure off Party Zero and the others.

  ***

  Josh looked at the message he had received from Bob. His lined face grew darker and he quickly shared it with the other leaders in the Alliance and Lucy, who would share it outward to everyone.

  “Okay, well, it looks like nearly everyone is here.” Josh looked to everyone in the room. A few were missing but they would be there shortly.

  “All of the undiscovered portals across Emerilia, as well as a number of spawn points, have become active. We’ve got creatures from all of the different realms and planes now on Emerilia. Most of them are around cities. I was going to call a meeting later today anyway to address something else. It seems that there were a number of sub-quests connected to the event of Myths and Legends. Most of the disruptions and quests that have been given out in the last couple of months dealt with creatures and people who were released for the event. Thankfully, with our people being out in the world, a number of these quests were dealt with. However, now it looks like it will be hard to focus on just these quests as we have to deal with this new threat. I suggest to everyone that they should first secure their cities. The lands of Emerilia might not be safe in the near future to roam around in.”

  “If we lock ourselves up in our cities, how will we support ourselves? This isn’t a long-term solution,” one of the leaders said.

  “It is not, but with all these creatures and people that are now roaming Emerilia. We don’t know enough about them or what is going to happen. It is best if people hole up, train to their limit and be ready for what’s about to come, whatever that might be,” Josh said.

  “Do we have a plan to deal with this?” another asked.

  “We first need to find out where these portals are. This is something that the various scouting elements of the Alliance are looking into. Once we know their locations, our aim is to move from portal to portal, set up bases that will stand in the way of the portal and its exit, stopping anything from exiting,” Josh said.

  How I wish we could use that shield that Dave has come up with for the portals. If we were to show it off, it would show that we know how to use portal technology and the Jukal might not take too kindly to that. And if we blatantly destroy the portals, then we will get penalized heavily.

  Barring the use of Dave’s technology, they would have to do it the hard way: fight whatever came through those portals and hold them off as Emerilia dealt with their own issues before they could even think about heading through these portals to try to secure the locations on the other side.

  “If they are invading, have the defensive castles like the ones surrounding Goblin Mountain appeared?” another asked.

  “We have had sightings of the castles. We have teams ready to move to these locations in order to take over these castles before others get there,” Lucy said.

  “We only have a dozen onos at our disposal right now. We need more from the Aleph before we can put one at every castle location so we can support the people who are capturing these places. We’re working with the Aleph to increase the production of onos at this time,” Florence said, having rushed over from Verlun.

  “Make sure that your forces are ready. We will hold thirty percent of our forces here. The rest will be capturing castles, or they will be assisting in clearing up any quests that have been left open in the cities as part of this alliance. If we get all those quests sorted out, we should flush out some more creatures from the event, securing our towns and quickly gaining experience to level up people.” It was clear that Josh’s words weren’t a request but an order.

  ***

  Party Zero all heard a similar briefing from Esa, who stood in front of a number of groups that had been picked out from the fighting forces—Stone Raiders and other guilds that had joined the Alliance.

  “You are all to act as capture parties. This means that you will be moved across Emerilia in order to move to castles that have been located around various active portals. You will move in, place a drop pad and begin capturing the area. An ono will be shifted to your location to allow reinforcements in to support you. We need these castles. If the forces exiting the portals take these castles, they will have a firm beachhead into Emerilia, making it easier for them to launch attacks and move in more forces to Emerilia.

  “Each of you has been sent a location. All fees are waived from the onos with these tokens.” Esa threw out the tokens, her hand blurring as they arrived in front of the different parties. “We don’t have time to wait, so move out! Party Zero, come
and see me!” Esa yelled as people charged out.

  A space was made for Party Zero as they moved to the front. Esa invited them to a private chat.

  “Malsour, Induca—talk to your family, see if they can put down some drop pads for us. Dave, whatever plans you have to make those castles mobile, I want it sorted out and soon. Take whatever resources you need from the guild to make it a reality. We need them mobile yesterday,” Esa said.

  Dave nodded and looked to Steve and Malsour.

  “Deia, I know that Party Zero is the strongest group that we have; you decide which locations you want to take, I’m sharing with you a map that will update with where people are being sent. I want you to go for the locations that are the farthest from an ono,” Esa said.

  “We can split up if needed to put down the drop pads.” Deia looked to Party Zero, who nodded.

  “Good. Then I don’t think that there’s anything else I need to tell you. Good luck.” Esa turned and left.

  “Dave, what are you going to need?” Deia asked. “Anna, find us a portal to go to.”

  “Just Steve and Malsour since we’ve pretty much got everything sorted out; we just need people to build the components. I’m going to send the list of things to the Aleph, dwarves, and the smithies under the Grahslagg Corporation. With the Stone Raiders’ resources, we can speed this up so we can get the first castle ready in a few weeks. If I was willing to pull apart one of the first version destroyers, then I could get another two in a week.” Dave sounded as though he was seriously considering it.

  “Do you need to work on it or will you be coming with us?” Deia asked.

  “I will be with you lot. We’ve gamed out the project—now it’s just getting the prototype and working it out. Steve, get with Shard and Bob and start to run those simulations. Get Bob to contact Sato if he needs more assistance,” Dave said.

  “Done,” Steve said.

  “Okay, let’s move. Anna, you find any potential locations?” Deia moved to the carts that were waiting for the remaining parties that were about to depart for the teleport pads.

  “We’ve got two between the Gorlei Mountains and Aygasse on the Heval continent,” Anna said.

  “Steve,” Deia said.

  “Planning our route for the cart. It’s going to be a hairy ride,” Steve said.

 

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