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Hammerhal & Other Stories

Page 36

by Various


  Hearthguard berzerkers stormed in through the four entrances of the chamber. They hacked their way deep into the horde. They brought brutal punishment to the foe that had dared trespass so deep into Sibilatus. None would escape alive.

  But they should never have come this far.

  Anger and shame battled in Vrindum’s breast. The chamber, deep in the heart of the magmahold, in the roots of the Whistling Mountain, was closely guarded, though it had not been used in centuries. He did not know how the invaders had learned of its existence, or of its location, or how they had reached it undetected. What mattered was that they had done so, and that they tainted the sacred ground of Sibilatus with their presence. The incursion dishonoured all the karls of the Drunbhor. If Vrindum killed all the wretches with his own hands, the fact that they had been here at all could never be forgotten, the taint never washed away.

  Vrindum’s fury redoubled. He laid waste to the corrupted. He stood in the midst of a rising pile of corpses. If any of the attackers survived long enough to strike him, he did not feel the blows. He saw only their blood, and there was not enough of it. He would have more and more, until the foe was drowning in it.

  The attacking force was a strong one. There were raving, self-mutilating worshippers of Tzeentch, eager to sacrifice themselves for their god. But with them were true champions, Chaos warriors in full armour, the plate distorted with twisting spikes and runes of madness. They fought hard against the Fyreslayers, and they fought well.

  They died all the same. A towering warrior reared up before Vrindum, wielding a black, saw-toothed blade. Vrindum smashed the knight’s blow aside hard enough to shatter the sword. He brought his axe around and slammed it into the warrior’s helm, cleaving it and the skull beneath in two.

  And there were daemons. Flamers of Tzeentch; hopping, twisting whirlwinds of flesh. Spellfire gouted from their snaking limbs. Vrindum’s anger had him on the edge of a killing frenzy, but he retained enough awareness to see there was strategy in the enemy’s assault. The debased mortals and the Chaos warriors formed a wedge around the daemons. They took the brunt of the Fyreslayers’ counter-attack. The broadaxes of the hearthguard berzerkers cut through the bodies of the cultists, then clashed against the armour and blades of the warriors. The glorious fire of duardin rage battered the darkness. Ancient armour shattered under the blows of the berzerkers. Their columns punched into the ranks of the Chaos warriors, but the hulking champions of ruin held the line, slowing the berzerkers with their own wrath and sacrifice. The flamers ignored the Drunbhor. All of their attention was focused on the gate. They trained their spectral flames on the stone pillars of its archway. The wards of the gate flashed, lashing out with purging lightning, reducing one of the daemons to ash. The others paid no notice. They continued their attack.

  Sacred stone began to squirm. Portions softened, turning to flesh. A Chaos warrior hurled an axe at the flesh even as Vrindum brought him down, choosing to harm the gate rather than save himself. The thrown axe cut deep into the newly created muscle. The gate began to bleed.

  The base of one of the pillars turned to glass.

  Vrindum barrelled into yet another knight, sending the warrior flying out of his way. He roared at the flamer beyond – the one changing the pillar into crystalline brittleness – and plunged his greataxe into the daemon creature. The flamer would have shrugged off the blow of an ordinary weapon, but this was Darkbane, wielded by the grimwrath berzerker of the Drunbhor lodge. There was nothing ordinary about the blow. Stricken, the flamer unleashed a maddened, otherworldly howl. Vrindum’s ears bled at the sound. Darkbane was buried deep in the daemon’s core. He leaned on the shaft and the blade descended further, then the being exploded. Dissipating sorcery washed over him, and his flesh writhed in its wake, but he was stronger than the wave of change.

  Two more knights rushed him as he turned to attack the next flamer, but it was too late. Glass shattered. Flesh tore. The pillars of the gate fell.

  From the dying gate came a scream of sorcerous light that filled the chamber.

  Many of the invaders were destroyed along with the gate. The few who survived were slaughtered by the wrathful Fyreslayers. The incursion was over, but it had served its purpose.

  ‘They did not seek to seize the gate,’ Vrindum told Beregthor as the runefather walked through the wreckage of the chamber. ‘They came to destroy it.’

  Beregthor nodded absently, deep in thought. After several long moments, he said, ‘They had reason to destroy it. The storm has given them urgency. They would prevent us from fulfilling our duty. All they have done is ensure that we will.’

  ‘I don’t understand,’ Vrindum said.

  Beregthor smiled.

  Then, for the first time, he spoke of the other lodge.

  In the days that followed, as preparations were made for the great march the runefather commanded, he said much about the lodge. How its magmahold had lain a long, but not impossible, journey beyond the other side of the lost gate. How in ages past, the Drunbhor had left that lodge to travel the realms and had come to Sibilatus. How the great storm portended a union of the two lodges in battle against Chaos. How the song of the wind, now unchanging, was the call to the Drunbhor, the call to march to that union. How the incursion had only made clear the necessity of this quest.

  ‘This prophecy…’ Runemaster Trumnir began when the council met.

  ‘Passes from runefather to runefather,’ Beregthor told him. ‘It is the memory of our lineage.’

  ‘But the gate is destroyed,’ Frethnir said. ‘Our way is closed.’

  ‘There is another gate,’ said Beregthor.

  Again, Trumnir looked surprised. The runemaster’s beard and hair were streaked with lightning strokes of iron grey. He was older than Beregthor. That he had not known such secrets stunned him perhaps even more than the other Drunbhor.

  Beregthor raised the grandaxe. ‘The gate is locked. It will open only to the Keeper of Roads. We must seek it where the wind is born. We march to the Typhornas Mountains.’

  Mountains of lore. Mountains from the oldest stories of the Drunbhor.

  A quest for a myth within myths. That was when Vrindum saw the first shadows of doubt and unease on Frethnir’s face.

  ‘How will we find them?’ the runeson asked.

  ‘By answering the call of the wind,’ said Beregthor. ‘It summons us to the west.’

  Towards the storm.

  V

  The ground began to slope upwards where the Voidfire Plain ended at the forest of monsters. The smell of incense was overwhelming. It clawed at Vrindum’s lungs when he breathed. The Drunbhor left the grasses behind and passed between trunks swollen with bulbous growths. Their texture was patterns of shifting, spiralling whorls. Their colours varied from deep flesh-pink to the blue of bruises, and the shades changed from one moment to the next. To gaze on a single plant was to be confused by an ever-shifting pattern of colour and movement.

  The limbs of the plants were long, thin and serpentine, reaching across the space between them to tangle with each other. It was impossible to tell where the branch of one plant ended and that of another began, as the limbs rubbed against one another, creating a susurrus of muttered truths and shapeless words. They seemed to gesture towards the Drunbhor, calling them deeper into the woods of madness.

  ‘Be vigilant, fyrds of the Drunbhor,’ Beregthor called.

  Clusters of spines curled out from the trunks and branches. Their tips were sharp as blades.

  The plants were as tall as fifty feet when they stood straight. Many were coiled like giant ferns or the tentacles of a sea leviathan. Like the flamers on the Voidfire Plain, they danced to the song of the wind. Though each monstrous plant had its own movement independent of all the others, the rhythms of each sway and bow and sinuosity were in time to the sounding of the three notes.

  Short, long, short. The beats
soft, strong, soft. The song never altering, the same notes since the first moment of the storm. The lightning had long since ceased, but the song remained, calling and calling.

  ‘The wind summons us!’ Beregthor said, as he had so many times since the coming of the storm. ‘It calls us to battle!’

  The dance of the corrupted plants disturbed Vrindum. If the call was to the Drunbhor, why did these unclean growths respond to it?

  Behind Vrindum, Frethnir said, ‘These creatures sense us.’ Shudders ran up the trunks and along the branches, as though a web had been disturbed. Vrindum eyed their movements carefully, even as he also watched the shadows between their trunks. There was no underbrush in the forest-that-was-not-a-forest, but the plants stood close to one another, and the light was dim.

  There were no paths. The Fyreslayers were forced to wend their way between the trunks. The line of their march became twisted. When Vrindum looked back, he could see only the first couple of fyrds behind the runesons. On a column of more than a thousand Drunbhor, if something happened to the leaders or the rearguard, the other end of the host would not know it.

  If the Voidfire Plain had been no proper place for a Fyreslayer, this was worse yet.

  ‘We are here!’ Vrindum shouted. Let the enemy come at last and meet the edge of his axe. ‘Know us and fear us!’

  Laughter ahead. For a terrible moment, Vrindum thought it came from the runefather. Then he realised it emanated from a cluster of trunks a score of paces further on. As one, when the wind’s long note sounded, the growths on the trunks bulged, deep pink and shining. There was a wet tearing noise. The tumours grew arms and horns. They pulled away from the trunks, glistening with mucus. Newly born and ready for war, the pink horrors dropped to the ground. They were heavy, squat, horned things, some with three limbs, some four, some five. All had huge, gaping jaws. Their flesh was the colour of exposed muscle.

  Bramnor answered the daemons with laughter of his own, angry yet eager.

  ‘Finally!’ he roared. ‘A proper fight.’

  The rumble of voices along the Drunbhor column echoed Bramnor’s words. Drethor and Frethnir added their voices to the clamour. Bramnor was the brashest of the runesons, but all were hungry to inflict true punishment on the enemy after the grinding losses of the Voidfire.

  ‘Guard the flanks!’ Beregthor commanded, even as Krasnak charged with him towards the immediate threat.

  The hearthguard and vulkite berzerkers aimed their weapons to the sides. The column moved forward, its edges sharp.

  The daemons rushed at Beregthor, Vrindum and the runesons. A moment later, more of the pink horrors burst from the trunks on either side, falling to the ground with fat thuds, a rain of monstrous fruit. And as the daemons surrounded the Drunbhor, the plants attacked too. Their true nature was now clear; they were daemons of the same ilk fused and melded into each other, their limbs distorted and stretched into branches, their horns turned into the spines. Flexing, grasping, the conglomerations of daemons were even more like tentacles now, as if the entire forest were the claws of a great fist that now began to close. The huge trunks whipped down, shaking the earth with their impact. The spines lunged for the Fyreslayers.

  ‘Avenge Sibilatus!’ Trumnir cried. ‘Avenge its desecration!’

  On his magmadroth, Runesmiter Harthum beat the war altar, and down the length of the Fyreslayer line the sigils of ur-gold worked into the warriors’ flesh stirred them to the joyous frenzy of war. The essence of Grimnir awoke in all of them, and would be satisfied with nothing except the utter annihilation of the daemons. Vulkite berzerkers tore into the pink horrors, while the magmadroths slashed at them with great claws and spat streams of flaming bile. In the gap created by the dissolving, burning daemons, the hearthguard berzerkers stormed outwards, pushing hard against the daemons, cutting down abominations who dared attack the runefather. The vulkite berserkers advanced on either side, and the more the gibbering creatures attacked, the wider the column became as the Drunbhor met their challenge with a rising tide of fury.

  Vrindum hurled himself at the daemons seeking to climb the flanks of Krasnak and take down Beregthor. He slammed into them with the force of a battering ram, knocking them back. His blows sank into solid, dense muscle that flowed with the possibility of change. There was no structure of bone. Revulsion fuelled his rage and his violence, and he struck harder yet, severing the flesh completely. It came apart in sticky tendrils.

  A cackling daemon opened its maw wide enough to swallow his head, and Vrindum cut it in half with a single blow of Darkbane. The daemon’s laughter turned into a shriek, and then into wails of petulant grief as the two portions of its body shifted to blue and sprouted limbs. The new daemons reached for Vrindum, their gestures both predatory and entreating. They barely had time to come into being and mourn the loss of their greater self. Vrindum already had Darkbane raised again. He brought it down in a diagonal slash. One blow had ended the pink daemon; now one blow destroyed the two blue ones. The onyx blade smashed through Chaos flesh so hard it left a huge cleft in the ground. The daemons vanished mid-howl, their essence erupting then dispersing with a fading echo of a snarl. Vrindum yanked the greataxe from the ground and rounded on more of the foe.

  Standing high on his throne, a roaring Beregthor battered pink horrors down from Krasnak’s flanks with the Keeper of Roads. He hit the head of one daemon with such force that he squeezed its essence within the cleft of the blade. Then he twisted violently, snapping the head in half. The blue horrors that came into being were flawed, malformed even for daemons, half their heads missing. Beregthor dispatched them quickly, crushing their bodies beneath the weight of the grandaxe.

  Trunks bent and limbs grasped, but the Fyreslayers concentrated on the daemons not rooted to the ground. The other pink horrors numbered in the hundreds, a horde that would have overwhelmed an army of mere mortals with the sheer monstrosity of its existence. But the Fyreslayers waded into the struggle with eagerness. They were strong, and they were legion. They hacked at the pink horrors and then the squealing blue daemons. The enemy multiplied, then began to dwindle in a matter of seconds.

  The Drunbhor batted away the probing spines as a mere annoyance. Drethor was bleeding from minor wounds on his face and chest. They were insignificant, barely noticed in the heat of anger and slaughter.

  The fused horrors reached and stabbed, accumulating wounds, drawing blood. The tips of their horns broke off and left jagged burrs in the flesh of the duardin.

  As Vrindum sent two more daemons into oblivion, he saw many of his brother Drunbhor now fighting while their arms and necks bristled with spines. Blood poured down their skin, obscuring the fire of the ur-gold. The spines writhed. They whistled. And then, as ever to the rhythm of the wind’s three-note song, a metamorphosis took place. Drethor jerked. He dropped his weapons. He cried out in agony. He arched backwards. He kept bending until his spine cracked to splinters. Still he folded backwards, his hair and beard losing their red, turning pink, turning to flesh. The back of his head fused with his legs. Skin flowed over his face, destroying his identity. His shoulders moved back up through his torso until his arms emerged from the sides of his stomach. His misshapen legs grew longer. The flesh of his midsection tore open, becoming gnashing jaws. Muscle bunched, twisted, flowed and grew horns.

  Where Drethor had been, a pink horror stood on his ­magmadroth’s back. It sank claws and fangs into the back of the beast’s neck. The magmadroth writhed, seeking to dislodge its attacker, but more daemons sprang into being, swarming over it. The enemy’s army grew. The lines of the Fyreslayers became ragged from a new and insidious incursion. The cry that went up was beyond rage. It overflowed with grief and horror.

  ‘Guard yourselves!’ Runemaster Trumnir shouted. ‘Purge yourselves of the foul thorns! Do not despair! Let the fire of Grimnir burn strong and destroy the taint of Chaos.’ He raised his staff high, and holy fire crackled around it.
Daemons rushed him, but were held back by the hearthguard berzerkers at his sides long enough for him to complete his summoning and bring the point of the staff down with a blow that shook the earth. A moment later, lava burst from the ground, enveloping an entire cluster of the daemonic trunks. They shrivelled to ash in the molten rock.

  Vrindum descended further into rage at the sight of his possessed brothers. He moved too fast for any daemon. He was a storm. Darkbane was a blur. He waded through a rain of daemonic ichor. The only clear thought in the whirlwind of his rage was the need to protect the runefather. Beregthor roared his battle fury, seeming in no need of protection. Vrindum broke through a wall of pink horrors to see Beregthor hurl four of them away at once with a mighty stroke of the Keeper of Roads. Their forms shattered and they fell from Krasnak’s back to be trampled to nothing beneath the magmadroth’s claws.

  ‘See our runefather lay waste to the daemon!’ Trumnir commanded. ‘Forward! Cut through the enemy in all his guises! Leave a trail of flame and blood to mark our passage!’

  Inspired by the voice of the runemaster and sustained in wrath by the drumming of the runesmiter, the Fyreslayers attacked the pink horrors with renewed fervour. The duardin were wary now of the corrupting thorns. They had been made to fight and destroy creatures that had been their brothers, and vengeance was in every blow. The daemons had begun to break through the lines, but now they were hurled back, then hammered and slashed to oblivion.

  Beregthor urged Krasnak into a charge, leading the Drunbhor host in a merciless advance. No longer did the Fyreslayers go around the trunks; instead they drove a straight line through the monstrous growths. Though the pink horrors giggled as if they had already won the battle, their laughter ended in squealing and the rending of daemonic flesh. Vrindum ran alongside Krasnak, Darkbane an engine of slaughter. The spirit of Grimnir was strong upon him. The intricate tracery of ur-gold that covered his flesh shone with anger. He lost himself in the charge, and his world became the destruction of the foe. He tore through daemonic flesh and pulsating trunks, unleashing a torrent of ichor and blood.

 

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