by Brett Weiss
   blowing up moving walls). In addition, there
   headed wolves, goat creatures, and other beasts,
   are three special enemies who can be bribed
   grabbing spirit ball power-ups along the way.
   into tagging along and helping. Aztec Adven-
   Said power-ups enable the player to transform
   ture looks and plays a little bit like The Legend into four different creatures: Werewolf, Were-of Zelda (at least on the surface), but it lacks Dragon, Were-Tiger, and Golden Wolf. Each
   the deep gameplay, RPG elements, and overall
   creature has special attacks, such as fireballs,
   brilliance of the NES classic.
   lightning, or bouncing flames. The mission is to
   rescue Athena, daughter of Zeus, from the
   Black Belt
   clutches of Neff, Lord of the Underworld. Fol-
   Publisher: Sega. Developer: Sega. Side-
   lowed by: Altered Beast: Guardian of the Realm
   Scrolling Combat, 1 player. 1986.
   (Game Boy Advance).
   In the highly playable (if stubbornly un-
   original) Black Belt, players control a karate ex-Astro Warrior
   pert named Riki, who can walk, punch, kick,
   Publisher: Sega. Developer: Sega. Vertical
   squat, and jump (vertically, diagonally, and
   Scrolling Shooter, 1 player. 1986.
   super high). Each of the standard bad guys, in-
   Despite its formulaic adherence to the
   cluding wrestlers, jujitsu men, Chinese kung
   genre, this unassuming little shooter is well
   fu men, eagles, ninjas, and dark women, can
   worth playing. An Astro Raider, at the helm of
   be dispatched with a single hit or kick. How-
   his upgradeable Astro Warrior ship, must fly
   ever, sub-bosses are a little tougher. Each of the
   224
   CLASSIC HOME VIDEO GAMES, 1985–1988
   first five chapters has a boss, such as a sumo
   fly over or through include outer space, plan-
   wrestler (Gonta), a flamethrower (Rita), or a
   etary surfaces, and the Arvian Fortress. Unfor-
   kung fu master (Wang). Plus, there’s a boss-
   tunately, the game is a three-world, nine-level
   only sixth chapter. Each boss has his or her own
   disaster. Not only is it difficult to tell where the
   strengths and weaknesses, giving players a
   enemies are in relation to your ship, the graph-
   chance to test their strategic fighting skills as
   ics are unattractive in general. This is easily the
   well as their dexterity. Adapted from the Japa-
   worst game for Sega’s nifty 3D peripheral.
   nese game Hokuto no Ken, which is based on
   Fist of the North Star (the anime and manga se-Bomber Raid
   ries). Similar to: Kung-Fu Master (arcade) and Publisher: Activision. Developer: Sanritsu
   Kung Fu (NES).
   Denki. Vertical Scrolling Shooter, 1 player.
   1988.
   Blade Eagle 3-D
   One of the best shooters for the Master
   Publisher: Sega. Developer: Sega. Vertical
   System, Bomber Raid is an arcade-quality game Scrolling Shooter, 1 player. 1988.
   in which players fly a fighter plane through five
   Designed for the SegaScope 3-D Glasses,
   missions, using bullets (which are unlimited)
   Blade Eagle 3-D is similar to Vertical Force for and cluster bombs (which are limited) to blow
   the Virtual Boy, with players piloting a ship up
   away tanks, planes, rockets, air mines, war-
   the screen, shooting at aliens and robot drones
   ships, and other enemies. Catching P symbols
   that exist on three different planes (meaning
   garners extra points, and collecting eight of
   the player’s ship can descend and ascend).
   them increases the fighter plane’s firepower.
   Power-ups, including twin shots, a shadow ship
   Catching S symbols increases speed while
   (which flies alongside the standard ship), laser
   catching number symbols (1–4) brings about
   beams, and wide-range particle beams, are ac-
   helpful squadron planes (ala the wingmen in
   quired after defeating certain bosses. Areas to
   1942) that fly and shoot (at an angle or to the left or right) in unison with the player’s
   standard plane. The levels are
   short, and the bosses are easy to
   defeat, but solid shooting action
   and detailed graphics make up for
   these shortcomings. Similar to:
   Tiger-Heli (NES).
   California Games
   Publisher: Sega. Developer: Epyx.
   Sports/Extreme, 1–8 players (alter-
   nating). 1989.
   California Games contains
   all six competitions from the 1987
   Epyx computer classic: Half Pipe
   Skateboarding, a side-view game
   were players ride back and forth
   on a ramp, performing kick turns,
   aerial turns, and hand plants; Foot
   Bag, a hacky sack contest where
   players bounce the bag off their
   Martial arts themes were popular during the 1980s, evidenced head, knees, and feet, doing as
   in part by these Master System titles: Black Belt, Shinobi, and
   The Ninja, each pictured with box, instruction manual, and many kicks and stunts as possi-cartridge.
   ble; Surfing, in which players ride
   SEGA MASTER SYSTEM
   225
   a wave while catching air, doing 360s, and
   player can double down, split, and buy insur-
   avoiding wiping out; Roller Skating, which
   ance. Baccarat, in which players place a bet
   takes place on a boardwalk cluttered with sand,
   prior to looking at their two cards, uses just
   cracks, banana peels, and runaway beach balls
   one deck as well. Casino Slots contains five tra-
   (spinning or jumping over obstacles nets extra
   ditional slot machines with lucky sevens, bars,
   points); BMX Bike Racing, a bicycle motocross
   bells, blue balls, tomatoes, and cherries. Finally,
   game where players jump over obstacles and
   Pinball offers a single table with three angle op-
   perform wheelies, flips, table tops, and 360s;
   tions: gentle, middle, and steep. Pretty girls in-
   and Flying Disk, a running, diving, throw-and-
   troduce the action in Casino Games, and there catch Frisbee game. Also released for the Atari
   are four different computer opponents.
   2600, Atari Lynx, NES, and Genesis. Followed
   by: California Games II (SNES).
   Castle of Illusion Starring Mickey
   Mouse
   Captain Silver
   Publisher: Sega. Developer: Sega. Side-
   Publisher: Sega. Developer: Sega. Side-
   Scrolling Platform, 1 player. 1990.
   Scrolling Combat/Side-Scrolling Platform, 1
   The evil witch Mizrabel has kidnapped
   player. 1988.
   Minnie, and it’s up to Mickey to save her. The
   Based on the 1987 Data East arcade game,
   intrepid mouse must run, jump, swim, and
   Captain Silver is a disappointment. Unlike the climb his way through six areas (The Woods,
   European version, which boasts six levels, the
   Toy Land, Candy Land, Giant’s Den, Clock
   U.S. cartridge has only four (despite the in-
   Tower, and Witch’s Tower), pouncing 
on ghosts,
   struction manual claiming there are six levels),
   chess knights, haunted trees, juggling clowns,
   making for a short and easy game. Also miss-
   and other enemies. Though equally charming,
   ing are certain enemies, such as the witch boss
   Castle of Illusion for the Master System is quite and the Banana King. Players, wielding a cut-a bit different than its Genesis counterpart. In
   lass sword, must run, jump, hack, and slash
   the SMS game, Mickey picks up — one at a
   their way through pirates, werewolves, seag-
   time — rocks, blocks, spheres, and other items
   ulls, poisonous frogs, and other foes. Protec-
   to throw at enemies. In the Genesis version,
   tion potion, clock freeze, keys for opening
   Mickey throws items as well, but the apples,
   doors, boots for special jumping abilities, and
   marbles, and candles are gathered up in quan-
   other helpful items can be found throughout
   tity like ammo. The bosses and levels exhibit
   the levels or purchased in shops.
   differences as well (the Genesis rendition has a
   Casino Games
   Publisher: Sega. Developer: Sega.
   Gambling/Pinball, 1 player. 1989.
   Casino Games offers four
   solid (if limited, considering the
   lack of a two-player mode) gam-
   bling simulators, plus a basic, but
   playable pinball game. In Poker,
   after the dealer deals out five
   cards, the player can bet, pass, or
   fold (unfortunately, you can’t see
   the computer player’s hand after
   you fold). Players can also raise
   the bet, forcing the computer to
   follow or pass. In Blackjack, only
   Three third-party Master System titles: Bomber Raid, Mon-
   one deck of cards is used, but the
   tezuma’s Revenge, and Rampage.
   226
   CLASSIC HOME VIDEO GAMES, 1985–1988
   Library, but not a Candy Land, for example).
   bouncing, search, super, and scatter. The
   Disney and platforming fans will thoroughly
   shooting action is fairly typical (if enjoyable),
   enjoy both versions. Also released for the Game
   but the atypical enemies make the game stand
   Gear.
   out from the crowd. Adapted from Taito’s
   Chuka Taisen (a Japanese arcade game from
   Choplifter
   1988), Cloud Master isn’t quite as hard as its Publisher: Sega. Developer: Sega. Side-coin-op counterpart, but still provides ample
   Scrolling Shooter, 1 or 2 players (simultane-
   challenges.
   ous). 1986.
   A very nicely realized port of Sega’s 1985
   Columns
   Publisher: Sega. Developer: Sega. Action Puz-
   arcade game (as opposed to the original Apple
   zle, 1 or 2 players (simultaneous). 1990.
   II computer version), Choplifter for the Master System has players piloting a HAWKZ res-
   First released in the arcades (Sega, 1990),
   cue chopper back and forth over land and sea,
   Columns is one of the better Tetris-inspired firing away at tanks, ships, and fighter planes.
   puzzlers. As columns consisting of three jewels
   Unlike the weaker Atari 7800 rendition, which
   fall down the screen (one column at a time),
   has less sophisticated graphics and sounds, this
   making their way to the bottom of the playfield,
   busy, highly detailed game also has surface-to-
   gamers must maneuver said columns into place
   air missiles to avoid. The goal in each level is to
   (by moving the column left and right, and by
   rescue at least 40 out of 64 hostages being held
   arranging the order of the colors within the col-
   in barracks and caverns (in the 7800 version,
   umn). The objective is to create rows of three
   the game simply ends after 64 hostages have
   or more jewels (vertically, horizontally, or diag-
   been rescued or killed). This is done by land-
   onally) of the same color in order to eliminate
   ing near the hostages, letting them climb
   them from the screen. If the stack of jewels
   aboard the chopper, and transporting them to
   reaches the top of the playfield, the game will
   safety. The rescue chopper can maneuver in
   end. In addition to the standard game, the
   eight directions and fly at an inclining angle in
   package includes: split-screen Versus Mode, in
   order to destroy ground targets. The voice ef-
   which combos (two or more columns disap-
   fects are gone, but the music sounds terrific.
   pearing at once) create horizontal blocks on the
   Also released for the Atari 2600, Atari 5200,
   opponent’s playfield; and Flash Game, in which
   and ColecoVision. Followed by: Choplifter II
   players are timed on making a flashing jewel
   (Game Boy) and Choplifter III (SNES, Game
   on the screen disappear. Unlike the arcade and
   Gear).
   Genesis versions of Columns, the surprisingly good Master System rendition lets players use
   Cloud Master
   alternatives to jewels, namely squares, playing
   Publisher: Sega. Developer: Hot-B. Side-
   card symbols, dice, or fruit. Also released for the
   Scrolling Shooter, 1 or 2 players (alternating).
   Game Gear. Similar to: Klax.
   1989.
   In the quirky, yet commonplace Cloud
   Cyborg Hunter
   Publisher: Activision. Developer: Sega. Side-
   Master, a mysterious hermit named Michael
   Scrolling Combat/Adventure, 1 player. 1988.
   Chen rides the wind on a cloud-like chariot,
   shooting at an odd assortment of enemies, in-
   In Cyborg Hunter, players control a bounty
   cluding tigers with shields, bowls of ramen
   hunter named Paladin, who is part man, part
   noodles, pig heads, and a boss named Bad Bud-
   machine. Armed with a psychic punch and the
   dha. After destroying a middle boss, Chen can
   ability to run, crouch, jump, and acquire
   enter a power-up chamber to supplement his
   bombs, shields, a jet pack, and other helpful
   arsenal with upgradeable fireballs, dragon fire,
   items, Paladin must work his way through the
   crescent shots, and four images of himself. In ad-
   cyborg-infested halls of an enemy base, which
   dition, there are five types of bombs: standard,
   is a maze-like series of interconnected sectors
   SEGA MASTER SYSTEM
   227
   and floors linked by elevators (ala Metroid).
   Certain enemies attack from the background,
   Defeating a sector boss gives players a key for
   which is an unusual feature for this type of
   entering the next area. Interestingly, the pri-
   game. In addition, there are pop-up target
   mary screen is divided into three sections:
   bonus rounds and areas where Tracy stands on
   map; “3D tunnel-scope” (offering a first-per-
   the running board of a car, shooting enemies
   son perspective and warnings of enemies); and
   and avoiding their fire. Based on the 1990 fea-
   standard side-view (where the main action
   ture film (which in turn was based on Chester
   takes place). A second controller is required for
   Gould’s comic strip). Much different than the
   accessing the inventory screen. Nice graphics,
   NES version, which includes overhead-view
   futuristic music, and a solid blend of action
   driving sequences, and the Game Boy rendi-
   and strategy make Cyborg Hunter well worth
   tion, which features lots of climbing.
   seeking out.
   Double Dragon
   Dead Angle
   Publisher: Sega. Developer: Sega. Side-
   Publisher: Sega. Developer: Sega. First-Person
   Scrolling Combat, 1 or 2 players (simultane-
   Shooter, 1 player. 1989.
   ous). 1988.
   Dead Angle is an unusual game in which
   Jimmy Lee’s girlfriend, Mary Ann, has
   players guide a crosshair around various streets,
   been kidnapped by the Black Warrior gang, and
   docks, and hotels of Napoli, New York, and
   it is up to Jimmy and his brother Billy to res-
   Chicago, firing away at nicely drawn (if chop-
   cue her. Players guide the street-fighting duo
   pily animated) gangsters, dodging or ducking
   through four levels (The Slums, The Factory
   their fire. What makes the game stand out is
   District, The Park, and The Black Warriors
   the silhouette of the detective protagonist
   Headquarters), using weapons (rocks, whips,
   (viewed from behind), allowing players to see
   bats, knives, dynamite, and drums) and a va-
   their character in relation to enemies and
   riety of fighting moves (jump kick, leaping re-
   enemy gunfire. The game, which
   is set in the 1930s, is not Light
   Phaser compatible, making for
   clunky control. Surprisingly, the
   original arcade version of Dead
   Angle (Seibu Kaihatsu, 1988) lacks
   gun support as well.
   Dick Tracy
   Publisher: Sega. Developer: Sega.
   Platform Shooter, 1 player. 1990.
   Dick Tracy for the Master
   System is laid out like its Genesis
   counterpart, but the two-button
   control limitations and weaker
   graphics make for a lesser game.
   Comic strip detective Dick Tracy
   (who does very little in the way of
   detecting here) walks through al-
   leys, rail yards, warehouses, and
   The Ritz, punching and shooting
   Three popular Master System titles: Double Dragon, Alien Syn-
   (with pistols and machine guns)
   drome, and R-Type, each a quality port of a classic arcade game, such bad guys as Lips Manlis,