past - passed n. (Archaic Modern Niarg).
path - pathe (Archaic Modern Niarg).
people - peple, poeple (Archaic Modern Niarg).
perchance, perhaps - perchaunce (Archaic Modern Niarg).
pie - pye (Archaic Modern Niarg).
piece - pece n. (Archaic Modern Niarg).
playing - pleiyng (Archaic Modern Niarg).
please - plese ind. (Archaic Modern Niarg).
point-ear - derogatory name for Elves and Fairies (Late Modern Niarg).
poisoning - poysinynge (Archaic Modern Niarg).
poor - poer, pouer (Archaic Modern Niarg).
pretty - praty (Archaic Modern Niarg).
promise - promyse n. (Archaic Modern Niarg).
ready - redy (Archaic Modern Niarg).
ready (to ready) - redy inf. (Archaic Modern Niarg).
readying - redyn (Archaic Modern Niarg).
rest - reste (Archaic Modern Niarg).
Restored World - or, Woreld Restorid (Archaic Modern Niarg), the world immediately after the death of Spitemorta.
right - righte (Archaic Modern Niarg).
ring - ryng n. (Archaic Modern Niarg).
room - roume (Archaic Modern Niarg).
round about - a-boute (Archaic Modern Niarg).
rush - the street name given to sukere crystals smoked in a pipe, producing a mild, temporary euphoria and a strong, nearly immediate addiction. See sukere and sukee.
scry - the act of crystal gazing, or using magical objects such as skinweleriou or scrying balls to view people or places at distances.
scrying ball - scrying globe, scrying crystal (essentially a crystal ball); a ball usable only by the magically gifted to view people or places at distances whose locations are already known (see skinweler, above).
see - see 1st pers. sing. (Archaic Modern Niarg).
see - seen 1st pers. pl., 2nd pers. pl., 3rd pers. pl. (Archaic Modern Niarg).
see - seest 2nd pers. sing., ind. (Archaic Modern Niarg).
see - seith 1st pers. pl. (Archaic Modern Niarg).
see - seeth 3rd pers. sing. (Archaic Modern Niarg) see (to see) - to seen, sene inf. (Archaic Modern Niarg).
seems - semeth 3rd pers. sing. (Archaic Modern Niarg).
self - selve (Archaic Modern Niarg).
sent - sente 3rd pers. sing. (Archaic Modern Niarg).
set - yset, ysette 3rd pers. sing. perf. (Archaic Modern Niarg).
shall - shal (Archaic Modern Niarg).
should - schullen 1st pers. pl., 2nd pers. pl., 3rd pers. pl. (Archaic Modern Niarg).
show (to show) - shewen inf. (to shewen) (Archaic Modern Niarg).
since - sithence (Archaic Modern Niarg).
singing - syngyng (Archiac Modern Niarg).
sister - suster (Archiac Modern Niarg).
sisters - sustrin (Archaic Modern Niarg).
skinny - Late Modern Niarg reference to skinweler or scrying ball.
skinwalker - a witch, able to change form at will.
sleep (to sleep) - slepen inf. (Archaic Modern Niarg).
slow - slowe (Archaic Modern Niarg).
slowly - slowliche (Archaic Modern Niarg).
spoke - spak 3rd pers. sing. (Archaic Modern Niarg).
so - soo (Archaic Modern Niarg).
something - som thyng (Archaic Modern Niarg).
sorry - sory (Archaic Modern Niarg).
sort - soortyn inf. (Archaic Modern Niarg).
surprised - supprised (Archaic Modern Niarg).
stairs - steyres n. (Archaic Modern Niarg).
stays - abydeth 3rd pers. sing. (Archaic Modern Niarg).
step - stepe ind. (Archaic Modern Niarg).
sublim board - a teaching device for projecting still and moving images (films) onto a wall that also bear Pavlovian subliminal messages born by hidden images, flashed on and off the screen too fast for recognition by the conscious mind, but which are picked up by the subconscious mind. Student retention of the subliminal messages is assessed by using skinwelers to question students about what their dreams were about, first thing upon awaking in the morning.
sukee n. (Niarg Standard) - a fermented drink made from sukere that chemically alters the brain, causing one to be much less inhibited and to become highly suggestible. It is particularly insidious since inebriation is not followed by a hangover, and high concentrations of its unique alcohol are not toxic to its fermenting yeast, allowing extremely potent brews to develop without the need for distillation.
sukere - Saccharum sukere L.(originally Saccharum saccharum L.), very similar to sugar in appearance, taste and use, though its effects on one who eats it are more extreme. Its addiction, at once subtle and powerful, begins immediately.
take - tak imp., 1st pers. sing (before vowel) 2nd pers. sing. (before vowel) (Archaic Modern Niarg).
tea - tay (Middle English) (Archaic Modern Niarg).
tell (to tell) - to telle inf. (Archaic Modern Niarg).
than - thanne (Archaic Modern Niarg).
their - thaire (Archaic Modern Niarg).
thee - thee sing. dat. acc. (Archaic Modern Niarg).
them - hem (Archaic Modern Niarg).
then - thanne (Archaic Modern Niarg).
there - ther (Archaic Modern Niarg).
they - they nom. pl. (Archaic Modern Niarg).
thou - thou, thow, thu sing. nom. (Archaic Modern Niarg).
thing - thyng (Archaic Modern Niarg).
through - thurgh (Archaic Modern Niarg).
time - tyme (Archaic Modern Niarg).
thing - thyng (Archaic Modern Niarg).
think - thynk 2nd pers. sing. (thynk thou) (Middle English) (Archaic Modern Niarg).
think - thynke 1st pers. sing. (Ich thynke), 2nd pers. sing., 2nd pers. pl., 3rd pers. sing. (Archaic Modern Niarg).
think - thynketh 1st pers. sing. (as hit thynketh me), 1st pers. pl. (us thynketh), 2nd pers. pl., 3rd pers. sing. (Archaic Modern Niarg).
thinking - thynkinge 3rd pers. sing. (Archaic Modern Niarg).
to save someone's life - achub bywyd rhywun (Old Niarg).
travel - to travayle inf. (Archaic Modern Niarg).
travel or magical instantaneous travel - taisteal (Jutish Elven or Old Gwaelic Elven).
trees, grove - treen (Archaic Modern Niarg).
troll - the word is not capitalized, since troll is an organism and not a race.
Trollish - the language of the Gwaelic trolls. "Trollish" is capitalized, since it is a language.
trolls - see Gwaelic trolls and Jutish trolls.
troll name for themselves - Dyrney.
try (to try) - to tryen, to tryn inf. (Archaic Modern Niarg).
turn (to turn) - to torn inf. (Archaic Modern Niarg).
turn (to turn) - to tourne inf. (Archaic Modern Niarg).
underground taisteal (between Fairy rings) - aredig n. (Welsh) (Old Niarg Standard).
Unity Day - world holiday commemorating the day when the World Alliance began its tyrannical rule of the entire globe.
until - un-til (Archaic Modern Niarg).
unto - un-to, un to (Archaic Modern Niarg).
us - ous (Archaic Modern Niarg).
using - usynge 1st pers. sing. (Archaic Modern Niarg).
us two - unc, unnc dual dat. acc. (Archaic Modern Niarg).
vacutainer, light yellow - sodium polyanethol sulfonate (SPS) blood sample vial used for cytogenetic studies.
very - verray (Archaic Modern Niarg).
vow - vowest 2nd pers. sing. (Archaic Modern Niarg).
wait - wayte 2nd sing., inf. (Archaic Modern Niarg).
wait (to wait) - wayte inf. (Archaic Modern Niarg).
wait - wayten 3rd pers. pl., inf. (Archaic Modern Niarg).
wait - waytyn 3rd sing. (Archaic Modern Niarg).
wants - wantes 3rd pers. sing. (Archaic Modern Niarg).
well - wel (Archaic Modern Niarg).
weak - wayk a. (Archaic Modern Niarg).
we two - wit, w
itt dual nom. (Archaic Modern Niarg).
we - weo nom. pl. (Archaic Modern Niarg).
whang - 16th century Borderland word for thong, still in use in Appalachia.
when - whan (Archaic Modern Niarg).
white - whyte (Archaic Modern Niarg).
who, whoever - whoso (Archaic Modern Niarg).
will - wol 1st pers. sing, 1st pers. pl., 2nd pers. pl., 3rd pers. sing., 3rd pers. pl.(Archaic Modern Niarg).
will - wolt 2nd pers. sing. (Archaic Modern Niarg).
without - with-oute 3rd pers. sing. (before consonants) (Archaic Modern Niarg).
without - with-outen, withouten 3rd pers. sing. (before vowels) (Archaic Modern Niarg).
wonderful - wondreful (Archaic Modern Niarg).
wood - wode n. (Archaic Modern Niarg).
woods - wodes n. (Archaic Modern Niarg).
word - worde (Archaic Modern Niarg).
words - wordes (Archaic Modern Niarg).
world - woreld (Archaic Modern Niarg).
World Alliance - a reference to the condominium of all the world's nations ruled by an anonymous potentate and bureau of astronomically wealthy who hold the entire wealth of those nations.
would - wolde 1st pers. sing., 3rd pers. sing. (Archaic Modern Niarg).
would - wolde, wolde 1st pers. sing.,1st pers. pl.,3rd pers. sing., 3rd pers. pl. (Archaic Modern Niarg).
would - woldest 2nd pers. sing. (thou woldest) (Archaic Modern Niarg).
would not - nolde (Archaic Modern Niarg).
would you - woldestow (Archaic Modern Niarg).
wrong - wrang adj., adv. (Archaic Modern Niarg).
yes - yis (Archaic Modern Niarg).
yet - yit (Archaic Modern Niarg).
you - ye nom. pl. (Archaic Modern Niarg).
your - thy, thine sing. poss. (Archaic Modern Niarg).
you two - inc, yinc, yunc dat.acc. (Archaic Modern Niarg).
you two - yit, yet nom. dual (Archaic Modern Niarg).
About the Authors
Carol Marrs Phipps and Tom Phipps spent twenty years writing together and teaching on the Navajo, Apache, Hualapai and Paiute reservations in the Southwest before returning to their farm in Southern Illinois, where they now write epic fantasy full time. They have independently published nine books with more to come.
www.niarg.com
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More Books from the Heart of the Staff Series
Book 1 (FREE)
GOOD SISTER, BAD SISTER
Minuet Dewin, eldest daughter of the wizard Razzmorten, practically raised her half sister Leeuh, who was abandoned by her mother. For many years, Minuet is Leeuh's passionate champion. As time passes, Leeuh becomes increasingly hard to defend as she grows determined to be awful at every turn. Whilst undoing her dangerous pranks, Minuet finds herself the target of her hatred and jealousy. And when they fall for the same prince, it looks like war.
Suddenly Leeuh vanishes. She returns years later, compliant and sweet as she always should have been. Minuet is stunned. Should she trust her, or will it be the very death of her?
Book 2
THE COLLECTOR WITCH
Rose's parents couldn't be telling her everything. Frantic to find out if she really is the daughter of an evil sorceress, she makes a rash departure on a quest to the Chokewoods, a forest of horrors which no one in her kingdom dares to enter.
Her journey is beset with challenges. Her brother Lukus accosts her in the stables and blackmails her into traveling with him. Together they evade royal authorities, survive a cyclone, escape from the castle of her betrothed, and discover that trolls, Elves and cyclopses really do exist as do the perilous visions which they struggle with in the Valley of Illusions.
In the Chokewoods, they narrowly survive a horde of flesh eating devils, the fruit of the choke oak and a village of beasts who take them captive. As the beasts prepare to make a feast of them, a hag crashes through the treetops and rescues them, leading them away into a mad forest of her own where she turns them into thralls and taunts them with threats, telling them that they owe her.
Rose and Lukus soon find that life everywhere has become a desperate struggle with an evil seeking to conquer the world as liberty, privacy and fundamental human dignity become forbidden.
Book 3
STONE HEART
A great evil awakens to shatter Niarg's peaceful world.
In her remote island keep off the shores of Head, the fearsome sorceress Demonica at last learns from her unfaithful husband Yann-Ber the whereabouts of the long lost Staff of Power. He crawls before her to tell her that it has turned up in the hands of her granddaughter Spitemorta, the new queen of Goll, hoping to buy his release from her horrid curse of boils. She is ecstatic about the Staff, but will never forgive his faithlessness. He will be released, all right. He will get to die in one year, after the most excruciating boils yet to come.
Demonica leaves for Goll at once. She arranges an accident for the nanny of Spitemorta's son, becomes the new nanny herself and offers to teach Spitemorta how to develop her considerable powers. Spitemorta accepts at once, thereby uniting the two most dangerous sorceresses of the age, determined to conquer the world. Their first step is to find the First Wizard's Stone Heart which would make the Staff the most powerful tool of all time.
Book 4
THE BURGEONING
With both the Great Staff of Power and the Stone Heart in their hands at last, it seems that nothing can stop Demonica and Queen Spitemorta from crushing Niarg and conquering the entire world. King Hebraun of Niarg is dead and not a single Elf is left alive in the Jutwoods.
Spitemorta's husband, King James, tries to ride out of Castle Goll with her Great Staff of Power, but is tortured by Demonica and her and locked away to die in the fleas and fetid straw of the dungeon. He manages to escape across the Great Barrier Mountains, just as the army and people of Niarg are sent out into the countryside by Queen Minuet and Wizard Razzmorten, who flee to the Pitmaster's Kettles in time for Spitemorta and Demonica to effortlessly destroy Castle Niarg. Is this the end of everything?
Book 5
THE REAPER WITCH
Niarg has fallen to the dark sorceresses Demonica and Queen Spitemorta. The dragons have fled from their caves. Confident that Queen Minuet and Wizard Razzmorten are dead, and that the trolls have eaten every breathing Elf, Spitemorta brings down the last hamlets of the Northern Continent as she prepares to conquer the rest of the world.
But Queen Minuet and Wizard Razzmorten do live and are hiding in the crater of Mount Bedd with the Fairy guardians of the Forest Primeval, where they wait for what remains of their army before fleeing to the Black Desert to live beneath its burning sands with the dragons and all of the Elves who escaped Demonica's great troll raid, down their hidden river.
Is this truly the end of Niarg and freedom everywhere in world? Can Elves, dragons and men live outside her bondage, or will the Reaper Witch find them and enslave them once and for all?
Book 6
DOOM
With the murder of her husband, King Artamus of Gwael, Queen Spitemorta at last rules the known world. She declares herself Omnipotent Empress and moves into her monstrous new castle in Niarg. And with her tools of power, the Great Staff and Crystal Heart, she believes she is invincible.
But then, General Coel, commander of all of her armies, brings tidings that four Elves have appeared in Niarg. These Elves should have been killed and eaten by her trolls, twenty years ago. And with these Elves returns the threat that the ancient Elven Prophecy predicting her downfall and death could still come to pass.
And somewhere far away, Ariel and Daniel, the very twins foretold in the Prophecy have become more powerful than any sorceress or wizard ever known. Together they could be invincible.
But can they destroy Spitemorta and her great tools of power? The time has come and one thing is certain. Either the twins and the rebellion will meet their doom, or Spitemorta and her minions will.
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